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package Dreamhack::Solitaire; |
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787
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use 5.008001; |
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use strict; |
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22
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use warnings; |
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44
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5
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6
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1
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1
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5
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use List::Util qw(shuffle); |
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116
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7
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815
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use List::MoreUtils 0.413 qw(uniq singleton); |
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11243
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10
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8
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9
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our $VERSION = "0.01"; |
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11
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our @suits = ('s','c','d','h'); |
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12
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our @valence = ('A','K','Q','J','10','9','8','7','6'); |
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14
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sub new { |
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15
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0
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0
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0
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my $class = shift; |
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16
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0
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my %args = @_; |
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17
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0
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my @check = (); |
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18
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0
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my @errors = (); |
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19
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20
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0
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0
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0
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if (exists $args{'suits'} && (ref $args{'suits'} eq 'ARRAY')) { |
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0
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21
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0
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@suits = @{$args{'suits'}} |
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22
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} |
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23
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elsif (exists $args{'lang'}) { |
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0
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0
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if (lc($args{'lang'}) eq 'ru_ru.utf8') { |
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0
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@suits = ('п','к','б','ч'); |
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0
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@valence = ('Т','К','Д','В','10','9','8','7','6'); |
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} |
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} |
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30
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0
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@check = uniq @suits; |
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31
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0
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0
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unless ($#check == $#suits) { |
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32
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0
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die 'Duplicate suits'; |
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33
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} |
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34
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35
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0
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0
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0
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if (exists $args{'valence'} && (ref $args{'valence'} eq 'ARRAY')) { |
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36
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0
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@valence = @{$args{'valence'}} |
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0
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37
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} |
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38
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39
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0
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@check = uniq @valence; |
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40
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0
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0
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unless ($#check == $#valence) { |
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41
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0
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die 'Duplicate valence'; |
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42
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} |
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43
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44
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0
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my @deck = (); |
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45
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0
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my %complex = (); |
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46
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47
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0
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for my $suit (@suits) { |
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48
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0
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for my $valence (@valence) { |
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49
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0
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push @deck, $valence.$suit; |
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50
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0
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$complex{$valence.$suit} = [$valence,$suit]; |
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51
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} |
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52
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} |
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53
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54
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0
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my $self = { |
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55
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suits => \@suits, |
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56
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valence => \@valence, |
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57
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deck => \@deck, |
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58
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layout => [], |
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59
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leftcards => \@deck, |
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60
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complex => \%complex, |
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61
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convolution => [], |
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62
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attempts => undef, |
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63
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errors => \@errors, |
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64
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}; |
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65
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66
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0
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bless $self, $class; |
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67
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0
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return $self |
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68
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} |
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69
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70
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sub init_layout { |
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71
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0
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my ($self, $layout) = @_; |
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72
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73
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0
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0
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0
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unless ($layout && (ref $layout eq 'ARRAY')) { |
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74
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0
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die 'Not an arrayref for layout'; |
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75
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} |
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76
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77
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0
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0
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if ($#$layout > $#{$self->{deck}}) { |
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78
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0
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die 'Initial layout too long: ' . (1 + $#$layout) . ' cards'; |
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79
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} |
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80
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81
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0
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my @cards = (); |
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82
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0
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map {s/\?//} @$layout; |
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0
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83
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0
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for (@$layout) { |
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84
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0
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0
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if ($_) { |
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85
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0
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push @cards, $_; |
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86
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} |
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87
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} |
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88
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89
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0
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my @test = uniq @cards; |
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90
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0
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0
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unless ($#test == $#cards) { |
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91
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0
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die 'Duplicate cards in layout'; |
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92
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} |
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93
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94
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0
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for my $card (@cards) { |
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95
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0
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0
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unless (grep {$card eq $_} @{$self->{'deck'}}) { |
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0
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0
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96
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0
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die "Bad card in layout: $card"; |
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97
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} |
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98
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} |
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99
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100
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0
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$self->{'layout'} = $layout; |
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101
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102
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0
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my @diff = singleton(@{$self->{'deck'}}, @{$self->{'layout'}}); |
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0
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0
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103
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0
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$self->{'leftcards'} = \@diff; |
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104
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105
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0
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return $self |
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106
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} |
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107
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108
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sub parse_init_string { |
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109
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0
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0
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0
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my ($self, $string) = @_; |
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110
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0
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my @layout = split /[\[\]\s\n]+/, $string; |
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111
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0
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@layout = grep {$_} @layout; |
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0
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112
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0
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0
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return wantarray ? @layout : \@layout; |
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113
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} |
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114
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115
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sub extract { |
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116
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0
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0
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0
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my ($self, $str) = @_; |
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117
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0
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my ($valence, $suit) = @{${$self->{'complex'}}{$str}}; |
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0
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0
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118
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0
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return ($valence, $suit) |
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119
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} |
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120
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121
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sub add_rnd_layout { |
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122
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0
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0
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0
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my ($self, ) = @_; |
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123
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0
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my @cards = shuffle @{$self->{'leftcards'}}; |
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0
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124
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125
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0
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my @layout = (); |
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126
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0
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for my $card (@{$self->{'layout'}}) { |
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0
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127
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0
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0
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if ($card) { |
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128
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0
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push @layout, $card; |
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129
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} |
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130
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else { |
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131
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0
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push @layout, shift @cards; |
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132
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} |
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133
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} |
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134
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0
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@layout = (@layout, @cards); |
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135
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136
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return @layout |
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137
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0
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} |
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138
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139
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sub format { |
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140
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0
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0
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0
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my ($self, ) = @_; |
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141
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0
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my $string = '['; |
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142
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0
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my @layout = @{$self->{'layout'}}; |
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0
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143
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0
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my @convolution = @{$self->{'convolution'}}; |
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0
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144
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145
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0
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my $index = 0; |
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146
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0
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my $convolution = shift @convolution; |
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147
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0
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while (my $card = shift @layout) { |
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148
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0
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$string .= $card; |
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149
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0
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0
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0
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if ((defined $convolution) && ($convolution == $index++)) { |
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150
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0
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$string .= "]\n"; |
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151
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0
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$convolution = shift @convolution; |
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152
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0
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0
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$string .= '[' if $convolution; |
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153
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} |
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154
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else { |
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155
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0
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$string .= " "; |
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156
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} |
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157
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} |
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158
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0
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return $string |
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159
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} |
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160
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161
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1; |
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162
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__END__ |