| line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
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1
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package Games::Lacuna::Client; |
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2
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{ |
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3
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$Games::Lacuna::Client::VERSION = '0.003'; |
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4
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} |
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5
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1
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1
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25169
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use 5.0080000; |
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1
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4
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1
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43
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6
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1
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1
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5
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use strict; |
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1
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2
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1
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43
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7
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1
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1
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4
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use warnings; |
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1
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12
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1
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29
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8
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1
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1
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5
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use Carp 'croak'; |
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1
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1
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1
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78
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9
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1
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1
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1331
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use File::Temp qw( tempfile ); |
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1
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44648
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1
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106
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10
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1
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1
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13
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use Cwd qw( abs_path ); |
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1
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5
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1
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192
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11
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12
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1
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1
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9
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use constant DEBUG => 1; |
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1
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2
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1
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92
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13
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14
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1
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1
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972
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use Games::Lacuna::Client::Module; # base module class |
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1
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4
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1
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34
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15
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1
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1
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1263
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use Data::Dumper (); |
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1
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8767
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1
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80
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16
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1
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1
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2620
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use YAML::Any (); |
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1
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1005
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1
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46
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17
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18
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#our @ISA = qw(JSON::RPC::Client); |
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19
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use Class::XSAccessor { |
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20
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1
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15
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getters => [qw( |
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21
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rpc |
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22
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uri name password api_key |
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23
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cache_dir |
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24
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)], |
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25
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accessors => [qw( |
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26
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debug |
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27
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session_id |
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28
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session_start |
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29
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session_timeout |
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30
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session_persistent |
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31
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cfg_file |
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32
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rpc_sleep |
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33
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prompt_captcha |
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34
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open_captcha |
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35
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)], |
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36
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1
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1
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6
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}; |
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1
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3
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37
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38
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require Games::Lacuna::Client::RPC; |
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39
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40
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require Games::Lacuna::Client::Alliance; |
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41
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require Games::Lacuna::Client::Body; |
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42
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require Games::Lacuna::Client::Buildings; |
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43
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require Games::Lacuna::Client::Captcha; |
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44
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require Games::Lacuna::Client::Empire; |
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45
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require Games::Lacuna::Client::Inbox; |
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46
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require Games::Lacuna::Client::Map; |
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47
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require Games::Lacuna::Client::Stats; |
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48
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49
|
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50
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sub new { |
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51
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2
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2
|
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956
|
my $class = shift; |
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52
|
2
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|
11
|
my %opt = @_; |
|
53
|
2
|
50
|
|
|
|
10
|
if ($opt{cfg_file}) { |
|
54
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0
|
0
|
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0
|
open my $fh, '<', $opt{cfg_file} |
|
55
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or croak("Could not open config file for reading: $!"); |
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56
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0
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0
|
my $yml = YAML::Any::Load(do { local $/; <$fh> }); |
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0
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0
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0
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0
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|
57
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0
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0
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close $fh; |
|
58
|
0
|
0
|
|
|
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0
|
$opt{name} = defined $opt{name} ? $opt{name} : $yml->{empire_name}; |
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59
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0
|
0
|
|
|
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0
|
$opt{password} = defined $opt{password} ? $opt{password} : $yml->{empire_password}; |
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60
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0
|
0
|
|
|
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0
|
$opt{uri} = defined $opt{uri} ? $opt{uri} : $yml->{server_uri}; |
|
61
|
0
|
0
|
|
|
|
0
|
$opt{open_captcha} = defined $opt{open_captcha} ? $opt{open_captcha} : $yml->{open_captcha}; |
|
62
|
0
|
0
|
|
|
|
0
|
$opt{prompt_captcha} = defined $opt{prompt_captcha} ? $opt{prompt_captcha} : $yml->{prompt_captcha}; |
|
63
|
0
|
|
|
|
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0
|
for (qw(uri api_key session_start session_id session_persistent cache_dir)) { |
|
64
|
0
|
0
|
|
|
|
0
|
if (exists $yml->{$_}) { |
|
65
|
0
|
0
|
|
|
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0
|
$opt{$_} = defined $opt{$_} ? $opt{$_} : $yml->{$_}; |
|
66
|
|
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} |
|
67
|
|
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|
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|
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} |
|
68
|
|
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|
|
} |
|
69
|
2
|
|
|
|
|
7
|
my @req = qw(uri name password api_key); |
|
70
|
2
|
50
|
66
|
|
|
236
|
croak("Need the following parameters: @req") |
|
|
|
|
33
|
|
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|
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|
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|
33
|
|
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|
71
|
|
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|
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|
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if not exists $opt{uri} |
|
72
|
|
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|
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|
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or not exists $opt{name} |
|
73
|
|
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|
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|
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or not exists $opt{password} |
|
74
|
|
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|
|
|
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or not exists $opt{api_key}; |
|
75
|
1
|
|
|
|
|
8
|
$opt{uri} =~ s/\/+$//; |
|
76
|
|
|
|
|
|
|
|
|
77
|
1
|
50
|
|
|
|
7
|
my $debug = exists $ENV{GLC_DEBUG} ? $ENV{GLC_DEBUG} |
|
78
|
|
|
|
|
|
|
: 0; |
|
79
|
|
|
|
|
|
|
|
|
80
|
1
|
|
|
|
|
13
|
my $self = bless { |
|
81
|
|
|
|
|
|
|
session_start => 0, |
|
82
|
|
|
|
|
|
|
session_id => 0, |
|
83
|
|
|
|
|
|
|
session_timeout => 3600*1.8, # server says it's 2h, but let's play it safe. |
|
84
|
|
|
|
|
|
|
session_persistent => 0, |
|
85
|
|
|
|
|
|
|
cfg_file => undef, |
|
86
|
|
|
|
|
|
|
debug => $debug, |
|
87
|
|
|
|
|
|
|
%opt |
|
88
|
|
|
|
|
|
|
} => $class; |
|
89
|
|
|
|
|
|
|
|
|
90
|
|
|
|
|
|
|
# the actual RPC client |
|
91
|
1
|
|
|
|
|
127
|
$self->{rpc} = Games::Lacuna::Client::RPC->new(client => $self); |
|
92
|
|
|
|
|
|
|
|
|
93
|
0
|
|
|
|
|
0
|
return $self, |
|
94
|
|
|
|
|
|
|
} |
|
95
|
|
|
|
|
|
|
|
|
96
|
|
|
|
|
|
|
sub empire { |
|
97
|
1
|
|
|
1
|
|
1
|
my $self = shift; |
|
98
|
1
|
|
|
|
|
201
|
return Games::Lacuna::Client::Empire->new(client => $self, @_); |
|
99
|
|
|
|
|
|
|
} |
|
100
|
|
|
|
|
|
|
|
|
101
|
|
|
|
|
|
|
sub alliance { |
|
102
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
103
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Alliance->new(client => $self, @_); |
|
104
|
|
|
|
|
|
|
} |
|
105
|
|
|
|
|
|
|
|
|
106
|
|
|
|
|
|
|
sub body { |
|
107
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
108
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Body->new(client => $self, @_); |
|
109
|
|
|
|
|
|
|
} |
|
110
|
|
|
|
|
|
|
|
|
111
|
|
|
|
|
|
|
sub building { |
|
112
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
113
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Buildings->new(client => $self, @_); |
|
114
|
|
|
|
|
|
|
} |
|
115
|
|
|
|
|
|
|
|
|
116
|
|
|
|
|
|
|
sub captcha { |
|
117
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
118
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Captcha->new(client => $self, @_); |
|
119
|
|
|
|
|
|
|
} |
|
120
|
|
|
|
|
|
|
|
|
121
|
|
|
|
|
|
|
sub inbox { |
|
122
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
123
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Inbox->new(client => $self, @_); |
|
124
|
|
|
|
|
|
|
} |
|
125
|
|
|
|
|
|
|
|
|
126
|
|
|
|
|
|
|
sub map { |
|
127
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
128
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Map->new(client => $self, @_); |
|
129
|
|
|
|
|
|
|
} |
|
130
|
|
|
|
|
|
|
|
|
131
|
|
|
|
|
|
|
sub stats { |
|
132
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
133
|
0
|
|
|
|
|
0
|
return Games::Lacuna::Client::Stats->new(client => $self, @_); |
|
134
|
|
|
|
|
|
|
} |
|
135
|
|
|
|
|
|
|
|
|
136
|
|
|
|
|
|
|
|
|
137
|
|
|
|
|
|
|
sub register_destroy_hook { |
|
138
|
0
|
|
|
0
|
|
0
|
my $self = shift; |
|
139
|
0
|
|
|
|
|
0
|
my $hook = shift; |
|
140
|
0
|
|
|
|
|
0
|
push @{$self->{destroy_hooks}}, $hook; |
|
|
0
|
|
|
|
|
0
|
|
|
141
|
|
|
|
|
|
|
} |
|
142
|
|
|
|
|
|
|
|
|
143
|
|
|
|
|
|
|
sub DESTROY { |
|
144
|
1
|
|
|
1
|
|
3
|
my $self = shift; |
|
145
|
1
|
50
|
|
|
|
10
|
if ($self->{destroy_hooks}) { |
|
146
|
0
|
|
|
|
|
0
|
$_->($self) for @{$self->{destroy_hooks}}; |
|
|
0
|
|
|
|
|
0
|
|
|
147
|
|
|
|
|
|
|
} |
|
148
|
|
|
|
|
|
|
|
|
149
|
1
|
50
|
|
|
|
16
|
if (not $self->session_persistent) { |
|
|
|
0
|
|
|
|
|
|
|
150
|
1
|
|
|
|
|
7
|
$self->empire->logout; |
|
151
|
|
|
|
|
|
|
} |
|
152
|
|
|
|
|
|
|
elsif (defined $self->cfg_file) { |
|
153
|
0
|
|
|
|
|
|
$self->write_cfg; |
|
154
|
|
|
|
|
|
|
} |
|
155
|
|
|
|
|
|
|
} |
|
156
|
|
|
|
|
|
|
|
|
157
|
|
|
|
|
|
|
sub write_cfg { |
|
158
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
159
|
0
|
0
|
|
|
|
|
if ($self->debug) { |
|
160
|
0
|
|
|
|
|
|
print STDERR "DEBUG: Writing configuration to disk"; |
|
161
|
|
|
|
|
|
|
} |
|
162
|
0
|
0
|
|
|
|
|
croak("No config file") |
|
163
|
|
|
|
|
|
|
if not defined $self->cfg_file; |
|
164
|
0
|
|
|
|
|
|
my %cfg = map { ($_ => $self->{$_}) } qw(session_start |
|
|
0
|
|
|
|
|
|
|
|
165
|
|
|
|
|
|
|
session_id |
|
166
|
|
|
|
|
|
|
session_timeout |
|
167
|
|
|
|
|
|
|
session_persistent |
|
168
|
|
|
|
|
|
|
cache_dir |
|
169
|
|
|
|
|
|
|
api_key); |
|
170
|
0
|
|
|
|
|
|
$cfg{server_uri} = $self->{uri}; |
|
171
|
0
|
|
|
|
|
|
$cfg{empire_name} = $self->{name}; |
|
172
|
0
|
|
|
|
|
|
$cfg{empire_password} = $self->{password}; |
|
173
|
0
|
|
|
|
|
|
my $yml = YAML::Any::Dump(\%cfg); |
|
174
|
|
|
|
|
|
|
|
|
175
|
|
|
|
|
|
|
eval { |
|
176
|
0
|
|
|
|
|
|
my $target = $self->cfg_file(); |
|
177
|
|
|
|
|
|
|
|
|
178
|
|
|
|
|
|
|
# preserve symlinks: operate directly at destination |
|
179
|
0
|
|
|
|
|
|
$target = abs_path $target; |
|
180
|
|
|
|
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181
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# save data to a temporary, so we don't risk trashing the target |
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0
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my ($tfh, $tempfile) = tempfile("$target.XXXXXXX"); # croaks on err |
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183
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0
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0
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print {$tfh} $yml or die $!; |
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0
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184
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0
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0
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close $tfh or die $!; |
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185
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186
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# preserve mode in temporary file |
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0
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0
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my (undef, undef, $mode) = stat $target or die $!; |
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0
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0
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chmod $mode, $tempfile or die $!; |
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189
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190
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# rename should be atomic, so there should be no need for flock |
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0
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0
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rename $tempfile, $target or die $!; |
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193
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0
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1; |
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0
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0
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} or do { |
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195
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0
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warn("Can not save Lacuna client configuration: $@"); |
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196
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0
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return; |
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197
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}; |
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198
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199
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0
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return 1; |
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200
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} |
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201
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202
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sub assert_session { |
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203
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0
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0
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my $self = shift; |
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204
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205
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0
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my $now = time(); |
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206
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0
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0
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0
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if (!$self->session_id || $now - $self->session_start > $self->session_timeout) { |
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0
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207
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0
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0
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if ($self->debug) { |
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208
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0
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print STDERR "DEBUG: Logging in since there is no session id or it timed out.\n"; |
|
209
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} |
|
210
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0
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my $res = $self->empire->login($self->{name}, $self->{password}, $self->{api_key}); |
|
211
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0
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|
$self->{session_id} = $res->{session_id}; |
|
212
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0
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0
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if ($self->debug) { |
|
213
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0
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|
print STDERR "DEBUG: Set session id to $self->{session_id} and updated session start time.\n"; |
|
214
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} |
|
215
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} |
|
216
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elsif ($self->debug) { |
|
217
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0
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|
print STDERR "DEBUG: Using existing session.\n"; |
|
218
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|
} |
|
219
|
0
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|
$self->{session_start} = $now; # update timeout |
|
220
|
0
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|
return $self->session_id; |
|
221
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|
} |
|
222
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223
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|
sub get_config_file { |
|
224
|
0
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|
0
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|
|
my ($class, $files, $optional) = @_; |
|
225
|
0
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0
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|
|
$files = ref $files eq 'ARRAY' ? $files : [ $files ]; |
|
226
|
0
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|
|
$files = [map { |
|
227
|
0
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|
|
my @values = ($_); |
|
228
|
0
|
|
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|
|
my $dist_file = eval { |
|
229
|
0
|
|
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|
|
require File::HomeDir; |
|
230
|
0
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|
|
File::HomeDir->VERSION(0.93); |
|
231
|
0
|
|
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|
|
|
require File::Spec; |
|
232
|
0
|
|
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|
|
|
my $dist = File::HomeDir->my_dist_config('Games-Lacuna-Client'); |
|
233
|
0
|
0
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|
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|
|
File::Spec->catfile( |
|
234
|
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|
|
$dist, |
|
235
|
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|
$_ |
|
236
|
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|
|
) if $dist; |
|
237
|
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|
|
}; |
|
238
|
0
|
0
|
|
|
|
|
warn $@ if $@; |
|
239
|
0
|
0
|
|
|
|
|
push @values, $dist_file if $dist_file; |
|
240
|
0
|
|
|
|
|
|
@values; |
|
241
|
0
|
|
|
|
|
|
} grep { $_ } @$files]; |
|
242
|
|
|
|
|
|
|
|
|
243
|
0
|
|
|
|
|
|
foreach my $file (@$files) { |
|
244
|
0
|
0
|
0
|
|
|
|
return $file if ( $file and -e $file ); |
|
245
|
|
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|
|
|
|
} |
|
246
|
|
|
|
|
|
|
|
|
247
|
0
|
0
|
|
|
|
|
die "Did not provide a config file (" . join(',', @$files) . ")" unless $optional; |
|
248
|
0
|
|
|
|
|
|
return; |
|
249
|
|
|
|
|
|
|
} |
|
250
|
|
|
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|
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|
251
|
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|
252
|
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|
1; |
|
253
|
|
|
|
|
|
|
__END__ |
|
254
|
|
|
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|
|
|
|
255
|
|
|
|
|
|
|
=head1 NAME |
|
256
|
|
|
|
|
|
|
|
|
257
|
|
|
|
|
|
|
Games::Lacuna::Client - An RPC client for the Lacuna Expanse |
|
258
|
|
|
|
|
|
|
|
|
259
|
|
|
|
|
|
|
=head1 SYNOPSIS |
|
260
|
|
|
|
|
|
|
|
|
261
|
|
|
|
|
|
|
use Games::Lacuna::Client; |
|
262
|
|
|
|
|
|
|
my $client = Games::Lacuna::Client->new(cfg_file => 'path/to/myempire.yml'); |
|
263
|
|
|
|
|
|
|
|
|
264
|
|
|
|
|
|
|
# or manually: |
|
265
|
|
|
|
|
|
|
my $client = Games::Lacuna::Client->new( |
|
266
|
|
|
|
|
|
|
uri => 'https://path/to/server', |
|
267
|
|
|
|
|
|
|
api_key => 'your api key here', |
|
268
|
|
|
|
|
|
|
name => 'empire name', |
|
269
|
|
|
|
|
|
|
password => 'sekrit', |
|
270
|
|
|
|
|
|
|
#session_peristent => 1, # only makes sense with cfg_file set! |
|
271
|
|
|
|
|
|
|
#debug => 1, |
|
272
|
|
|
|
|
|
|
); |
|
273
|
|
|
|
|
|
|
|
|
274
|
|
|
|
|
|
|
my $res = $client->alliance->find("The Understanding"); |
|
275
|
|
|
|
|
|
|
my $id = $res->{alliances}->[0]->{id}; |
|
276
|
|
|
|
|
|
|
|
|
277
|
|
|
|
|
|
|
use Data::Dumper; |
|
278
|
|
|
|
|
|
|
print Dumper $client->alliance->view_profile( $res->{alliances}->[0]->{id} ); |
|
279
|
|
|
|
|
|
|
|
|
280
|
|
|
|
|
|
|
=head1 DESCRIPTION |
|
281
|
|
|
|
|
|
|
|
|
282
|
|
|
|
|
|
|
This module implements the Lacuna Expanse API as of 10.10.2010. |
|
283
|
|
|
|
|
|
|
|
|
284
|
|
|
|
|
|
|
You will need to have a basic familiarity with the Lacuna RPC API |
|
285
|
|
|
|
|
|
|
itself, so check out L<http://gameserver.lacunaexpanse.com/api/> |
|
286
|
|
|
|
|
|
|
where C<gameserver> is the server you intend to use it on. As of this |
|
287
|
|
|
|
|
|
|
writing, the only server is C<us1>. |
|
288
|
|
|
|
|
|
|
|
|
289
|
|
|
|
|
|
|
The different API I<modules> are available by calling the respective |
|
290
|
|
|
|
|
|
|
module name as a method on the client object. The returned object then |
|
291
|
|
|
|
|
|
|
implements the various methods. |
|
292
|
|
|
|
|
|
|
|
|
293
|
|
|
|
|
|
|
The return values of the methods are (currently) just exactly C<result> portion |
|
294
|
|
|
|
|
|
|
of the deflated JSON responses. This is subject to change! |
|
295
|
|
|
|
|
|
|
|
|
296
|
|
|
|
|
|
|
On failure, the methods C<croak> with a simple to parse message. |
|
297
|
|
|
|
|
|
|
Example: |
|
298
|
|
|
|
|
|
|
|
|
299
|
|
|
|
|
|
|
RPC Error (1002): Empire does not exist. at ... |
|
300
|
|
|
|
|
|
|
|
|
301
|
|
|
|
|
|
|
The number is the error code number (see API docs). The text after the colon |
|
302
|
|
|
|
|
|
|
is the human-readable error message from the server. |
|
303
|
|
|
|
|
|
|
|
|
304
|
|
|
|
|
|
|
You do not need to login explicitly. The client will do this on demand. It will |
|
305
|
|
|
|
|
|
|
also handle session-timeouts and logging out for you. (Log out happens in the |
|
306
|
|
|
|
|
|
|
destructor.) |
|
307
|
|
|
|
|
|
|
|
|
308
|
|
|
|
|
|
|
All methods that take a session id as first argument in the |
|
309
|
|
|
|
|
|
|
JSON-RPC API B<DO NOT REQUIRE> that you pass the session_id |
|
310
|
|
|
|
|
|
|
manually. This is handled internally and the client will |
|
311
|
|
|
|
|
|
|
automatically log in for you as necessary. |
|
312
|
|
|
|
|
|
|
|
|
313
|
|
|
|
|
|
|
=head1 Methods |
|
314
|
|
|
|
|
|
|
|
|
315
|
|
|
|
|
|
|
=head2 new |
|
316
|
|
|
|
|
|
|
|
|
317
|
|
|
|
|
|
|
Games::Lacuna::Client->new( |
|
318
|
|
|
|
|
|
|
name => 'My empire', # empire_name in config file |
|
319
|
|
|
|
|
|
|
password => 'password of the empire', # empire_password in config file |
|
320
|
|
|
|
|
|
|
uri => 'https://us1.lacunaexpanse.com/', # server_uri in config file |
|
321
|
|
|
|
|
|
|
api_key => 'public api key', |
|
322
|
|
|
|
|
|
|
); |
|
323
|
|
|
|
|
|
|
|
|
324
|
|
|
|
|
|
|
=head1 CONFIGURATION FILE |
|
325
|
|
|
|
|
|
|
|
|
326
|
|
|
|
|
|
|
Some of the parameters of the constructor can also be supplied in a |
|
327
|
|
|
|
|
|
|
configuration file in YAML format. You can find a template in the |
|
328
|
|
|
|
|
|
|
F<examples> subdirectory. |
|
329
|
|
|
|
|
|
|
|
|
330
|
|
|
|
|
|
|
empire_name: The name of my Empire |
|
331
|
|
|
|
|
|
|
empire_password: The password |
|
332
|
|
|
|
|
|
|
server_uri: https://us1.lacunaexpanse.com/ |
|
333
|
|
|
|
|
|
|
|
|
334
|
|
|
|
|
|
|
uri: will overwrite the server_uri key (might be a bug) |
|
335
|
|
|
|
|
|
|
api_key: |
|
336
|
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
session_start: |
|
338
|
|
|
|
|
|
|
session_id: |
|
339
|
|
|
|
|
|
|
session_persistent: |
|
340
|
|
|
|
|
|
|
|
|
341
|
|
|
|
|
|
|
open_captcha: 1 # Will attempt to open the captcha URL in a browser, |
|
342
|
|
|
|
|
|
|
# and prompts for the answer. If the browser-open fails, |
|
343
|
|
|
|
|
|
|
# falls back to prompt_captcha behaviour if that setting |
|
344
|
|
|
|
|
|
|
# is also true |
|
345
|
|
|
|
|
|
|
|
|
346
|
|
|
|
|
|
|
prompt_captcha: 1 # Will print an image URL, and prompts for the answer |
|
347
|
|
|
|
|
|
|
|
|
348
|
|
|
|
|
|
|
=head1 SEE ALSO |
|
349
|
|
|
|
|
|
|
|
|
350
|
|
|
|
|
|
|
API docs at L<http://us1.lacunaexpanse.com/api/>. |
|
351
|
|
|
|
|
|
|
|
|
352
|
|
|
|
|
|
|
A few ready-to-use tools of varying quality live |
|
353
|
|
|
|
|
|
|
in the F<examples> subdirectory. |
|
354
|
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
=head1 AUTHOR |
|
356
|
|
|
|
|
|
|
|
|
357
|
|
|
|
|
|
|
Steffen Mueller, E<lt>smueller@cpan.orgE<gt> |
|
358
|
|
|
|
|
|
|
|
|
359
|
|
|
|
|
|
|
=head1 COPYRIGHT AND LICENSE |
|
360
|
|
|
|
|
|
|
|
|
361
|
|
|
|
|
|
|
Copyright (C) 2010 by Steffen Mueller |
|
362
|
|
|
|
|
|
|
|
|
363
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or modify |
|
364
|
|
|
|
|
|
|
it under the same terms as Perl itself, either Perl version 5.10.0 or, |
|
365
|
|
|
|
|
|
|
at your option, any later version of Perl 5 you may have available. |
|
366
|
|
|
|
|
|
|
|
|
367
|
|
|
|
|
|
|
=cut |