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package Games::Maze; |
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440325
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use 5.016001; |
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use Carp; |
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use Moo; |
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79380
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13878
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use Types::Standard qw( ArrayRef Str Bool CodeRef Int ); |
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516633
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132
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9393
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use Scalar::Util qw( blessed ); |
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16693
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our $VERSION = '1.09'; |
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our $North = 0x0001; # 0; |
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our $NorthWest = 0x0002; # 1; |
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our $West = 0x0004; # 2; |
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our $SouthWest = 0x0008; # 3; |
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our $Ceiling = 0x0010; # 4; |
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our $South = 0x0020; # 5; |
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our $SouthEast = 0x0040; # 6; |
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our $East = 0x0080; # 7; |
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our $NorthEast = 0x0100; # 8; |
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our $Floor = 0x0200; # 9; |
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our $Path_Mark = 0x8000; # 15; |
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# |
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# So, in bytes, cells are the bit sum of: |
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# |
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# 1 0 | 3 2 1 0 | 3 2 1 0 |
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# ------+-------------+----------- |
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# F NE | E SE S C | SW W NW N |
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# |
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# |
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# 200 (down) |
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# |
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# 002 001 100 |
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# \ | / |
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# \ | / |
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# \ | / |
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# \|/ |
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# 004 --------+-------- 080 |
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# /|\ |
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# / | \ |
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# / | \ |
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# / | \ |
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# 008 020 040 |
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# |
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# 010 (up) |
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# |
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# Path_Mark = 8000 |
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# |
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# The legal directions (in hexadecimal) for square cells. |
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# |
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# |
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# North |
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# (1) |
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# :------------: (200) Down |
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# | | |
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# | | |
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# West | . | East |
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# (4) | | (80) |
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# | | |
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# :------------: |
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# South |
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# Up (10) (20) |
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# |
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# |
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67
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# The legal directions (in hexadecimal) for hexagon cells. |
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# |
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# North |
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# (1) |
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# ________ (200) Down |
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# / \ |
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# NorthWest / \ NorthEast |
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# (2) / . \ (100) |
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# \ / |
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# SouthWest \ / SouthEast |
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# (8) \________/ (40) |
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# South |
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# Up (10) (20) |
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# |
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81
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# |
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82
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# The maze is represented as a matrix, sized 0..lvls+1, 0..cols+1, 0..rows+1. |
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# To avoid special "are we at the edge" checks, the outer border |
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# cells of the matrix are pre-marked, which leaves the cells in the |
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85
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# area of 1..lvls, 1..cols, 1..rows to generate the maze. |
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86
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# |
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87
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# The top level upper left hand cell is the 0,0,0 corner of the maze, be |
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88
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# it a cube or a honeycomb. This is why they are called "levels" instead |
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# of "storeys". |
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# |
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91
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92
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my($Debug_make_ascii, $Debug_make_vx) = (0, 0); |
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93
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my($Debug_solve_ascii, $Debug_solve_vx) = (0, 0); |
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my($Debug_internal) = 0; |
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96
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97
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# |
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# Valid options to new(). |
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# |
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100
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# |
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# new |
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# |
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103
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# Creates the object with its attributes, listed below. |
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# |
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105
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106
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has fn_choosedir => ( is => 'ro', isa => CodeRef ); |
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107
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108
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has upcolumn_even => ( is => 'ro', isa => Bool ); |
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110
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has [qw( _lvls _rows _cols )] => ( is => 'ro', isa => Int ); |
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111
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112
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has [qw( dimensions entry exit start )] => ( is => 'ro', isa => ArrayRef ); |
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113
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114
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has [qw( form cell generate connect )] => ( is => 'ro', isa => Str ); |
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115
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116
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has '+form' => default => 'Rectangle'; |
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has '+cell' => default => 'Quad'; |
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has '+connect' => default => 'Simple'; |
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119
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has '+generate' => default => 'Random'; |
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120
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121
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# Coerce these attributes to ucfirst lc $value |
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for my $attr (qw( cell form )) |
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{ |
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124
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has "+$attr" => trigger => sub |
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{ |
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126
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return if $_[1] =~ /^[A-Z][a-z]+$/; |
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127
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$_[0]->{$attr} = ucfirst lc $_[1]; |
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128
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}; |
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129
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} |
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131
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sub BUILDARGS |
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{ |
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133
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8
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8
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0
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my $self = shift; |
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134
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8
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my $args = @_ ? @_ > 1 ? { @_ } : shift : {}; |
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100
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135
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136
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8
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100
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41
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$args->{dimensions} //= []; |
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137
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8
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100
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15
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push @{ $args->{dimensions} }, 3 if (@{ $args->{dimensions} } < 1); |
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2
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6
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8
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34
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138
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8
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100
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push @{ $args->{dimensions} }, 3 if (@{ $args->{dimensions} } < 2); |
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2
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3
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8
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31
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139
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8
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100
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15
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push @{ $args->{dimensions} }, 1 if (@{ $args->{dimensions} } < 3); |
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3
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7
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8
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27
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140
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141
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8
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140
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return $args |
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142
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} |
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143
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144
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around new => sub |
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145
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{ |
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146
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my $orig = shift; |
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147
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my $self = shift; |
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148
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149
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# Constructing from existing maze |
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150
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if (blessed $self && $self->isa('Games::Maze')) |
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151
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{ |
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152
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my $copy = $self->_copy; |
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153
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return bless $copy, ref($self); |
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154
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} |
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155
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156
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$self = $self->$orig(@_); |
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157
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my $class = ref($self); |
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158
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159
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# Already a sub-class |
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160
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return $self if $self->{cell} && $class =~ $self->{cell}; |
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161
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162
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# Rebless as sub-class |
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163
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$self = bless $self, $class . "::" . $self->{cell}; |
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164
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return $self->reset; |
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165
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}; |
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166
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167
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# |
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168
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# describe |
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# |
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170
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# %maze_attr = $obj->describe(); |
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171
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# |
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172
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# Returns as a hash the attributes of the maze object. |
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# |
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174
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# Only keys that don't begin with an underscore |
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# are allowed to be seen. |
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176
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# |
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177
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sub describe() |
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{ |
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0
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0
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1
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my $self = shift; |
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181
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0
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0
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return map {$_, $self->{$_}} grep(/^[a-z]/, keys %{$self}); |
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0
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0
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0
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182
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} |
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184
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# |
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# internals |
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# |
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# %maze_attr = $obj->internals(); |
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188
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# |
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189
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# Returns as a hash the hidden internal attributes of the maze object. |
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190
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# |
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191
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# Only keys that begin with an underscore (excepting _corn) |
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# are allowed to be seen. |
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# |
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sub internals() |
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195
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{ |
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0
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0
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1
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0
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my $self = shift; |
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197
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198
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0
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0
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return map {$_, $self->{$_}} grep(/^_(?!corn)/, keys %{$self}); |
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0
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0
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0
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0
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199
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} |
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200
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201
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# |
|
202
|
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|
|
# reset |
|
203
|
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# |
|
204
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|
|
# Resets the matrix m. You should not normally need to call this method, |
|
205
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|
|
# as the other methods will call it when needed. |
|
206
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# |
|
207
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sub reset |
|
208
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|
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{ |
|
209
|
8
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8
|
1
|
17
|
my $self = shift; |
|
210
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8
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|
|
21
|
my($l, $c, $r); |
|
211
|
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212
|
8
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|
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43
|
$self->{_corn} = ([]); |
|
213
|
8
|
50
|
|
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|
30
|
$self->{form} = 'Rectangle' unless (exists $self->{form}); |
|
214
|
8
|
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22
|
$self->{generate} = 'Random'; |
|
215
|
8
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18
|
$self->{connect} = 'Simple'; |
|
216
|
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217
|
8
|
50
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|
35
|
return undef unless ($self->_set_internals()); |
|
218
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219
|
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# |
|
220
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|
|
# Now that we've got one level reset, copy it to the rest. |
|
221
|
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|
|
# |
|
222
|
8
|
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|
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|
31
|
my $m = $self->{_corn}; |
|
223
|
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|
224
|
8
|
|
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|
27
|
foreach $l (2..$self->{_lvls}) |
|
225
|
|
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|
|
{ |
|
226
|
6
|
|
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|
16
|
foreach $r (0..$self->{_rows} + 1) |
|
227
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|
|
{ |
|
228
|
54
|
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|
83
|
foreach $c (0..$self->{_cols} + 1) |
|
229
|
|
|
|
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|
|
{ |
|
230
|
756
|
|
|
|
|
1123
|
$$m[$l][$r][$c] = $$m[1][$r][$c]; |
|
231
|
|
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|
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} |
|
232
|
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} |
|
233
|
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} |
|
234
|
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|
235
|
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|
|
# |
|
236
|
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|
|
# Top and bottom border levels. Removing the floor is good enough. |
|
237
|
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|
# |
|
238
|
8
|
|
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|
34
|
foreach $r (0..$self->{_rows} + 1) |
|
239
|
|
|
|
|
|
|
{ |
|
240
|
77
|
|
|
|
|
152
|
foreach $c (0..$self->{_cols} + 1) |
|
241
|
|
|
|
|
|
|
{ |
|
242
|
|
|
|
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|
|
$$m[0][$r][$c] = |
|
243
|
1034
|
|
|
|
|
1895
|
$$m[$self->{_lvls} + 1][$r][$c] = $Floor; |
|
244
|
|
|
|
|
|
|
} |
|
245
|
|
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|
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|
|
} |
|
246
|
|
|
|
|
|
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|
|
247
|
|
|
|
|
|
|
# |
|
248
|
|
|
|
|
|
|
# Now that the internals are set, do the same for |
|
249
|
|
|
|
|
|
|
# the entry, exit coordinates. |
|
250
|
|
|
|
|
|
|
# |
|
251
|
8
|
|
|
|
|
47
|
$self->_set_entry_exit(); |
|
252
|
|
|
|
|
|
|
|
|
253
|
8
|
|
|
|
|
22
|
$self->{_status} = 'reset'; |
|
254
|
8
|
|
|
|
|
62
|
return $self; |
|
255
|
|
|
|
|
|
|
} |
|
256
|
|
|
|
|
|
|
|
|
257
|
|
|
|
|
|
|
# |
|
258
|
|
|
|
|
|
|
# make |
|
259
|
|
|
|
|
|
|
# |
|
260
|
|
|
|
|
|
|
# $obj->make(); |
|
261
|
|
|
|
|
|
|
# |
|
262
|
|
|
|
|
|
|
# Perform a random walk through the walls of the grid. This creates a |
|
263
|
|
|
|
|
|
|
# simply-connected maze. |
|
264
|
|
|
|
|
|
|
# |
|
265
|
|
|
|
|
|
|
sub make |
|
266
|
|
|
|
|
|
|
{ |
|
267
|
8
|
|
|
8
|
1
|
104
|
my $self = shift; |
|
268
|
8
|
|
|
|
|
18
|
my(@queue, @dir); |
|
269
|
|
|
|
|
|
|
|
|
270
|
8
|
|
|
|
|
31
|
my($c, $r, $l) = $self->_get_start_point(); |
|
271
|
8
|
|
100
|
|
|
63
|
my $choose_dir = $self->{fn_choosedir} || \&_random_dir; |
|
272
|
|
|
|
|
|
|
|
|
273
|
8
|
50
|
|
|
|
43
|
$self->reset() if ($self->{_status} ne 'reset'); |
|
274
|
|
|
|
|
|
|
|
|
275
|
8
|
|
|
|
|
18
|
for (;;) |
|
276
|
|
|
|
|
|
|
{ |
|
277
|
2048
|
|
|
|
|
3241
|
@dir = $self->_collect_dirs($c, $r, $l); |
|
278
|
|
|
|
|
|
|
|
|
279
|
|
|
|
|
|
|
# |
|
280
|
|
|
|
|
|
|
# There is a cell to break into. |
|
281
|
|
|
|
|
|
|
# |
|
282
|
2048
|
100
|
|
|
|
3247
|
if (@dir > 0) |
|
283
|
|
|
|
|
|
|
{ |
|
284
|
|
|
|
|
|
|
# |
|
285
|
|
|
|
|
|
|
# If there were multiple choices, save it |
|
286
|
|
|
|
|
|
|
# for future reference. |
|
287
|
|
|
|
|
|
|
# |
|
288
|
1076
|
100
|
|
|
|
2210
|
push @queue, ($c, $r, $l) if (@dir > 1); |
|
289
|
|
|
|
|
|
|
|
|
290
|
|
|
|
|
|
|
# |
|
291
|
|
|
|
|
|
|
# Choose a wall at random and break into the next cell. |
|
292
|
|
|
|
|
|
|
# |
|
293
|
1076
|
|
|
|
|
2580
|
($c, $r, $l) = $self->_break_thru($choose_dir->(\@dir, [$c, $r, $l]), |
|
294
|
|
|
|
|
|
|
$c, $r, $l); |
|
295
|
|
|
|
|
|
|
|
|
296
|
1076
|
50
|
|
|
|
2076
|
print STDERR $self->to_hex_dump() if ($Debug_make_vx); |
|
297
|
1076
|
50
|
|
|
|
1727
|
print STDERR $self->to_ascii() if ($Debug_make_ascii); |
|
298
|
|
|
|
|
|
|
} |
|
299
|
|
|
|
|
|
|
else # No place to go, back up. |
|
300
|
|
|
|
|
|
|
{ |
|
301
|
972
|
100
|
|
|
|
1490
|
last if (@queue == 0); # No place to back up, quit. |
|
302
|
964
|
|
|
|
|
1727
|
($c, $r, $l) = splice @queue, 0, 3; |
|
303
|
|
|
|
|
|
|
} |
|
304
|
|
|
|
|
|
|
} |
|
305
|
|
|
|
|
|
|
|
|
306
|
8
|
|
|
|
|
86
|
$self->_add_egress(); |
|
307
|
8
|
|
|
|
|
21
|
$self->{_status} = 'make'; |
|
308
|
8
|
|
|
|
|
22
|
return $self; |
|
309
|
|
|
|
|
|
|
} |
|
310
|
|
|
|
|
|
|
|
|
311
|
|
|
|
|
|
|
# |
|
312
|
|
|
|
|
|
|
# solve |
|
313
|
|
|
|
|
|
|
# |
|
314
|
|
|
|
|
|
|
# $obj->solve(); |
|
315
|
|
|
|
|
|
|
# |
|
316
|
|
|
|
|
|
|
# Finds a solution to the maze by examining a path until a |
|
317
|
|
|
|
|
|
|
# dead end is reached. |
|
318
|
|
|
|
|
|
|
# |
|
319
|
|
|
|
|
|
|
sub solve |
|
320
|
|
|
|
|
|
|
{ |
|
321
|
6
|
|
|
6
|
1
|
3245
|
my $self = shift; |
|
322
|
|
|
|
|
|
|
|
|
323
|
6
|
50
|
|
|
|
33
|
$self = $self->make() if ($self->{_status} ne 'make'); |
|
324
|
6
|
50
|
|
|
|
25
|
return undef unless ($self); |
|
325
|
|
|
|
|
|
|
|
|
326
|
6
|
|
|
|
|
14
|
my $dir = $North;; |
|
327
|
6
|
|
|
|
|
21
|
my($c, $r, $l, $fin_c, $fin_r, $fin_l) = $self->_get_entry_exit(); |
|
328
|
|
|
|
|
|
|
|
|
329
|
6
|
|
|
|
|
52
|
$self->_toggle_pathmark($c, $r, $l); |
|
330
|
|
|
|
|
|
|
|
|
331
|
6
|
|
100
|
|
|
38
|
while ($c != $fin_c or $r != $fin_r or $l != $fin_l) |
|
|
|
|
100
|
|
|
|
|
|
332
|
|
|
|
|
|
|
{ |
|
333
|
748
|
|
|
|
|
969
|
my($cc, $rr, $ll); |
|
334
|
|
|
|
|
|
|
|
|
335
|
|
|
|
|
|
|
# |
|
336
|
|
|
|
|
|
|
# Look around for an open wall (bit == 1). |
|
337
|
|
|
|
|
|
|
# |
|
338
|
748
|
|
|
|
|
879
|
while (1) |
|
339
|
|
|
|
|
|
|
{ |
|
340
|
2876
|
|
|
|
|
4217
|
$dir = $self->_next_direct($dir); |
|
341
|
2876
|
100
|
|
|
|
4607
|
last if ($self->_wall_open($dir, $c, $r, $l)); |
|
342
|
|
|
|
|
|
|
} |
|
343
|
|
|
|
|
|
|
|
|
344
|
|
|
|
|
|
|
# |
|
345
|
|
|
|
|
|
|
# Mark (or unmark) the cell we are about to enter (or leave). |
|
346
|
|
|
|
|
|
|
# |
|
347
|
748
|
|
|
|
|
1378
|
($dir, $cc, $rr, $ll) = $self->_move_thru($dir, $c, $r, $l); |
|
348
|
|
|
|
|
|
|
|
|
349
|
748
|
100
|
|
|
|
1340
|
if ($self->_on_pathmark($cc, $rr, $ll)) |
|
350
|
|
|
|
|
|
|
{ |
|
351
|
96
|
|
|
|
|
170
|
$self->_toggle_pathmark($c, $r, $l); |
|
352
|
|
|
|
|
|
|
} |
|
353
|
|
|
|
|
|
|
else |
|
354
|
|
|
|
|
|
|
{ |
|
355
|
652
|
|
|
|
|
1049
|
$self->_toggle_pathmark($cc, $rr, $ll); |
|
356
|
|
|
|
|
|
|
} |
|
357
|
|
|
|
|
|
|
|
|
358
|
748
|
|
|
|
|
1263
|
($c, $r, $l) = ($cc, $rr, $ll); |
|
359
|
|
|
|
|
|
|
|
|
360
|
748
|
50
|
|
|
|
1185
|
print $self->to_hex_dump() if ($Debug_solve_vx); |
|
361
|
748
|
50
|
|
|
|
1722
|
print $self->to_ascii() if ($Debug_solve_ascii); |
|
362
|
|
|
|
|
|
|
} |
|
363
|
|
|
|
|
|
|
|
|
364
|
6
|
|
|
|
|
18
|
$self->{_status} = 'solve'; |
|
365
|
6
|
|
|
|
|
23
|
return $self; |
|
366
|
|
|
|
|
|
|
} |
|
367
|
|
|
|
|
|
|
|
|
368
|
|
|
|
|
|
|
# |
|
369
|
|
|
|
|
|
|
# unsolve |
|
370
|
|
|
|
|
|
|
# |
|
371
|
|
|
|
|
|
|
# $obj->unsolve(); |
|
372
|
|
|
|
|
|
|
# |
|
373
|
|
|
|
|
|
|
# Erase the path left by the solve() method. |
|
374
|
|
|
|
|
|
|
# |
|
375
|
|
|
|
|
|
|
sub unsolve |
|
376
|
|
|
|
|
|
|
{ |
|
377
|
6
|
|
|
6
|
1
|
1889
|
my $self = shift; |
|
378
|
|
|
|
|
|
|
|
|
379
|
6
|
50
|
|
|
|
37
|
return $self if ($self->{_status} eq 'make'); |
|
380
|
|
|
|
|
|
|
|
|
381
|
6
|
50
|
|
|
|
26
|
if ($self->{_status} eq 'solve') |
|
382
|
|
|
|
|
|
|
{ |
|
383
|
6
|
|
|
|
|
14
|
my $m = $self->{_corn}; |
|
384
|
6
|
|
|
|
|
31
|
my $allwalls = $North|$NorthWest|$West|$SouthWest|$Ceiling| |
|
385
|
|
|
|
|
|
|
$South|$SouthEast|$East|$NorthEast|$Floor; |
|
386
|
|
|
|
|
|
|
|
|
387
|
6
|
|
|
|
|
22
|
foreach my $l (1..$self->{_lvls}) |
|
388
|
|
|
|
|
|
|
{ |
|
389
|
12
|
|
|
|
|
30
|
foreach my $r (1..$self->{_rows}) |
|
390
|
|
|
|
|
|
|
{ |
|
391
|
95
|
|
|
|
|
139
|
foreach my $c (1..$self->{_cols}) |
|
392
|
|
|
|
|
|
|
{ |
|
393
|
1184
|
|
|
|
|
1530
|
$$m[$l][$r][$c] &= $allwalls; |
|
394
|
|
|
|
|
|
|
} |
|
395
|
|
|
|
|
|
|
} |
|
396
|
|
|
|
|
|
|
} |
|
397
|
6
|
|
|
|
|
19
|
$self->{_status} = 'make'; |
|
398
|
|
|
|
|
|
|
} |
|
399
|
|
|
|
|
|
|
else |
|
400
|
|
|
|
|
|
|
{ |
|
401
|
0
|
|
|
|
|
0
|
$self = $self->make(); |
|
402
|
|
|
|
|
|
|
} |
|
403
|
|
|
|
|
|
|
|
|
404
|
6
|
|
|
|
|
17
|
return $self; |
|
405
|
|
|
|
|
|
|
} |
|
406
|
|
|
|
|
|
|
|
|
407
|
|
|
|
|
|
|
# |
|
408
|
|
|
|
|
|
|
# to_hex_dump |
|
409
|
|
|
|
|
|
|
# |
|
410
|
|
|
|
|
|
|
# @xlvls = $obj->to_hex_dump(); |
|
411
|
|
|
|
|
|
|
# $xstr = $obj->to_hex_dump(); |
|
412
|
|
|
|
|
|
|
# |
|
413
|
|
|
|
|
|
|
# Returns a formatted hexadecimal string all of the cell values, including |
|
414
|
|
|
|
|
|
|
# the border cells, but excluding the all-border 0th and level+1 levels. |
|
415
|
|
|
|
|
|
|
# |
|
416
|
|
|
|
|
|
|
# If called in a list context, returns a list of strings, each one |
|
417
|
|
|
|
|
|
|
# representing a level. If called in a scalar context, returns a single |
|
418
|
|
|
|
|
|
|
# string, each level separated by a single newline. |
|
419
|
|
|
|
|
|
|
# |
|
420
|
|
|
|
|
|
|
sub to_hex_dump |
|
421
|
|
|
|
|
|
|
{ |
|
422
|
10
|
|
|
10
|
1
|
2543
|
my $self = shift; |
|
423
|
10
|
|
|
|
|
23
|
my $m = $self->{_corn}; |
|
424
|
10
|
|
|
|
|
24
|
my @levels; |
|
425
|
|
|
|
|
|
|
|
|
426
|
10
|
|
|
|
|
29
|
foreach my $l (1..$self->{_lvls}) |
|
427
|
|
|
|
|
|
|
{ |
|
428
|
16
|
|
|
|
|
32
|
my $vxstr = ""; |
|
429
|
16
|
|
|
|
|
40
|
foreach my $r (0..$self->{_rows} + 1) |
|
430
|
|
|
|
|
|
|
{ |
|
431
|
143
|
|
|
|
|
255
|
foreach my $c (0..$self->{_cols} + 1) |
|
432
|
|
|
|
|
|
|
{ |
|
433
|
1864
|
|
|
|
|
3262
|
$vxstr .= sprintf(" %04x", $$m[$l][$r][$c]); |
|
434
|
|
|
|
|
|
|
} |
|
435
|
143
|
|
|
|
|
197
|
$vxstr .= "\n"; |
|
436
|
|
|
|
|
|
|
} |
|
437
|
|
|
|
|
|
|
|
|
438
|
16
|
|
|
|
|
46
|
push @levels, $vxstr; |
|
439
|
|
|
|
|
|
|
} |
|
440
|
|
|
|
|
|
|
|
|
441
|
10
|
50
|
|
|
|
91
|
return wantarray? @levels: join("\n", @levels); |
|
442
|
|
|
|
|
|
|
} |
|
443
|
|
|
|
|
|
|
|
|
444
|
|
|
|
|
|
|
# |
|
445
|
|
|
|
|
|
|
# $class->_copy($self); |
|
446
|
|
|
|
|
|
|
# |
|
447
|
|
|
|
|
|
|
# Duplicate the maze object. |
|
448
|
|
|
|
|
|
|
# |
|
449
|
|
|
|
|
|
|
sub _copy |
|
450
|
|
|
|
|
|
|
{ |
|
451
|
2
|
|
|
2
|
|
5
|
my($other, $self) = @_; |
|
452
|
|
|
|
|
|
|
|
|
453
|
|
|
|
|
|
|
# |
|
454
|
|
|
|
|
|
|
# Direct copy of all keys, except for '_corn', which |
|
455
|
|
|
|
|
|
|
# we'll do with a deeper copy. |
|
456
|
|
|
|
|
|
|
# |
|
457
|
2
|
|
|
|
|
4
|
foreach my $k (grep($_ !~ /_corn/, keys %{$other})) |
|
|
2
|
|
|
|
|
20
|
|
|
458
|
|
|
|
|
|
|
{ |
|
459
|
23
|
|
|
|
|
52
|
$self->{$k} = $other->{$k}; |
|
460
|
|
|
|
|
|
|
} |
|
461
|
|
|
|
|
|
|
|
|
462
|
2
|
|
|
|
|
7
|
$self->{_corn} = ([]); |
|
463
|
2
|
|
|
|
|
4
|
my $m = $self->{_corn}; |
|
464
|
2
|
|
|
|
|
3
|
my $o = $other->{_corn}; |
|
465
|
|
|
|
|
|
|
|
|
466
|
2
|
|
|
|
|
8
|
foreach my $l (0..$other->{_lvls} + 1) |
|
467
|
|
|
|
|
|
|
{ |
|
468
|
6
|
|
|
|
|
9
|
foreach my $r (0..$other->{_rows} + 1) |
|
469
|
|
|
|
|
|
|
{ |
|
470
|
36
|
|
|
|
|
55
|
foreach my $c (0..$other->{_cols} + 1) |
|
471
|
|
|
|
|
|
|
{ |
|
472
|
222
|
|
|
|
|
335
|
$$m[$l][$r][$c] = $$o[$l][$r][$c]; |
|
473
|
|
|
|
|
|
|
} |
|
474
|
|
|
|
|
|
|
} |
|
475
|
|
|
|
|
|
|
} |
|
476
|
|
|
|
|
|
|
|
|
477
|
2
|
|
|
|
|
5
|
return $self; |
|
478
|
|
|
|
|
|
|
} |
|
479
|
|
|
|
|
|
|
|
|
480
|
|
|
|
|
|
|
# |
|
481
|
|
|
|
|
|
|
# Default mechanism to perform the random walk. |
|
482
|
|
|
|
|
|
|
# |
|
483
|
|
|
|
|
|
|
sub _random_dir |
|
484
|
|
|
|
|
|
|
{ |
|
485
|
26
|
|
|
26
|
|
32
|
return ${$_[0]}[int(rand(@{$_[0]}))]; |
|
|
26
|
|
|
|
|
75
|
|
|
|
26
|
|
|
|
|
36
|
|
|
486
|
|
|
|
|
|
|
} |
|
487
|
|
|
|
|
|
|
|
|
488
|
|
|
|
|
|
|
# |
|
489
|
|
|
|
|
|
|
# ($start_c, $start_r, $start_l, $fin_c, $fin_r, $fin_l) = $obj->_get_entry_exit(); |
|
490
|
|
|
|
|
|
|
# |
|
491
|
|
|
|
|
|
|
sub _get_entry_exit |
|
492
|
|
|
|
|
|
|
{ |
|
493
|
14
|
|
|
14
|
|
35
|
my $self = shift; |
|
494
|
|
|
|
|
|
|
|
|
495
|
14
|
|
|
|
|
35
|
return (@{ $self->{entry} }, |
|
496
|
14
|
|
|
|
|
25
|
@{ $self->{exit} }); |
|
|
14
|
|
|
|
|
57
|
|
|
497
|
|
|
|
|
|
|
} |
|
498
|
|
|
|
|
|
|
|
|
499
|
|
|
|
|
|
|
# |
|
500
|
|
|
|
|
|
|
# Knock down the walls that represent the entrance and exit. |
|
501
|
|
|
|
|
|
|
# |
|
502
|
|
|
|
|
|
|
sub _add_egress |
|
503
|
|
|
|
|
|
|
{ |
|
504
|
8
|
|
|
8
|
|
36
|
my $self = shift; |
|
505
|
8
|
|
|
|
|
22
|
my $m = $self->{_corn}; |
|
506
|
|
|
|
|
|
|
|
|
507
|
8
|
|
|
|
|
122
|
my @egress = $self->_get_entry_exit(); |
|
508
|
|
|
|
|
|
|
|
|
509
|
|
|
|
|
|
|
# |
|
510
|
|
|
|
|
|
|
# This is for the to_ascii() method. |
|
511
|
|
|
|
|
|
|
# |
|
512
|
8
|
|
|
|
|
30
|
$$m[$egress[2]][$egress[1] - 1][$egress[0]] |= $South; |
|
513
|
|
|
|
|
|
|
|
|
514
|
8
|
|
|
|
|
27
|
$$m[$egress[2]][$egress[1]][$egress[0]] |= $North; |
|
515
|
8
|
|
|
|
|
21
|
$$m[$egress[5]][$egress[4]][$egress[3]] |= $South; |
|
516
|
|
|
|
|
|
|
|
|
517
|
8
|
|
|
|
|
16
|
return $self; |
|
518
|
|
|
|
|
|
|
} |
|
519
|
|
|
|
|
|
|
|
|
520
|
|
|
|
|
|
|
|
|
521
|
|
|
|
|
|
|
# |
|
522
|
|
|
|
|
|
|
# $obj->_break_thru($wall, $c, $r, $l) |
|
523
|
|
|
|
|
|
|
# |
|
524
|
|
|
|
|
|
|
# Mark a wall as broken through. Go through that wall |
|
525
|
|
|
|
|
|
|
# to the next cell. Mark the equivalent wall in that |
|
526
|
|
|
|
|
|
|
# cell as broken through as well. |
|
527
|
|
|
|
|
|
|
# |
|
528
|
|
|
|
|
|
|
# Return the new column/row/level of the new cell. |
|
529
|
|
|
|
|
|
|
# |
|
530
|
|
|
|
|
|
|
sub _break_thru |
|
531
|
|
|
|
|
|
|
{ |
|
532
|
1076
|
|
|
1076
|
|
6528
|
my $self = shift; |
|
533
|
1076
|
|
|
|
|
1656
|
my($wall, $c, $r, $l) = @_; |
|
534
|
1076
|
|
|
|
|
1433
|
my $m = $self->{_corn}; |
|
535
|
|
|
|
|
|
|
|
|
536
|
1076
|
|
|
|
|
1435
|
$$m[$l][$r][$c] |= $wall; |
|
537
|
1076
|
|
|
|
|
1780
|
($wall, $c, $r, $l) = $self->_move_thru($wall, $c, $r, $l); |
|
538
|
1076
|
|
|
|
|
1611
|
$$m[$l][$r][$c] |= $wall; |
|
539
|
|
|
|
|
|
|
|
|
540
|
1076
|
|
|
|
|
1846
|
return ($c, $r, $l); |
|
541
|
|
|
|
|
|
|
} |
|
542
|
|
|
|
|
|
|
|
|
543
|
|
|
|
|
|
|
# |
|
544
|
|
|
|
|
|
|
# if ($obj->_wall_open($dir, $c, $r, $l)) {...} |
|
545
|
|
|
|
|
|
|
# |
|
546
|
|
|
|
|
|
|
sub _wall_open |
|
547
|
|
|
|
|
|
|
{ |
|
548
|
2876
|
|
|
2876
|
|
3557
|
my $self = shift; |
|
549
|
2876
|
|
|
|
|
4306
|
my($dir, $c, $r, $l) = @_; |
|
550
|
2876
|
|
|
|
|
3672
|
my $m = $self->{_corn}; |
|
551
|
|
|
|
|
|
|
|
|
552
|
2876
|
|
|
|
|
6662
|
return ($$m[$l][$r][$c] & $dir) != 0; |
|
553
|
|
|
|
|
|
|
} |
|
554
|
|
|
|
|
|
|
|
|
555
|
|
|
|
|
|
|
# |
|
556
|
|
|
|
|
|
|
# $obj->_toggle_pathmark($c, $r, $l) |
|
557
|
|
|
|
|
|
|
# |
|
558
|
|
|
|
|
|
|
# No return value. |
|
559
|
|
|
|
|
|
|
# |
|
560
|
|
|
|
|
|
|
sub _toggle_pathmark |
|
561
|
|
|
|
|
|
|
{ |
|
562
|
754
|
|
|
754
|
|
933
|
my $self = shift; |
|
563
|
754
|
|
|
|
|
1052
|
my($c, $r, $l) = @_; |
|
564
|
754
|
|
|
|
|
966
|
my $m = $self->{_corn}; |
|
565
|
|
|
|
|
|
|
|
|
566
|
754
|
|
|
|
|
1174
|
$$m[$l][$r][$c] ^= $Path_Mark; |
|
567
|
|
|
|
|
|
|
} |
|
568
|
|
|
|
|
|
|
|
|
569
|
|
|
|
|
|
|
# |
|
570
|
|
|
|
|
|
|
# if ($obj->_on_pathmark($c, $r, $l)) {...} |
|
571
|
|
|
|
|
|
|
# |
|
572
|
|
|
|
|
|
|
sub _on_pathmark |
|
573
|
|
|
|
|
|
|
{ |
|
574
|
748
|
|
|
748
|
|
970
|
my $self = shift; |
|
575
|
748
|
|
|
|
|
1094
|
my($c, $r, $l) = @_; |
|
576
|
748
|
|
|
|
|
998
|
my $m = $self->{_corn}; |
|
577
|
|
|
|
|
|
|
|
|
578
|
748
|
|
|
|
|
1652
|
return (($$m[$l][$r][$c] & $Path_Mark) == $Path_Mark); |
|
579
|
|
|
|
|
|
|
} |
|
580
|
|
|
|
|
|
|
|
|
581
|
|
|
|
|
|
|
# |
|
582
|
|
|
|
|
|
|
# Games::Maze::Quad - Create 3-D maze objects. |
|
583
|
|
|
|
|
|
|
# |
|
584
|
|
|
|
|
|
|
# Maze creation is done through the maze object's methods, listed below: |
|
585
|
|
|
|
|
|
|
# |
|
586
|
|
|
|
|
|
|
package Games::Maze::Quad; |
|
587
|
|
|
|
|
|
|
|
|
588
|
7
|
|
|
7
|
|
78
|
use Moo; |
|
|
7
|
|
|
|
|
28
|
|
|
|
7
|
|
|
|
|
66
|
|
|
589
|
|
|
|
|
|
|
extends 'Games::Maze'; |
|
590
|
|
|
|
|
|
|
|
|
591
|
7
|
|
|
7
|
|
2695
|
use Carp; |
|
|
7
|
|
|
|
|
16
|
|
|
|
7
|
|
|
|
|
13265
|
|
|
592
|
|
|
|
|
|
|
|
|
593
|
|
|
|
|
|
|
our $VERSION = '1.09'; |
|
594
|
|
|
|
|
|
|
|
|
595
|
|
|
|
|
|
|
# |
|
596
|
|
|
|
|
|
|
# to_ascii |
|
597
|
|
|
|
|
|
|
# |
|
598
|
|
|
|
|
|
|
# Translate the maze into a string of ascii 7-bit characters. If called in |
|
599
|
|
|
|
|
|
|
# a list context, return as a list of levels. Otherwise returned as a |
|
600
|
|
|
|
|
|
|
# single string, each level separated by a single newline. |
|
601
|
|
|
|
|
|
|
# |
|
602
|
|
|
|
|
|
|
sub to_ascii |
|
603
|
|
|
|
|
|
|
{ |
|
604
|
3
|
|
|
3
|
1
|
13
|
my $self = shift; |
|
605
|
3
|
|
|
|
|
7
|
my $m = $self->{_corn}; |
|
606
|
3
|
|
|
|
|
4
|
my @levels = (); |
|
607
|
3
|
|
|
|
|
7
|
my($c, $r, $l); |
|
608
|
|
|
|
|
|
|
|
|
609
|
3
|
|
|
|
|
11
|
my(%horiz_walls) = ( |
|
610
|
|
|
|
|
|
|
(0 , ":--"), |
|
611
|
|
|
|
|
|
|
($South , ": ") |
|
612
|
|
|
|
|
|
|
); |
|
613
|
|
|
|
|
|
|
|
|
614
|
3
|
|
|
|
|
61
|
my(%verti_walls) = ( |
|
615
|
|
|
|
|
|
|
(0 , "| "), |
|
616
|
|
|
|
|
|
|
($West , " "), |
|
617
|
|
|
|
|
|
|
($Path_Mark , "| *"), |
|
618
|
|
|
|
|
|
|
($West|$Path_Mark , " *"), |
|
619
|
|
|
|
|
|
|
($Floor , "|f "), |
|
620
|
|
|
|
|
|
|
($West|$Floor , " f "), |
|
621
|
|
|
|
|
|
|
($Path_Mark|$Floor , "|f*"), |
|
622
|
|
|
|
|
|
|
($West|$Path_Mark|$Floor , " f*"), |
|
623
|
|
|
|
|
|
|
($Ceiling , "|c "), |
|
624
|
|
|
|
|
|
|
($West|$Ceiling , " c "), |
|
625
|
|
|
|
|
|
|
($Path_Mark|$Ceiling , "|c*"), |
|
626
|
|
|
|
|
|
|
($West|$Path_Mark|$Ceiling , " c*"), |
|
627
|
|
|
|
|
|
|
($Floor|$Ceiling , "|b "), |
|
628
|
|
|
|
|
|
|
($West|$Floor|$Ceiling , " b "), |
|
629
|
|
|
|
|
|
|
($Path_Mark|$Floor|$Ceiling , "|b*"), |
|
630
|
|
|
|
|
|
|
($West|$Path_Mark|$Floor|$Ceiling , " b*") |
|
631
|
|
|
|
|
|
|
); |
|
632
|
|
|
|
|
|
|
|
|
633
|
3
|
|
|
|
|
12
|
foreach $l (1..$self->{_lvls}) |
|
634
|
|
|
|
|
|
|
{ |
|
635
|
9
|
|
|
|
|
15
|
my $lvlstr = ""; |
|
636
|
|
|
|
|
|
|
|
|
637
|
|
|
|
|
|
|
# |
|
638
|
|
|
|
|
|
|
# End of all rows for this level. Print the closing South walls. |
|
639
|
|
|
|
|
|
|
# |
|
640
|
9
|
|
|
|
|
16
|
foreach $c (1..$self->{_cols} + 1) |
|
641
|
|
|
|
|
|
|
{ |
|
642
|
117
|
|
|
|
|
184
|
$lvlstr .= $horiz_walls{$$m[$l][0][$c] & $South}; |
|
643
|
|
|
|
|
|
|
} |
|
644
|
|
|
|
|
|
|
|
|
645
|
9
|
|
|
|
|
10
|
$lvlstr .= "\n"; |
|
646
|
|
|
|
|
|
|
|
|
647
|
9
|
|
|
|
|
17
|
foreach $r (1..$self->{_rows}) |
|
648
|
|
|
|
|
|
|
{ |
|
649
|
63
|
|
|
|
|
90
|
foreach $c (1..$self->{_cols} + 1) |
|
650
|
|
|
|
|
|
|
{ |
|
651
|
819
|
|
|
|
|
1103
|
my($v) = $$m[$l][$r][$c] & ($West|$Path_Mark|$Floor|$Ceiling); |
|
652
|
819
|
|
|
|
|
1110
|
$lvlstr .= $verti_walls{$v}; |
|
653
|
|
|
|
|
|
|
} |
|
654
|
|
|
|
|
|
|
|
|
655
|
|
|
|
|
|
|
|
|
656
|
63
|
|
|
|
|
78
|
$lvlstr .= "\n"; |
|
657
|
|
|
|
|
|
|
|
|
658
|
63
|
|
|
|
|
83
|
foreach $c (1..$self->{_cols} + 1) |
|
659
|
|
|
|
|
|
|
{ |
|
660
|
819
|
|
|
|
|
1156
|
$lvlstr .= $horiz_walls{$$m[$l][$r][$c] & $South}; |
|
661
|
|
|
|
|
|
|
} |
|
662
|
|
|
|
|
|
|
|
|
663
|
63
|
|
|
|
|
82
|
$lvlstr .= "\n"; |
|
664
|
|
|
|
|
|
|
} |
|
665
|
|
|
|
|
|
|
|
|
666
|
9
|
|
|
|
|
19
|
push @levels, $lvlstr; |
|
667
|
|
|
|
|
|
|
} |
|
668
|
|
|
|
|
|
|
|
|
669
|
3
|
50
|
|
|
|
39
|
return wantarray? @levels: join("\n", @levels); |
|
670
|
|
|
|
|
|
|
} |
|
671
|
|
|
|
|
|
|
|
|
672
|
|
|
|
|
|
|
# |
|
673
|
|
|
|
|
|
|
# _set_internals |
|
674
|
|
|
|
|
|
|
# |
|
675
|
|
|
|
|
|
|
# Sets the internal values of the maze, and resets the first level of the maze. |
|
676
|
|
|
|
|
|
|
# |
|
677
|
|
|
|
|
|
|
sub _set_internals |
|
678
|
|
|
|
|
|
|
{ |
|
679
|
2
|
|
|
2
|
|
6
|
my $self = shift; |
|
680
|
2
|
|
|
|
|
4
|
my($c, $r); |
|
681
|
|
|
|
|
|
|
|
|
682
|
|
|
|
|
|
|
# |
|
683
|
|
|
|
|
|
|
# Check the dimensions for correctness. |
|
684
|
|
|
|
|
|
|
# |
|
685
|
2
|
|
|
|
|
4
|
my($cols, $rows, $lvls) = @{ $self->{dimensions} }; |
|
|
2
|
|
|
|
|
7
|
|
|
686
|
|
|
|
|
|
|
|
|
687
|
2
|
50
|
|
|
|
9
|
if ($self->{form} eq 'Rectangle') |
|
688
|
|
|
|
|
|
|
{ |
|
689
|
2
|
50
|
33
|
|
|
19
|
if ($cols < 2 or $rows < 2 or $lvls < 1) |
|
|
|
|
33
|
|
|
|
|
|
690
|
|
|
|
|
|
|
{ |
|
691
|
0
|
|
|
|
|
0
|
carp "Minimum column, row, and level dimensions are 2, 2, 1"; |
|
692
|
0
|
|
|
|
|
0
|
return undef; |
|
693
|
|
|
|
|
|
|
} |
|
694
|
2
|
|
|
|
|
6
|
$self->{_rows} = $rows; |
|
695
|
2
|
|
|
|
|
5
|
$self->{_cols} = $cols; |
|
696
|
2
|
|
|
|
|
6
|
$self->{_lvls} = $lvls; |
|
697
|
|
|
|
|
|
|
} |
|
698
|
|
|
|
|
|
|
else |
|
699
|
|
|
|
|
|
|
{ |
|
700
|
0
|
|
|
|
|
0
|
carp "Unknown form requested for ", __PACKAGE__, ".\n"; |
|
701
|
0
|
|
|
|
|
0
|
return undef; |
|
702
|
|
|
|
|
|
|
} |
|
703
|
|
|
|
|
|
|
|
|
704
|
|
|
|
|
|
|
# |
|
705
|
|
|
|
|
|
|
# Ensure that the starting point is set correctly. |
|
706
|
|
|
|
|
|
|
# |
|
707
|
2
|
100
|
|
|
|
6
|
if (defined $self->{start}) |
|
708
|
|
|
|
|
|
|
{ |
|
709
|
1
|
|
|
|
|
2
|
my @start = @{ $self->{start} }; |
|
|
1
|
|
|
|
|
3
|
|
|
710
|
|
|
|
|
|
|
|
|
711
|
1
|
50
|
33
|
|
|
10
|
if ((not defined $start[0]) or |
|
|
|
|
33
|
|
|
|
|
|
712
|
|
|
|
|
|
|
$start[0] < 1 or $start[0] > $self->{_cols}) |
|
713
|
|
|
|
|
|
|
{ |
|
714
|
0
|
|
|
|
|
0
|
$start[0] = int(rand($self->{_cols})) + 1; |
|
715
|
0
|
|
|
|
|
0
|
carp "Start column $start[0] is out of range.\n"; |
|
716
|
|
|
|
|
|
|
} |
|
717
|
1
|
50
|
33
|
|
|
10
|
if ((not defined $start[1]) or |
|
|
|
|
33
|
|
|
|
|
|
718
|
|
|
|
|
|
|
$start[1] < 1 or $start[1] > $self->{_rows}) |
|
719
|
|
|
|
|
|
|
{ |
|
720
|
0
|
|
|
|
|
0
|
$start[1] = int(rand($self->{_rows})) + 1; |
|
721
|
0
|
|
|
|
|
0
|
carp "Start row $start[1] is out of range.\n"; |
|
722
|
|
|
|
|
|
|
} |
|
723
|
1
|
50
|
33
|
|
|
9
|
if ((not defined $start[2]) |
|
|
|
|
33
|
|
|
|
|
|
724
|
|
|
|
|
|
|
or $start[2] < 1 or $start[2] > $self->{_rows}) |
|
725
|
|
|
|
|
|
|
{ |
|
726
|
0
|
|
|
|
|
0
|
$start[2] = int(rand($self->{_lvls})) + 1; |
|
727
|
|
|
|
|
|
|
} |
|
728
|
|
|
|
|
|
|
|
|
729
|
1
|
|
|
|
|
3
|
$self->{start} = \@start; |
|
730
|
|
|
|
|
|
|
} |
|
731
|
|
|
|
|
|
|
|
|
732
|
2
|
|
|
|
|
6
|
my $m = $self->{_corn}; |
|
733
|
2
|
|
|
|
|
7
|
my $allwalls = $North | $West | $South | $East; |
|
734
|
|
|
|
|
|
|
|
|
735
|
|
|
|
|
|
|
# |
|
736
|
|
|
|
|
|
|
# Reset the center cells to unbroken. |
|
737
|
|
|
|
|
|
|
# |
|
738
|
2
|
|
|
|
|
8
|
foreach $r (1..$self->{_rows}) |
|
739
|
|
|
|
|
|
|
{ |
|
740
|
10
|
|
|
|
|
17
|
foreach $c (1..$self->{_cols}) |
|
741
|
|
|
|
|
|
|
{ |
|
742
|
93
|
|
|
|
|
143
|
$$m[1][$r][$c] = 0; |
|
743
|
|
|
|
|
|
|
} |
|
744
|
|
|
|
|
|
|
} |
|
745
|
|
|
|
|
|
|
|
|
746
|
|
|
|
|
|
|
# |
|
747
|
|
|
|
|
|
|
# Set the border cells. |
|
748
|
|
|
|
|
|
|
# |
|
749
|
2
|
|
|
|
|
7
|
foreach $r (0..$self->{_rows} + 1) |
|
750
|
|
|
|
|
|
|
{ |
|
751
|
14
|
|
|
|
|
28
|
$$m[1][$r][$self->{_cols} + 1] = $North | $South | $East; |
|
752
|
14
|
|
|
|
|
27
|
$$m[1][$r][0] = $allwalls; |
|
753
|
|
|
|
|
|
|
} |
|
754
|
2
|
|
|
|
|
7
|
foreach $c (0..$self->{_cols} + 1) |
|
755
|
|
|
|
|
|
|
{ |
|
756
|
19
|
|
|
|
|
28
|
$$m[1][$self->{_rows} + 1][$c] = $allwalls; |
|
757
|
19
|
|
|
|
|
31
|
$$m[1][0][$c] = $North | $West | $East; |
|
758
|
|
|
|
|
|
|
} |
|
759
|
|
|
|
|
|
|
|
|
760
|
2
|
|
|
|
|
6
|
$$m[1][0][$self->{_cols} + 1] |= $South; |
|
761
|
|
|
|
|
|
|
|
|
762
|
2
|
|
|
|
|
10
|
return $self; |
|
763
|
|
|
|
|
|
|
} |
|
764
|
|
|
|
|
|
|
|
|
765
|
|
|
|
|
|
|
# |
|
766
|
|
|
|
|
|
|
# $obj->_set_entry_exit |
|
767
|
|
|
|
|
|
|
# |
|
768
|
|
|
|
|
|
|
# Pick the start and final points on the maze. These will become |
|
769
|
|
|
|
|
|
|
# user-settable choices in the future. |
|
770
|
|
|
|
|
|
|
# |
|
771
|
|
|
|
|
|
|
sub _set_entry_exit |
|
772
|
|
|
|
|
|
|
{ |
|
773
|
2
|
|
|
2
|
|
6
|
my $self = shift; |
|
774
|
2
|
|
|
|
|
5
|
my $m = $self->{_corn}; |
|
775
|
|
|
|
|
|
|
|
|
776
|
2
|
100
|
|
|
|
9
|
if (defined $self->{entry}) |
|
777
|
|
|
|
|
|
|
{ |
|
778
|
1
|
|
|
|
|
2
|
my @entry = @{ $self->{entry} }; |
|
|
1
|
|
|
|
|
11
|
|
|
779
|
|
|
|
|
|
|
|
|
780
|
1
|
50
|
33
|
|
|
8
|
if ($entry[0] < 1 or $entry[0] > $self->{_cols}) |
|
781
|
|
|
|
|
|
|
{ |
|
782
|
0
|
|
|
|
|
0
|
$entry[0] = int(rand($self->{_cols})) + 1; |
|
783
|
0
|
|
|
|
|
0
|
carp "Entry column $entry[0] is out of range.\n"; |
|
784
|
|
|
|
|
|
|
} |
|
785
|
|
|
|
|
|
|
|
|
786
|
1
|
|
|
|
|
3
|
$entry[1] = 1; |
|
787
|
1
|
|
|
|
|
2
|
$entry[2] = 1; |
|
788
|
|
|
|
|
|
|
|
|
789
|
1
|
|
|
|
|
2
|
$self->{entry} = \@entry; |
|
790
|
|
|
|
|
|
|
} |
|
791
|
|
|
|
|
|
|
else |
|
792
|
|
|
|
|
|
|
{ |
|
793
|
1
|
|
|
|
|
40
|
$self->{entry} = [int(rand($self->{_cols})) + 1, 1, 1]; |
|
794
|
|
|
|
|
|
|
} |
|
795
|
|
|
|
|
|
|
|
|
796
|
2
|
100
|
|
|
|
9
|
if (defined $self->{exit}) |
|
797
|
|
|
|
|
|
|
{ |
|
798
|
1
|
|
|
|
|
2
|
my @exit = @{ $self->{exit} }; |
|
|
1
|
|
|
|
|
4
|
|
|
799
|
|
|
|
|
|
|
|
|
800
|
1
|
50
|
33
|
|
|
7
|
if ($exit[0] < 1 or $exit[0] > $self->{_cols}) |
|
801
|
|
|
|
|
|
|
{ |
|
802
|
0
|
|
|
|
|
0
|
$exit[0] = int(rand($self->{_cols})) + 1; |
|
803
|
0
|
|
|
|
|
0
|
carp "Exit column $exit[0] is out of range.\n"; |
|
804
|
|
|
|
|
|
|
} |
|
805
|
|
|
|
|
|
|
|
|
806
|
1
|
|
|
|
|
3
|
$exit[1] = $self->{_rows}; |
|
807
|
1
|
|
|
|
|
2
|
$exit[2] = $self->{_lvls}; |
|
808
|
1
|
|
|
|
|
4
|
$self->{exit} = \@exit; |
|
809
|
|
|
|
|
|
|
} |
|
810
|
|
|
|
|
|
|
else |
|
811
|
|
|
|
|
|
|
{ |
|
812
|
|
|
|
|
|
|
$self->{exit} = [int(rand($self->{_cols})) + 1, |
|
813
|
|
|
|
|
|
|
$self->{_rows}, |
|
814
|
1
|
|
|
|
|
5
|
$self->{_lvls}]; |
|
815
|
|
|
|
|
|
|
} |
|
816
|
|
|
|
|
|
|
|
|
817
|
2
|
|
|
|
|
6
|
return $self; |
|
818
|
|
|
|
|
|
|
} |
|
819
|
|
|
|
|
|
|
|
|
820
|
|
|
|
|
|
|
# |
|
821
|
|
|
|
|
|
|
# $obj->_get_start_point |
|
822
|
|
|
|
|
|
|
# |
|
823
|
|
|
|
|
|
|
# Return the (or pick a) starting point in the maze. |
|
824
|
|
|
|
|
|
|
# |
|
825
|
|
|
|
|
|
|
sub _get_start_point |
|
826
|
|
|
|
|
|
|
{ |
|
827
|
2
|
|
|
2
|
|
4
|
my $self = shift; |
|
828
|
|
|
|
|
|
|
|
|
829
|
2
|
100
|
|
|
|
6
|
return @{ $self->{start} } if (defined $self->{start}); |
|
|
1
|
|
|
|
|
5
|
|
|
830
|
|
|
|
|
|
|
|
|
831
|
|
|
|
|
|
|
return ( |
|
832
|
|
|
|
|
|
|
int(rand($self->{_cols})) + 1, |
|
833
|
|
|
|
|
|
|
int(rand($self->{_rows})) + 1, |
|
834
|
1
|
|
|
|
|
6
|
int(rand($self->{_lvls})) + 1 |
|
835
|
|
|
|
|
|
|
); |
|
836
|
|
|
|
|
|
|
} |
|
837
|
|
|
|
|
|
|
|
|
838
|
|
|
|
|
|
|
# |
|
839
|
|
|
|
|
|
|
# ($dir, $c, $r, $l) = $obj->_move_thru($dir, $c, $r, $l) |
|
840
|
|
|
|
|
|
|
# |
|
841
|
|
|
|
|
|
|
# Move from the current cell to the next by going in the direction |
|
842
|
|
|
|
|
|
|
# of $dir. The function will return your new coordinates, and the |
|
843
|
|
|
|
|
|
|
# number of the wall you just came through, from the point of view |
|
844
|
|
|
|
|
|
|
# of your new position. |
|
845
|
|
|
|
|
|
|
# |
|
846
|
|
|
|
|
|
|
sub _move_thru |
|
847
|
|
|
|
|
|
|
{ |
|
848
|
362
|
|
|
362
|
|
468
|
my $self = shift; |
|
849
|
362
|
|
|
|
|
509
|
my($dir, $c, $r, $l) = @_; |
|
850
|
|
|
|
|
|
|
|
|
851
|
362
|
50
|
|
|
|
569
|
print STDERR "_move_thru: [$c, $r, $l] to $dir\n" if ($Debug_internal); |
|
852
|
|
|
|
|
|
|
|
|
853
|
362
|
100
|
100
|
|
|
938
|
if ($dir == $North or $dir == $South) |
|
|
|
100
|
100
|
|
|
|
|
|
854
|
|
|
|
|
|
|
{ |
|
855
|
298
|
100
|
|
|
|
473
|
$r += ($dir == $North)? -1: 1; |
|
856
|
|
|
|
|
|
|
} |
|
857
|
|
|
|
|
|
|
elsif ($dir == $East or $dir == $West) |
|
858
|
|
|
|
|
|
|
{ |
|
859
|
59
|
100
|
|
|
|
97
|
$c += ($dir == $West)? -1: 1; |
|
860
|
|
|
|
|
|
|
} |
|
861
|
|
|
|
|
|
|
else |
|
862
|
|
|
|
|
|
|
{ |
|
863
|
5
|
100
|
|
|
|
10
|
$l += ($dir == $Ceiling)? -1: 1; |
|
864
|
|
|
|
|
|
|
} |
|
865
|
|
|
|
|
|
|
|
|
866
|
362
|
100
|
|
|
|
566
|
$dir = ($dir <= $Ceiling)? ($dir << 5): ($dir >> 5); |
|
867
|
|
|
|
|
|
|
|
|
868
|
362
|
50
|
|
|
|
542
|
print STDERR "_move_thru: [$c, $r, $l] from $dir\n" if ($Debug_internal); |
|
869
|
362
|
|
|
|
|
712
|
return ($dir, $c, $r, $l); |
|
870
|
|
|
|
|
|
|
} |
|
871
|
|
|
|
|
|
|
|
|
872
|
|
|
|
|
|
|
# |
|
873
|
|
|
|
|
|
|
# @directions = $obj->_collect_dirs($c, $r, $l); |
|
874
|
|
|
|
|
|
|
# |
|
875
|
|
|
|
|
|
|
# Find all of our possible directions to wander when creating the maze. |
|
876
|
|
|
|
|
|
|
# You are only allowed to go into not-yet-broken cells. The directions |
|
877
|
|
|
|
|
|
|
# are deliberately accumulated in a counter-clockwise fashion. |
|
878
|
|
|
|
|
|
|
# |
|
879
|
|
|
|
|
|
|
sub _collect_dirs |
|
880
|
|
|
|
|
|
|
{ |
|
881
|
482
|
|
|
482
|
|
595
|
my $self = shift; |
|
882
|
482
|
|
|
|
|
614
|
my $m = $self->{_corn}; |
|
883
|
482
|
|
|
|
|
577
|
my @dir; |
|
884
|
482
|
|
|
|
|
687
|
my($c, $r, $l) = @_; |
|
885
|
|
|
|
|
|
|
|
|
886
|
|
|
|
|
|
|
# |
|
887
|
|
|
|
|
|
|
# Search for enclosed cells. |
|
888
|
|
|
|
|
|
|
# |
|
889
|
482
|
100
|
|
|
|
912
|
push(@dir, $North) if ($$m[$l][$r - 1][$c] == 0); |
|
890
|
482
|
100
|
|
|
|
760
|
push(@dir, $West) if ($$m[$l][$r][$c - 1] == 0); |
|
891
|
482
|
100
|
|
|
|
801
|
push(@dir, $South) if ($$m[$l][$r + 1][$c] == 0); |
|
892
|
482
|
100
|
|
|
|
741
|
push(@dir, $East) if ($$m[$l][$r][$c + 1] == 0); |
|
893
|
482
|
100
|
|
|
|
839
|
push(@dir, $Ceiling) if ($$m[$l - 1][$r][$c] == 0); |
|
894
|
482
|
100
|
|
|
|
794
|
push(@dir, $Floor) if ($$m[$l + 1][$r][$c] == 0); |
|
895
|
|
|
|
|
|
|
|
|
896
|
482
|
50
|
|
|
|
690
|
print STDERR "_collect_dirs($c, $r, $l) returns (", join(", ", @dir), ")\n" if ($Debug_internal); |
|
897
|
482
|
|
|
|
|
762
|
return @dir; |
|
898
|
|
|
|
|
|
|
} |
|
899
|
|
|
|
|
|
|
|
|
900
|
|
|
|
|
|
|
# |
|
901
|
|
|
|
|
|
|
# $dir = $obj->_next_direct($dir) |
|
902
|
|
|
|
|
|
|
# |
|
903
|
|
|
|
|
|
|
# Returns the next direction to move to when checking walls. |
|
904
|
|
|
|
|
|
|
# |
|
905
|
|
|
|
|
|
|
sub _next_direct |
|
906
|
|
|
|
|
|
|
{ |
|
907
|
303
|
|
|
303
|
|
359
|
my $self = shift; |
|
908
|
303
|
|
|
|
|
435
|
my($dir) = @_; |
|
909
|
|
|
|
|
|
|
|
|
910
|
303
|
50
|
|
|
|
459
|
print STDERR "_next_direct: start with ", $dir, "\n" if ($Debug_internal); |
|
911
|
303
|
100
|
|
|
|
497
|
if ($dir == $Floor) |
|
|
|
100
|
|
|
|
|
|
|
912
|
|
|
|
|
|
|
{ |
|
913
|
41
|
|
|
|
|
52
|
$dir = $North; |
|
914
|
|
|
|
|
|
|
} |
|
915
|
|
|
|
|
|
|
elsif ($dir == $Ceiling) |
|
916
|
|
|
|
|
|
|
{ |
|
917
|
60
|
|
|
|
|
77
|
$dir = $South; |
|
918
|
|
|
|
|
|
|
} |
|
919
|
|
|
|
|
|
|
else |
|
920
|
|
|
|
|
|
|
{ |
|
921
|
202
|
|
|
|
|
241
|
$dir <<= 2; |
|
922
|
|
|
|
|
|
|
} |
|
923
|
303
|
50
|
|
|
|
463
|
print STDERR "_next_direct: return ", $dir, "\n" if ($Debug_internal); |
|
924
|
303
|
|
|
|
|
414
|
return $dir; |
|
925
|
|
|
|
|
|
|
} |
|
926
|
|
|
|
|
|
|
|
|
927
|
|
|
|
|
|
|
# |
|
928
|
|
|
|
|
|
|
# NAME |
|
929
|
|
|
|
|
|
|
# |
|
930
|
|
|
|
|
|
|
# Games::Maze::Hex - Create 3-D hexagon maze objects. |
|
931
|
|
|
|
|
|
|
# |
|
932
|
|
|
|
|
|
|
# Maze creation is done through the maze object's methods, listed below: |
|
933
|
|
|
|
|
|
|
# |
|
934
|
|
|
|
|
|
|
package Games::Maze::Hex; |
|
935
|
|
|
|
|
|
|
|
|
936
|
7
|
|
|
7
|
|
61
|
use Moo; |
|
|
7
|
|
|
|
|
16
|
|
|
|
7
|
|
|
|
|
37
|
|
|
937
|
|
|
|
|
|
|
extends 'Games::Maze'; |
|
938
|
|
|
|
|
|
|
|
|
939
|
7
|
|
|
7
|
|
2394
|
use Carp; |
|
|
7
|
|
|
|
|
20
|
|
|
|
7
|
|
|
|
|
23433
|
|
|
940
|
|
|
|
|
|
|
|
|
941
|
|
|
|
|
|
|
our $VERSION = '1.09'; |
|
942
|
|
|
|
|
|
|
|
|
943
|
|
|
|
|
|
|
# |
|
944
|
|
|
|
|
|
|
# to_ascii |
|
945
|
|
|
|
|
|
|
# |
|
946
|
|
|
|
|
|
|
# Translate the maze into a string of ascii 7-bit characters. If called in |
|
947
|
|
|
|
|
|
|
# a list context, return as a list of levels. Otherwise returned as a |
|
948
|
|
|
|
|
|
|
# single string, each level separated by a single newline. |
|
949
|
|
|
|
|
|
|
# |
|
950
|
|
|
|
|
|
|
sub to_ascii |
|
951
|
|
|
|
|
|
|
{ |
|
952
|
15
|
|
|
15
|
1
|
84
|
my $self = shift; |
|
953
|
15
|
|
|
|
|
35
|
my $m = $self->{_corn}; |
|
954
|
15
|
|
|
|
|
34
|
my($c, $r, $l, @levels); |
|
955
|
|
|
|
|
|
|
|
|
956
|
15
|
|
|
|
|
291
|
my(%upper_west) = ( |
|
957
|
|
|
|
|
|
|
(0 , '/ '), |
|
958
|
|
|
|
|
|
|
($NorthWest , ' '), |
|
959
|
|
|
|
|
|
|
($Floor , '/f '), |
|
960
|
|
|
|
|
|
|
($NorthWest | $Floor , ' f '), |
|
961
|
|
|
|
|
|
|
($Ceiling , '/c '), |
|
962
|
|
|
|
|
|
|
($NorthWest | $Ceiling , ' c '), |
|
963
|
|
|
|
|
|
|
($Floor | $Ceiling , '/b '), |
|
964
|
|
|
|
|
|
|
($NorthWest | $Floor | $Ceiling , ' b '), |
|
965
|
|
|
|
|
|
|
($Path_Mark , '/ *'), |
|
966
|
|
|
|
|
|
|
($NorthWest | $Path_Mark , ' *'), |
|
967
|
|
|
|
|
|
|
($Floor | $Path_Mark , '/f*'), |
|
968
|
|
|
|
|
|
|
($NorthWest | $Floor | $Path_Mark , ' f*'), |
|
969
|
|
|
|
|
|
|
($Ceiling | $Path_Mark , '/c*'), |
|
970
|
|
|
|
|
|
|
($NorthWest | $Ceiling | $Path_Mark , ' c*'), |
|
971
|
|
|
|
|
|
|
($Floor | $Ceiling | $Path_Mark , '/b*'), |
|
972
|
|
|
|
|
|
|
($NorthWest | $Floor | $Ceiling | $Path_Mark, ' b*'), |
|
973
|
|
|
|
|
|
|
); |
|
974
|
15
|
|
|
|
|
91
|
my(%lower_west) = ( |
|
975
|
|
|
|
|
|
|
(0 , '\__'), |
|
976
|
|
|
|
|
|
|
($South , '\ '), |
|
977
|
|
|
|
|
|
|
($SouthWest , ' __'), |
|
978
|
|
|
|
|
|
|
($SouthWest | $South, ' '), |
|
979
|
|
|
|
|
|
|
); |
|
980
|
|
|
|
|
|
|
|
|
981
|
15
|
|
|
|
|
42
|
my $rlim = $self->{_rows} + 1; |
|
982
|
|
|
|
|
|
|
|
|
983
|
15
|
|
|
|
|
52
|
foreach $l (1..$self->{_lvls}) |
|
984
|
|
|
|
|
|
|
{ |
|
985
|
|
|
|
|
|
|
# |
|
986
|
|
|
|
|
|
|
# Print the top line of the border (the underscores on the |
|
987
|
|
|
|
|
|
|
# 'up' columns). |
|
988
|
|
|
|
|
|
|
# |
|
989
|
27
|
|
|
|
|
47
|
my $lvlstr = ""; |
|
990
|
|
|
|
|
|
|
|
|
991
|
27
|
|
|
|
|
48
|
foreach $c (1..$self->{_cols}) |
|
992
|
|
|
|
|
|
|
{ |
|
993
|
333
|
100
|
|
|
|
530
|
if ($self->_up_column($c)) |
|
994
|
|
|
|
|
|
|
{ |
|
995
|
165
|
|
|
|
|
337
|
$lvlstr .= $lower_west{$$m[$l][0][$c] & ($SouthWest|$South)}; |
|
996
|
|
|
|
|
|
|
} |
|
997
|
|
|
|
|
|
|
else |
|
998
|
|
|
|
|
|
|
{ |
|
999
|
168
|
|
|
|
|
307
|
$lvlstr .= $lower_west{($SouthWest|$South)}; |
|
1000
|
|
|
|
|
|
|
} |
|
1001
|
|
|
|
|
|
|
} |
|
1002
|
|
|
|
|
|
|
|
|
1003
|
27
|
|
|
|
|
44
|
$lvlstr .= "\n"; |
|
1004
|
|
|
|
|
|
|
|
|
1005
|
|
|
|
|
|
|
# |
|
1006
|
|
|
|
|
|
|
# Now print the rows. |
|
1007
|
|
|
|
|
|
|
# |
|
1008
|
27
|
|
|
|
|
54
|
foreach $r (1..$rlim) |
|
1009
|
|
|
|
|
|
|
{ |
|
1010
|
|
|
|
|
|
|
# my($clim1, $clim2) = $self->_first_last_col($r); |
|
1011
|
249
|
|
|
|
|
379
|
my($clim2) = $self->{_cols}; |
|
1012
|
|
|
|
|
|
|
|
|
1013
|
|
|
|
|
|
|
# |
|
1014
|
|
|
|
|
|
|
# It takes two lines to print out the hexagon, or parts of the |
|
1015
|
|
|
|
|
|
|
# hexagon. First, the top half. |
|
1016
|
|
|
|
|
|
|
# |
|
1017
|
249
|
|
|
|
|
374
|
foreach $c (1..$clim2 + 1) |
|
1018
|
|
|
|
|
|
|
{ |
|
1019
|
3378
|
100
|
|
|
|
4873
|
if ($self->_up_column($c)) |
|
1020
|
|
|
|
|
|
|
{ |
|
1021
|
1689
|
|
|
|
|
3074
|
$lvlstr .= $upper_west{$$m[$l][$r][$c] & ($NorthWest|$Floor|$Ceiling|$Path_Mark)}; |
|
1022
|
|
|
|
|
|
|
} |
|
1023
|
|
|
|
|
|
|
else |
|
1024
|
|
|
|
|
|
|
{ |
|
1025
|
1689
|
|
|
|
|
2973
|
$lvlstr .= $lower_west{$$m[$l][$r - 1][$c] & ($SouthWest|$South)}; |
|
1026
|
|
|
|
|
|
|
} |
|
1027
|
|
|
|
|
|
|
} |
|
1028
|
|
|
|
|
|
|
|
|
1029
|
249
|
|
|
|
|
345
|
$lvlstr .= "\n"; |
|
1030
|
|
|
|
|
|
|
|
|
1031
|
|
|
|
|
|
|
# |
|
1032
|
|
|
|
|
|
|
# Now, the lower half. |
|
1033
|
|
|
|
|
|
|
# |
|
1034
|
249
|
|
|
|
|
400
|
foreach $c (1..$clim2 + 1) |
|
1035
|
|
|
|
|
|
|
{ |
|
1036
|
3378
|
100
|
|
|
|
4720
|
if ($self->_up_column($c)) |
|
1037
|
|
|
|
|
|
|
{ |
|
1038
|
1689
|
|
|
|
|
2826
|
$lvlstr .= $lower_west{$$m[$l][$r][$c] & ($SouthWest|$South)}; |
|
1039
|
|
|
|
|
|
|
} |
|
1040
|
|
|
|
|
|
|
else |
|
1041
|
|
|
|
|
|
|
{ |
|
1042
|
1689
|
|
|
|
|
2966
|
$lvlstr .= $upper_west{$$m[$l][$r][$c] & ($NorthWest|$Floor|$Ceiling|$Path_Mark)}; |
|
1043
|
|
|
|
|
|
|
} |
|
1044
|
|
|
|
|
|
|
} |
|
1045
|
|
|
|
|
|
|
|
|
1046
|
249
|
|
|
|
|
336
|
$lvlstr .= "\n"; |
|
1047
|
|
|
|
|
|
|
} |
|
1048
|
|
|
|
|
|
|
|
|
1049
|
27
|
|
|
|
|
107
|
push @levels, $lvlstr; |
|
1050
|
|
|
|
|
|
|
} |
|
1051
|
|
|
|
|
|
|
|
|
1052
|
15
|
50
|
|
|
|
227
|
return wantarray? @levels: join("\n", @levels); |
|
1053
|
|
|
|
|
|
|
} |
|
1054
|
|
|
|
|
|
|
|
|
1055
|
|
|
|
|
|
|
# |
|
1056
|
|
|
|
|
|
|
# _set_internals |
|
1057
|
|
|
|
|
|
|
# |
|
1058
|
|
|
|
|
|
|
# Sets the internal values of the maze, and resets the first level of the maze. |
|
1059
|
|
|
|
|
|
|
# |
|
1060
|
|
|
|
|
|
|
sub _set_internals |
|
1061
|
|
|
|
|
|
|
{ |
|
1062
|
6
|
|
|
6
|
|
14
|
my $self = shift; |
|
1063
|
6
|
|
|
|
|
11
|
my($c, $r); |
|
1064
|
|
|
|
|
|
|
|
|
1065
|
|
|
|
|
|
|
# |
|
1066
|
|
|
|
|
|
|
# Check the dimensions for correctness. |
|
1067
|
|
|
|
|
|
|
# |
|
1068
|
6
|
|
|
|
|
13
|
my($cols, $rows, $lvls) = @{ $self->{dimensions} }; |
|
|
6
|
|
|
|
|
21
|
|
|
1069
|
|
|
|
|
|
|
|
|
1070
|
6
|
100
|
|
|
|
44
|
if ($self->{form} eq 'Rectangle') |
|
|
|
50
|
|
|
|
|
|
|
1071
|
|
|
|
|
|
|
{ |
|
1072
|
2
|
50
|
33
|
|
|
20
|
if ($cols < 2 or $rows < 2 or $lvls < 1) |
|
|
|
|
33
|
|
|
|
|
|
1073
|
|
|
|
|
|
|
{ |
|
1074
|
0
|
|
|
|
|
0
|
carp "Minimum column, row, and level dimensions are 2, 2, 1"; |
|
1075
|
0
|
|
|
|
|
0
|
return undef; |
|
1076
|
|
|
|
|
|
|
} |
|
1077
|
|
|
|
|
|
|
|
|
1078
|
2
|
50
|
|
|
|
9
|
$self->{upcolumn_even} = 0 unless (defined $self->{upcolumn_even}); |
|
1079
|
2
|
|
|
|
|
4
|
$self->{_rows} = $rows; |
|
1080
|
2
|
|
|
|
|
5
|
$self->{_cols} = $cols; |
|
1081
|
2
|
|
|
|
|
5
|
$self->{_lvls} = $lvls; |
|
1082
|
|
|
|
|
|
|
} |
|
1083
|
|
|
|
|
|
|
elsif ($self->{form} eq 'Hexagon') |
|
1084
|
|
|
|
|
|
|
{ |
|
1085
|
4
|
50
|
33
|
|
|
37
|
if ($cols < 2 or $rows < 1 or $lvls < 1) |
|
|
|
|
33
|
|
|
|
|
|
1086
|
|
|
|
|
|
|
{ |
|
1087
|
0
|
|
|
|
|
0
|
carp "Minimum column, row, and level dimensions are 1, 2, 1"; |
|
1088
|
0
|
|
|
|
|
0
|
return undef; |
|
1089
|
|
|
|
|
|
|
} |
|
1090
|
|
|
|
|
|
|
|
|
1091
|
4
|
|
|
|
|
17
|
$self->{upcolumn_even} = 1 - ($cols & 1); |
|
1092
|
4
|
|
|
|
|
13
|
$self->{_rows} = $rows + $cols - 1; |
|
1093
|
4
|
|
|
|
|
13
|
$self->{_cols} = $cols * 2 - 1; |
|
1094
|
4
|
|
|
|
|
9
|
$self->{_lvls} = $lvls; |
|
1095
|
|
|
|
|
|
|
} |
|
1096
|
|
|
|
|
|
|
else |
|
1097
|
|
|
|
|
|
|
{ |
|
1098
|
0
|
|
|
|
|
0
|
carp "Unknown form requested for ", __PACKAGE__, ".\n"; |
|
1099
|
0
|
|
|
|
|
0
|
return undef; |
|
1100
|
|
|
|
|
|
|
} |
|
1101
|
|
|
|
|
|
|
|
|
1102
|
|
|
|
|
|
|
# |
|
1103
|
|
|
|
|
|
|
# Ensure that the starting point is set correctly. |
|
1104
|
|
|
|
|
|
|
# |
|
1105
|
6
|
100
|
|
|
|
22
|
if (defined $self->{start}) |
|
1106
|
|
|
|
|
|
|
{ |
|
1107
|
5
|
|
|
|
|
12
|
my @start = @{ $self->{start} }; |
|
|
5
|
|
|
|
|
18
|
|
|
1108
|
|
|
|
|
|
|
|
|
1109
|
5
|
50
|
33
|
|
|
58
|
if ((not defined $start[0]) or |
|
|
|
|
33
|
|
|
|
|
|
1110
|
|
|
|
|
|
|
$start[0] < 1 or $start[0] > $self->{_cols}) |
|
1111
|
|
|
|
|
|
|
{ |
|
1112
|
0
|
|
|
|
|
0
|
$start[0] = int(rand($self->{_cols})) + 1; |
|
1113
|
0
|
|
|
|
|
0
|
carp "Start column $start[0] is out of range.\n"; |
|
1114
|
|
|
|
|
|
|
} |
|
1115
|
5
|
50
|
33
|
|
|
59
|
if ((not defined $start[1]) or |
|
|
|
|
33
|
|
|
|
|
|
1116
|
|
|
|
|
|
|
$start[1] < 1 or $start[1] > $self->{_rows}) |
|
1117
|
|
|
|
|
|
|
{ |
|
1118
|
0
|
|
|
|
|
0
|
my($row_start, $row_end) = $self->_first_last_row($start[0]); |
|
1119
|
0
|
|
|
|
|
0
|
$start[1] = int(rand($row_end - $row_start + 1)) + $row_start; |
|
1120
|
0
|
|
|
|
|
0
|
carp "Start row $start[1] is out of range.\n"; |
|
1121
|
|
|
|
|
|
|
} |
|
1122
|
|
|
|
|
|
|
|
|
1123
|
5
|
50
|
66
|
|
|
67
|
if ((not defined $start[2]) |
|
|
|
|
66
|
|
|
|
|
|
1124
|
|
|
|
|
|
|
or $start[2] < 1 or $start[2] > $self->{_rows}) |
|
1125
|
|
|
|
|
|
|
{ |
|
1126
|
1
|
|
|
|
|
35
|
$start[2] = int(rand($self->{_lvls})) + 1; |
|
1127
|
|
|
|
|
|
|
} |
|
1128
|
|
|
|
|
|
|
|
|
1129
|
5
|
|
|
|
|
22
|
$self->{start} = \@start; |
|
1130
|
|
|
|
|
|
|
} |
|
1131
|
|
|
|
|
|
|
|
|
1132
|
6
|
|
|
|
|
18
|
my $m = $self->{_corn}; |
|
1133
|
|
|
|
|
|
|
|
|
1134
|
|
|
|
|
|
|
# |
|
1135
|
|
|
|
|
|
|
# Reset the center cells to unbroken. |
|
1136
|
|
|
|
|
|
|
# |
|
1137
|
6
|
|
|
|
|
28
|
foreach $r (1..$self->{_rows}) |
|
1138
|
|
|
|
|
|
|
{ |
|
1139
|
51
|
|
|
|
|
90
|
foreach $c (1..$self->{_cols}) |
|
1140
|
|
|
|
|
|
|
{ |
|
1141
|
621
|
|
|
|
|
974
|
$$m[1][$r][$c] = 0; |
|
1142
|
|
|
|
|
|
|
} |
|
1143
|
|
|
|
|
|
|
} |
|
1144
|
|
|
|
|
|
|
|
|
1145
|
|
|
|
|
|
|
# |
|
1146
|
|
|
|
|
|
|
# Set the border cells. |
|
1147
|
|
|
|
|
|
|
# |
|
1148
|
6
|
100
|
|
|
|
36
|
if ($self->{form} eq 'Rectangle') |
|
|
|
50
|
|
|
|
|
|
|
1149
|
|
|
|
|
|
|
{ |
|
1150
|
|
|
|
|
|
|
# |
|
1151
|
|
|
|
|
|
|
# North and South boundry. |
|
1152
|
|
|
|
|
|
|
# |
|
1153
|
2
|
|
|
|
|
7
|
foreach $c (1..$self->{_cols}) |
|
1154
|
|
|
|
|
|
|
{ |
|
1155
|
24
|
|
|
|
|
37
|
$$m[1][0][$c] = $NorthWest; |
|
1156
|
24
|
|
|
|
|
48
|
$$m[1][$self->{_rows} + 1][$c] = $SouthWest; |
|
1157
|
|
|
|
|
|
|
|
|
1158
|
24
|
100
|
|
|
|
45
|
if ($self->_up_column($c)) |
|
1159
|
|
|
|
|
|
|
{ |
|
1160
|
12
|
|
|
|
|
16
|
$$m[1][0][$c] |= $SouthWest; |
|
1161
|
12
|
|
|
|
|
26
|
$$m[1][$self->{_rows} + 1][$c] |= $South; |
|
1162
|
|
|
|
|
|
|
} |
|
1163
|
|
|
|
|
|
|
else |
|
1164
|
|
|
|
|
|
|
{ |
|
1165
|
12
|
|
|
|
|
24
|
$$m[1][$self->{_rows} + 1][$c] |= $NorthWest; |
|
1166
|
|
|
|
|
|
|
} |
|
1167
|
|
|
|
|
|
|
} |
|
1168
|
|
|
|
|
|
|
|
|
1169
|
|
|
|
|
|
|
# |
|
1170
|
|
|
|
|
|
|
# East and West boundry. |
|
1171
|
|
|
|
|
|
|
# |
|
1172
|
2
|
|
|
|
|
8
|
foreach $r (0..$self->{_rows} + 1) |
|
1173
|
|
|
|
|
|
|
{ |
|
1174
|
18
|
|
|
|
|
34
|
$$m[1][$r][0] = $South | $SouthWest; |
|
1175
|
18
|
|
|
|
|
38
|
$$m[1][$r][$self->{_cols} + 1] = $South; |
|
1176
|
|
|
|
|
|
|
} |
|
1177
|
|
|
|
|
|
|
|
|
1178
|
|
|
|
|
|
|
# |
|
1179
|
|
|
|
|
|
|
# We use some of the boundry cells to print the top and bottom walls. |
|
1180
|
|
|
|
|
|
|
# Make sure that some of those walls don't print. |
|
1181
|
|
|
|
|
|
|
# |
|
1182
|
2
|
100
|
|
|
|
8
|
if ($self->_up_column(1)) |
|
1183
|
|
|
|
|
|
|
{ |
|
1184
|
1
|
|
|
|
|
5
|
$$m[1][$self->{_rows} + 1][1] |= $NorthWest; |
|
1185
|
|
|
|
|
|
|
} |
|
1186
|
|
|
|
|
|
|
else |
|
1187
|
|
|
|
|
|
|
{ |
|
1188
|
1
|
|
|
|
|
2
|
$$m[1][0][1] |= $SouthWest; |
|
1189
|
|
|
|
|
|
|
} |
|
1190
|
|
|
|
|
|
|
|
|
1191
|
|
|
|
|
|
|
# |
|
1192
|
|
|
|
|
|
|
# Eliminate some corner-border walls. |
|
1193
|
|
|
|
|
|
|
# |
|
1194
|
2
|
100
|
|
|
|
8
|
if ($self->_up_column($self->{_cols} + 1)) |
|
1195
|
|
|
|
|
|
|
{ |
|
1196
|
1
|
|
|
|
|
4
|
$$m[1][1][$self->{_cols} + 1] |= $NorthWest; |
|
1197
|
1
|
|
|
|
|
4
|
$$m[1][$self->{_rows} + 1][$self->{_cols} + 1] |= $SouthWest; |
|
1198
|
|
|
|
|
|
|
} |
|
1199
|
|
|
|
|
|
|
else |
|
1200
|
|
|
|
|
|
|
{ |
|
1201
|
1
|
|
|
|
|
5
|
$$m[1][$self->{_rows}][$self->{_cols} + 1] |= $SouthWest; |
|
1202
|
1
|
|
|
|
|
4
|
$$m[1][$self->{_rows} + 1][$self->{_cols} + 1] |= $NorthWest; |
|
1203
|
|
|
|
|
|
|
} |
|
1204
|
|
|
|
|
|
|
} |
|
1205
|
|
|
|
|
|
|
elsif ($self->{form} eq 'Hexagon') |
|
1206
|
|
|
|
|
|
|
{ |
|
1207
|
4
|
|
|
|
|
18
|
my $allwalls = $North|$NorthWest|$SouthWest|$South|$SouthEast|$NorthEast; |
|
1208
|
|
|
|
|
|
|
|
|
1209
|
|
|
|
|
|
|
# |
|
1210
|
|
|
|
|
|
|
# Set up the East-West boundries. |
|
1211
|
|
|
|
|
|
|
# |
|
1212
|
4
|
|
|
|
|
17
|
foreach $r (0..$self->{_rows} + 1) |
|
1213
|
|
|
|
|
|
|
{ |
|
1214
|
45
|
|
|
|
|
88
|
$$m[1][$r][0] = $$m[1][$r][$self->{_cols} + 1] = $allwalls; |
|
1215
|
|
|
|
|
|
|
} |
|
1216
|
|
|
|
|
|
|
|
|
1217
|
4
|
100
|
|
|
|
19
|
if ($self->_up_column($self->{_cols} + 1)) |
|
1218
|
|
|
|
|
|
|
{ |
|
1219
|
2
|
|
|
|
|
8
|
my($rlim1, $rlim2) = $self->_first_last_row($self->{_cols}); |
|
1220
|
2
|
|
|
|
|
9
|
for ($r = $rlim1; $r <= $rlim2; $r++) |
|
1221
|
|
|
|
|
|
|
{ |
|
1222
|
12
|
|
|
|
|
19
|
$$m[1][$r + 1][1 + $self->{_cols}] ^= $NorthWest; |
|
1223
|
12
|
|
|
|
|
27
|
$$m[1][$r][1 + $self->{_cols}] ^= $SouthWest; |
|
1224
|
|
|
|
|
|
|
} |
|
1225
|
|
|
|
|
|
|
} |
|
1226
|
|
|
|
|
|
|
else |
|
1227
|
|
|
|
|
|
|
{ |
|
1228
|
2
|
|
|
|
|
10
|
my($rlim1, $rlim2) = $self->_first_last_row($self->{_cols}); |
|
1229
|
2
|
|
|
|
|
10
|
for ($r = $rlim1; $r <= $rlim2; $r++) |
|
1230
|
|
|
|
|
|
|
{ |
|
1231
|
5
|
|
|
|
|
12
|
$$m[1][$r][1 + $self->{_cols}] ^= $NorthWest; |
|
1232
|
5
|
|
|
|
|
17
|
$$m[1][$r - 1][1 + $self->{_cols}] ^= $SouthWest; |
|
1233
|
|
|
|
|
|
|
} |
|
1234
|
|
|
|
|
|
|
} |
|
1235
|
|
|
|
|
|
|
|
|
1236
|
|
|
|
|
|
|
# |
|
1237
|
|
|
|
|
|
|
# Extend the North and South boundries inward to create |
|
1238
|
|
|
|
|
|
|
# the hexagonal form. |
|
1239
|
|
|
|
|
|
|
# |
|
1240
|
|
|
|
|
|
|
# In the Hexagon form, the columns dimension is the |
|
1241
|
|
|
|
|
|
|
# midpoint of '_cols'. |
|
1242
|
|
|
|
|
|
|
# |
|
1243
|
4
|
|
|
|
|
24
|
for ($c = 1; $c <= $cols; $c++) |
|
1244
|
|
|
|
|
|
|
{ |
|
1245
|
24
|
|
|
|
|
49
|
my($rlim1, $rlim2) = $self->_first_last_row($c); |
|
1246
|
|
|
|
|
|
|
|
|
1247
|
24
|
|
|
|
|
54
|
for ($r = 0; $r < $rlim1; $r++) |
|
1248
|
|
|
|
|
|
|
{ |
|
1249
|
52
|
|
|
|
|
106
|
$$m[1][$r][$c] = $allwalls; |
|
1250
|
|
|
|
|
|
|
} |
|
1251
|
|
|
|
|
|
|
|
|
1252
|
24
|
|
|
|
|
55
|
for ($r = $self->{_rows} + 1; $r > $rlim2; $r--) |
|
1253
|
|
|
|
|
|
|
{ |
|
1254
|
63
|
|
|
|
|
112
|
$$m[1][$r][$c] = $allwalls; |
|
1255
|
|
|
|
|
|
|
} |
|
1256
|
|
|
|
|
|
|
|
|
1257
|
24
|
|
|
|
|
56
|
$$m[1][$rlim1 - 1][$c] ^= $South; |
|
1258
|
|
|
|
|
|
|
} |
|
1259
|
|
|
|
|
|
|
|
|
1260
|
4
|
|
|
|
|
18
|
for ($c = 1 + $cols; $c <= $self->{_cols}; $c++) |
|
1261
|
|
|
|
|
|
|
{ |
|
1262
|
20
|
|
|
|
|
42
|
my($rlim1, $rlim2) = $self->_first_last_row($c); |
|
1263
|
|
|
|
|
|
|
|
|
1264
|
20
|
|
|
|
|
48
|
for ($r = 0; $r < $rlim1; $r++) |
|
1265
|
|
|
|
|
|
|
{ |
|
1266
|
48
|
|
|
|
|
138
|
$$m[1][$r][$c] = $allwalls; |
|
1267
|
|
|
|
|
|
|
} |
|
1268
|
|
|
|
|
|
|
|
|
1269
|
20
|
|
|
|
|
48
|
for ($r = $self->{_rows} + 1; $r > $rlim2; $r--) |
|
1270
|
|
|
|
|
|
|
{ |
|
1271
|
59
|
|
|
|
|
123
|
$$m[1][$r][$c] = $allwalls; |
|
1272
|
|
|
|
|
|
|
} |
|
1273
|
|
|
|
|
|
|
|
|
1274
|
20
|
|
|
|
|
37
|
$$m[1][$rlim1 - 1][$c] ^= $SouthWest|$South; |
|
1275
|
20
|
|
|
|
|
45
|
$$m[1][$rlim2 + 1][$c] ^= $NorthWest; |
|
1276
|
|
|
|
|
|
|
} |
|
1277
|
|
|
|
|
|
|
} |
|
1278
|
|
|
|
|
|
|
|
|
1279
|
6
|
|
|
|
|
27
|
return $self; |
|
1280
|
|
|
|
|
|
|
} |
|
1281
|
|
|
|
|
|
|
|
|
1282
|
|
|
|
|
|
|
# |
|
1283
|
|
|
|
|
|
|
# $obj->_set_entry_exit |
|
1284
|
|
|
|
|
|
|
# |
|
1285
|
|
|
|
|
|
|
# Pick the start and final points on the maze. This will become a |
|
1286
|
|
|
|
|
|
|
# user-settable choice in the future. |
|
1287
|
|
|
|
|
|
|
# |
|
1288
|
|
|
|
|
|
|
sub _set_entry_exit |
|
1289
|
|
|
|
|
|
|
{ |
|
1290
|
6
|
|
|
6
|
|
15
|
my $self = shift; |
|
1291
|
6
|
|
|
|
|
14
|
my $m = $self->{_corn}; |
|
1292
|
|
|
|
|
|
|
|
|
1293
|
6
|
100
|
|
|
|
41
|
if (defined $self->{entry}) |
|
1294
|
|
|
|
|
|
|
{ |
|
1295
|
5
|
|
|
|
|
12
|
my @entry = @{ $self->{entry} }; |
|
|
5
|
|
|
|
|
18
|
|
|
1296
|
|
|
|
|
|
|
|
|
1297
|
5
|
50
|
33
|
|
|
51
|
if ($entry[0] < 1 or $entry[0] > $self->{_cols}) |
|
1298
|
|
|
|
|
|
|
{ |
|
1299
|
0
|
|
|
|
|
0
|
$entry[0] = int(rand($self->{_cols})) + 1; |
|
1300
|
0
|
|
|
|
|
0
|
carp "Entry column $entry[0] is out of range.\n"; |
|
1301
|
|
|
|
|
|
|
} |
|
1302
|
|
|
|
|
|
|
|
|
1303
|
5
|
|
|
|
|
31
|
($entry[1], undef) = $self->_first_last_row($entry[0]); |
|
1304
|
5
|
|
|
|
|
10
|
$entry[2] = 1; |
|
1305
|
|
|
|
|
|
|
|
|
1306
|
5
|
|
|
|
|
23
|
$self->{entry} = \@entry; |
|
1307
|
|
|
|
|
|
|
} |
|
1308
|
|
|
|
|
|
|
else |
|
1309
|
|
|
|
|
|
|
{ |
|
1310
|
1
|
|
|
|
|
5
|
my @entry = (int(rand($self->{_cols})) + 1); |
|
1311
|
|
|
|
|
|
|
|
|
1312
|
1
|
|
|
|
|
4
|
($entry[1], undef) = $self->_first_last_row($entry[0]); |
|
1313
|
1
|
|
|
|
|
3
|
$entry[2] = 1; |
|
1314
|
|
|
|
|
|
|
|
|
1315
|
1
|
|
|
|
|
3
|
$self->{entry} = \@entry; |
|
1316
|
|
|
|
|
|
|
} |
|
1317
|
|
|
|
|
|
|
|
|
1318
|
6
|
100
|
|
|
|
25
|
if (defined $self->{exit}) |
|
1319
|
|
|
|
|
|
|
{ |
|
1320
|
5
|
|
|
|
|
11
|
my @exit = @{ $self->{exit} }; |
|
|
5
|
|
|
|
|
14
|
|
|
1321
|
|
|
|
|
|
|
|
|
1322
|
5
|
50
|
33
|
|
|
34
|
if ($exit[0] < 1 or $exit[0] > $self->{_cols}) |
|
1323
|
|
|
|
|
|
|
{ |
|
1324
|
0
|
|
|
|
|
0
|
$exit[0] = int(rand($self->{_cols})) + 1; |
|
1325
|
0
|
|
|
|
|
0
|
carp "Exit column $exit[0] is out of range.\n"; |
|
1326
|
|
|
|
|
|
|
} |
|
1327
|
|
|
|
|
|
|
|
|
1328
|
5
|
|
|
|
|
28
|
(undef, $exit[1]) = $self->_first_last_row($exit[0]); |
|
1329
|
5
|
|
|
|
|
31
|
$exit[2] = $self->{_lvls}; |
|
1330
|
|
|
|
|
|
|
|
|
1331
|
5
|
|
|
|
|
13
|
$self->{exit} = \@exit; |
|
1332
|
|
|
|
|
|
|
} |
|
1333
|
|
|
|
|
|
|
else |
|
1334
|
|
|
|
|
|
|
{ |
|
1335
|
1
|
|
|
|
|
4
|
my @exit = (int(rand($self->{_cols})) + 1); |
|
1336
|
|
|
|
|
|
|
|
|
1337
|
1
|
|
|
|
|
4
|
(undef, $exit[1]) = $self->_first_last_row($exit[0]); |
|
1338
|
1
|
|
|
|
|
3
|
$exit[2] = $self->{_lvls}; |
|
1339
|
|
|
|
|
|
|
|
|
1340
|
1
|
|
|
|
|
3
|
$self->{exit} = \@exit; |
|
1341
|
|
|
|
|
|
|
} |
|
1342
|
|
|
|
|
|
|
|
|
1343
|
6
|
|
|
|
|
62
|
return $self; |
|
1344
|
|
|
|
|
|
|
} |
|
1345
|
|
|
|
|
|
|
|
|
1346
|
|
|
|
|
|
|
# |
|
1347
|
|
|
|
|
|
|
# $obj->_get_start_point |
|
1348
|
|
|
|
|
|
|
# |
|
1349
|
|
|
|
|
|
|
# Return the (or pick a) starting point in the maze. |
|
1350
|
|
|
|
|
|
|
# |
|
1351
|
|
|
|
|
|
|
sub _get_start_point |
|
1352
|
|
|
|
|
|
|
{ |
|
1353
|
6
|
|
|
6
|
|
13
|
my $self = shift; |
|
1354
|
|
|
|
|
|
|
|
|
1355
|
6
|
100
|
|
|
|
62
|
return @{ $self->{start} } if (defined $self->{start}); |
|
|
5
|
|
|
|
|
31
|
|
|
1356
|
|
|
|
|
|
|
|
|
1357
|
1
|
|
|
|
|
4
|
my $c = int(rand($self->{_cols})) + 1; |
|
1358
|
1
|
|
|
|
|
2
|
my($row_start, $row_end) = $self->_first_last_row($c); |
|
1359
|
|
|
|
|
|
|
|
|
1360
|
|
|
|
|
|
|
return ( |
|
1361
|
|
|
|
|
|
|
$c, |
|
1362
|
|
|
|
|
|
|
int(rand($row_end - $row_start + 1)) + $row_start, |
|
1363
|
1
|
|
|
|
|
5
|
int(rand($self->{_lvls})) + 1 |
|
1364
|
|
|
|
|
|
|
); |
|
1365
|
|
|
|
|
|
|
} |
|
1366
|
|
|
|
|
|
|
|
|
1367
|
|
|
|
|
|
|
# |
|
1368
|
|
|
|
|
|
|
# ($dir, $c, $r, $l) = $obj->_move_thru($dir, $c, $r, $l) |
|
1369
|
|
|
|
|
|
|
# |
|
1370
|
|
|
|
|
|
|
# Move from the current cell to the next by going in the direction |
|
1371
|
|
|
|
|
|
|
# of $dir. The function will return your new coordinates, and the |
|
1372
|
|
|
|
|
|
|
# number of the wall you just came through, from the point of view |
|
1373
|
|
|
|
|
|
|
# of your new position. |
|
1374
|
|
|
|
|
|
|
# |
|
1375
|
|
|
|
|
|
|
sub _move_thru |
|
1376
|
|
|
|
|
|
|
{ |
|
1377
|
1462
|
|
|
1462
|
|
1854
|
my $self = shift; |
|
1378
|
1462
|
|
|
|
|
2245
|
my($dir, $c, $r, $l) = @_; |
|
1379
|
|
|
|
|
|
|
|
|
1380
|
1462
|
50
|
|
|
|
2342
|
print STDERR "_move_thru: [$c, $r, $l] to $dir\n" if ($Debug_internal); |
|
1381
|
1462
|
100
|
100
|
|
|
4451
|
if ($dir == $North or $dir == $South) |
|
|
|
100
|
100
|
|
|
|
|
|
1382
|
|
|
|
|
|
|
{ |
|
1383
|
821
|
100
|
|
|
|
1275
|
$r += ($dir == $North)? -1: 1; |
|
1384
|
|
|
|
|
|
|
} |
|
1385
|
|
|
|
|
|
|
elsif ($dir == $Ceiling or $dir == $Floor) |
|
1386
|
|
|
|
|
|
|
{ |
|
1387
|
29
|
100
|
|
|
|
53
|
$l += ($dir == $Ceiling)? -1: 1; |
|
1388
|
|
|
|
|
|
|
} |
|
1389
|
|
|
|
|
|
|
else |
|
1390
|
|
|
|
|
|
|
{ |
|
1391
|
612
|
100
|
|
|
|
1005
|
if ($self->_up_column($c)) |
|
1392
|
|
|
|
|
|
|
{ |
|
1393
|
304
|
100
|
100
|
|
|
865
|
$r -= 1 if ($dir == $NorthWest or $dir == $NorthEast); |
|
1394
|
|
|
|
|
|
|
} |
|
1395
|
|
|
|
|
|
|
else |
|
1396
|
|
|
|
|
|
|
{ |
|
1397
|
308
|
100
|
100
|
|
|
889
|
$r += 1 if ($dir == $SouthWest or $dir == $SouthEast); |
|
1398
|
|
|
|
|
|
|
} |
|
1399
|
|
|
|
|
|
|
|
|
1400
|
612
|
100
|
100
|
|
|
2116
|
if ($dir == $NorthWest or $dir == $SouthWest) |
|
|
|
50
|
66
|
|
|
|
|
|
1401
|
|
|
|
|
|
|
{ |
|
1402
|
254
|
|
|
|
|
353
|
$c -= 1; |
|
1403
|
|
|
|
|
|
|
} |
|
1404
|
|
|
|
|
|
|
elsif ($dir == $NorthEast or $dir == $SouthEast) |
|
1405
|
|
|
|
|
|
|
{ |
|
1406
|
358
|
|
|
|
|
522
|
$c += 1; |
|
1407
|
|
|
|
|
|
|
} |
|
1408
|
|
|
|
|
|
|
} |
|
1409
|
|
|
|
|
|
|
|
|
1410
|
1462
|
100
|
|
|
|
2333
|
$dir = ($dir <= $Ceiling)? ($dir << 5): ($dir >> 5); |
|
1411
|
|
|
|
|
|
|
|
|
1412
|
1462
|
50
|
|
|
|
2325
|
print STDERR "_move_thru: [$c, $r, $l] from $dir\n" if ($Debug_internal); |
|
1413
|
1462
|
|
|
|
|
2854
|
return ($dir, $c, $r, $l); |
|
1414
|
|
|
|
|
|
|
} |
|
1415
|
|
|
|
|
|
|
|
|
1416
|
|
|
|
|
|
|
# |
|
1417
|
|
|
|
|
|
|
# @directions = $obj->_collect_dirs($c, $r, $l); |
|
1418
|
|
|
|
|
|
|
# |
|
1419
|
|
|
|
|
|
|
# Find all of our possible directions to wander when creating the maze. |
|
1420
|
|
|
|
|
|
|
# You are only allowed to go into not-yet-broken cells. The directions |
|
1421
|
|
|
|
|
|
|
# are deliberately accumulated in a counter-clockwise fashion. |
|
1422
|
|
|
|
|
|
|
# |
|
1423
|
|
|
|
|
|
|
sub _collect_dirs |
|
1424
|
|
|
|
|
|
|
{ |
|
1425
|
1566
|
|
|
1566
|
|
1955
|
my $self = shift; |
|
1426
|
1566
|
|
|
|
|
2248
|
my($c, $r, $l) = @_; |
|
1427
|
1566
|
|
|
|
|
2018
|
my $m = $self->{_corn}; |
|
1428
|
1566
|
|
|
|
|
1798
|
my @dir; |
|
1429
|
|
|
|
|
|
|
|
|
1430
|
|
|
|
|
|
|
# |
|
1431
|
|
|
|
|
|
|
# Search for enclosed cells. |
|
1432
|
|
|
|
|
|
|
# |
|
1433
|
1566
|
100
|
|
|
|
2917
|
push(@dir, $North) if ($$m[$l][$r - 1][$c] == 0); |
|
1434
|
|
|
|
|
|
|
|
|
1435
|
1566
|
100
|
|
|
|
2501
|
if ($self->_up_column($c)) |
|
1436
|
|
|
|
|
|
|
{ |
|
1437
|
774
|
100
|
|
|
|
1438
|
push(@dir, $NorthWest) if ($$m[$l][$r - 1][$c - 1] == 0); |
|
1438
|
774
|
100
|
|
|
|
1290
|
push(@dir, $SouthWest) if ($$m[$l][$r][$c - 1] == 0); |
|
1439
|
|
|
|
|
|
|
|
|
1440
|
774
|
100
|
|
|
|
1695
|
push(@dir, $South) if ($$m[$l][$r + 1][$c] == 0); |
|
1441
|
|
|
|
|
|
|
|
|
1442
|
774
|
100
|
|
|
|
1294
|
push(@dir, $SouthEast) if ($$m[$l][$r][$c + 1] == 0); |
|
1443
|
774
|
100
|
|
|
|
1444
|
push(@dir, $NorthEast) if ($$m[$l][$r - 1][$c + 1] == 0); |
|
1444
|
|
|
|
|
|
|
} |
|
1445
|
|
|
|
|
|
|
else |
|
1446
|
|
|
|
|
|
|
{ |
|
1447
|
792
|
100
|
|
|
|
1392
|
push(@dir, $NorthWest) if ($$m[$l][$r][$c - 1] == 0); |
|
1448
|
792
|
100
|
|
|
|
1432
|
push(@dir, $SouthWest) if ($$m[$l][$r + 1][$c - 1] == 0); |
|
1449
|
|
|
|
|
|
|
|
|
1450
|
792
|
100
|
|
|
|
1423
|
push(@dir, $South) if ($$m[$l][$r + 1][$c] == 0); |
|
1451
|
|
|
|
|
|
|
|
|
1452
|
792
|
100
|
|
|
|
1445
|
push(@dir, $SouthEast) if ($$m[$l][$r + 1][$c + 1] == 0); |
|
1453
|
792
|
100
|
|
|
|
1387
|
push(@dir, $NorthEast) if ($$m[$l][$r][$c + 1] == 0); |
|
1454
|
|
|
|
|
|
|
} |
|
1455
|
|
|
|
|
|
|
|
|
1456
|
1566
|
100
|
|
|
|
2939
|
push(@dir, $Ceiling) if ($$m[$l - 1][$r][$c] == 0); |
|
1457
|
1566
|
100
|
|
|
|
2670
|
push(@dir, $Floor) if ($$m[$l + 1][$r][$c] == 0); |
|
1458
|
|
|
|
|
|
|
|
|
1459
|
1566
|
50
|
|
|
|
2479
|
print STDERR "_collect_dirs($c, $r, $l) returns (", join(", ", @dir), ")\n" if ($Debug_internal); |
|
1460
|
1566
|
|
|
|
|
2570
|
return @dir; |
|
1461
|
|
|
|
|
|
|
} |
|
1462
|
|
|
|
|
|
|
|
|
1463
|
|
|
|
|
|
|
# |
|
1464
|
|
|
|
|
|
|
# $dir = $obj->_next_direct($dir) |
|
1465
|
|
|
|
|
|
|
# |
|
1466
|
|
|
|
|
|
|
# Returns the next direction to move to when checking walls. |
|
1467
|
|
|
|
|
|
|
# |
|
1468
|
|
|
|
|
|
|
sub _next_direct |
|
1469
|
|
|
|
|
|
|
{ |
|
1470
|
2573
|
|
|
2573
|
|
3190
|
my $self = shift; |
|
1471
|
2573
|
|
|
|
|
3493
|
my($dir) = @_; |
|
1472
|
|
|
|
|
|
|
|
|
1473
|
2573
|
50
|
|
|
|
4031
|
print STDERR "_next_direct: start with ", $dir, "\n" if ($Debug_internal); |
|
1474
|
2573
|
100
|
|
|
|
4804
|
if ($dir == $Floor) |
|
|
|
100
|
|
|
|
|
|
|
|
|
100
|
|
|
|
|
|
|
1475
|
|
|
|
|
|
|
{ |
|
1476
|
319
|
|
|
|
|
403
|
$dir = $North; |
|
1477
|
|
|
|
|
|
|
} |
|
1478
|
|
|
|
|
|
|
elsif ($dir == $NorthWest) |
|
1479
|
|
|
|
|
|
|
{ |
|
1480
|
367
|
|
|
|
|
462
|
$dir = $SouthWest; |
|
1481
|
|
|
|
|
|
|
} |
|
1482
|
|
|
|
|
|
|
elsif ($dir == $SouthEast) |
|
1483
|
|
|
|
|
|
|
{ |
|
1484
|
276
|
|
|
|
|
345
|
$dir = $NorthEast; |
|
1485
|
|
|
|
|
|
|
} |
|
1486
|
|
|
|
|
|
|
else |
|
1487
|
|
|
|
|
|
|
{ |
|
1488
|
1611
|
|
|
|
|
2010
|
$dir <<= 1; |
|
1489
|
|
|
|
|
|
|
} |
|
1490
|
2573
|
50
|
|
|
|
3796
|
print STDERR "_next_direct: return ", $dir, "\n" if ($Debug_internal); |
|
1491
|
2573
|
|
|
|
|
3686
|
return $dir; |
|
1492
|
|
|
|
|
|
|
} |
|
1493
|
|
|
|
|
|
|
|
|
1494
|
|
|
|
|
|
|
# |
|
1495
|
|
|
|
|
|
|
# if ($obj->_up_column($c)) {...} |
|
1496
|
|
|
|
|
|
|
# |
|
1497
|
|
|
|
|
|
|
# Which columns are high due to hexagonal drift? |
|
1498
|
|
|
|
|
|
|
# |
|
1499
|
|
|
|
|
|
|
sub _up_column |
|
1500
|
|
|
|
|
|
|
{ |
|
1501
|
9299
|
|
|
9299
|
|
11283
|
my $self = shift; |
|
1502
|
9299
|
|
|
|
|
12380
|
my($c) = @_; |
|
1503
|
9299
|
|
|
|
|
16149
|
return 1 & ($c ^ $self->{upcolumn_even}); |
|
1504
|
|
|
|
|
|
|
} |
|
1505
|
|
|
|
|
|
|
|
|
1506
|
|
|
|
|
|
|
# |
|
1507
|
|
|
|
|
|
|
# ($first_col, $last_col) = $obj->_first_last_col($r) |
|
1508
|
|
|
|
|
|
|
# |
|
1509
|
|
|
|
|
|
|
# Given a row, what columns have the first and last non-border cells |
|
1510
|
|
|
|
|
|
|
# in the hexagon-formed grid? |
|
1511
|
|
|
|
|
|
|
# |
|
1512
|
|
|
|
|
|
|
sub _first_last_col |
|
1513
|
|
|
|
|
|
|
{ |
|
1514
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
1515
|
0
|
|
|
|
|
0
|
my($r) = @_; |
|
1516
|
|
|
|
|
|
|
|
|
1517
|
0
|
0
|
|
|
|
0
|
if ($self->{form} eq 'Hexagon') |
|
1518
|
|
|
|
|
|
|
{ |
|
1519
|
0
|
|
|
|
|
0
|
my $mid_c = int(($self->{_cols} + 1)/2); |
|
1520
|
0
|
|
|
|
|
0
|
my $ante_r = int($self->{_cols}/4); |
|
1521
|
0
|
|
|
|
|
0
|
my $post_r = $self->{_rows} - int(($self->{_cols} + 1)/4); |
|
1522
|
|
|
|
|
|
|
|
|
1523
|
0
|
0
|
|
|
|
0
|
if ($r <= $ante_r) |
|
|
|
0
|
|
|
|
|
|
|
1524
|
|
|
|
|
|
|
{ |
|
1525
|
0
|
|
|
|
|
0
|
my $offset = (2 * $r - 1); |
|
1526
|
0
|
|
|
|
|
0
|
return ($mid_c - $offset, |
|
1527
|
|
|
|
|
|
|
$mid_c + $offset); |
|
1528
|
|
|
|
|
|
|
} |
|
1529
|
|
|
|
|
|
|
elsif ($r > $post_r) |
|
1530
|
|
|
|
|
|
|
{ |
|
1531
|
0
|
|
|
|
|
0
|
my $offset = (2 * ($self->{_rows} - $r)); |
|
1532
|
0
|
|
|
|
|
0
|
return ($mid_c - $offset, |
|
1533
|
|
|
|
|
|
|
$mid_c + $offset); |
|
1534
|
|
|
|
|
|
|
} |
|
1535
|
|
|
|
|
|
|
else |
|
1536
|
|
|
|
|
|
|
{ |
|
1537
|
|
|
|
|
|
|
return (1, |
|
1538
|
0
|
|
|
|
|
0
|
$self->{_cols}); |
|
1539
|
|
|
|
|
|
|
} |
|
1540
|
|
|
|
|
|
|
} |
|
1541
|
|
|
|
|
|
|
else |
|
1542
|
|
|
|
|
|
|
{ |
|
1543
|
|
|
|
|
|
|
return (1, |
|
1544
|
0
|
|
|
|
|
0
|
$self->{_cols}); |
|
1545
|
|
|
|
|
|
|
} |
|
1546
|
|
|
|
|
|
|
} |
|
1547
|
|
|
|
|
|
|
|
|
1548
|
|
|
|
|
|
|
# |
|
1549
|
|
|
|
|
|
|
# ($first_row, $last_row) = $obj->_first_last_row($c) |
|
1550
|
|
|
|
|
|
|
# |
|
1551
|
|
|
|
|
|
|
# Given a column, what rows have the first and last non-border cells |
|
1552
|
|
|
|
|
|
|
# in the hexagon-formed grid? |
|
1553
|
|
|
|
|
|
|
# |
|
1554
|
|
|
|
|
|
|
sub _first_last_row |
|
1555
|
|
|
|
|
|
|
{ |
|
1556
|
61
|
|
|
61
|
|
100
|
my $self = shift; |
|
1557
|
61
|
|
|
|
|
104
|
my $c = $_[0]; |
|
1558
|
|
|
|
|
|
|
|
|
1559
|
61
|
100
|
|
|
|
144
|
if ($self->{form} eq 'Hexagon') |
|
1560
|
|
|
|
|
|
|
{ |
|
1561
|
|
|
|
|
|
|
# |
|
1562
|
|
|
|
|
|
|
# Find how far off $c is from the midpoint (in the |
|
1563
|
|
|
|
|
|
|
# Hexagon form, the columns dimension is the midpoint of |
|
1564
|
|
|
|
|
|
|
# '_cols'). |
|
1565
|
|
|
|
|
|
|
# |
|
1566
|
57
|
|
|
|
|
77
|
my $offset_c = abs(${ $self->{dimensions} }[0] - $c); |
|
|
57
|
|
|
|
|
109
|
|
|
1567
|
|
|
|
|
|
|
|
|
1568
|
|
|
|
|
|
|
return (int($offset_c/2) + 1, |
|
1569
|
57
|
|
|
|
|
189
|
$self->{_rows} - int(($offset_c + 1)/2)); |
|
1570
|
|
|
|
|
|
|
} |
|
1571
|
|
|
|
|
|
|
else |
|
1572
|
|
|
|
|
|
|
{ |
|
1573
|
|
|
|
|
|
|
return (1, |
|
1574
|
4
|
|
|
|
|
16
|
$self->{_rows}); |
|
1575
|
|
|
|
|
|
|
} |
|
1576
|
|
|
|
|
|
|
} |
|
1577
|
|
|
|
|
|
|
|
|
1578
|
|
|
|
|
|
|
1; |
|
1579
|
|
|
|
|
|
|
__END__ |