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package Math::Geometry::Construction::Draw::TikZ; |
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2409
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use Moose; |
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extends 'Math::Geometry::Construction::Draw'; |
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use 5.008008; |
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use Carp; |
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use LaTeX::TikZ as => 'TikZ'; |
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=head1 NAME |
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C<Math::Geometry::Construction::Draw::TikZ> - TikZ output |
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=head1 VERSION |
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Version 0.021 |
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=cut |
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our $VERSION = '0.021'; |
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########################################################################### |
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# # |
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# Accessors # |
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# # |
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########################################################################### |
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has 'svg_mode' => (isa => 'Bool', |
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is => 'ro', |
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default => 0); |
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has 'math_mode' => (isa => 'Bool', |
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is => 'ro', |
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default => 1); |
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37
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sub BUILD { |
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my ($self, $args) = @_; |
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my $seq = TikZ->seq; |
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41
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# add clip |
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my $rect = TikZ->rectangle |
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(TikZ->point(0, 0), |
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TikZ->point($self->width, $self->height)); |
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$seq->clip(TikZ->path($rect)); |
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$self->_output($seq); |
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} |
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########################################################################### |
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# # |
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# Generate Output # |
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# # |
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########################################################################### |
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55
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override 'transform_coordinates' => sub { |
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my ($self, $x, $y) = @_; |
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58
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($x, $y) = super(); |
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60
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if($self->svg_mode) { return($x, $self->height - $y) } |
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else { return($x, $y) } |
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}; |
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64
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override 'is_flipped' => sub { |
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return(super() == 1 ? 0 : 1); |
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}; |
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68
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sub process_style { |
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my ($self, $element, %style) = @_; |
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my $svg_mode = $self->svg_mode; |
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72
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if($element eq 'text') { |
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if(exists($style{fill})) { |
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$style{color} = $style{fill} if($svg_mode); |
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delete($style{fill}); |
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} |
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} |
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else { |
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if(exists($style{stroke})) { |
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$style{color} = $style{stroke} if($svg_mode); |
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delete($style{stroke}); |
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} |
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84
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# for some reason 'none' does not work although it should |
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85
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if($style{color} and $style{color} eq 'none') { |
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if($style{fill} and $style{fill} ne 'none') { |
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$style{color} = $style{fill}; |
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} |
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else { |
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delete($style{color}) |
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} |
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} |
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} |
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95
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while(my ($key, $value) = each(%style)) { |
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if($value and ref($value) eq 'ARRAY' and @$value == 3) { |
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$style{$key} = sprintf('{rgb,255:red,%d;green,%d;blue,%d}', |
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@$value); |
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} |
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if($svg_mode) { |
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if($key eq 'stroke-dasharray') { |
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if($value) { |
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103
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my $wsp = qr/[\x{20}\x{9}\x{D}\x{A}]/; |
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my $split_pattern = qr/(?:$wsp+\,?$wsp*|\,$wsp*)/; |
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my @sections = split($split_pattern, $value); |
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106
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my $cmd = 'on'; |
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foreach(@sections) { |
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$_ = "$cmd $_"; |
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$cmd = $cmd eq 'on' ? 'off' : 'on'; |
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} |
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$style{'dash pattern'} = join(' ', @sections); |
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} |
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delete($style{'stroke-dasharray'}); |
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} |
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if($key eq 'stroke-dashoffset') { |
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$style{'dash phase'} = $style{'stroke-dashoffset'}; |
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delete($style{'stroke-dashoffset'}); |
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} |
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} |
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} |
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122
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return %style; |
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} |
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125
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sub set_background { |
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my ($self, $color) = @_; |
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} |
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129
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sub line { |
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my ($self, %args) = @_; |
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132
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my $line = TikZ->line |
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([$self->transform_coordinates($args{x1}, $args{y1})], |
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[$self->transform_coordinates($args{x2}, $args{y2})]); |
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136
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my %style = $self->process_style('line', %{$args{style} || {}}); |
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while(my ($key, $value) = each(%style)) { |
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$line->mod(TikZ->raw_mod("$key=$value")); |
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} |
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141
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$self->output->add($line); |
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} |
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144
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sub circle { |
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my ($self, %args) = @_; |
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146
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my @raw = (); |
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148
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($args{cx}, $args{cy}) = $self->transform_coordinates |
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($args{cx}, $args{cy}); |
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$args{rx} = $self->transform_x_length($args{r}); |
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$args{ry} = $self->transform_y_length($args{r}); |
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if(defined($args{x1}) and defined($args{y1}) and |
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defined($args{x2}) and defined($args{y2})) |
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{ |
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155
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my @boundary = $self->is_flipped |
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? ([$self->transform_coordinates($args{x2}, $args{y2})], |
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[$self->transform_coordinates($args{x1}, $args{y1})]) |
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158
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: ([$self->transform_coordinates($args{x1}, $args{y1})], |
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[$self->transform_coordinates($args{x2}, $args{y2})]); |
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161
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my @alpha = (); # angles in ° |
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162
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foreach(@boundary) { |
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my $angle = atan2($_->[1] - $args{cy}, $_->[0] - $args{cx}); |
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164
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$angle += 6.28318530717959 if($angle < 0); |
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push(@alpha, $angle / 3.14159265358979 * 180); |
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} |
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168
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=pod |
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170
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=begin problematic |
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171
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172
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TexLive crashes on this TikZ construct. |
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173
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174
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my $delta_alpha = $alpha[1] - $alpha[0]; |
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$delta_alpha += 360 if($delta_alpha < 0); |
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176
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my $template = |
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'(%f, %f) arc '. |
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'[start angle=%f, delta angle=%f, '. |
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'x radius=%f, y radius=%f]'; |
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180
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$raw = TikZ->raw(sprintf($template, |
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@{$boundary[0]}, |
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$alpha[0], $delta_alpha, |
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$args{rx}, $args{ry})); |
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185
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=end problematic |
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186
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187
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=cut |
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188
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189
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190
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if($alpha[0] > $alpha[1]) { |
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191
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push(@raw, TikZ->raw(sprintf('(%f, %f) arc (%f:%f:%f and %f)', |
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@{$boundary[0]}, |
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$alpha[0], 360, |
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194
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$args{rx}, $args{ry}))); |
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195
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push(@raw, TikZ->raw(sprintf('(%f, %f) arc (%f:%f:%f and %f)', |
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196
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$args{cx} + $args{rx}, $args{cy}, |
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197
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0, $alpha[1], |
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198
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$args{rx}, $args{ry}))); |
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199
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} |
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200
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else { |
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201
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push(@raw, TikZ->raw(sprintf('(%f, %f) arc (%f:%f:%f and %f)', |
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202
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@{$boundary[0]}, |
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203
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$alpha[0], $alpha[1], |
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204
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$args{rx}, $args{ry}))); |
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205
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} |
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206
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} |
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207
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else { |
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208
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push(@raw, TikZ->raw(sprintf('(%f, %f) ellipse (%f and %f)', |
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209
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$args{cx}, $args{cy}, |
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210
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$args{rx}, $args{ry}))); |
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211
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} |
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212
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213
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my %style = $self->process_style('circle', %{$args{style} || {}}); |
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214
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while(my ($key, $value) = each(%style)) { |
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215
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next if($key eq 'fill'); |
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foreach(@raw) { |
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$_->mod(TikZ->raw_mod("$key=$value")); |
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} |
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} |
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if($style{fill}) { |
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foreach(@raw) { |
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$_->mod(TikZ->fill($style{fill})); |
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} |
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} |
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226
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foreach(@raw) { |
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$self->output->add($_); |
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} |
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} |
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231
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sub text { |
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my ($self, %args) = @_; |
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my $svg_mode = $self->svg_mode; |
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my $template = $self->math_mode |
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? '(%f, %f) node {$%s$}' : '(%f, %f) node {%s}'; |
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237
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my $content = sprintf |
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($template, |
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$self->transform_coordinates($args{x}, $args{y}), |
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240
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$args{text}); |
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241
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my $raw = TikZ->raw($content); |
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my %style = $self->process_style('text', %{$args{style} || {}}); |
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while(my ($key, $value) = each(%style)) { |
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$raw->mod(TikZ->raw_mod("$key=$value")); |
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245
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} |
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246
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$self->output->add($raw); |
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247
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} |
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249
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1; |
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251
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252
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__END__ |
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254
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=pod |
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255
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256
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=head1 SYNOPSIS |
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257
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258
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use Math::Geometry::Construction; |
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259
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260
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my $construction = Math::Geometry::Construction->new; |
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261
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my $p1 = $construction->add_point('x' => 100, 'y' => 150); |
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262
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my $p2 = $construction->add_point('x' => 130, 'y' => 110); |
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264
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my $l1 = $construction->add_line(extend => 10, |
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265
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support => [$p1, $p2]); |
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266
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267
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my $tikz = $construction->as_tikz(width => 8, |
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268
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height => 3, |
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269
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view_box => [0, 0, 800, 300], |
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270
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svg_mode => 1); |
|
271
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272
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my (undef, undef, $body) = Tikz->formatter->render($tikz); |
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273
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my $string = sprintf("%s\n", join("\n", @$body)); |
|
274
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275
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print <<END_OF_TEX; |
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276
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\\documentclass{article} |
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277
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\\usepackage{tikz} |
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278
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\\begin{document} |
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279
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$string\\end{document} |
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280
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|
END_OF_TEX |
|
281
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282
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|
=head1 DESCRIPTION |
|
283
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284
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|
This class implements the |
|
285
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|
L<Math::Geometry::Construction::Draw|Math::Geometry::Construction::Draw> |
|
286
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|
interface in order to generate C<TikZ> code to be used in |
|
287
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|
C<LaTeX>. It is instantiated by the L<draw |
|
288
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|
|
method|Math::Geometry::Construction/draw> in |
|
289
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|
C<Math::Geometry::Construction>. |
|
290
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|
291
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|
The output created by this class will be a |
|
292
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|
|
C<LaTeX::TikZ::Set::Sequence> object. See C<SYNOPSIS>. |
|
293
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|
294
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|
Key/value pairs in the style settings of lines, circles etc. are |
|
295
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|
|
translated into C<raw_mod> calls |
|
296
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|
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|
297
|
|
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|
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|
|
while(my ($key, $value) = each(%style)) { |
|
298
|
|
|
|
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|
|
$raw->mod(TikZ->raw_mod("$key=$value")); |
|
299
|
|
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|
|
|
|
} |
|
300
|
|
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|
301
|
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|
|
See L<LaTeX::TikZ|LaTeX::TikZ> if you want to know what this code |
|
302
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|
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|
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|
|
exactly does. Anyway, the important part is that you should be able |
|
303
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|
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|
|
to use any modifier that C<TikZ> understands. See also |
|
304
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|
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|
|
C<svg_mode|/svg_mode>. |
|
305
|
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|
306
|
|
|
|
|
|
|
=head1 INTERFACE |
|
307
|
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|
308
|
|
|
|
|
|
|
=head2 Public Attributes |
|
309
|
|
|
|
|
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|
310
|
|
|
|
|
|
|
=head3 svg_mode |
|
311
|
|
|
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|
|
|
|
|
312
|
|
|
|
|
|
|
Defaults to C<0>. If set to a true value, C<SVG> style attributes |
|
313
|
|
|
|
|
|
|
are mapped to C<TikZ> attributes internally. The idea behind this is |
|
314
|
|
|
|
|
|
|
that you might want to use the same construction including style |
|
315
|
|
|
|
|
|
|
settings for both C<SVG> and C<TikZ> export. This feature is |
|
316
|
|
|
|
|
|
|
experimental and will probably never cover the full C<SVG> and/or |
|
317
|
|
|
|
|
|
|
C<TikZ> functionality. |
|
318
|
|
|
|
|
|
|
|
|
319
|
|
|
|
|
|
|
Currently, only C<stroke> is mapped to C<color>, and this is done |
|
320
|
|
|
|
|
|
|
literally. It will therefore only work for named colors which exist |
|
321
|
|
|
|
|
|
|
in both output formats. |
|
322
|
|
|
|
|
|
|
|
|
323
|
|
|
|
|
|
|
=head3 math_mode |
|
324
|
|
|
|
|
|
|
|
|
325
|
|
|
|
|
|
|
Defaults to C<0>. If set to a true value, all text is printed in |
|
326
|
|
|
|
|
|
|
C<LaTeX>'s math mode. Again, this is to enable the same code to be |
|
327
|
|
|
|
|
|
|
used for C<TikZ> along side other output formats while still |
|
328
|
|
|
|
|
|
|
typesetting labels in math mode. |
|
329
|
|
|
|
|
|
|
|
|
330
|
|
|
|
|
|
|
=head2 Methods |
|
331
|
|
|
|
|
|
|
|
|
332
|
|
|
|
|
|
|
See |
|
333
|
|
|
|
|
|
|
L<Math::Geometry::Construction::Draw|Math::Geometry::Construction::Draw>. |
|
334
|
|
|
|
|
|
|
|
|
335
|
|
|
|
|
|
|
|
|
336
|
|
|
|
|
|
|
=head1 SEE ALSO |
|
337
|
|
|
|
|
|
|
|
|
338
|
|
|
|
|
|
|
=over 4 |
|
339
|
|
|
|
|
|
|
|
|
340
|
|
|
|
|
|
|
=item * L<LaTeX::TikZ|LaTeX::TikZ> |
|
341
|
|
|
|
|
|
|
|
|
342
|
|
|
|
|
|
|
=item * L<http://en.wikipedia.org/wiki/PGF/TikZ> |
|
343
|
|
|
|
|
|
|
|
|
344
|
|
|
|
|
|
|
=item * L<http://www.ctan.org/tex-archive/graphics/pgf/base/doc/generic/pgf> |
|
345
|
|
|
|
|
|
|
|
|
346
|
|
|
|
|
|
|
=back |
|
347
|
|
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|
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|
|
348
|
|
|
|
|
|
|
|
|
349
|
|
|
|
|
|
|
=head1 AUTHOR |
|
350
|
|
|
|
|
|
|
|
|
351
|
|
|
|
|
|
|
Lutz Gehlen, C<< <perl at lutzgehlen.de> >> |
|
352
|
|
|
|
|
|
|
|
|
353
|
|
|
|
|
|
|
|
|
354
|
|
|
|
|
|
|
=head1 LICENSE AND COPYRIGHT |
|
355
|
|
|
|
|
|
|
|
|
356
|
|
|
|
|
|
|
Copyright 2011,2013 Lutz Gehlen. |
|
357
|
|
|
|
|
|
|
|
|
358
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it |
|
359
|
|
|
|
|
|
|
under the terms of either: the GNU General Public License as published |
|
360
|
|
|
|
|
|
|
by the Free Software Foundation; or the Artistic License. |
|
361
|
|
|
|
|
|
|
|
|
362
|
|
|
|
|
|
|
See http://dev.perl.org/licenses/ for more information. |
|
363
|
|
|
|
|
|
|
|
|
364
|
|
|
|
|
|
|
|
|
365
|
|
|
|
|
|
|
=cut |
|
366
|
|
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|
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|
|