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cond |
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package Mafia; |
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3
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22327
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use 5.010001; |
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use strict; |
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use warnings; |
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30
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428
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use parent qw/Exporter/; |
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203
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37
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use constant; |
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21
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9
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540
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use Storable qw/dclone/; |
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1
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2559
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1
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165
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10
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11
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our $VERSION = '0.001004'; |
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13
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5
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5
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0
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823
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sub defconst { constant->import($_ => $_) for @_ } |
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15
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BEGIN { |
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# Roles |
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1
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defconst qw/vanilla goon doctor vigilante roleblocker jailkeeper gunsmith tracker watcher bodyguard rolecop cop sk hider/; |
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18
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19
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# Factions |
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20
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1
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2
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defconst qw/mafia town/; |
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21
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22
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# Extra traits |
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23
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1
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2
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defconst qw/miller godfather weak macho bulletproof/; |
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24
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25
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# Messages |
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26
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1
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3
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defconst qw/MSG_NIGHT MSG_DAY MSG_PLAYERS_ALIVE MSG_DEATH MSG_GUNCHECK MSG_NORESULT MSG_TRACK MSG_WATCH MSG_COP MSG_ROLECOP/; |
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27
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28
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# Action types |
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29
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1
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2
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defconst qw/ACT_KILL ACT_LYNCH ACT_PROTECT ACT_GUARD ACT_ROLEBLOCK ACT_GUNCHECK ACT_TRACK ACT_WATCH ACT_ROLECOP ACT_COP ACT_TRACK_RESULT ACT_WATCH_RESULT ACT_HIDE/; |
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30
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} |
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31
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32
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use constant +{ ## no critic (Capitalization) |
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33
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1
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176
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townie => town, |
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34
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ROLE => [vanilla, goon, doctor, vigilante, roleblocker, jailkeeper, gunsmith, tracker, watcher, bodyguard, rolecop, cop, sk, hider], |
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35
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FACTION => [mafia, town], |
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36
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FLAG => [miller, godfather, weak, macho, bulletproof], |
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37
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ACTION_ORDER => [ACT_HIDE, ACT_ROLEBLOCK, ACT_PROTECT, ACT_GUARD, ACT_GUNCHECK, ACT_ROLECOP, ACT_COP, ACT_TRACK, ACT_WATCH, ACT_KILL, ACT_LYNCH, ACT_TRACK_RESULT, ACT_WATCH_RESULT], |
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38
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INVESTIGATIVE_ACTIONS => [ACT_GUNCHECK, ACT_TRACK, ACT_WATCH, ACT_ROLECOP, ACT_COP], |
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39
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GUNROLES => [vigilante, gunsmith], |
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40
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1
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1
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6
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}; |
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1
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1
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41
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42
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my %ROLE_HASH = map { $_ => 1 } @{ROLE()}; |
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43
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my %FACTION_HASH = map { $_ => 1 } @{FACTION()}; |
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44
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my %FLAG_HASH = map { $_ => 1 } @{FLAG()}; |
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45
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my %INVESTIGATIVE_ACTIONS_HASH = map { $_ => 1 } @{INVESTIGATIVE_ACTIONS()}; |
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46
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my %GUNROLES_HASH = map { $_ => 1 } @{GUNROLES()}; |
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47
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48
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our @EXPORT = do { |
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49
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1
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1
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4
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no strict 'refs'; ## no critic (ProhibitNoStrict) |
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1
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1
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1
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2213
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50
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grep { $_ !~ [qw/import/] and exists &$_ } keys %{__PACKAGE__ . '::'}; |
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51
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}; |
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52
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53
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################################################## Helper subs |
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54
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55
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sub import { |
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56
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6
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6
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1176
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strict->import; |
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57
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6
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1133
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goto &Exporter::import; |
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58
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} |
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59
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60
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my (%players, %tplayers, @actions); |
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61
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my $daycnt = 0; |
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62
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my $nightcnt = 0; |
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63
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my $isday = 0; |
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64
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my $first = 1; |
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65
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66
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sub clean{ |
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67
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5
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5
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0
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4770
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%players = (); |
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68
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5
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10
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%tplayers = (); |
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69
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5
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6
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@actions = (); |
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70
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5
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5
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$daycnt = 0; |
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71
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5
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5
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$nightcnt = 0; |
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72
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5
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4
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$isday = 0; |
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73
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5
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6
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$first = 1; |
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74
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} |
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75
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76
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sub uniq { |
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77
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0
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0
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0
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0
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my %hash = map { $_ => 1 } @_; |
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0
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0
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78
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0
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0
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keys %hash |
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79
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} |
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80
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81
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sub phase { |
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82
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17
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100
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17
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0
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35
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return "Day $daycnt" if $isday; |
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83
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6
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50
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16
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return "Night $nightcnt" unless $isday; |
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84
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} |
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85
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86
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sub rolename { ## no critic (RequireArgUnpacking) |
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87
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17
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17
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0
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12
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my %player = %{$players{$_[0]}}; |
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17
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30
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88
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17
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22
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my ($faction, $role) = ($player{faction}, $player{role}); |
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89
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17
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100
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66
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78
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if (defined $faction && $faction eq town && $role eq vanilla) { |
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100
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90
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8
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8
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undef $faction; |
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91
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8
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6
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$role = 'Vanilla Townie'; |
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92
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} |
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93
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17
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15
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my @tokens = (); |
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94
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17
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100
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31
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push @tokens, ucfirst $faction if $faction; |
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95
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17
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10
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for my $flag (@{FLAG()}) { |
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17
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18
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96
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85
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50
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105
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push @tokens, ucfirst $flag if $player{$flag} |
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97
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} |
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98
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17
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50
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66
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41
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push @tokens, ucfirst $role unless $role eq goon && $player{godfather}; |
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99
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17
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38
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"@tokens" |
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100
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} |
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101
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102
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sub msg { |
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103
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67
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67
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0
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88
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my ($type, @args) = @_; |
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104
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my %msg_lut = ( |
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105
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MSG_NIGHT => sub { |
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106
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11
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11
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10
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my ($night) = @args; |
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107
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11
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50
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22
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say '' unless $first; |
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108
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11
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6
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$first = 0; |
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109
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11
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113
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say "It is Night $night"; |
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110
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}, |
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111
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112
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MSG_DAY => sub { |
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113
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11
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11
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10
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my ($day) = @args; |
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114
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11
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100
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21
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say '' unless $first; |
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115
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11
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8
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$first = 0; |
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116
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11
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149
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say "It is Day $day"; |
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117
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}, |
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118
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119
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MSG_PLAYERS_ALIVE => sub { |
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120
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22
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22
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47
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@args = sort @args; |
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121
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22
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279
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say 'Players alive: ', join ', ', @args |
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122
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}, |
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123
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124
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MSG_DEATH => sub { |
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125
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17
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17
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20
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my %args = @args; |
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126
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17
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22
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my ($who, $reason) = @args{'target', 'reason'}; |
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127
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17
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18
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my $phase = phase; |
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128
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17
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21
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my $rolename = rolename $who; |
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129
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17
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229
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say "$who ($rolename) — $reason $phase"; |
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130
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}, |
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131
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132
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MSG_GUNCHECK => sub { |
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133
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0
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0
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0
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my %args = @args; |
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134
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0
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0
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my ($gunsmith, $who, $hasgun) = @args{'source', 'target', 'result'}; |
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135
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0
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0
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0
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say "$gunsmith: $who has a gun" if $hasgun; |
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136
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0
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0
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0
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say "$gunsmith: $who does not have a gun" unless $hasgun; |
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137
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}, |
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138
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139
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MSG_NORESULT => sub { |
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140
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0
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0
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0
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my %args = @args; |
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141
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0
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0
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my ($who) = $args{'source'}; |
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142
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0
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0
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say "$who: No result" |
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143
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}, |
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144
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145
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MSG_TRACK => sub { |
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146
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0
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0
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0
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my %args = @args; |
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147
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0
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0
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my ($tracker, $who, $result) = @args{'source', 'target', 'result'}; |
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148
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0
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0
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my @result = @{$result}; |
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0
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0
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149
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0
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0
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local $, = ', '; |
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150
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0
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0
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0
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say "$tracker: $who did not visit anyone" unless scalar @result; |
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151
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0
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0
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0
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say "$tracker: $who visited: @result" if scalar @result; |
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152
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}, |
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153
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154
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MSG_WATCH => sub { |
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155
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0
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0
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0
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my %args = @args; |
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156
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0
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0
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my ($watcher, $who, $result) = @args{'source', 'target', 'result'}; |
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157
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0
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0
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my @result = @{$result}; |
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0
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0
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158
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0
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0
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local $, = ', '; |
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159
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0
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0
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0
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say "$watcher: $who was not visited by anyone" unless scalar @result; |
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160
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0
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0
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0
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say "$watcher: $who was visited by: @result" if scalar @result; |
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161
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}, |
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162
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163
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MSG_ROLECOP => sub { |
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164
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0
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0
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0
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my %args = @args; |
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165
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0
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0
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my ($rolecop, $who, $role) = @args{'source', 'target', 'result'}; |
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166
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0
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0
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say "$rolecop: $who\'s role is: $role" |
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167
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}, |
|
168
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169
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MSG_COP => sub { |
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170
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6
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6
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10
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my %args = @args; |
|
171
|
6
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10
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my ($cop, $who, $ismafia) = @args{'source', 'target', 'result'}; |
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172
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6
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50
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7
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say "$cop: $who is mafia" if $ismafia; |
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173
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6
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50
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145
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say "$cop: $who is not mafia" unless $ismafia; |
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174
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}, |
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175
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67
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631
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); |
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176
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177
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67
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101
|
$msg_lut{$type}->(); |
|
178
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|
} |
|
179
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180
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|
sub putaction { |
|
181
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24
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24
|
0
|
41
|
my ($delay, $type, %args) = @_; |
|
182
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24
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|
50
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|
76
|
$actions[$delay]->{$type} //= []; |
|
183
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24
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0
|
33
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|
85
|
if (exists $args{target} && exists $args{source} && $players{$args{target}}{faction} eq mafia && $players{$args{source}}{weak}) { |
|
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|
66
|
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33
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184
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0
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0
|
putaction($delay, ACT_KILL, target => $args{source}, reason => 'targeted scum'); |
|
185
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|
|
} |
|
186
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24
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15
|
push @{$actions[$delay]->{$type}}, \%args |
|
|
24
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55
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187
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} |
|
188
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189
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|
|
sub doaction { ## no critic (ProhibitExcessComplexity) |
|
190
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24
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24
|
0
|
22
|
my ($type, $args) = @_; |
|
191
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24
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|
43
|
my %args = %$args; |
|
192
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24
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24
|
my $source = $args{source}; |
|
193
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24
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|
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|
|
20
|
my $target = $args{target}; |
|
194
|
24
|
100
|
66
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|
|
63
|
if (defined $source && defined $target) { |
|
195
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|
|
|
# Watcher and tracker variables |
|
196
|
13
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|
50
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|
|
36
|
$tplayers{$source}{targets} //= []; |
|
197
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13
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10
|
push @{$tplayers{$source}{targets}}, $target; |
|
|
13
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|
19
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|
198
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13
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|
100
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|
|
52
|
$tplayers{$target}{sources} //= []; |
|
199
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13
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|
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10
|
push @{$tplayers{$target}{sources}}, $source; |
|
|
13
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|
15
|
|
|
200
|
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|
201
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|
|
# Copy this action to everybody hiding behind $target |
|
202
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13
|
50
|
|
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|
22
|
if (exists $tplayers{$target}{hiders}) { |
|
203
|
0
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|
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|
|
0
|
for my $target (@{$tplayers{$target}{hiders}}) { |
|
|
0
|
|
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|
|
0
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|
|
204
|
0
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|
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|
|
0
|
my %new_args = %args; |
|
205
|
0
|
|
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|
|
0
|
$new_args{target} = $target; |
|
206
|
0
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|
|
0
|
$new_args{hidepierce} = 1; |
|
207
|
0
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|
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|
|
0
|
doaction($type, \%new_args); |
|
208
|
|
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|
|
} |
|
209
|
|
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|
|
} |
|
210
|
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|
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|
211
|
|
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|
|
|
|
# Check if the action should be blocked |
|
212
|
13
|
|
66
|
|
|
25
|
my $strongkill = $type eq ACT_KILL && $args{strong}; |
|
213
|
13
|
|
|
|
|
10
|
my $roleblocked = $tplayers{$source}{roleblocked}; |
|
214
|
13
|
|
|
|
|
12
|
my $hidden = $tplayers{$target}{hidden}; |
|
215
|
13
|
|
|
|
|
8
|
my $hidepierce = $args{hidepierce}; |
|
216
|
13
|
50
|
33
|
|
|
52
|
if ($source && (( $roleblocked && !$strongkill ) || ($hidden && !$hidepierce) )) { |
|
|
|
|
33
|
|
|
|
|
|
217
|
0
|
0
|
|
|
|
0
|
msg MSG_NORESULT, %args if $INVESTIGATIVE_ACTIONS_HASH{$type}; |
|
218
|
|
|
|
|
|
|
return |
|
219
|
0
|
|
|
|
|
0
|
} |
|
220
|
|
|
|
|
|
|
} |
|
221
|
|
|
|
|
|
|
|
|
222
|
|
|
|
|
|
|
my %act_lut = ( |
|
223
|
|
|
|
|
|
|
ACT_KILL => sub { |
|
224
|
6
|
50
|
33
|
6
|
|
9
|
break if $tplayers{$target}{bulletproof} && defined $source; |
|
225
|
6
|
50
|
33
|
|
|
11
|
if ($tplayers{$target}{guard_count} && defined $source) { |
|
226
|
0
|
|
|
|
|
0
|
$tplayers{$target}{guard_count}--; |
|
227
|
|
|
|
|
|
|
# Copy this action to the first guard |
|
228
|
0
|
|
|
|
|
0
|
$args{target} = shift @{$tplayers{$target}{guards}}; |
|
|
0
|
|
|
|
|
0
|
|
|
229
|
0
|
|
|
|
|
0
|
@_ = ($type, %args); |
|
230
|
0
|
|
|
|
|
0
|
goto &doaction; |
|
231
|
|
|
|
|
|
|
} |
|
232
|
6
|
50
|
33
|
|
|
9
|
if ($tplayers{$target}{protection} && !$args{strong}) { |
|
233
|
0
|
|
|
|
|
0
|
$tplayers{$target}{protection}--; |
|
234
|
|
|
|
|
|
|
break |
|
235
|
0
|
|
|
|
|
0
|
} |
|
236
|
6
|
|
|
|
|
12
|
msg MSG_DEATH, %args; |
|
237
|
6
|
|
|
|
|
72
|
delete $players{$target} |
|
238
|
|
|
|
|
|
|
}, |
|
239
|
|
|
|
|
|
|
|
|
240
|
|
|
|
|
|
|
ACT_LYNCH => sub { |
|
241
|
11
|
50
|
|
11
|
|
22
|
if ($tplayers{$target}{guard_count}) { |
|
242
|
0
|
|
|
|
|
0
|
$tplayers{$target}{guard_count}--; |
|
243
|
0
|
|
|
|
|
0
|
$args{target} = shift @{$tplayers{$target}{guards}}; |
|
|
0
|
|
|
|
|
0
|
|
|
244
|
0
|
|
|
|
|
0
|
$target=$args{target}; |
|
245
|
|
|
|
|
|
|
} |
|
246
|
11
|
50
|
|
|
|
13
|
if ($tplayers{$target}{protection}) { |
|
247
|
0
|
|
|
|
|
0
|
$tplayers{$target}{protection}--; |
|
248
|
|
|
|
|
|
|
break |
|
249
|
0
|
|
|
|
|
0
|
} |
|
250
|
11
|
|
|
|
|
18
|
msg MSG_DEATH, %args, reason => 'lynched'; |
|
251
|
11
|
|
|
|
|
151
|
delete $players{$target} |
|
252
|
|
|
|
|
|
|
}, |
|
253
|
|
|
|
|
|
|
|
|
254
|
|
|
|
|
|
|
ACT_PROTECT => sub { |
|
255
|
1
|
|
50
|
1
|
|
4
|
my $count = $args{count} // 1; |
|
256
|
|
|
|
|
|
|
$tplayers{$target}{protection} += $count unless $tplayers{$target}{macho} |
|
257
|
1
|
50
|
|
|
|
15
|
}, |
|
258
|
|
|
|
|
|
|
|
|
259
|
|
|
|
|
|
|
ACT_ROLEBLOCK => sub { |
|
260
|
0
|
|
|
0
|
|
0
|
$tplayers{$target}{roleblocked} = 1 |
|
261
|
|
|
|
|
|
|
}, |
|
262
|
|
|
|
|
|
|
|
|
263
|
|
|
|
|
|
|
ACT_GUNCHECK => sub { |
|
264
|
0
|
|
|
0
|
|
0
|
my $role = $players{$target}{role}; |
|
265
|
0
|
|
0
|
|
|
0
|
my $hasgun = $GUNROLES_HASH{$role} || ($players{$target}{faction} eq mafia && $role ne doctor); |
|
266
|
0
|
|
|
|
|
0
|
msg MSG_GUNCHECK, %args, result => $hasgun |
|
267
|
|
|
|
|
|
|
}, |
|
268
|
|
|
|
|
|
|
|
|
269
|
|
|
|
|
|
|
ACT_TRACK_RESULT => sub { |
|
270
|
0
|
|
0
|
0
|
|
0
|
msg MSG_TRACK, %args, result => [ uniq @{$tplayers{$target}{targets} // []} ]; |
|
|
0
|
|
|
|
|
0
|
|
|
271
|
|
|
|
|
|
|
}, |
|
272
|
|
|
|
|
|
|
|
|
273
|
|
|
|
|
|
|
ACT_WATCH_RESULT => sub { |
|
274
|
0
|
|
0
|
0
|
|
0
|
msg MSG_WATCH, %args, result => [ uniq @{$tplayers{$target}{sources} // []} ]; |
|
|
0
|
|
|
|
|
0
|
|
|
275
|
|
|
|
|
|
|
}, |
|
276
|
|
|
|
|
|
|
|
|
277
|
|
|
|
|
|
|
ACT_GUARD => sub { |
|
278
|
0
|
|
|
0
|
|
0
|
$tplayers{$target}{guard_count}++; |
|
279
|
0
|
|
0
|
|
|
0
|
$tplayers{$target}{guards} //= []; |
|
280
|
0
|
|
|
|
|
0
|
push @{$tplayers{$target}{guards}}, $source; |
|
|
0
|
|
|
|
|
0
|
|
|
281
|
|
|
|
|
|
|
}, |
|
282
|
|
|
|
|
|
|
|
|
283
|
|
|
|
|
|
|
ACT_ROLECOP => sub { |
|
284
|
0
|
|
|
0
|
|
0
|
my $result = $players{$target}{role}; |
|
285
|
0
|
0
|
|
|
|
0
|
$result = vanilla if $result eq goon; |
|
286
|
0
|
|
|
|
|
0
|
msg MSG_ROLECOP, %args, result => ucfirst $result |
|
287
|
|
|
|
|
|
|
}, |
|
288
|
|
|
|
|
|
|
|
|
289
|
|
|
|
|
|
|
ACT_COP => sub { |
|
290
|
6
|
|
|
6
|
|
8
|
my $result = $players{$target}{faction} eq mafia; |
|
291
|
6
|
50
|
|
|
|
10
|
$result = 1 if $players{$target}{miller}; |
|
292
|
6
|
50
|
|
|
|
8
|
$result = 0 if $players{$target}{godfather}; |
|
293
|
6
|
|
|
|
|
9
|
msg MSG_COP, %args, result => $result |
|
294
|
|
|
|
|
|
|
}, |
|
295
|
|
|
|
|
|
|
|
|
296
|
|
|
|
|
|
|
ACT_HIDE => sub { |
|
297
|
0
|
|
|
0
|
|
0
|
$tplayers{$source}{hidden} = 1; |
|
298
|
0
|
|
0
|
|
|
0
|
$tplayers{$target}{hiders} //= []; |
|
299
|
0
|
|
|
|
|
0
|
push @{$tplayers{$target}{hiders}}, $source |
|
|
0
|
|
|
|
|
0
|
|
|
300
|
|
|
|
|
|
|
}, |
|
301
|
24
|
|
|
|
|
247
|
); |
|
302
|
|
|
|
|
|
|
|
|
303
|
24
|
|
|
|
|
37
|
$act_lut{$type}->(); |
|
304
|
|
|
|
|
|
|
} |
|
305
|
|
|
|
|
|
|
|
|
306
|
|
|
|
|
|
|
sub process_phase_change { |
|
307
|
22
|
|
|
22
|
0
|
15
|
%tplayers = %{dclone \%players}; |
|
|
22
|
|
|
|
|
683
|
|
|
308
|
22
|
|
|
|
|
45
|
my $actions = shift @actions; |
|
309
|
22
|
|
|
|
|
15
|
for my $type (@{ACTION_ORDER()}) { |
|
|
22
|
|
|
|
|
29
|
|
|
310
|
286
|
|
|
|
|
154
|
doaction $type, $_ for @{$actions->{$type}} |
|
|
286
|
|
|
|
|
388
|
|
|
311
|
|
|
|
|
|
|
} |
|
312
|
|
|
|
|
|
|
} |
|
313
|
|
|
|
|
|
|
|
|
314
|
|
|
|
|
|
|
################################################## User subs |
|
315
|
|
|
|
|
|
|
|
|
316
|
|
|
|
|
|
|
sub player { |
|
317
|
35
|
|
|
35
|
1
|
75
|
my ($name, @args) = @_; |
|
318
|
35
|
|
|
|
|
20
|
my %player; |
|
319
|
35
|
|
|
|
|
27
|
for my $trait (@args) { |
|
320
|
70
|
100
|
|
|
|
91
|
$player{role} = $trait if $ROLE_HASH{$trait}; |
|
321
|
70
|
100
|
|
|
|
101
|
$player{faction} = $trait if $FACTION_HASH{$trait}; |
|
322
|
70
|
50
|
|
|
|
92
|
$player{$trait} = 1 if $FLAG_HASH{$trait}; |
|
323
|
|
|
|
|
|
|
} |
|
324
|
|
|
|
|
|
|
|
|
325
|
35
|
|
|
|
|
63
|
$players{$name} = \%player; |
|
326
|
|
|
|
|
|
|
} |
|
327
|
|
|
|
|
|
|
|
|
328
|
|
|
|
|
|
|
sub day { |
|
329
|
11
|
|
|
11
|
1
|
24
|
process_phase_change; |
|
330
|
11
|
|
|
|
|
10
|
$isday = 1; |
|
331
|
11
|
|
|
|
|
16
|
msg MSG_DAY, ++$daycnt; |
|
332
|
11
|
|
|
|
|
20
|
msg MSG_PLAYERS_ALIVE, keys %players; |
|
333
|
|
|
|
|
|
|
} |
|
334
|
|
|
|
|
|
|
|
|
335
|
|
|
|
|
|
|
sub night { |
|
336
|
11
|
|
|
11
|
1
|
44
|
process_phase_change; |
|
337
|
11
|
|
|
|
|
10
|
$isday = 0; |
|
338
|
11
|
|
|
|
|
15
|
msg MSG_NIGHT, ++$nightcnt; |
|
339
|
11
|
|
|
|
|
20
|
msg MSG_PLAYERS_ALIVE, keys %players; |
|
340
|
|
|
|
|
|
|
} |
|
341
|
|
|
|
|
|
|
|
|
342
|
|
|
|
|
|
|
sub lynch { |
|
343
|
11
|
|
|
11
|
1
|
27
|
my ($who) = @_; |
|
344
|
11
|
|
|
|
|
13
|
putaction 0, ACT_LYNCH, target => $who; |
|
345
|
|
|
|
|
|
|
} |
|
346
|
|
|
|
|
|
|
|
|
347
|
|
|
|
|
|
|
sub factionkill { |
|
348
|
6
|
|
|
6
|
1
|
17
|
my ($killer, $who, $reason, @args) = @_; |
|
349
|
6
|
|
|
|
|
9
|
putaction 0, ACT_KILL, target => $who, source => $killer, reason => $reason, @args; |
|
350
|
|
|
|
|
|
|
} |
|
351
|
|
|
|
|
|
|
|
|
352
|
|
|
|
|
|
|
sub protect { |
|
353
|
1
|
|
|
1
|
1
|
3
|
my ($doctor, $who) = @_; |
|
354
|
1
|
|
|
|
|
3
|
putaction 0, ACT_PROTECT, target => $who, source => $doctor; |
|
355
|
|
|
|
|
|
|
} |
|
356
|
|
|
|
|
|
|
|
|
357
|
|
|
|
|
|
|
sub vig { |
|
358
|
0
|
|
|
0
|
1
|
0
|
my ($vig, $who, $reason, @args) = @_; |
|
359
|
0
|
|
|
|
|
0
|
putaction 0, ACT_KILL, target => $who, source => $vig, reason => $reason, @args; |
|
360
|
|
|
|
|
|
|
} |
|
361
|
|
|
|
|
|
|
|
|
362
|
|
|
|
|
|
|
sub roleblock { |
|
363
|
0
|
|
|
0
|
1
|
0
|
my ($roleblocker, $who) = @_; |
|
364
|
0
|
|
|
|
|
0
|
putaction 0, ACT_ROLEBLOCK, target => $who, source => $roleblocker; |
|
365
|
|
|
|
|
|
|
} |
|
366
|
|
|
|
|
|
|
|
|
367
|
|
|
|
|
|
|
sub jailkeep { |
|
368
|
0
|
|
|
0
|
1
|
0
|
my ($jailkeeper, $who) = @_; |
|
369
|
0
|
|
|
|
|
0
|
putaction 0, ACT_ROLEBLOCK, target => $who, source => $jailkeeper; |
|
370
|
0
|
|
|
|
|
0
|
putaction 0, ACT_PROTECT, target => $who, source => $jailkeeper, count => 1000; |
|
371
|
|
|
|
|
|
|
} |
|
372
|
|
|
|
|
|
|
|
|
373
|
|
|
|
|
|
|
sub guncheck { |
|
374
|
0
|
|
|
0
|
1
|
0
|
my ($gunsmith, $who) = @_; |
|
375
|
0
|
|
|
|
|
0
|
putaction 0, ACT_GUNCHECK, target => $who, source => $gunsmith; |
|
376
|
|
|
|
|
|
|
} |
|
377
|
|
|
|
|
|
|
|
|
378
|
|
|
|
|
|
|
sub track { |
|
379
|
0
|
|
|
0
|
1
|
0
|
my ($tracker, $who) = @_; |
|
380
|
0
|
|
|
|
|
0
|
putaction 0, ACT_TRACK, target => $who, source => $tracker; |
|
381
|
0
|
|
|
|
|
0
|
putaction 0, ACT_TRACK_RESULT, target => $who, source => $tracker; |
|
382
|
|
|
|
|
|
|
} |
|
383
|
|
|
|
|
|
|
|
|
384
|
|
|
|
|
|
|
sub watch { |
|
385
|
0
|
|
|
0
|
1
|
0
|
my ($watcher, $who) = @_; |
|
386
|
0
|
|
|
|
|
0
|
putaction 0, ACT_WATCH, target => $who, source => $watcher; |
|
387
|
0
|
|
|
|
|
0
|
putaction 0, ACT_WATCH_RESULT, target => $who, source => $watcher; |
|
388
|
|
|
|
|
|
|
} |
|
389
|
|
|
|
|
|
|
|
|
390
|
|
|
|
|
|
|
sub guard { |
|
391
|
0
|
|
|
0
|
1
|
0
|
my ($guard, $who) = @_; |
|
392
|
0
|
|
|
|
|
0
|
putaction 0, ACT_GUARD, target => $who, source => $guard; |
|
393
|
|
|
|
|
|
|
} |
|
394
|
|
|
|
|
|
|
|
|
395
|
|
|
|
|
|
|
sub rolecopcheck { |
|
396
|
0
|
|
|
0
|
1
|
0
|
my ($rolecop, $who) = @_; |
|
397
|
0
|
|
|
|
|
0
|
putaction 0, ACT_ROLECOP, target => $who, source => $rolecop; |
|
398
|
|
|
|
|
|
|
} |
|
399
|
|
|
|
|
|
|
|
|
400
|
|
|
|
|
|
|
sub copcheck { |
|
401
|
6
|
|
|
6
|
1
|
14
|
my ($cop, $who) = @_; |
|
402
|
6
|
|
|
|
|
7
|
putaction 0, ACT_COP, target => $who, source => $cop; |
|
403
|
|
|
|
|
|
|
} |
|
404
|
|
|
|
|
|
|
|
|
405
|
|
|
|
|
|
|
sub skill { |
|
406
|
0
|
|
|
0
|
1
|
|
my ($sk, $who, $reason, @args) = @_; |
|
407
|
0
|
|
|
|
|
|
putaction 0, ACT_KILL, target => $who, source => $sk, reason => $reason, @args; |
|
408
|
|
|
|
|
|
|
} |
|
409
|
|
|
|
|
|
|
|
|
410
|
|
|
|
|
|
|
sub hide { |
|
411
|
0
|
|
|
0
|
1
|
|
my ($hider, $who) = @_; |
|
412
|
0
|
|
|
|
|
|
putaction 0, ACT_HIDE, target => $who, source => $hider; |
|
413
|
|
|
|
|
|
|
} |
|
414
|
|
|
|
|
|
|
|
|
415
|
|
|
|
|
|
|
1; |
|
416
|
|
|
|
|
|
|
__END__ |