| blib/lib/Games/RolePlay/MapGen/Generator/SparseAndLoops.pm | |||
|---|---|---|---|
| Criterion | Covered | Total | % |
| branch | 21 | 24 | 87.5 |
| line | true | false | branch |
|---|---|---|---|
| 12 | 34822 | 104878 | if $_[0]{'od'}{$_} |
| 24 | 33 | 23 | if (&roll(1, 100) <= $$opts{'remove_deadend_percent'}) |
| 31 | 202 | 16 | if (my $nex = $$tile{'nb'}{$dir}) { } |
| 35 | 33 | 169 | if ($$nex{'type'}) { } |
| 44 | 16 | 153 | if (&roll(1, 100) > $$opts{'same_way_percent'}) |
| 57 | 0 | 16 | unless $dir |
| 76 | 554 | 595 | $$tile{'od'}{'e'} ? : |
| 565 | 1149 | $$tile{'od'}{'s'} ? : | |
| 608 | 1714 | $$tile{'od'}{'n'} ? : | |
| 81 | 0 | 2322 | if exists $$opts{'t_cb'} |
| 86 | 0 | 2322 | unless defined $nex |
| 91 | 63 | 7 | if --$sparseness > 0 |