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#include "EXTERN.h" |
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2
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#include "perl.h" |
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3
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#include "XSUB.h" |
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4
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5
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static void |
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0
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S_reset_amagic (pTHX_ SV *rv, const bool on) |
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7
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{ |
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8
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/* It is assumed that you've already turned magic on/off on rv */ |
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9
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10
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SV *sva; |
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11
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0
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SV *const target = SvRV (rv); |
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12
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13
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/* Less 1 for the reference we've already dealt with. */ |
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14
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0
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U32 how_many = SvREFCNT (target) - 1; |
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15
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MAGIC *mg; |
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16
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17
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0
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0
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if (SvMAGICAL (target) && (mg = mg_find (target, PERL_MAGIC_backref))) { |
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0
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18
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/* Back references also need to be found, but aren't part of the target's reference count. */ |
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19
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0
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how_many += 1 + av_len ((AV *)mg->mg_obj); |
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20
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} |
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21
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22
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0
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0
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if (!how_many) { |
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23
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/* There was only 1 reference to this object. */ |
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24
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0
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return; |
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} |
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26
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27
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0
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0
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for (sva = PL_sv_arenaroot; sva; sva = (SV *)SvANY (sva)) { |
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28
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0
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register const SV *const svend = &sva[SvREFCNT (sva)]; |
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29
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register SV *sv; |
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30
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0
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0
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for (sv = sva + 1; sv < svend; ++sv) { |
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0
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0
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if (SvTYPE (sv) != SVTYPEMASK |
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32
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0
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0
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&& ((sv->sv_flags & SVf_ROK) == SVf_ROK) |
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33
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0
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0
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&& SvREFCNT (sv) |
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34
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0
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0
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&& SvRV (sv) == target |
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35
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0
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0
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&& sv != rv) { |
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36
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0
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0
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if (on) { |
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37
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0
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SvAMAGIC_on (sv); |
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} |
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39
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else { |
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0
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SvAMAGIC_off (sv); |
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41
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} |
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42
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43
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0
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0
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if (--how_many == 0) { |
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44
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/* We have found them all. */ |
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45
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0
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return; |
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46
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} |
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47
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} |
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48
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} |
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49
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} |
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50
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} |
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51
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52
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MODULE = Moose::Meta::Role::Application::ToInstance PACKAGE = Moose::Meta::Role::Application::ToInstance |
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53
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54
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PROTOTYPES: DISABLE |
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55
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56
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void |
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57
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_reset_amagic (rv) |
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58
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SV *rv |
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59
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CODE: |
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60
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0
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0
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if (Gv_AMG (SvSTASH (SvRV (rv))) && !SvAMAGIC (rv)) { |
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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61
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0
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SvAMAGIC_on (rv); |
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62
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0
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S_reset_amagic (aTHX_ rv, TRUE); |
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63
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} |