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# color value operation generating color sets |
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package Graphics::Toolkit::Color::SetCalculator; |
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574845
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use v5.12; |
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use warnings; |
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353
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2683
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use Graphics::Toolkit::Color::Values; |
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8877
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my $HSL = Graphics::Toolkit::Color::Space::Hub::get_space('HSL'); |
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my $half_hue_max = $HSL->shape->axis_value_max(0) / 2; |
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######################################################################## |
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sub complement { # :base_color +steps +tilt %target_delta --> @:values |
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0
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3437
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my ($start_color, $steps, $tilt, $target_delta) = @_; |
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85
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my $start_values = $start_color->shaped( $HSL->name ); |
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my $target_values = [@$start_values]; |
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$target_values->[0] += $half_hue_max; |
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for my $axis_index (0 .. 2) { |
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$target_delta->[$axis_index] = 0 unless defined $target_delta->[$axis_index]; |
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$target_values->[$axis_index] += $target_delta->[$axis_index]; |
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} |
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$target_values = $HSL->clamp( $target_values ); # bring back out of bound linear axis values |
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$target_delta->[1] = $target_values->[1] - $start_values->[1]; |
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$target_delta->[2] = $target_values->[2] - $start_values->[2]; |
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my $result_count = int abs $steps; |
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my $scaling_exponent = abs($tilt) + 1; |
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my @hue_percent = map {($_ * 2 / $result_count) ** $scaling_exponent} 1 .. ($result_count - 1) / 2; |
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100
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@hue_percent = map {1 - $_} reverse @hue_percent if $tilt > 0; |
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my $hue_delta = $half_hue_max + $target_delta->[0]; # real value size of half complement circle |
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13
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my @result = (); |
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push( @result, Graphics::Toolkit::Color::Values->new_from_tuple( |
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[$start_values->[0] + ($hue_delta * $_), |
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$start_values->[1] + ($target_delta->[1] * $_), |
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76
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$start_values->[2] + ($target_delta->[2] * $_)], $HSL->name)) for @hue_percent; |
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100
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71
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push @result, Graphics::Toolkit::Color::Values->new_from_tuple( $target_values, $HSL->name) |
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if $result_count == 1 or not $result_count % 2; |
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$hue_delta = $half_hue_max - $target_delta->[0]; |
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@hue_percent = map {1 - $_} reverse @hue_percent; |
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30
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push( @result, Graphics::Toolkit::Color::Values->new_from_tuple( |
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[$target_values->[0] + ($hue_delta * $_), |
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$target_values->[1] - ($target_delta->[1] * $_), |
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$target_values->[2] - ($target_delta->[2] * $_)], $HSL->name)) for @hue_percent; |
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13
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100
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push @result, $start_color if $result_count > 1; |
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13
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120
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return @result; |
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} |
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######################################################################## |
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sub gradient { # @:colors, +steps, +tilt, :space --> @:values |
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48
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15
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15
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0
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14475
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my ($colors, $steps, $tilt, $color_space) = @_; |
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15
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39
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my $scaling_exponent = abs($tilt) + 1; # tilt = exponential scaling |
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50
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15
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33
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my $segment_count = @$colors - 1; |
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15
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52
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my @percent_in_gradient = map {(($_-1) / ($steps-1)) ** $scaling_exponent} 2 .. $steps - 1; |
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157
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52
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15
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100
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@percent_in_gradient = map {1 - $_} reverse @percent_in_gradient if $tilt < 0; |
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1
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5
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53
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15
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40
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my @result = ($colors->[0]); |
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15
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50
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for my $step_nr (2 .. $steps - 1){ |
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116
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my $percent_in_gradient = $percent_in_gradient[$step_nr-2]; |
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99
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my $current_segment_nr = int ($percent_in_gradient * $segment_count); |
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55
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181
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my $percent_in_segment = 100 * $segment_count * ($percent_in_gradient - ($current_segment_nr / $segment_count)); |
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55
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314
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push @result, $colors->[$current_segment_nr]->mix ( |
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[{color => $colors->[$current_segment_nr+1], percent => $percent_in_segment}], $color_space ); |
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} |
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push @result, pop @$colors if $steps > 1; |
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15
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128
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return @result; |
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} |
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######################################################################## |
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my $adj_len_at_45_deg = sqrt(2) / 2; |
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68
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sub cluster { # :values, +radius @+|+distance, :space --> @:values |
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15
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15
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0
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19597
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my ($center_color, $cluster_radius, $color_distance, $color_space) = @_; |
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15
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67
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my $color_space_name = $color_space->name; |
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15
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my $center_values = $center_color->shaped( $color_space_name ); |
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my $center_x = $center_values->[0]; |
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my $center_y = $center_values->[1]; |
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my $center_z = $center_values->[2]; |
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my @result_values; |
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if (ref $cluster_radius) { # cuboid shaped cluster |
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my $colors_in_direction = int $cluster_radius->[0] / $color_distance; |
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my $corner_value = $center_values->[0] - ($colors_in_direction * $color_distance); |
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@result_values = map {[$corner_value + ($_ * $color_distance)]} 0 .. 2 * $colors_in_direction; |
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51
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80
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for my $axis_index (1 .. $color_space->axis_count - 1){ |
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my $colors_in_direction = int $cluster_radius->[$axis_index] / $color_distance; |
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my $corner_value = $center_values->[$axis_index] - ($colors_in_direction * $color_distance); |
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@result_values = map { |
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my @good_values = @$_[0 .. $axis_index-1]; |
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175
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85
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77
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135
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map {[@good_values, ($corner_value + ($_ * $color_distance))]} 0 .. 2 * $colors_in_direction; |
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285
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694
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86
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} @result_values; |
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} |
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} else { # ball shaped cluster (FCC) |
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29
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my $layer_distance = sqrt( 2 * $color_distance * $color_distance ) / 2; |
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7
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25
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for my $layer_nr (0 .. $cluster_radius / $layer_distance){ |
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14
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32
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my $layer_height = $layer_nr * $layer_distance; |
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14
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my $layer_z_up = $center_z + $layer_height; |
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14
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my $layer_z_dn = $center_z - $layer_height; |
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14
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my $layer_radius = sqrt( ($cluster_radius**2) - ($layer_height**2) ); |
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14
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30
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my $radius_in_colors = $layer_radius / $color_distance; |
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96
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14
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100
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38
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if ($layer_nr % 2){ # odd layer of cuboctahedral packing |
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6
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18
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my $contour_cursor = int ($radius_in_colors - 0.5); |
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6
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18
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my $grid_row_count = ($radius_in_colors * $adj_len_at_45_deg) - .5; |
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6
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50
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20
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next if $grid_row_count < 0; |
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6
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13
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my @grid = (); |
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6
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17
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for my $x_index (0 .. $grid_row_count){ |
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6
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100
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34
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$contour_cursor-- if sqrt( (($contour_cursor+.5)**2) + (($x_index+.5)**2) ) > $radius_in_colors; |
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6
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$grid[$x_index] = $contour_cursor; |
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6
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$grid[$contour_cursor] = $x_index; |
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} |
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6
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19
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for my $x_index (0 .. $#grid){ |
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107
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7
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18
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my $delta_x = (0.5 + $x_index) * $color_distance; |
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108
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7
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20
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my ($x1, $x2) = ($center_x + $delta_x, $center_x - $delta_x); |
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109
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7
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16
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for my $y_index (0 .. $grid[$x_index]){ |
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110
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8
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17
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my $delta_y = (0.5 + $y_index) * $color_distance; |
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111
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8
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19
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my ($y1, $y2) = ($center_y + $delta_y, $center_y - $delta_y); |
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112
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8
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63
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push @result_values, |
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113
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[$x1, $y1, $layer_z_up], [$x2, $y1, $layer_z_up], |
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114
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[$x1, $y2, $layer_z_up], [$x2, $y2, $layer_z_up], |
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115
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[$x1, $y1, $layer_z_dn], [$x2, $y1, $layer_z_dn], |
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116
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[$x1, $y2, $layer_z_dn], [$x2, $y2, $layer_z_dn]; |
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117
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} |
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118
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} |
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119
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} else { # even layer of cuboctahedral packing |
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120
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8
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34
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my $grid_row_count = int $radius_in_colors; |
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121
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8
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25
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my @grid = ($grid_row_count); |
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122
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8
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21
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$grid[$grid_row_count] = 0; |
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123
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8
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16
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my $contour_cursor = $grid_row_count; |
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124
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8
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48
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for my $x_index (1 .. $layer_radius * $adj_len_at_45_deg / $color_distance){ |
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125
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2
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50
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10
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$contour_cursor-- if sqrt(($contour_cursor**2) + ($x_index**2)) > $radius_in_colors; |
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126
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2
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$grid[$x_index] = $contour_cursor; |
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127
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2
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5
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$grid[$contour_cursor] = $x_index; |
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128
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} |
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129
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8
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39
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my @layer_values = map {[$center_x + ($_ * $color_distance), $center_y, $layer_z_up]} |
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24
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73
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130
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-$grid_row_count .. $grid_row_count; |
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131
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8
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26
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for my $y_index (1 .. $grid_row_count){ |
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132
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8
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20
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my $delta_y = $y_index * $color_distance; |
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133
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8
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55
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my ($y1, $y2) = ($center_y + $delta_y, $center_y - $delta_y); |
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134
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8
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28
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for my $x_index (-$grid[$y_index] .. $grid[$y_index]){ |
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135
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10
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21
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my $x = $center_x + ($x_index * $color_distance); |
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136
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10
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46
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push @layer_values, [$x, $y1, $layer_z_up], [$x, $y2, $layer_z_up]; |
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137
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} |
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138
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} |
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139
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8
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100
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28
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if ($layer_nr > 0){ |
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140
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1
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26
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push @result_values, [$_->[0], $_->[1], $layer_z_dn] for @layer_values; |
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141
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} |
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142
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8
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36
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push @result_values, @layer_values; |
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143
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} |
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144
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} |
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145
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} |
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146
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# check for linear space borders and constraints |
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147
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283
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869
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return map { Graphics::Toolkit::Color::Values->new_from_tuple( $_, $color_space_name )} |
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148
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15
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45
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grep { $color_space->is_in_linear_bounds($_) } @result_values; |
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339
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790
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149
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} |
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150
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151
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1; |