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# vi:tw=0 syntax=perl: |
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package Games::RolePlay::MapGen::GeneratorPlugin::BasicDoors; |
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use common::sense; |
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use Carp; |
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use Games::RolePlay::MapGen::Tools qw( roll _door choice ); |
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7576
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$Games::RolePlay::MapGen::known_opts{ "open_room_corridor_door_percent" } = { door => 95, secret => 2, stuck => 25, locked => 50 }; |
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$Games::RolePlay::MapGen::known_opts{ "closed_room_corridor_door_percent" } = { door => 5, secret => 95, stuck => 10, locked => 30 }; |
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$Games::RolePlay::MapGen::known_opts{ "open_corridor_corridor_door_percent" } = { door => 1, secret => 10, stuck => 25, locked => 50 }; |
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$Games::RolePlay::MapGen::known_opts{ "closed_corridor_corridor_door_percent" } = { door => 1, secret => 95, stuck => 10, locked => 30 }; |
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$Games::RolePlay::MapGen::known_opts{ "max_span" } = 50; |
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15
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1; |
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# new {{{ |
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sub new { |
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0
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my $class = shift; |
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4
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my $this = [qw(door)]; # you have to be the types of things you hook |
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4
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return bless $this, $class; |
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} |
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# }}} |
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# doorgen {{{ |
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sub doorgen { |
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0
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my $this = shift; |
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4
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12
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my $opts = shift; |
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4
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10
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my $map = shift; |
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4
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8
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my $groups = shift; |
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32
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4
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46
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my $minor_dirs = { |
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n => [qw(e w)], |
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s => [qw(e w)], |
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36
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e => [qw(n s)], |
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w => [qw(n s)], |
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}; |
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40
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4
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50
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31
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my $max_span = $opts->{max_span} / ($opts->{tile_size} || 1); |
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4
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50
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$max_span = 1 unless $max_span > 0; |
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43
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# warn "max_span=$max_span"; |
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45
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4
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for my $i ( 0 .. $#$map ) { |
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100
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my $jend = $#{ $map->[$i] }; |
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100
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411
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47
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48
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100
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548
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for my $j ( 0 .. $jend ) { |
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2650
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10191
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my $t = $map->[$i][$j]; |
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51
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2650
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100
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16154
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if( $t->{type} ) { |
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52
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1594
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2595
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for my $dir (qw(n e s w)) { my $opp = $Games::RolePlay::MapGen::opp{$dir}; |
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6376
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10196
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53
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6376
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20506
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my $n = $t->{nb}{$dir}; |
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6376
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100
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100
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30149
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next unless $n and $n->{type}; |
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56
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5506
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100
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14481
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unless( $t->{_bchkt}{$dir} ) { |
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5345
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10057
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my ($ttype, $ntype) = ($t->{type}, $n->{type}); |
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59
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5345
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100
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100
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20120
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if( $ttype eq "room" and $ntype eq "room" ) { |
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3804
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100
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9716
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if( $t->{group}{name} eq $n->{group}{name} ) { |
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3683
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8255
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next; |
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63
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} else { |
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$ntype = "corridor"; |
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65
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} |
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66
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} |
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68
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1662
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100
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5346
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my $tkey = ( $t->{od}{$dir} ? "open" : "closed" ); |
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1662
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4678
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$tkey .= "_" . join("_", reverse sort( $ttype, $ntype )); |
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1662
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2063
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$tkey .= "_door_percent"; |
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72
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1662
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2740
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my $chances = $opts->{$tkey}; |
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73
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1662
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50
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3398
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die "chances error for $tkey" unless defined $chances; |
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75
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1662
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100
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4973
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if( (my $r = roll(1, 10000)) <= (my $c = $chances->{door}*100) ) { |
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56
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my ($span, $nspn) = $this->_find_span($dir=>$opp, $t=>$n); |
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78
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56
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412
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$_->{_bchkt}{$dir} = 1 for @$span; |
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56
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354
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$_->{_bchkt}{$opp} = 1 for @$nspn; |
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81
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100
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173
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next unless @$span <= $max_span; |
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83
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53
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194
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$_->{od}{$dir} = 0 for @$span; |
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53
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214
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$_->{od}{$opp} = 0 for @$nspn; |
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85
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86
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53
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191
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$t = choice(@$span); |
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87
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53
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140
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$n = $t->{nb}{$dir}; |
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88
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89
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53
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429
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my $d1 = sprintf("%40s: (%5d, %5d)", $tkey, $r, $c); |
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53
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175
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my $d2 = sprintf("(%2d, %2d, $dir)", $j, $i); |
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92
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159
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100
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431
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$t->{od}{$dir} = $n->{od}{$opp} = &_door( |
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93
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94
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53
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204
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(map {$_ => ((roll(1, 10000) <= $chances->{$_}*100) ? 1:0) } qw(locked stuck secret)), |
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95
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96
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open_dir => { |
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97
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major => &choice( $dir, $opp ), |
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98
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53
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110
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minor => &choice( @{$minor_dirs->{$dir}} ), |
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99
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}, |
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100
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); |
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101
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} |
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102
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103
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# $t->{_bchkt}{$dir} = 1; # handled above in the span now |
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104
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} |
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105
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} |
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106
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} |
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107
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} |
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108
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} |
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109
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110
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4
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26
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delete $_->{_bchkt} for map(@$_, @$map); # btw, bchkt stands for: basic doors checked tile [direction] |
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111
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} |
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112
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# }}} |
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113
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# _find_span {{{ |
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114
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sub _find_span { |
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115
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56
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56
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90
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my $this = shift; |
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116
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56
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80
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my $dir = shift; |
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117
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56
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69
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my $opp = shift; |
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118
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56
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67
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my $t = shift; |
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119
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56
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73
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my $n = shift; |
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120
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56
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128
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my $span = [$t]; |
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121
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56
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106
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my $nspn = [$n]; |
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122
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123
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56
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50
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209
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warn "WARNING: something is fishy $t->{x},$t->{y}:$dir nb!> $n->{x},$n->{y}:$opp" unless $t->{nb}{$dir} == $n; |
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56
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50
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207
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warn "WARNING: something is fishy $t->{x},$t->{y}:$dir {x},$n->{y}:$opp" unless $n->{nb}{$opp} == $t; |
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125
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126
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56
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185
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my ($ud, $pd) = (qw(n s)); |
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56
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100
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100
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308
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($ud, $pd) = (qw(e w)) if $dir eq "n" or $dir eq "s"; |
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128
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129
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56
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77
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my $ls = 0; |
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130
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56
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165
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while( $ls != int @$span ) { $ls = int @$span; |
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129
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154
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131
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129
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251
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$t = $span->[0]; |
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132
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129
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50
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33
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158
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$n = $nspn->[0]; warn "WARNING: something is fishy" unless $n->{nb}{$opp} == $t and $t->{nb}{$dir} == $n; |
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129
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849
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133
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129
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100
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66
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621
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if( $t->{od}{$ud} == 1 and (my $c = $t->{nb}{$ud}) ) { |
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87
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100
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66
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494
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if( $n->{od}{$ud} == 1 and (my $d = $n->{nb}{$ud}) ) { |
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135
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70
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100
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216
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if( $c->{od}{$dir} == 1 ) { |
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136
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56
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106
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unshift @$span, $c; |
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137
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56
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142
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unshift @$nspn, $d; |
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138
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} |
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139
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} |
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140
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} |
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141
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142
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129
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155
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$t = $span->[$#{ $span }]; |
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129
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225
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143
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129
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50
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33
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166
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$n = $nspn->[$#{ $nspn }]; warn "WARNING: something is fishy" unless $n->{nb}{$opp} == $t and $t->{nb}{$dir} == $n; |
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129
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199
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129
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794
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144
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129
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100
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66
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787
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if( $t->{od}{$pd} == 1 and (my $c = $t->{nb}{$pd}) ) { |
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145
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57
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100
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66
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327
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if( $n->{od}{$pd} == 1 and (my $d = $n->{nb}{$pd}) ) { |
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146
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38
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100
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151
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if( $c->{od}{$dir} == 1 ) { |
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147
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23
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47
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push @$span, $c; |
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148
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23
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75
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push @$nspn, $d; |
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149
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} |
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150
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} |
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151
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} |
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152
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} |
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153
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154
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56
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159
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return ($span, $nspn); |
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155
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} |
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156
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# }}} |
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157
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158
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__END__ |