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package Games::Ratings::Go::EGF; |
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## TODO: check arguments for subroutines (use Data::Checker)? |
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## TODO: Error handling |
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## * croak() |
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## * perldoc anpassen |
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## TODO: $self->set_rating() checken: >= 100 |
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674
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use strict; |
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use warnings; |
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use Carp; |
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89
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use 5.6.1; # 'our' was introduced in perl 5.6 |
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898
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use version; our $VERSION = qv('0.0.5'); |
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2082
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## look in Games::Ratings for methods not provide by this package |
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75
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use base qw ( Games::Ratings ); |
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572
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## epsilon (inflation factor) |
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our $e = 0.014; |
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22
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## calculate rating change |
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sub get_rating_change { |
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1
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my ($self) = @_; |
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## get own rating |
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my $own_rating = $self->get_rating(); |
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29
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7
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my $rating_change_total; |
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30
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## calculate rating change for each game separately |
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31
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7
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foreach my $game_ref ( $self->get_all_games() ) { |
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32
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## add rating change for single game to total rating change |
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33
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7
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$rating_change_total += _calc_rating_change_for_single_game( |
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34
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$own_rating, |
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35
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$game_ref->{opponent_rating}, |
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36
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$game_ref->{result}, |
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37
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$game_ref->{handicap}, |
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); |
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} |
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41
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## return total rating change |
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7
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return $rating_change_total; |
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} |
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45
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## calculate new rating |
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sub get_new_rating { |
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47
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6
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6
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1
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28
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my ($self) = @_; |
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48
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49
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## $R_o -- old rating |
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50
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6
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my $R_o = $self->get_rating(); |
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51
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52
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## $R_n -- new rating (rounded) |
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53
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6
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12
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my $R_n = sprintf( "%.f", $R_o + $self->get_rating_change() ); |
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54
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55
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## return new rating |
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56
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6
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return $R_n; |
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57
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} |
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58
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59
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## calculate expected points |
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60
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sub get_points_expected { |
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61
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0
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0
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1
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0
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my ($self) = @_; |
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62
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63
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## $W_e -- expected points |
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64
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0
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0
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my $W_e; |
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65
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66
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## get value for $A_rating |
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67
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0
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0
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my $A_rating = $self->get_rating(); |
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68
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69
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## sum up expected points for all games |
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70
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0
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0
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foreach my $game_ref ( $self->get_all_games() ) { |
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71
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## get values for $B_rating, $A_handicap |
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72
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0
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0
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my $B_rating = $game_ref->{opponent_rating}; |
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73
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0
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0
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my $A_handicap = $game_ref->{handicap}; |
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74
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75
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## check whether handicap is provided -- otherwise set to zero |
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76
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0
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0
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0
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if (! defined $A_handicap) { |
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77
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0
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0
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$A_handicap = 0; |
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78
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} |
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79
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80
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## sum up individual scoring probabilities |
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81
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0
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0
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$W_e += _get_scoring_probability_for_single_game( |
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82
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$A_rating, |
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83
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$B_rating, |
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84
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$A_handicap, |
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85
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); |
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86
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87
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} |
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89
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## return expected points |
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90
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0
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0
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return $W_e; |
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91
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} |
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93
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######################## |
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94
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## internal functions ## |
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95
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######################## |
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96
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97
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## calculate rating change for single game |
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98
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sub _calc_rating_change_for_single_game { |
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99
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7
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7
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13
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my ($A_rating, $B_rating, $result, $A_handicap) = @_; |
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100
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101
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## check whether handicap is provided -- otherwise set to zero |
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102
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7
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100
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17
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if (! defined $A_handicap) { |
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103
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5
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7
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$A_handicap = 0; |
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104
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} |
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105
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106
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## get numerical result ( win=>1 draw=>0.5 loss=>0 ) |
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107
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7
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17
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my $numerical_result = Games::Ratings::_get_numerical_result($result); |
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108
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109
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## calculate parameter 'con' according to $A_rating |
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110
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7
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13
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my $A_con = _get_con($A_rating); |
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111
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112
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## get scoring probability for player A |
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113
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7
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15
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my $A_exp = _get_scoring_probability_for_single_game( |
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114
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$A_rating, |
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115
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$B_rating, |
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116
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$A_handicap, |
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117
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); |
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118
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119
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## compute rating changes for player A |
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120
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7
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17
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my $A_rating_change = $A_con * ($numerical_result-$A_exp); |
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121
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122
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## return rating changes for player A |
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123
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7
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20
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return ($A_rating_change); |
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124
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} |
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125
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126
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## calculate scoring probability for a single game |
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127
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sub _get_scoring_probability_for_single_game { |
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128
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7
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7
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9
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my ($A_rating,$B_rating,$A_handicap) = @_; |
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129
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130
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## scoring probability for player A |
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131
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7
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6
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my $A_exp; |
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132
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133
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## scoring probability for weaker player is computed first |
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134
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7
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100
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12
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if ($A_rating > $B_rating) { |
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135
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## determine rating difference for calculation of scoring probability |
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136
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2
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4
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my $rating_difference = _get_rating_difference( |
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137
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$B_rating, |
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138
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$A_rating, |
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139
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-$A_handicap, |
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140
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); |
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141
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## calculate parameter a |
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142
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2
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5
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my $a = _get_a($B_rating, -$A_handicap); |
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143
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144
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## get scoring probability for player A (1 - e - Se(B)) |
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145
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2
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6
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$A_exp = 1 - $e - 1 / ( 1 + exp($rating_difference/$a) ); |
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146
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} |
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147
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else { |
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148
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## determine rating difference for calculation of scoring probability |
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149
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5
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10
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my $rating_difference = _get_rating_difference( |
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150
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$A_rating, |
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151
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$B_rating, |
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152
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$A_handicap, |
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153
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); |
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154
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## calculate parameter a |
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155
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5
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10
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my $a = _get_a($A_rating, $A_handicap); |
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156
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157
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## get scoring probability for player A |
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158
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5
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25
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$A_exp = 1 / ( 1 + exp($rating_difference/$a) ); |
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159
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} |
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160
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161
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## return scoring probability for weaker player |
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162
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7
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12
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return ($A_exp); |
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163
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} |
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164
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165
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## calculate rating difference which is used to calc the scoring probability |
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166
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sub _get_rating_difference { |
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167
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7
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7
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11
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my ($A, $B, $A_handicap) = @_; |
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168
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169
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## compute real rating difference |
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170
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7
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8
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my $rating_difference = ( $B-$A ); |
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171
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172
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## rating difference is adjusted when handicaps are given |
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173
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7
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100
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12
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if ($A_handicap > 0) { |
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174
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2
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4
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$rating_difference = $rating_difference |
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175
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- 100 * ($A_handicap - 0.5); |
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176
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} |
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177
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7
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50
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14
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if ($A_handicap < 0) { |
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178
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0
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0
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$rating_difference = $rating_difference |
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179
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+ 100 * (-$A_handicap - 0.5); |
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180
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} |
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181
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182
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## return rating difference used for rating calculations |
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183
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7
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9
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return $rating_difference; |
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184
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} |
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185
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186
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## calculate paramater 'a' |
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187
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sub _get_a { |
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188
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7
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7
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8
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my ($player_rating,$player_handicap) = @_; |
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189
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190
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## $player_rating is adjusted for calculation of $a if handicap exists |
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191
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7
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100
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13
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if ($player_handicap != 0) { |
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192
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2
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4
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$player_rating = $player_rating + 100*( $player_handicap-0.5 ); |
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193
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} |
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194
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195
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## compute parameter 'a' -- some values are given, rest interpolated |
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196
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7
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7
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my $a; |
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197
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7
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50
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15
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if ($player_rating > 2700) { |
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50
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198
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0
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|
|
|
|
0
|
$a = 70; |
|
199
|
|
|
|
|
|
|
} |
|
200
|
|
|
|
|
|
|
## adjusted $player_rating could fall below 100 (with given handicap) |
|
201
|
|
|
|
|
|
|
elsif ($player_rating < 100) { |
|
202
|
0
|
|
|
|
|
0
|
$a = 200; |
|
203
|
|
|
|
|
|
|
} |
|
204
|
|
|
|
|
|
|
else { |
|
205
|
7
|
|
|
|
|
12
|
$a = 200 - ( 200-70 ) * ($player_rating-100)/(2700-100); |
|
206
|
|
|
|
|
|
|
} |
|
207
|
|
|
|
|
|
|
|
|
208
|
|
|
|
|
|
|
## return parameter 'a' |
|
209
|
7
|
|
|
|
|
11
|
return $a; |
|
210
|
|
|
|
|
|
|
} |
|
211
|
|
|
|
|
|
|
|
|
212
|
|
|
|
|
|
|
## calculate paramater 'con' |
|
213
|
|
|
|
|
|
|
sub _get_con { |
|
214
|
7
|
|
|
7
|
|
6
|
my ($player_rating) = @_; |
|
215
|
|
|
|
|
|
|
|
|
216
|
|
|
|
|
|
|
## compute parameter 'con' -- some values are given, rest interpolated |
|
217
|
7
|
|
|
|
|
8
|
my $con; |
|
218
|
7
|
50
|
|
|
|
39
|
if ($player_rating == 100) { |
|
|
|
50
|
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
|
|
100
|
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
|
|
100
|
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
219
|
0
|
|
|
|
|
0
|
$con = 116; |
|
220
|
|
|
|
|
|
|
} |
|
221
|
|
|
|
|
|
|
elsif ($player_rating < 200) { |
|
222
|
0
|
|
|
|
|
0
|
$con = 116 - ( 116-110 )*( $player_rating-100 )/(200-100); |
|
223
|
|
|
|
|
|
|
} |
|
224
|
|
|
|
|
|
|
elsif ($player_rating == 200) { |
|
225
|
0
|
|
|
|
|
0
|
$con = 110; |
|
226
|
|
|
|
|
|
|
} |
|
227
|
|
|
|
|
|
|
elsif ($player_rating < 1300) { |
|
228
|
3
|
|
|
|
|
7
|
$con = 110 - ( 110-55 )*( $player_rating-200 )/(1300-200); |
|
229
|
|
|
|
|
|
|
} |
|
230
|
|
|
|
|
|
|
elsif ($player_rating == 1300) { |
|
231
|
0
|
|
|
|
|
0
|
$con = 55; |
|
232
|
|
|
|
|
|
|
} |
|
233
|
|
|
|
|
|
|
elsif ($player_rating < 2000) { |
|
234
|
1
|
|
|
|
|
3
|
$con = 55 - ( 55-27 )*( $player_rating-1300 )/(2000-1300); |
|
235
|
|
|
|
|
|
|
} |
|
236
|
|
|
|
|
|
|
elsif ($player_rating == 2000) { |
|
237
|
0
|
|
|
|
|
0
|
$con = 27; |
|
238
|
|
|
|
|
|
|
} |
|
239
|
|
|
|
|
|
|
elsif ($player_rating < 2400) { |
|
240
|
0
|
|
|
|
|
0
|
$con = 27 - ( 27-15 )*( $player_rating-2000 )/(2400-2000); |
|
241
|
|
|
|
|
|
|
} |
|
242
|
|
|
|
|
|
|
elsif ($player_rating == 2400) { |
|
243
|
3
|
|
|
|
|
4
|
$con = 15; |
|
244
|
|
|
|
|
|
|
} |
|
245
|
|
|
|
|
|
|
elsif ($player_rating < 2600) { |
|
246
|
0
|
|
|
|
|
0
|
$con = 15 - ( 15-11 )*( $player_rating-2400 )/(2600-2400); |
|
247
|
|
|
|
|
|
|
} |
|
248
|
|
|
|
|
|
|
elsif ($player_rating == 2600) { |
|
249
|
0
|
|
|
|
|
0
|
$con = 11; |
|
250
|
|
|
|
|
|
|
} |
|
251
|
|
|
|
|
|
|
elsif ($player_rating < 2700) { |
|
252
|
0
|
|
|
|
|
0
|
$con = 11 - ( 11-10 )*( $player_rating-2600 )/100; |
|
253
|
|
|
|
|
|
|
} |
|
254
|
|
|
|
|
|
|
elsif ($player_rating == 2700) { |
|
255
|
0
|
|
|
|
|
0
|
$con = 10; |
|
256
|
|
|
|
|
|
|
} |
|
257
|
|
|
|
|
|
|
elsif ($player_rating > 2700) { |
|
258
|
0
|
|
|
|
|
0
|
$con = 10; |
|
259
|
|
|
|
|
|
|
} |
|
260
|
|
|
|
|
|
|
|
|
261
|
|
|
|
|
|
|
## return parameter 'con' |
|
262
|
7
|
|
|
|
|
9
|
return $con; |
|
263
|
|
|
|
|
|
|
} |
|
264
|
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
1; # Magic true value required at end of module |
|
266
|
|
|
|
|
|
|
__END__ |