| line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
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package Games::Sudoku::Kubedoku; |
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3
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our $VERSION = 1.00; |
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4
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5
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sub new { |
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24
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24
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0
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19519
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my $invocant = shift; |
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7
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24
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33
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149
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my $class = ref($invocant) || $invocant; |
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8
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# Create the Object Data |
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9
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24
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48
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my $game = {}; |
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10
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24
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44
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my $sudoku = shift; |
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11
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24
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100
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47
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if ($sudoku) { |
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23
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67
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get_data_struc($game, get_size($sudoku)); |
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23
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82
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set_game($game, $sudoku); |
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} |
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else { |
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# Defult Game is 9x9 |
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1
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4
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get_data_struc($game, 9); |
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} |
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24
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120
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bless($game, $class); |
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24
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134
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return $game; |
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} |
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23
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24
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25
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############################################################################### |
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# Kubedoku Public Functions |
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############################################################################### |
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29
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30
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31
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################################################# |
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32
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# Set the Sudoku Values |
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33
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################################################# |
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34
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sub set_game { |
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35
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23
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23
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0
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41
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my $game = shift; |
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36
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23
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76
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my $sudoku = lc(shift); |
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37
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23
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74
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$sudoku =~ s/\s+//g; |
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38
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23
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336
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$sudoku =~ s/\./0/g; |
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39
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23
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50
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105
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if (length($sudoku) != ($game->{'size'} * $game->{'size'})) { |
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40
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0
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0
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print STDERR "ERROR: Sudoku game has ".length($sudoku)." values when it should have ".($game->{'size'} * $game->{'size'})." !!!\n"; |
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41
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0
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0
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return 0; |
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42
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} |
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43
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23
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837
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my @sudoku = split(//, $sudoku); |
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44
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23
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165
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for (my $n=0; $n
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45
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1973
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2803
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my $x = ($n % $game->{'size'}) + 1; |
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46
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1973
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2838
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my $y = int($n / $game->{'size'}) + 1; |
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47
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1973
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100
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6113
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if ($sudoku[$n]) { |
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48
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545
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100
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1362
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if ($sudoku[$n] =~ m/[a-z]/) { |
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49
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42
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96
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$sudoku[$n] = (ord($sudoku[$n]) - 87); |
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50
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} |
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51
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545
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983
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set_value($game, $x, $y, $sudoku[$n]); |
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52
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} |
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53
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} |
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54
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23
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329
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return 1; |
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55
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} |
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56
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57
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################################################# |
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58
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# Get the Sudoku Values |
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59
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################################################# |
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60
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sub get_game { |
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61
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25
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25
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0
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308
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my $game = shift; |
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62
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25
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53
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my $size = $game->{'size'}; |
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63
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25
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48
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my $result = $game->{'result'}; |
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64
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25
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525
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my $string = ""; |
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65
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25
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52
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foreach my $y (1..$size) { |
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66
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227
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302
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foreach my $x (1..$size) { |
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67
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2135
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3708
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$string .= dec_to_alpha($result->[$x][$y]); |
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68
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} |
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69
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} |
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70
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25
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229
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return $string; |
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71
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} |
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72
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73
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################################################# |
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74
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# Solve the Sudoku (Recursive Function) |
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75
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################################################# |
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76
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sub solve { |
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77
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6936
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6936
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0
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9167
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my $game = shift; |
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78
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6936
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11493
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my $kube = $game->{'kube'}; |
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79
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6936
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10553
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my $result = $game->{'result'}; |
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80
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6936
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8284
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while () { |
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81
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18251
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42144
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my $kube000 = $kube->[0][0][0]; |
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82
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18251
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51625
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get_value($game); |
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83
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18251
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73648
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get_value_square($game); |
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84
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18251
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100
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59884
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return 1 if $result->[0][0] == ($game->{'size'} * $game->{'size'}); |
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85
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18228
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100
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43401
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if ($kube000 == $kube->[0][0][0]) { |
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86
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6913
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100
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252902
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return 0 unless $kube->[0][0][0]; |
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87
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3494
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9487
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my $options = get_options($game); |
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88
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3494
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50
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5575
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if (scalar(@{$options})) { |
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3494
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8880
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89
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3494
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3582
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foreach my $option (@{$options}) { |
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3494
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6033
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90
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6913
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16899
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my $game2 = clone_data_struc($game); |
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91
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6913
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44015
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set_value($game2, $option->[0], $option->[1], $option->[2]); |
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92
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6913
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100
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21382
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if (solve($game2)) { |
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93
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149
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297
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update_data_struc($game, $game2); |
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94
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149
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13777
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return 1; |
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95
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} |
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96
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} |
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97
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} |
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98
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3345
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374592
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return 0; |
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99
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} |
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100
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} |
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101
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} |
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102
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103
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################################################# |
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104
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# Print the Sudoku Board with the Values |
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105
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################################################# |
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106
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sub print_board { |
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107
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0
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0
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0
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0
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my $game = shift; |
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108
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0
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0
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my $size = $game->{'size'}; |
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109
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0
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0
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my $dim = $game->{'dim'}; |
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110
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0
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0
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my $result = $game->{'result'}; |
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111
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0
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0
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foreach my $i (1..$size) { |
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112
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0
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0
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0
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print '+'. join('', map { $_ % $dim ? '-' : '-+' } (1..$size))."\n" unless (($i-1) % $dim); |
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0
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0
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0
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113
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0
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0
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0
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print '|'. join('', map { $_ % $dim ? dec_to_alpha($result->[$_][$i]) : dec_to_alpha($result->[$_][$i]).'|' } (1..$size))."\n"; |
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0
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0
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114
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} |
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115
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0
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0
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0
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print '+'. join('', map { $_ % $dim ? '-' : '-+' } (1..$size))."\n"; |
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0
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0
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116
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0
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0
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return 1; |
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117
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} |
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118
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119
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120
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121
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############################################################################### |
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122
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# Kubedoku Private Functions |
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123
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############################################################################### |
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124
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125
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126
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127
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################################################# |
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128
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# Get the Board Size |
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129
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################################################# |
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130
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sub get_size { |
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131
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23
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23
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0
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31
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my $sudoku = shift; |
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132
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23
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41
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my $nums = length($sudoku); |
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133
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23
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87
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my $size = int(sqrt($nums)); |
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134
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23
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50
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159
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if ($nums != ($size * $size)) { |
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135
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0
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0
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print STDERR "ERROR: Sudoku game doesn't have a right number of values !!!\n"; |
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136
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0
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0
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return 0; |
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137
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} |
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138
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23
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85
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return $size; |
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139
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} |
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140
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141
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################################################# |
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142
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# Create the Game Data Structures |
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143
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################################################# |
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144
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sub get_data_struc { |
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145
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24
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24
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0
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33
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my $game = shift; |
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146
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24
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31
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my $size = shift; |
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147
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24
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48
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my $dim = int(sqrt($size)); |
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148
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24
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37
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my @matrix = (); |
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149
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24
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43
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my @kube = (); |
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150
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24
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63
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foreach my $x (0..$size) { |
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151
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242
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331
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$matrix[$x] = (); |
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152
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242
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295
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$kube[$x] = (); |
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153
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242
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100
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383
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my $valx = ($x ? 1 : $size); |
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154
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242
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303
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foreach my $y (0..$size) { |
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155
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2514
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3554
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$matrix[$x][$y] = 0; |
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156
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2514
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3389
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$kube[$x][$y] = (); |
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157
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2514
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100
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3509
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my $valy = ($y ? 1 : $size); |
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158
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2514
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3279
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foreach my $z (0..$size) { |
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159
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27038
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100
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37669
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my $valz = ($z ? 1 : $size); |
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160
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27038
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46213
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$kube[$x][$y][$z] = $valx * $valy * $valz; |
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161
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} |
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162
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} |
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163
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} |
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164
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24
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57
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my @square = (); |
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165
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24
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49
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foreach my $x (1..$dim) { |
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166
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72
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126
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$square[$x] = (); |
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167
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72
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106
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foreach my $y (1..$dim) { |
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168
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218
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305
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$square[$x][$y] = (); |
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169
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218
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274
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foreach my $z (1..$size) { |
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170
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2054
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3662
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$square[$x][$y][$z] = $size; |
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171
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} |
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172
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} |
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173
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} |
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174
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24
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78
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$game->{'size'} = $size; |
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175
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24
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58
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$game->{'dim'} = $dim; |
|
176
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24
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68
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$game->{'result'} = \@matrix; |
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177
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24
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63
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$game->{'kube'} = \@kube; |
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178
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24
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54
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$game->{'square'} = \@square; |
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179
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24
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83
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$game->{'level'} = 0; |
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180
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} |
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181
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182
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################################################# |
|
183
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# Clone the Game Data Structures |
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184
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################################################# |
|
185
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|
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sub clone_data_struc { |
|
186
|
6914
|
|
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6914
|
0
|
11613
|
my $old = shift; |
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187
|
6914
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13316
|
my $size = $old->{'size'}; |
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188
|
6914
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12185
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my $dim = $old->{'dim'}; |
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189
|
6914
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12185
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my $matrix = $old->{'result'}; |
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190
|
6914
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10147
|
my $kube = $old->{'kube'}; |
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191
|
6914
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|
|
12216
|
my @matrix = (); |
|
192
|
6914
|
|
|
|
|
9169
|
my @kube = (); |
|
193
|
6914
|
|
|
|
|
13531
|
foreach my $x (0..$size) { |
|
194
|
69140
|
|
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|
|
120867
|
$matrix[$x] = (); |
|
195
|
69140
|
|
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|
|
89672
|
$kube[$x] = (); |
|
196
|
69140
|
|
|
|
|
92897
|
foreach my $y (0..$size) { |
|
197
|
691400
|
|
|
|
|
1334947
|
$matrix[$x][$y] = $matrix->[$x][$y]; |
|
198
|
691400
|
|
|
|
|
941753
|
$kube[$x][$y] = (); |
|
199
|
691400
|
|
|
|
|
901802
|
foreach my $z (0..$size) { |
|
200
|
6914000
|
|
|
|
|
13462977
|
$kube[$x][$y][$z] = $kube->[$x][$y][$z]; |
|
201
|
|
|
|
|
|
|
} |
|
202
|
|
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|
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} |
|
203
|
|
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|
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} |
|
204
|
6914
|
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|
16650
|
my $square = $old->{'square'}; |
|
205
|
6914
|
|
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|
13939
|
my @square = (); |
|
206
|
6914
|
|
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|
|
13013
|
foreach my $x (1..$dim) { |
|
207
|
20742
|
|
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|
28862
|
$square[$x] = (); |
|
208
|
20742
|
|
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|
|
43709
|
foreach my $y (1..$dim) { |
|
209
|
62226
|
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|
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|
85657
|
$square[$x][$y] = (); |
|
210
|
62226
|
|
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|
|
85322
|
foreach my $z (1..$size) { |
|
211
|
560034
|
|
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|
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1211244
|
$square[$x][$y][$z] = $square->[$x][$y][$z]; |
|
212
|
|
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|
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} |
|
213
|
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} |
|
214
|
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|
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} |
|
215
|
6914
|
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|
13560
|
my $new = {}; |
|
216
|
6914
|
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|
22445
|
$new->{'size'} = $size; |
|
217
|
6914
|
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|
12622
|
$new->{'dim'} = $dim; |
|
218
|
6914
|
|
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|
|
17087
|
$new->{'result'} = \@matrix; |
|
219
|
6914
|
|
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|
|
16392
|
$new->{'kube'} = \@kube; |
|
220
|
6914
|
|
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|
13316
|
$new->{'square'} = \@square; |
|
221
|
6914
|
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|
|
17403
|
$new->{'level'} = $old->{'level'} + 1; |
|
222
|
6914
|
|
|
|
|
22965
|
return $new; |
|
223
|
|
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|
|
|
|
} |
|
224
|
|
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|
|
225
|
|
|
|
|
|
|
################################################# |
|
226
|
|
|
|
|
|
|
# Update the Game Data Structures |
|
227
|
|
|
|
|
|
|
################################################# |
|
228
|
|
|
|
|
|
|
sub update_data_struc { |
|
229
|
149
|
|
|
149
|
0
|
173
|
my $self = shift; |
|
230
|
149
|
|
|
|
|
156
|
my $game = shift; |
|
231
|
149
|
|
|
|
|
267
|
$self->{'result'} = $game->{'result'}; |
|
232
|
149
|
|
|
|
|
237
|
$self->{'kube'} = $game->{'kube'}; |
|
233
|
149
|
|
|
|
|
217
|
$self->{'square'} = $game->{'square'}; |
|
234
|
149
|
|
|
|
|
2067
|
$self->{'level'} = $game->{'level'}; |
|
235
|
|
|
|
|
|
|
} |
|
236
|
|
|
|
|
|
|
|
|
237
|
|
|
|
|
|
|
################################################# |
|
238
|
|
|
|
|
|
|
# Set value and clean axis and square |
|
239
|
|
|
|
|
|
|
################################################# |
|
240
|
|
|
|
|
|
|
sub set_value { |
|
241
|
107412
|
|
|
107412
|
0
|
140311
|
my $game = shift; |
|
242
|
107412
|
|
|
|
|
112494
|
my $x = shift; |
|
243
|
107412
|
|
|
|
|
105994
|
my $y = shift; |
|
244
|
107412
|
|
|
|
|
104044
|
my $z = shift; |
|
245
|
107412
|
|
|
|
|
155586
|
my $size = $game->{'size'}; |
|
246
|
107412
|
|
|
|
|
134015
|
my $dim = $game->{'dim'}; |
|
247
|
107412
|
|
|
|
|
131444
|
my $kube = $game->{'kube'}; |
|
248
|
107412
|
|
|
|
|
188159
|
set_result($game, $x, $y, $z); |
|
249
|
107412
|
|
|
|
|
193108
|
foreach my $i (1..$size) { |
|
250
|
|
|
|
|
|
|
# Clean "X" axis |
|
251
|
968420
|
100
|
|
|
|
1999723
|
if ($kube->[$i][$y][$z]) { |
|
252
|
114945
|
|
|
|
|
151177
|
$kube->[$i][$y][$z] = 0; |
|
253
|
114945
|
|
|
|
|
214135
|
set_counts($game, $i, $y, $z); |
|
254
|
|
|
|
|
|
|
} |
|
255
|
|
|
|
|
|
|
# Clean "Y" axis |
|
256
|
968420
|
100
|
|
|
|
2033296
|
if ($kube->[$x][$i][$z]) { |
|
257
|
118188
|
|
|
|
|
156870
|
$kube->[$x][$i][$z] = 0; |
|
258
|
118188
|
|
|
|
|
189316
|
set_counts($game, $x, $i, $z); |
|
259
|
|
|
|
|
|
|
} |
|
260
|
|
|
|
|
|
|
# Clean "Z" axis |
|
261
|
968420
|
100
|
|
|
|
2304907
|
if ($kube->[$x][$y][$i]) { |
|
262
|
124235
|
|
|
|
|
196576
|
$kube->[$x][$y][$i] = 0; |
|
263
|
124235
|
|
|
|
|
212516
|
set_counts($game, $x, $y, $i); |
|
264
|
|
|
|
|
|
|
} |
|
265
|
|
|
|
|
|
|
} |
|
266
|
|
|
|
|
|
|
# Clean Squares |
|
267
|
107412
|
|
|
|
|
216372
|
my $xs = (int(($x -1)/$dim)*$dim); |
|
268
|
107412
|
|
|
|
|
152423
|
my $ys = (int(($y -1)/$dim)*$dim); |
|
269
|
107412
|
|
|
|
|
198707
|
foreach my $i (($xs+1)..($xs+$dim)) { |
|
270
|
322476
|
|
|
|
|
490919
|
foreach my $j (($ys+1)..($ys+$dim)) { |
|
271
|
968420
|
100
|
|
|
|
2492627
|
if ($kube->[$i][$j][$z]) { |
|
272
|
25174
|
|
|
|
|
33251
|
$kube->[$i][$j][$z] = 0; |
|
273
|
25174
|
|
|
|
|
53372
|
set_counts($game, $i, $j, $z); |
|
274
|
|
|
|
|
|
|
} |
|
275
|
|
|
|
|
|
|
} |
|
276
|
|
|
|
|
|
|
} |
|
277
|
|
|
|
|
|
|
} |
|
278
|
|
|
|
|
|
|
|
|
279
|
|
|
|
|
|
|
################################################# |
|
280
|
|
|
|
|
|
|
# Update the Results Matrix |
|
281
|
|
|
|
|
|
|
################################################# |
|
282
|
|
|
|
|
|
|
sub set_result { |
|
283
|
107412
|
|
|
107412
|
0
|
123358
|
my $game = shift; |
|
284
|
107412
|
|
|
|
|
122095
|
my $x = shift; |
|
285
|
107412
|
|
|
|
|
109816
|
my $y = shift; |
|
286
|
107412
|
|
|
|
|
150084
|
my $z = shift; |
|
287
|
107412
|
|
|
|
|
172248
|
my $result = $game->{'result'}; |
|
288
|
107412
|
|
|
|
|
176794
|
$result->[$x][$y] = $z; |
|
289
|
107412
|
|
|
|
|
139216
|
$result->[$x][0]++; |
|
290
|
107412
|
|
|
|
|
143501
|
$result->[0][$y]++; |
|
291
|
107412
|
|
|
|
|
200649
|
$result->[0][0]++; |
|
292
|
|
|
|
|
|
|
} |
|
293
|
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
################################################# |
|
295
|
|
|
|
|
|
|
# Update the Counters in the Matrix & Square |
|
296
|
|
|
|
|
|
|
################################################# |
|
297
|
|
|
|
|
|
|
sub set_counts { |
|
298
|
382542
|
|
|
382542
|
0
|
509849
|
my $game = shift; |
|
299
|
382542
|
|
|
|
|
404485
|
my $x = shift; |
|
300
|
382542
|
|
|
|
|
436766
|
my $y = shift; |
|
301
|
382542
|
|
|
|
|
417544
|
my $z = shift; |
|
302
|
382542
|
|
|
|
|
506367
|
my $dim = $game->{'dim'}; |
|
303
|
382542
|
|
|
|
|
506598
|
my $kube = $game->{'kube'}; |
|
304
|
382542
|
|
|
|
|
440001
|
my $square = $game->{'square'}; |
|
305
|
|
|
|
|
|
|
# Planes |
|
306
|
382542
|
|
|
|
|
533707
|
$kube->[0][$y][$z]--; |
|
307
|
382542
|
|
|
|
|
489959
|
$kube->[$x][0][$z]--; |
|
308
|
382542
|
|
|
|
|
489061
|
$kube->[$x][$y][0]--; |
|
309
|
382542
|
|
|
|
|
468860
|
$kube->[0][0][0]--; |
|
310
|
|
|
|
|
|
|
# Squares |
|
311
|
382542
|
|
|
|
|
638012
|
$x = int(($x -1)/$dim)+1; |
|
312
|
382542
|
|
|
|
|
486902
|
$y = int(($y -1)/$dim)+1; |
|
313
|
382542
|
|
|
|
|
860061
|
$square->[$x][$y][$z]--; |
|
314
|
|
|
|
|
|
|
} |
|
315
|
|
|
|
|
|
|
|
|
316
|
|
|
|
|
|
|
################################################# |
|
317
|
|
|
|
|
|
|
# Get Values from the Cube Matrix |
|
318
|
|
|
|
|
|
|
################################################# |
|
319
|
|
|
|
|
|
|
sub get_value { |
|
320
|
18251
|
|
|
18251
|
0
|
22984
|
my $game = shift; |
|
321
|
18251
|
|
|
|
|
25403
|
my $size = $game->{'size'}; |
|
322
|
18251
|
|
|
|
|
29957
|
my $kube = $game->{'kube'}; |
|
323
|
18251
|
|
|
|
|
35526
|
foreach my $i (0..$size) { |
|
324
|
182561
|
|
|
|
|
275698
|
foreach my $j (0..$size) { |
|
325
|
|
|
|
|
|
|
# Plane xy |
|
326
|
1826537
|
100
|
|
|
|
3945458
|
if ($kube->[$i][$j][0] == 1) { |
|
327
|
25465
|
|
|
|
|
36159
|
foreach my $k (1..$size) { |
|
328
|
229520
|
100
|
|
|
|
518404
|
if ($kube->[$i][$j][$k] == 1) { |
|
329
|
25309
|
|
|
|
|
48774
|
set_value($game, $i, $j, $k); |
|
330
|
|
|
|
|
|
|
} |
|
331
|
|
|
|
|
|
|
} |
|
332
|
|
|
|
|
|
|
} |
|
333
|
|
|
|
|
|
|
# Plane xz |
|
334
|
1826537
|
100
|
|
|
|
3572099
|
if ($kube->[$i][0][$j] == 1) { |
|
335
|
26117
|
|
|
|
|
39292
|
foreach my $k (1..$size) { |
|
336
|
235258
|
100
|
|
|
|
502207
|
if ($kube->[$i][$k][$j] == 1) { |
|
337
|
25961
|
|
|
|
|
62638
|
set_value($game, $i, $k, $j); |
|
338
|
|
|
|
|
|
|
} |
|
339
|
|
|
|
|
|
|
} |
|
340
|
|
|
|
|
|
|
} |
|
341
|
|
|
|
|
|
|
# Plane yz |
|
342
|
1826537
|
100
|
|
|
|
4128604
|
if ($kube->[0][$i][$j] == 1) { |
|
343
|
26891
|
|
|
|
|
39943
|
foreach my $k (1..$size) { |
|
344
|
242312
|
100
|
|
|
|
583908
|
if ($kube->[$k][$i][$j] == 1) { |
|
345
|
26735
|
|
|
|
|
47391
|
set_value($game, $k, $i, $j); |
|
346
|
|
|
|
|
|
|
} |
|
347
|
|
|
|
|
|
|
} |
|
348
|
|
|
|
|
|
|
} |
|
349
|
|
|
|
|
|
|
} |
|
350
|
|
|
|
|
|
|
} |
|
351
|
|
|
|
|
|
|
} |
|
352
|
|
|
|
|
|
|
|
|
353
|
|
|
|
|
|
|
################################################# |
|
354
|
|
|
|
|
|
|
# Get Values from the Squares |
|
355
|
|
|
|
|
|
|
################################################# |
|
356
|
|
|
|
|
|
|
sub get_value_square { |
|
357
|
18251
|
|
|
18251
|
0
|
22624
|
my $game = shift; |
|
358
|
18251
|
|
|
|
|
28260
|
my $dim = $game->{'dim'}; |
|
359
|
18251
|
|
|
|
|
22868
|
my $size = $game->{'size'}; |
|
360
|
18251
|
|
|
|
|
24211
|
my $kube = $game->{'kube'}; |
|
361
|
18251
|
|
|
|
|
26531
|
my $square = $game->{'square'}; |
|
362
|
18251
|
|
|
|
|
29190
|
foreach my $x (1..$dim) { |
|
363
|
54760
|
|
|
|
|
70380
|
foreach my $y (1..$dim) { |
|
364
|
164310
|
|
|
|
|
202293
|
Z: foreach my $z (1..$size) { |
|
365
|
1479666
|
100
|
|
|
|
3097525
|
if ($square->[$x][$y][$z] == 1) { |
|
366
|
21947
|
|
|
|
|
52468
|
foreach my $i ((($x-1)*$dim+1)..($x*$dim)) { |
|
367
|
41978
|
|
|
|
|
89440
|
foreach my $j ((($y-1)*$dim+1)..($y*$dim)) { |
|
368
|
102764
|
100
|
|
|
|
267576
|
if ($kube->[$i][$j][$z] == 1) { |
|
369
|
21947
|
|
|
|
|
45583
|
set_value($game, $i, $j, $z); |
|
370
|
21947
|
|
|
|
|
77344
|
next Z; |
|
371
|
|
|
|
|
|
|
} |
|
372
|
|
|
|
|
|
|
} |
|
373
|
|
|
|
|
|
|
} |
|
374
|
|
|
|
|
|
|
} |
|
375
|
|
|
|
|
|
|
} |
|
376
|
|
|
|
|
|
|
} |
|
377
|
|
|
|
|
|
|
} |
|
378
|
|
|
|
|
|
|
} |
|
379
|
|
|
|
|
|
|
|
|
380
|
|
|
|
|
|
|
################################################# |
|
381
|
|
|
|
|
|
|
# Get Optional Values from the Line Counters |
|
382
|
|
|
|
|
|
|
################################################# |
|
383
|
|
|
|
|
|
|
sub get_options { |
|
384
|
3494
|
|
|
3494
|
0
|
5672
|
my $game = shift; |
|
385
|
3494
|
|
|
|
|
6125
|
my $size = $game->{'size'}; |
|
386
|
3494
|
|
|
|
|
12959
|
my $kube = $game->{'kube'}; |
|
387
|
3494
|
|
|
|
|
6454
|
my $options = []; |
|
388
|
3494
|
|
|
|
|
37531
|
$options->[$_] = [] foreach (3..$size); |
|
389
|
3494
|
|
|
|
|
7582
|
foreach my $i (1..$size) { |
|
390
|
5755
|
|
|
|
|
10684
|
foreach my $j (1..$size) { |
|
391
|
|
|
|
|
|
|
# Plane xy |
|
392
|
33321
|
100
|
|
|
|
72254
|
if ($kube->[$i][$j][0]) { |
|
393
|
4214
|
|
|
|
|
5999
|
my $count = $kube->[$i][$j][0]; |
|
394
|
4214
|
100
|
100
|
|
|
9384
|
if (($count == 2) || (!@{$options->[$count]})) { |
|
|
3368
|
|
|
|
|
12404
|
|
|
395
|
1529
|
|
|
|
|
2471
|
my $values = []; |
|
396
|
1529
|
|
|
|
|
2767
|
foreach my $k (1..$size) { |
|
397
|
13761
|
100
|
|
|
|
28709
|
if ($kube->[$i][$j][$k] == 1) { |
|
398
|
4168
|
|
|
|
|
4651
|
push(@{$values}, [$i, $j, $k]); |
|
|
4168
|
|
|
|
|
11941
|
|
|
399
|
|
|
|
|
|
|
} |
|
400
|
|
|
|
|
|
|
} |
|
401
|
1529
|
100
|
|
|
|
14841
|
return $values if $count == 2; |
|
402
|
683
|
|
|
|
|
863
|
push(@{$options->[$count]}, $values); |
|
|
683
|
|
|
|
|
1596
|
|
|
403
|
|
|
|
|
|
|
} |
|
404
|
|
|
|
|
|
|
} |
|
405
|
|
|
|
|
|
|
# Plane xz |
|
406
|
32475
|
100
|
|
|
|
72785
|
if ($kube->[$i][0][$j]) { |
|
407
|
4139
|
|
|
|
|
6477
|
my $count = $kube->[$i][0][$j]; |
|
408
|
4139
|
100
|
100
|
|
|
9390
|
if (($count == 2) || (!@{$options->[$count]})) { |
|
|
3162
|
|
|
|
|
11937
|
|
|
409
|
1680
|
|
|
|
|
2633
|
my $values = []; |
|
410
|
1680
|
|
|
|
|
2946
|
foreach my $k (1..$size) { |
|
411
|
15120
|
100
|
|
|
|
33285
|
if ($kube->[$i][$k][$j] == 1) { |
|
412
|
4394
|
|
|
|
|
3993
|
push(@{$values}, [$i, $k, $j]); |
|
|
4394
|
|
|
|
|
13274
|
|
|
413
|
|
|
|
|
|
|
} |
|
414
|
|
|
|
|
|
|
} |
|
415
|
1680
|
100
|
|
|
|
8288
|
return $values if $count == 2; |
|
416
|
703
|
|
|
|
|
814
|
push(@{$options->[$count]}, $values); |
|
|
703
|
|
|
|
|
1708
|
|
|
417
|
|
|
|
|
|
|
} |
|
418
|
|
|
|
|
|
|
} |
|
419
|
|
|
|
|
|
|
# Plane yz |
|
420
|
31498
|
100
|
|
|
|
71242
|
if ($kube->[0][$i][$j]) { |
|
421
|
8696
|
|
|
|
|
12641
|
my $count = $kube->[0][$i][$j]; |
|
422
|
8696
|
100
|
100
|
|
|
20731
|
if (($count == 2) || (!@{$options->[$count]})) { |
|
|
7025
|
|
|
|
|
27040
|
|
|
423
|
4482
|
|
|
|
|
6352
|
my $values = []; |
|
424
|
4482
|
|
|
|
|
7269
|
foreach my $k (1..$size) { |
|
425
|
40338
|
100
|
|
|
|
88410
|
if ($kube->[$k][$i][$j] == 1) { |
|
426
|
14325
|
|
|
|
|
13506
|
push(@{$values}, [$k, $i, $j]); |
|
|
14325
|
|
|
|
|
39479
|
|
|
427
|
|
|
|
|
|
|
} |
|
428
|
|
|
|
|
|
|
} |
|
429
|
4482
|
100
|
|
|
|
18189
|
return $values if $count == 2; |
|
430
|
2811
|
|
|
|
|
2944
|
push(@{$options->[$count]}, $values); |
|
|
2811
|
|
|
|
|
6883
|
|
|
431
|
|
|
|
|
|
|
} |
|
432
|
|
|
|
|
|
|
} |
|
433
|
|
|
|
|
|
|
} |
|
434
|
|
|
|
|
|
|
} |
|
435
|
0
|
|
|
|
|
0
|
foreach (3..$size) { |
|
436
|
0
|
0
|
|
|
|
0
|
return $options->[$_]->[0] if scalar($options->[$_]); |
|
437
|
|
|
|
|
|
|
} |
|
438
|
0
|
|
|
|
|
0
|
return []; |
|
439
|
|
|
|
|
|
|
} |
|
440
|
|
|
|
|
|
|
|
|
441
|
|
|
|
|
|
|
################################################# |
|
442
|
|
|
|
|
|
|
# Convert digits higher than 9 to letters |
|
443
|
|
|
|
|
|
|
################################################# |
|
444
|
|
|
|
|
|
|
sub dec_to_alpha { |
|
445
|
2135
|
|
|
2135
|
0
|
2124
|
my $val = shift; |
|
446
|
2135
|
100
|
|
|
|
6646
|
return ($val > 9 ? chr($val + 87) : $val) if ($val); |
|
|
|
100
|
|
|
|
|
|
|
447
|
159
|
|
|
|
|
230
|
return "."; |
|
448
|
|
|
|
|
|
|
} |
|
449
|
|
|
|
|
|
|
|
|
450
|
|
|
|
|
|
|
|
|
451
|
|
|
|
|
|
|
|
|
452
|
|
|
|
|
|
|
############################################################################### |
|
453
|
|
|
|
|
|
|
# Debug Functions |
|
454
|
|
|
|
|
|
|
############################################################################### |
|
455
|
|
|
|
|
|
|
sub print_kube { |
|
456
|
0
|
|
|
0
|
0
|
|
my $game = shift; |
|
457
|
0
|
|
|
|
|
|
my $size = $game->{'size'}; |
|
458
|
0
|
|
|
|
|
|
my $dim = $game->{'dim'}; |
|
459
|
0
|
|
|
|
|
|
my $kube = $game->{'kube'}; |
|
460
|
0
|
|
|
|
|
|
print "-" x ($size*$size) ."\n"; |
|
461
|
0
|
|
|
|
|
|
foreach my $y (1..$size) { |
|
462
|
0
|
|
|
|
|
|
print "Y".$y; |
|
463
|
0
|
|
|
|
|
|
print join(" ", map { (" " x $dim).$_ .(" " x ($dim - 1)) } (1..$size)); |
|
|
0
|
|
|
|
|
|
|
|
464
|
0
|
|
|
|
|
|
print "\n"; |
|
465
|
0
|
|
|
|
|
|
foreach my $z (1..$size) { |
|
466
|
0
|
|
|
|
|
|
print "Z".$z.(" " x $z); |
|
467
|
0
|
|
|
|
|
|
foreach my $x (1..$size) { |
|
468
|
0
|
|
|
|
|
|
print $kube->[$x][$y][$z].(" " x $size); |
|
469
|
|
|
|
|
|
|
} |
|
470
|
0
|
|
|
|
|
|
print "\n"; |
|
471
|
|
|
|
|
|
|
} |
|
472
|
0
|
|
|
|
|
|
print "\n"; |
|
473
|
|
|
|
|
|
|
} |
|
474
|
0
|
|
|
|
|
|
print "-" x ($size*$size) ."\n"; |
|
475
|
|
|
|
|
|
|
} |
|
476
|
|
|
|
|
|
|
|
|
477
|
|
|
|
|
|
|
sub kube_to_string { |
|
478
|
0
|
|
|
0
|
0
|
|
my $game = shift; |
|
479
|
0
|
|
|
|
|
|
my $size = $game->{'size'}; |
|
480
|
0
|
|
|
|
|
|
my $kube = $game->{'kube'}; |
|
481
|
0
|
|
|
|
|
|
my $string = ""; |
|
482
|
0
|
|
|
|
|
|
foreach my $x (1..$size) { |
|
483
|
0
|
|
|
|
|
|
foreach my $y (1..$size) { |
|
484
|
0
|
|
|
|
|
|
foreach my $z (1..$size) { |
|
485
|
0
|
|
|
|
|
|
$string .= $kube->[$x][$y][$z]; |
|
486
|
|
|
|
|
|
|
} |
|
487
|
|
|
|
|
|
|
} |
|
488
|
|
|
|
|
|
|
} |
|
489
|
0
|
|
|
|
|
|
return $string; |
|
490
|
|
|
|
|
|
|
} |
|
491
|
|
|
|
|
|
|
|
|
492
|
|
|
|
|
|
|
sub print_square { |
|
493
|
0
|
|
|
0
|
0
|
|
my $game = shift; |
|
494
|
0
|
|
|
|
|
|
my $size = $game->{'size'}; |
|
495
|
0
|
|
|
|
|
|
my $dim = $game->{'dim'}; |
|
496
|
0
|
|
|
|
|
|
my $square = $game->{'square'}; |
|
497
|
0
|
|
|
|
|
|
print "-" x ($size*$size) ."\n"; |
|
498
|
0
|
|
|
|
|
|
foreach my $y (1..$dim) { |
|
499
|
0
|
|
|
|
|
|
print "Y".$y; |
|
500
|
0
|
|
|
|
|
|
print join(" ", map { (" " x $dim).$_ .(" " x ($dim - 1)) } (1..$dim)); |
|
|
0
|
|
|
|
|
|
|
|
501
|
0
|
|
|
|
|
|
print "\n"; |
|
502
|
0
|
|
|
|
|
|
foreach my $z (1..$size) { |
|
503
|
0
|
|
|
|
|
|
print "Z".$z.(" " x $z); |
|
504
|
0
|
|
|
|
|
|
foreach my $x (1..$dim) { |
|
505
|
0
|
|
|
|
|
|
print $square->[$x][$y][$z].(" " x $size); |
|
506
|
|
|
|
|
|
|
} |
|
507
|
0
|
|
|
|
|
|
print "\n"; |
|
508
|
|
|
|
|
|
|
} |
|
509
|
0
|
|
|
|
|
|
print "\n"; |
|
510
|
|
|
|
|
|
|
} |
|
511
|
0
|
|
|
|
|
|
print "-" x ($size*$size) ."\n"; |
|
512
|
|
|
|
|
|
|
} |
|
513
|
|
|
|
|
|
|
|
|
514
|
|
|
|
|
|
|
|
|
515
|
|
|
|
|
|
|
|
|
516
|
|
|
|
|
|
|
=head1 NAME |
|
517
|
|
|
|
|
|
|
|
|
518
|
|
|
|
|
|
|
Games::Sudoku::Kubedoku - Sudoku Solver for any NxN puzzles |
|
519
|
|
|
|
|
|
|
|
|
520
|
|
|
|
|
|
|
=head1 VERSION |
|
521
|
|
|
|
|
|
|
|
|
522
|
|
|
|
|
|
|
Version 1.00 |
|
523
|
|
|
|
|
|
|
|
|
524
|
|
|
|
|
|
|
=head1 SYNOPSIS |
|
525
|
|
|
|
|
|
|
|
|
526
|
|
|
|
|
|
|
use Games::Sudoku::Kubedoku; |
|
527
|
|
|
|
|
|
|
my $sudoku = Games::Sudoku::Kubedoku->new('.4...7.35..5...8.7.78.65.9.9..2..3....364.7.9.6..3.2..5.....1...9.7.......235...4'); |
|
528
|
|
|
|
|
|
|
$sudoku->solve(); |
|
529
|
|
|
|
|
|
|
my $solution = $sudoku->get_game(); |
|
530
|
|
|
|
|
|
|
print "$solution\n"; |
|
531
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
532
|
|
|
|
|
|
|
|
|
533
|
|
|
|
|
|
|
Or: |
|
534
|
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
use Games::Sudoku::Kubedoku; |
|
536
|
|
|
|
|
|
|
my $sudoku = Games::Sudoku::Kubedoku->new(); |
|
537
|
|
|
|
|
|
|
$sudoku->set_game('.4...7.35..5...8.7.78.65.9.9..2..3....364.7.9.6..3.2..5.....1...9.7.......235...4'); |
|
538
|
|
|
|
|
|
|
$sudoku->solve(); |
|
539
|
|
|
|
|
|
|
my $solution = $sudoku->get_game(); |
|
540
|
|
|
|
|
|
|
print "$solution\n"; |
|
541
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
542
|
|
|
|
|
|
|
|
|
543
|
|
|
|
|
|
|
=head1 DESCRIPTION |
|
544
|
|
|
|
|
|
|
|
|
545
|
|
|
|
|
|
|
Kubedoku is a Sudoku Solver. It uses a cube(Kube) to solve the game. |
|
546
|
|
|
|
|
|
|
The rows, columns and values will become the axes (x,y,z). |
|
547
|
|
|
|
|
|
|
The kube has one property, once a value is set in the board, then all the axes (x,y,z) will become empties. |
|
548
|
|
|
|
|
|
|
The software will try to get all the unknown values checking axes with the sum of 1. |
|
549
|
|
|
|
|
|
|
If there is a sum higher than one, then It will execute recursive to get the right solution. |
|
550
|
|
|
|
|
|
|
The code is not the fastest but It is not too complex. |
|
551
|
|
|
|
|
|
|
The solver accept the written games with "." or "0" for the unknown values. |
|
552
|
|
|
|
|
|
|
The code support Sudokus with 4, 9, 16 or higher size. |
|
553
|
|
|
|
|
|
|
The games with more than 9 values has to use letters. |
|
554
|
|
|
|
|
|
|
|
|
555
|
|
|
|
|
|
|
=head1 FUNCTIONS |
|
556
|
|
|
|
|
|
|
|
|
557
|
|
|
|
|
|
|
=over 3 |
|
558
|
|
|
|
|
|
|
|
|
559
|
|
|
|
|
|
|
=item * |
|
560
|
|
|
|
|
|
|
|
|
561
|
|
|
|
|
|
|
B I |
|
562
|
|
|
|
|
|
|
|
|
563
|
|
|
|
|
|
|
=item * |
|
564
|
|
|
|
|
|
|
|
|
565
|
|
|
|
|
|
|
B I |
|
566
|
|
|
|
|
|
|
|
|
567
|
|
|
|
|
|
|
=item * |
|
568
|
|
|
|
|
|
|
|
|
569
|
|
|
|
|
|
|
B I |
|
570
|
|
|
|
|
|
|
|
|
571
|
|
|
|
|
|
|
=item * |
|
572
|
|
|
|
|
|
|
|
|
573
|
|
|
|
|
|
|
B I |
|
574
|
|
|
|
|
|
|
|
|
575
|
|
|
|
|
|
|
=item * |
|
576
|
|
|
|
|
|
|
|
|
577
|
|
|
|
|
|
|
B I |
|
578
|
|
|
|
|
|
|
|
|
579
|
|
|
|
|
|
|
=back |
|
580
|
|
|
|
|
|
|
|
|
581
|
|
|
|
|
|
|
=head1 EXAMPLES |
|
582
|
|
|
|
|
|
|
|
|
583
|
|
|
|
|
|
|
use Games::Sudoku::Kubedoku; |
|
584
|
|
|
|
|
|
|
my $sudoku = Games::Sudoku::Kubedoku->new('1.34....432.21.3'); |
|
585
|
|
|
|
|
|
|
print $sudoku->get_game()."\n"; |
|
586
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
587
|
|
|
|
|
|
|
$sudoku->solve(); |
|
588
|
|
|
|
|
|
|
print $sudoku->get_game()."\n"; |
|
589
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
590
|
|
|
|
|
|
|
|
|
591
|
|
|
|
|
|
|
1.34....432.21.3 |
|
592
|
|
|
|
|
|
|
1234341243212143 |
|
593
|
|
|
|
|
|
|
|
|
594
|
|
|
|
|
|
|
+--+--+ +--+--+ |
|
595
|
|
|
|
|
|
|
|1.|34| |12|34| |
|
596
|
|
|
|
|
|
|
|..|..| |34|12| |
|
597
|
|
|
|
|
|
|
+--+--+ +--+--+ |
|
598
|
|
|
|
|
|
|
|43|2.| |43|21| |
|
599
|
|
|
|
|
|
|
|21|.3| |21|43| |
|
600
|
|
|
|
|
|
|
+--+--+ +--+--+ |
|
601
|
|
|
|
|
|
|
|
|
602
|
|
|
|
|
|
|
|
|
603
|
|
|
|
|
|
|
use Games::Sudoku::Kubedoku; |
|
604
|
|
|
|
|
|
|
my $sudoku = Games::Sudoku::Kubedoku->new('.4...7.35..5...8.7.78.65.9.9..2..3....364.7.9.6..3.2..5.....1...9.7.......235...4'); |
|
605
|
|
|
|
|
|
|
print $sudoku->get_game()."\n"; |
|
606
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
607
|
|
|
|
|
|
|
$sudoku->solve(); |
|
608
|
|
|
|
|
|
|
print $sudoku->get_game()."\n"; |
|
609
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
610
|
|
|
|
|
|
|
|
|
611
|
|
|
|
|
|
|
.4...7.35..5...8.7.78.65.9.9..2..3....364.7.9.6..3.2..5.....1...9.7.......235...4 |
|
612
|
|
|
|
|
|
|
149827635625493817378165492954278361283641759761539248537984126496712583812356974 |
|
613
|
|
|
|
|
|
|
|
|
614
|
|
|
|
|
|
|
+---+---+---+ +---+---+---+ |
|
615
|
|
|
|
|
|
|
|.4.|..7|.35| |149|827|635| |
|
616
|
|
|
|
|
|
|
|..5|...|8.7| |625|493|817| |
|
617
|
|
|
|
|
|
|
|.78|.65|.9.| |378|165|492| |
|
618
|
|
|
|
|
|
|
+---+---+---+ +---+---+---+ |
|
619
|
|
|
|
|
|
|
|9..|2..|3..| |954|278|361| |
|
620
|
|
|
|
|
|
|
|..3|64.|7.9| |283|641|759| |
|
621
|
|
|
|
|
|
|
|.6.|.3.|2..| |761|539|248| |
|
622
|
|
|
|
|
|
|
+---+---+---+ +---+---+---+ |
|
623
|
|
|
|
|
|
|
|5..|...|1..| |537|984|126| |
|
624
|
|
|
|
|
|
|
|.9.|7..|...| |496|712|583| |
|
625
|
|
|
|
|
|
|
|..2|35.|..4| |812|356|974| |
|
626
|
|
|
|
|
|
|
+---+---+---+ +---+---+---+ |
|
627
|
|
|
|
|
|
|
|
|
628
|
|
|
|
|
|
|
|
|
629
|
|
|
|
|
|
|
use Games::Sudoku::Kubedoku; |
|
630
|
|
|
|
|
|
|
my $sudoku = Games::Sudoku::Kubedoku->new('ad4...67..3b.c.....c9a.2.1..........5...g46..2.d....c.319...g.7.....a758..b..e....1...........9..g.d....e6f.c.1537b6.e2.5........e....1.7....5...f.7..c..b9........3e..4fg...6a.g4.8.b7...e3.9..4a....b6.e.f7...25f.......1.3..a.c3...g..a5.4d.b.6.128.3........'); |
|
631
|
|
|
|
|
|
|
print $sudoku->get_game()."\n"; |
|
632
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
633
|
|
|
|
|
|
|
$sudoku->solve(); |
|
634
|
|
|
|
|
|
|
print $sudoku->get_game()."\n"; |
|
635
|
|
|
|
|
|
|
$sudoku->print_board(); |
|
636
|
|
|
|
|
|
|
|
|
637
|
|
|
|
|
|
|
ad4...67..3b.c.....c9a.2.1..........5...g46..2.d....c.319...g.7.....a758..b..e....1...........9..g.d....e6f.c.1537b6.e2.5........e....1.7....5...f.7..c..b9........3e..4fg...6a.g4.8.b7...e3.9..4a....b6.e.f7...25f.......1.3..a.c3...g..a5.4d.b.6.128.3........ |
|
638
|
|
|
|
|
|
|
ad4f8g67253b9ce16bgc9ad2817e534f13795febg46ca28d58e2c4319fdagb76f9c4a75813bd6eg2e215g6fdc8a7b4938gadb349e6f2c71537b61e2c59g4daf8ce2a391g7d86f5b4df5762ca4b918g3eb193ed84fgc526a7g468fb75a2e319dc4a8gd5b63e2f71c925fb4c9ed71g386a9c3e71gf6a584d2b76d128a3bc49ef5g |
|
639
|
|
|
|
|
|
|
|
|
640
|
|
|
|
|
|
|
+----+----+----+----+ +----+----+----+----+ |
|
641
|
|
|
|
|
|
|
|ad4.|..67|..3b|.c..| |ad4f|8g67|253b|9ce1| |
|
642
|
|
|
|
|
|
|
|...c|9a.2|.1..|....| |6bgc|9ad2|817e|534f| |
|
643
|
|
|
|
|
|
|
|....|5...|g46.|.2.d| |1379|5feb|g46c|a28d| |
|
644
|
|
|
|
|
|
|
|....|c.31|9...|g.7.| |58e2|c431|9fda|gb76| |
|
645
|
|
|
|
|
|
|
+----+----+----+----+ +----+----+----+----+ |
|
646
|
|
|
|
|
|
|
|....|a758|..b.|.e..| |f9c4|a758|13bd|6eg2| |
|
647
|
|
|
|
|
|
|
|..1.|....|....|..9.| |e215|g6fd|c8a7|b493| |
|
648
|
|
|
|
|
|
|
|.g.d|....|e6f.|c.15| |8gad|b349|e6f2|c715| |
|
649
|
|
|
|
|
|
|
|37b6|.e2.|5...|....| |37b6|1e2c|59g4|daf8| |
|
650
|
|
|
|
|
|
|
+----+----+----+----+ +----+----+----+----+ |
|
651
|
|
|
|
|
|
|
|.e..|..1.|7...|.5..| |ce2a|391g|7d86|f5b4| |
|
652
|
|
|
|
|
|
|
|.f.7|..c.|.b9.|....| |df57|62ca|4b91|8g3e| |
|
653
|
|
|
|
|
|
|
|...3|e..4|fg..|.6a.| |b193|ed84|fgc5|26a7| |
|
654
|
|
|
|
|
|
|
|g4.8|.b7.|..e3|.9..| |g468|fb75|a2e3|19dc| |
|
655
|
|
|
|
|
|
|
+----+----+----+----+ +----+----+----+----+ |
|
656
|
|
|
|
|
|
|
|4a..|..b6|.e.f|7...| |4a8g|d5b6|3e2f|71c9| |
|
657
|
|
|
|
|
|
|
|25f.|....|..1.|3..a| |25fb|4c9e|d71g|386a| |
|
658
|
|
|
|
|
|
|
|.c3.|..g.|.a5.|4d.b| |9c3e|71gf|6a58|4d2b| |
|
659
|
|
|
|
|
|
|
|.6.1|28.3|....|....| |76d1|28a3|bc49|ef5g| |
|
660
|
|
|
|
|
|
|
+----+----+----+----+ +----+----+----+----+ |
|
661
|
|
|
|
|
|
|
|
|
662
|
|
|
|
|
|
|
=head1 AUTHOR |
|
663
|
|
|
|
|
|
|
|
|
664
|
|
|
|
|
|
|
Sebastian Isaac Velasco, C<< >>. |
|
665
|
|
|
|
|
|
|
|
|
666
|
|
|
|
|
|
|
=head1 COPYRIGHT |
|
667
|
|
|
|
|
|
|
|
|
668
|
|
|
|
|
|
|
Copyright 2013, Sebastian Isaac Velasco |
|
669
|
|
|
|
|
|
|
|
|
670
|
|
|
|
|
|
|
This program is free software: you can redistribute it and/or modify |
|
671
|
|
|
|
|
|
|
it under the terms of the GNU General Public License as published by |
|
672
|
|
|
|
|
|
|
the Free Software Foundation, either version 3 of the License, or |
|
673
|
|
|
|
|
|
|
(at your option) any later version. |
|
674
|
|
|
|
|
|
|
|
|
675
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful, |
|
676
|
|
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
677
|
|
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
678
|
|
|
|
|
|
|
GNU General Public License for more details. |
|
679
|
|
|
|
|
|
|
|
|
680
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License |
|
681
|
|
|
|
|
|
|
along with this program. If not, see . |
|
682
|
|
|
|
|
|
|
|
|
683
|
|
|
|
|
|
|
=head1 AVAILABILITY |
|
684
|
|
|
|
|
|
|
|
|
685
|
|
|
|
|
|
|
The latest version of this library is likely to be available from CPAN as well as: |
|
686
|
|
|
|
|
|
|
|
|
687
|
|
|
|
|
|
|
https://github.com/velascosebastian/kubedoku/perl |
|
688
|
|
|
|
|
|
|
|
|
689
|
|
|
|
|
|
|
=cut |
|
690
|
|
|
|
|
|
|
|
|
691
|
|
|
|
|
|
|
1; |