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package Net::OnlineCode::RNG; |
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3
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1
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14590
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use strict; |
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32
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4
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use warnings; |
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21
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5
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6
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use Fcntl; |
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4
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1
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230
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7
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1
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484
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use Digest::SHA qw(sha1); |
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2641
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1
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76
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456
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use POSIX qw(ceil floor); |
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4761
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1
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775
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use vars qw(@ISA @EXPORT_OK %EXPORT_TAGS $VERSION); |
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2
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1
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100
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11
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require Exporter; |
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@ISA = qw(Exporter); |
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@EXPORT_OK = qw(random_uuid_160); |
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$VERSION = '0.04'; |
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# |
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# Random number generator |
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# |
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22
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# A portable random number generator is needed if this program is to |
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23
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# be used to transfer data from one machine to another. This is |
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# because the sending program does not transmit any metadata along |
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# with the check blocks to indicate which and how many composite |
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# blocks each contains. Likewise, the information relating which and |
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27
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# how many message blocks are contained in an auxiliary block is not |
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28
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# sent. |
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29
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# |
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# While it would be possible to send this metadata in a particular |
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31
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# implementation, the solution used here is based on having identical |
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32
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# pseudo-random number generators set up on both sender and receiver |
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33
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# machines. When the sender machine begins a transfer, it will send a |
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34
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# random 160-bit number, along with any other metadata such as |
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35
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# filename, file size, block size and q and e parameters. Both sender |
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36
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# and receiver then seed a deterministic PRNG with the 160-bit value. |
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37
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# |
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38
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# The sender then uses this seeded PRNG to randomly create 0.55qen |
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# auxiliary blocks. The receiver carries out the same operation and |
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40
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# since it is using both the same seed value and the same RNG |
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41
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# algorithm, both sides should agree on which message blocks are xored |
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42
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# into which auxiliary blocks. |
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43
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# |
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44
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# In a similar manner, when sending a check block, the receiver first |
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45
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# selects a random seed value. This seed value is then used with the |
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46
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# RNG algorithm to select which composite blocks are to be included in |
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47
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# the check block. When the receiver receives the packet it unpacks |
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48
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# the seed value and uses it to seed the RNG. It goes through the same |
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49
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# algorithm that the sender used to decide which composite blocks were |
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50
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# included in the check block and saves that information along with |
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51
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# the data for the check block itself. |
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52
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# |
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53
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# The RNG used in this implementation is based on repeated application |
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54
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# of the SHA-1 message digest algorithm. This was chosen because: |
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55
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# |
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56
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# * SHA-1 is a published standard, so we can be fairly certain that |
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57
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# the implementations on different machines will produce the same |
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58
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# results. |
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59
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# |
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60
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# * there are implementations available in a variety of languages, so |
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61
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# it is possible to make interoperable implementations in those |
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62
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# languages |
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63
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# |
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64
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# * it produces a 160-bit value, which is large enough to use as a |
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65
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# unique block (or filename) ID, even if used in a long-running |
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66
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# program |
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67
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# |
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68
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# * also, we can feed the output of one call to the digest function |
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69
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# back in as input to get a new pseudo-random number. It should be |
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70
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# highly unlikely that cycles will appear over the lifetime of its |
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71
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# use, so it is unlikely to skew the probability distributions that |
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72
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# we want to use. |
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73
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# |
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74
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# * message digest functions are designed with some desirable features |
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75
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# in mind, such as having output bits that are uncorrelated with the |
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76
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# input, having long limit cycles and not having obvious biases in |
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77
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# the output. These features are very useful when using a message |
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78
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# digest algorithm as a PRNG. |
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79
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# |
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80
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# The one potential disadvantage of using a message digest algorithm |
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81
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# over some other custom PRNG is that it may not perform as well. |
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82
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# However, I believe that the benefits of using a readily-available |
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83
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# implementation (along with the other advantages listed) outweigh |
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84
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# this minor disadvantage. For those reasons, I will use SHA-1 here. |
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85
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86
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87
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# RNG object only contains seed and current values so store them in an |
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88
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# array rather than a hash for efficiency. |
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89
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90
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1
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1
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5
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use constant CURRENT => 0; |
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1
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1
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1
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67
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91
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1
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1
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4
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use constant SEED => 1; |
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1
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1
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1
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589
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92
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93
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sub new { |
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94
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95
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2
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2
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0
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11
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my ($class, $seed) = @_; |
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96
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2
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4
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my $self = [ undef, $seed ]; |
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97
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98
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2
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3
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bless $self, $class; |
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99
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2
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5
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$self->seed($seed); |
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100
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2
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3
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return $self; |
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101
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} |
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102
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103
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sub new_random { |
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104
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105
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0
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0
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0
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0
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my $class = shift; |
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106
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0
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0
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my $self = [ undef, undef ]; |
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107
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108
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0
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0
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bless $self, $class; |
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109
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0
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0
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$self->seed_random(); |
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110
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0
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0
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return $self; |
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111
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} |
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112
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113
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114
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# Note that seed/srand with no args is usually implemented to |
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115
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# pick a random value. For this application, it's better to set |
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116
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# up some deterministic value |
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117
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118
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sub seed { |
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119
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3
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3
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0
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4
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my $self = shift; |
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120
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3
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3
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my $seed = shift; |
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121
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122
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3
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50
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6
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die "seed: self object not a reference\n" unless ref($self); |
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123
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124
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3
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100
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6
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$seed = "\0" x 20 unless defined($seed); |
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125
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3
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6
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$self->[SEED] = $seed; |
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126
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3
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4
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$self->[CURRENT] = $seed; |
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127
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3
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5
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return $seed; |
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128
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} |
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129
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130
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# Also provide seed_random to set a random seed |
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131
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sub seed_random { |
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132
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0
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0
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0
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0
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my $self = shift; |
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133
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134
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0
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0
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return $self->seed(random_uuid_160()); |
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135
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} |
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136
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137
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sub get_seed { |
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138
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3
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3
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0
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316
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return shift->[SEED]; |
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139
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} |
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140
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141
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# As per Perl's rand, return a float value, 0 <= value < x |
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142
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sub rand { |
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143
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51
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51
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0
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588
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my ($self,$max) = @_; |
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144
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51
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100
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63
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$max = $max || 1.0; |
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145
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51
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34
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$max += 0.0; # ensure max is a float |
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146
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147
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51
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33
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my ($maxint,$r, $ratio, $current) = (0xffffffff); |
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148
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51
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34
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while(1) { |
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149
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# advance to the next rand |
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150
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51
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158
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$current = $self->[CURRENT] = sha1($self->[CURRENT]); |
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151
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152
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# Unpack first 32-bit little-endian word from SHA1 value |
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153
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51
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53
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$r = unpack "V1", $current; |
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154
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155
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# We calculate the rand by max * uint/(max 32-bit int). |
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156
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# Divide first |
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157
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51
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50
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68
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if ($r < $maxint) { |
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158
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51
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31
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$ratio = $r / $maxint; |
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159
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51
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38
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$ratio *= $max; |
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160
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51
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67
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return $ratio; |
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161
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} |
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162
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} |
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163
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} |
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164
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165
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# Encapsulate the most common use case of wanting random integers in |
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166
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# the range [0,max] |
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167
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sub randint { |
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168
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0
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0
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0
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0
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my ($self, $max) = @_; |
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169
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0
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0
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return floor($self->rand($max + 1)); |
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170
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} |
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171
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172
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# The remaining subs are debugging purposes. They report back the |
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173
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# last random number in a variety of formats, but do not advance |
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174
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# to the next rand |
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175
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176
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177
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sub current { |
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178
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3
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3
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0
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14
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return shift->[CURRENT]; |
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179
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} |
|
180
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181
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sub as_string { # alias for "current" method |
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182
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1
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1
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0
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4
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return shift->[CURRENT]; |
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183
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} |
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184
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185
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# Unpacking as bytes or 32-bit unsigned ints. Using little-endian |
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186
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# since it's more common |
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187
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sub as_byte_array { |
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188
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0
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0
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0
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return unpack "C20", shift->[CURRENT]; |
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189
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} |
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190
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191
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sub as_uint32_array { |
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192
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0
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0
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0
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|
return unpack "V5", shift->[CURRENT]; |
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193
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} |
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194
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195
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196
|
|
|
|
|
|
|
sub as_hex { |
|
197
|
0
|
|
|
0
|
0
|
|
return unpack "H40", shift->[CURRENT]; |
|
198
|
|
|
|
|
|
|
} |
|
199
|
|
|
|
|
|
|
|
|
200
|
|
|
|
|
|
|
# *nix-specific helper function to get a random 160-bit value from the |
|
201
|
|
|
|
|
|
|
# output of /dev/urandom. This does not affect the current value of |
|
202
|
|
|
|
|
|
|
# the RNG, but the returned value can be used to seed it. |
|
203
|
|
|
|
|
|
|
|
|
204
|
|
|
|
|
|
|
sub random_uuid_160 { |
|
205
|
0
|
|
|
0
|
0
|
|
my $self = shift; # we don't need an object ref. |
|
206
|
|
|
|
|
|
|
|
|
207
|
|
|
|
|
|
|
# sysopen/sysread avoids any potential problem with opening file in |
|
208
|
|
|
|
|
|
|
# non-binary mode |
|
209
|
0
|
0
|
|
|
|
|
if(!sysopen (RAND, "/dev/urandom", O_RDONLY)) { |
|
210
|
|
|
|
|
|
|
|
|
211
|
|
|
|
|
|
|
# This probably isn't a Linux machine, so fall back to using |
|
212
|
|
|
|
|
|
|
# Perl's internal (non-secure) RNG. This isn't meant to be a |
|
213
|
|
|
|
|
|
|
# proper solution---it's only so that smoker tests don't die on |
|
214
|
|
|
|
|
|
|
# Windows platforms or other *nix distros that have a /dev/random |
|
215
|
|
|
|
|
|
|
# but not a /dev/urandom |
|
216
|
|
|
|
|
|
|
|
|
217
|
|
|
|
|
|
|
# always warn since this is a potential security problem and not |
|
218
|
|
|
|
|
|
|
# really meant to be used |
|
219
|
0
|
|
|
|
|
|
warn "This machine doesn't have /dev/urandom; using rand() instead\n"; |
|
220
|
|
|
|
|
|
|
|
|
221
|
0
|
|
|
|
|
|
my $uuid=""; |
|
222
|
0
|
|
|
|
|
|
for (1..20) { $uuid.= chr CORE::rand 256 }; # rand() is ambiguous |
|
|
0
|
|
|
|
|
|
|
|
223
|
0
|
|
|
|
|
|
return $uuid; |
|
224
|
|
|
|
|
|
|
|
|
225
|
|
|
|
|
|
|
} |
|
226
|
|
|
|
|
|
|
|
|
227
|
0
|
|
|
|
|
|
my $bits = ''; |
|
228
|
0
|
|
|
|
|
|
my $chunk = ''; |
|
229
|
0
|
|
|
|
|
|
my $rc = 0; |
|
230
|
|
|
|
|
|
|
|
|
231
|
|
|
|
|
|
|
# use a loop in case we read fewer than the required number of bytes |
|
232
|
0
|
|
|
|
|
|
do { |
|
233
|
0
|
|
|
|
|
|
$rc = (sysread RAND,$chunk,20-length($bits)); |
|
234
|
|
|
|
|
|
|
|
|
235
|
0
|
0
|
|
|
|
|
if (defined ($rc)) { |
|
236
|
0
|
0
|
|
|
|
|
if ($rc) { |
|
237
|
0
|
|
|
|
|
|
$bits .= $chunk; |
|
238
|
|
|
|
|
|
|
} else { |
|
239
|
0
|
|
|
|
|
|
die "Random source dried up (unexpected EOF)!\n"; |
|
240
|
|
|
|
|
|
|
} |
|
241
|
|
|
|
|
|
|
} else { |
|
242
|
0
|
|
|
|
|
|
die "Failed to sysread from urandom: $!\n"; |
|
243
|
|
|
|
|
|
|
} |
|
244
|
|
|
|
|
|
|
} while (length $bits < 20); |
|
245
|
|
|
|
|
|
|
|
|
246
|
0
|
|
|
|
|
|
return $bits; |
|
247
|
|
|
|
|
|
|
} |
|
248
|
|
|
|
|
|
|
|
|
249
|
|
|
|
|
|
|
1; |
|
250
|
|
|
|
|
|
|
|