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package Games::Domino; |
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$Games::Domino::VERSION = '0.31'; |
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$Games::Domino::AUTHORITY = 'cpan:MANWAR'; |
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=head1 NAME |
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Games::Domino - Interface to the Domino game. |
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=head1 VERSION |
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12
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Version 0.31 |
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=cut |
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71655
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use 5.006; |
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33
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2533
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use Data::Dumper; |
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28326
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302
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1973
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use Term::ReadKey; |
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8037
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4
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304
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1927
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use Term::Screen::Lite; |
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120614
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165
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20
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use List::Util qw(shuffle); |
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21
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1716
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use Term::ANSIColor::Markup; |
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58850
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23
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2112
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use Games::Domino::Tile; |
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4
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129
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1892
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use Games::Domino::Player; |
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4
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147
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25
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use Games::Domino::Params qw(ZeroOrOne ZeroToSix); |
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7
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27
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1550
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use Moo; |
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28
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1738
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use namespace::autoclean; |
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10
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29
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30
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4
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4
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280
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use overload q{""} => 'as_string', fallback => 1; |
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9
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31
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32
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has 'stock' => (is => 'rw'); |
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33
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has 'board' => (is => 'rw'); |
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34
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has 'human' => (is => 'rw'); |
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has 'computer' => (is => 'rw'); |
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has 'current' => (is => 'rw'); |
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37
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has 'board_l' => (is => 'rw', isa => ZeroToSix); |
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38
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has 'board_r' => (is => 'rw', isa => ZeroToSix); |
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39
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has 'cheat' => (is => 'ro', isa => ZeroOrOne, default => sub { 0 }); |
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40
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has 'debug' => (is => 'rw', isa => ZeroOrOne, default => sub { 0 }); |
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41
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has 'action' => (is => 'rw', default => sub { [] }); |
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42
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has 'screen' => (is => 'ro', default => sub { Term::Screen::Lite->new; }); |
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43
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44
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=head1 DESCRIPTION |
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46
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This is a very basic Domino game played by two players (Computer vs Human) at the |
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47
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moment. This is just an initial draft of Proof of Concept, also to get my head |
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48
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around the game which I have never played in my life before.There is a cheat flag |
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49
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which makes tiles for "Computer" visible to the other player "Human". Avoid this |
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50
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flag if possible.By default the cheat flag is turned off.There is verbose switch |
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51
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as well which is turned off by default. They are arranged like here before we |
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52
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shuffle to start the the game. |
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53
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54
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[0 | 0] |
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55
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[0 | 1] [1 | 1] |
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56
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[0 | 2] [1 | 2] [2 | 2] |
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57
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[0 | 3] [1 | 3] [2 | 3] [3 | 3] |
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58
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[0 | 4] [1 | 4] [2 | 4] [3 | 4] [4 | 4] |
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59
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[0 | 5] [1 | 5] [2 | 5] [3 | 5] [4 | 5] [5 | 5] |
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60
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[0 | 6] [1 | 6] [2 | 6] [3 | 6] [4 | 6] [5 | 6] [6 | 6] |
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61
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62
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=head1 SYNOPSIS |
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63
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64
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Below is the working code for the Domino game using the L package. |
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65
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The game script C is supplied with the distribution and on install, |
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66
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is available to play with. |
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67
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68
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USAGE: play-domino [-h] [long options...] |
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69
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70
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--verbose Play the game in verbose mode. |
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71
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--cheat Play the game in cheat mode. |
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72
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73
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--usage show a short help message |
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-h show a compact help message |
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--help show a long help message |
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76
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--man show the manual |
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77
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78
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=cut |
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79
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80
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sub BUILD { |
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81
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1
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1
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0
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49
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my ($self) = @_; |
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82
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83
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1
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10
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$self->{human} = Games::Domino::Player->new({ name => 'H', show => 1 }); |
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84
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1
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50
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68
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if ($self->cheat) { |
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85
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0
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0
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$self->{computer} = Games::Domino::Player->new({ name => 'C', show => 1 }); |
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86
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} |
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87
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else { |
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88
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1
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20
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$self->{computer} = Games::Domino::Player->new({ name => 'C' }); |
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89
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} |
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90
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91
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1
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5
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$self->_init; |
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92
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} |
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93
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94
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=head1 METHODS |
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95
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96
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=head2 play() |
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97
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98
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Pick a tile from the current player. If no matching tile found then picks it from |
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99
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the stock until it found one or the stock has only 2 tiles left at that time the |
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100
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game is over. |
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101
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102
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=cut |
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103
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104
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sub play { |
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105
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0
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0
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1
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0
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my ($self, $index) = @_; |
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106
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107
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0
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0
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my $player = $self->current; |
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108
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0
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0
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my $name = $player->name; |
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109
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110
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0
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0
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0
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if (defined $index) { |
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111
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0
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0
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0
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if ($index =~ /^B$/i) { |
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112
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0
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0
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$self->_pick_from_bank($player); |
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113
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} |
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114
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else { |
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115
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0
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0
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my $tile = $player->_tile($index); |
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116
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0
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0
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0
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print {*STDOUT} "[H] [P]: $tile [S]\n" if $self->debug; |
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0
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0
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117
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0
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0
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splice(@{$player->{bank}}, $index-1, 1); |
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0
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0
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118
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0
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0
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$self->_save($tile); |
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119
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} |
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120
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} |
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121
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else { |
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122
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0
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0
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my $tile = $player->pick($self->board_l, $self->board_r); |
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123
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0
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0
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0
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if (defined $tile) { |
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124
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0
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0
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0
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print {*STDOUT} "[C] [P]: $tile [S]\n" if $self->debug; |
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0
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0
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125
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0
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0
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$self->_save($tile); |
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126
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} |
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127
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else { |
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128
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0
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0
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$self->_pick_from_bank($player); |
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129
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} |
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130
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} |
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131
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} |
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132
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133
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=head2 get_available_tiles() |
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134
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135
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Returns all available tile's index. |
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136
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137
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=cut |
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138
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139
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sub get_available_tiles { |
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140
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0
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0
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1
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0
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my ($self) = @_; |
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141
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142
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0
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0
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return $self->current->_available_indexes; |
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143
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} |
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144
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145
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=head2 is_valid_tile($index) |
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146
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147
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Return 1/0 depending on whether the tile at the given C<$index> is valid or not. |
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148
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149
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=cut |
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150
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151
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sub is_valid_tile { |
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152
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0
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0
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1
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0
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my ($self, $index) = @_; |
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153
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154
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0
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0
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0
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return (defined($index) |
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155
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&& (($index =~ /^B$/i) |
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156
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|| |
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157
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($self->current->_validate_index($index) |
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158
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&& $self->current->_validate_tile($index, $self->board_l, $self->board_r)) |
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159
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)); |
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160
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} |
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161
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162
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=head2 is_over() |
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163
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164
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Returns 1 or 0 depending whether the game is over or not.The game can be declared |
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165
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over in the following circumstances: |
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166
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167
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=over 2 |
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168
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169
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=item * Any one of the two players have used all his tiles. |
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170
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171
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=item * There are only two (2) tiles left in the bank. |
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172
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173
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=back |
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174
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175
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=cut |
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176
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177
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sub is_over { |
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178
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0
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0
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1
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0
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my ($self) = @_; |
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179
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180
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return ((scalar(@{$self->{stock}}) == 2) |
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181
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|| |
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182
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(scalar(@{$self->{human}->{bank}}) == 0) |
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183
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|| |
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184
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0
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0
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0
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(scalar(@{$self->{computer}->{bank}}) == 0)); |
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185
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} |
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186
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187
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|
|
=head2 result() |
|
188
|
|
|
|
|
|
|
|
|
189
|
|
|
|
|
|
|
Declares who is the winner against whom and by how much margin. |
|
190
|
|
|
|
|
|
|
|
|
191
|
|
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|
|
|
|
=cut |
|
192
|
|
|
|
|
|
|
|
|
193
|
|
|
|
|
|
|
sub result { |
|
194
|
0
|
|
|
0
|
1
|
0
|
my ($self) = @_; |
|
195
|
|
|
|
|
|
|
|
|
196
|
0
|
|
|
|
|
0
|
my ($result); |
|
197
|
0
|
0
|
|
|
|
0
|
if (scalar(@{$self->stock}) == 2) { |
|
|
0
|
|
|
|
|
0
|
|
|
198
|
0
|
|
|
|
|
0
|
my $c_b = scalar(@{$self->computer->bank}); |
|
|
0
|
|
|
|
|
0
|
|
|
199
|
0
|
|
|
|
|
0
|
my $h_b = scalar(@{$self->human->bank}); |
|
|
0
|
|
|
|
|
0
|
|
|
200
|
0
|
|
|
|
|
0
|
my $msg = 'Bank has only 2 tiles left. '; |
|
201
|
0
|
0
|
|
|
|
0
|
if ($c_b < $h_b) { |
|
|
|
0
|
|
|
|
|
|
|
202
|
0
|
|
|
|
|
0
|
$result = $self->_result("${msg}. Therefore, computer is declared the winner, having less tiles than you.", $c_b, $h_b); |
|
203
|
|
|
|
|
|
|
} |
|
204
|
|
|
|
|
|
|
elsif ($c_b > $h_b) { |
|
205
|
0
|
|
|
|
|
0
|
$result = $self->_result("${msg}. Therefore, you are declared the winner, having less tiles than computer.", $h_b, $c_b); |
|
206
|
|
|
|
|
|
|
} |
|
207
|
|
|
|
|
|
|
else { |
|
208
|
0
|
|
|
|
|
0
|
$result = $self->_result('${msg}. Therefore, game is declared draw as both players have the same number of tiles.', $h_b, $c_b); |
|
209
|
|
|
|
|
|
|
} |
|
210
|
|
|
|
|
|
|
} |
|
211
|
|
|
|
|
|
|
else { |
|
212
|
0
|
|
|
|
|
0
|
my $h = $self->human->value; |
|
213
|
0
|
|
|
|
|
0
|
my $c = $self->computer->value; |
|
214
|
|
|
|
|
|
|
|
|
215
|
0
|
0
|
|
|
|
0
|
if (scalar(@{$self->human->bank}) == 0) { |
|
|
0
|
0
|
|
|
|
0
|
|
|
216
|
0
|
|
|
|
|
0
|
$result = $self->_result('Congratulation, you are the winner as you have no tiles left.', $h, $c); |
|
217
|
|
|
|
|
|
|
} |
|
218
|
0
|
|
|
|
|
0
|
elsif (scalar(@{$self->computer->bank}) == 0) { |
|
219
|
0
|
|
|
|
|
0
|
$result = $self->_result('Sorry, computer is the winner as it has no tiles left.', $c, $h); |
|
220
|
|
|
|
|
|
|
} |
|
221
|
|
|
|
|
|
|
else { |
|
222
|
0
|
0
|
|
|
|
0
|
if ($h < $c) { |
|
|
|
0
|
|
|
|
|
|
|
223
|
0
|
|
|
|
|
0
|
$result = $self->_result('Congratulation, you are the winner as your remaining tiles value is less than computer.', $h, $c); |
|
224
|
|
|
|
|
|
|
} |
|
225
|
|
|
|
|
|
|
elsif ($h > $c) { |
|
226
|
0
|
|
|
|
|
0
|
$result = $self->_result('Sorry, computer is the winner as it\'s remaining tiles value is less than yours.', $c, $h); |
|
227
|
|
|
|
|
|
|
} |
|
228
|
|
|
|
|
|
|
else { |
|
229
|
0
|
|
|
|
|
0
|
$result = $self->_result('Game is declared draw as both the players reamaining tiles value is the same.', $c, $h); |
|
230
|
|
|
|
|
|
|
} |
|
231
|
|
|
|
|
|
|
} |
|
232
|
|
|
|
|
|
|
} |
|
233
|
|
|
|
|
|
|
|
|
234
|
0
|
0
|
|
|
|
0
|
if ($self->debug) { |
|
235
|
0
|
|
|
|
|
0
|
$result = sprintf("STOCK : %s\n%s", $self->as_string, $result); |
|
236
|
|
|
|
|
|
|
} |
|
237
|
|
|
|
|
|
|
|
|
238
|
0
|
|
|
|
|
0
|
return Term::ANSIColor::Markup->colorize($result); |
|
239
|
|
|
|
|
|
|
} |
|
240
|
|
|
|
|
|
|
|
|
241
|
|
|
|
|
|
|
=head2 show() |
|
242
|
|
|
|
|
|
|
|
|
243
|
|
|
|
|
|
|
Returns the current state of the game. |
|
244
|
|
|
|
|
|
|
|
|
245
|
|
|
|
|
|
|
=cut |
|
246
|
|
|
|
|
|
|
|
|
247
|
|
|
|
|
|
|
sub show { |
|
248
|
0
|
|
|
0
|
1
|
0
|
my ($self) = @_; |
|
249
|
|
|
|
|
|
|
|
|
250
|
0
|
|
|
|
|
0
|
my $game = sprintf("%s\n", $self->_line); |
|
251
|
0
|
|
|
|
|
0
|
$game .= sprintf("[C]: %s\n", $self->computer->as_string); |
|
252
|
0
|
|
|
|
|
0
|
$game .= sprintf("[H]: %s\n", $self->human->as_string); |
|
253
|
0
|
|
|
|
|
0
|
$game .= "[G]: " . $self->_board . "\n"; |
|
254
|
0
|
|
|
|
|
0
|
$game .= sprintf("%s", $self->_line); |
|
255
|
|
|
|
|
|
|
|
|
256
|
0
|
|
|
|
|
0
|
return $game; |
|
257
|
|
|
|
|
|
|
} |
|
258
|
|
|
|
|
|
|
|
|
259
|
|
|
|
|
|
|
=head2 reset() |
|
260
|
|
|
|
|
|
|
|
|
261
|
|
|
|
|
|
|
Reset the game. |
|
262
|
|
|
|
|
|
|
|
|
263
|
|
|
|
|
|
|
=cut |
|
264
|
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
sub reset { |
|
266
|
0
|
|
|
0
|
1
|
0
|
my ($self) = @_; |
|
267
|
|
|
|
|
|
|
|
|
268
|
0
|
|
|
|
|
0
|
$self->human->reset; |
|
269
|
0
|
|
|
|
|
0
|
$self->computer->reset; |
|
270
|
0
|
|
|
|
|
0
|
$self->_init; |
|
271
|
|
|
|
|
|
|
} |
|
272
|
|
|
|
|
|
|
|
|
273
|
|
|
|
|
|
|
=head2 as_string() |
|
274
|
|
|
|
|
|
|
|
|
275
|
|
|
|
|
|
|
Returns all the unused tiles remained in the bank. |
|
276
|
|
|
|
|
|
|
|
|
277
|
|
|
|
|
|
|
=cut |
|
278
|
|
|
|
|
|
|
|
|
279
|
|
|
|
|
|
|
sub as_string { |
|
280
|
1
|
|
|
1
|
1
|
217
|
my ($self) = @_; |
|
281
|
|
|
|
|
|
|
|
|
282
|
1
|
50
|
|
|
|
2
|
return '[EMPTY]' unless scalar(@{$self->{stock}}); |
|
|
1
|
|
|
|
|
5
|
|
|
283
|
|
|
|
|
|
|
|
|
284
|
1
|
|
|
|
|
2
|
my $domino = ''; |
|
285
|
1
|
|
|
|
|
3
|
foreach (@{$self->{stock}}) { |
|
|
1
|
|
|
|
|
3
|
|
|
286
|
14
|
|
|
|
|
332
|
$domino .= sprintf("%s==", $_); |
|
287
|
|
|
|
|
|
|
} |
|
288
|
|
|
|
|
|
|
|
|
289
|
1
|
|
|
|
|
31
|
$domino =~ s/[\=]+\s?$//; |
|
290
|
1
|
|
|
|
|
7
|
$domino =~ s/\s+$//; |
|
291
|
1
|
|
|
|
|
15
|
return $domino; |
|
292
|
|
|
|
|
|
|
} |
|
293
|
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
sub pause { |
|
295
|
0
|
|
|
0
|
0
|
0
|
my ($self, $message) = @_; |
|
296
|
|
|
|
|
|
|
|
|
297
|
0
|
0
|
|
|
|
0
|
$message = "Press any key to continue..." unless defined $message; |
|
298
|
0
|
|
|
|
|
0
|
print {*STDOUT} $message; |
|
|
0
|
|
|
|
|
0
|
|
|
299
|
|
|
|
|
|
|
|
|
300
|
0
|
|
|
|
|
0
|
$self->read_mode('cbreak'); |
|
301
|
0
|
|
|
|
|
0
|
ReadKey(0); |
|
302
|
0
|
|
|
|
|
0
|
$self->read_mode; |
|
303
|
|
|
|
|
|
|
} |
|
304
|
|
|
|
|
|
|
|
|
305
|
|
|
|
|
|
|
sub read_mode { |
|
306
|
0
|
|
|
0
|
0
|
0
|
my ($self, $state) = @_; |
|
307
|
|
|
|
|
|
|
|
|
308
|
0
|
0
|
|
|
|
0
|
$state = 'normal' unless defined $state; |
|
309
|
0
|
|
|
|
|
0
|
ReadMode $state; |
|
310
|
|
|
|
|
|
|
} |
|
311
|
|
|
|
|
|
|
|
|
312
|
|
|
|
|
|
|
sub about_game { |
|
313
|
0
|
|
|
0
|
0
|
0
|
my ($self) = @_; |
|
314
|
|
|
|
|
|
|
|
|
315
|
0
|
|
|
|
|
0
|
return qq { |
|
316
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
|
317
|
|
|
|
|
|
|
| | |
|
318
|
|
|
|
|
|
|
| Games::Domino v$Games::Domino::VERSION | |
|
319
|
|
|
|
|
|
|
| | |
|
320
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
|
321
|
|
|
|
|
|
|
Tiles are numbered left to right starting with 1. Symbols used in this game are: |
|
322
|
|
|
|
|
|
|
[C]: Code for the computer player |
|
323
|
|
|
|
|
|
|
[H]: Code for the human player |
|
324
|
|
|
|
|
|
|
[P]: Personal tile |
|
325
|
|
|
|
|
|
|
[B]: Tile picked from the bank |
|
326
|
|
|
|
|
|
|
[S]: Successfully found the matching tile |
|
327
|
|
|
|
|
|
|
[F]: Unable to find the matching tile |
|
328
|
|
|
|
|
|
|
[G]: All matched tiles so far |
|
329
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
|
330
|
|
|
|
|
|
|
}; |
|
331
|
|
|
|
|
|
|
} |
|
332
|
|
|
|
|
|
|
|
|
333
|
|
|
|
|
|
|
sub how_to_play { |
|
334
|
0
|
|
|
0
|
0
|
0
|
my ($self) = @_; |
|
335
|
|
|
|
|
|
|
|
|
336
|
0
|
|
|
|
|
0
|
return qq { |
|
337
|
|
|
|
|
|
|
Example: |
|
338
|
|
|
|
|
|
|
|
|
339
|
|
|
|
|
|
|
[C] [P]: [5 | 6] [S] |
|
340
|
|
|
|
|
|
|
Computer picked the tile [5 | 6] from his own collection and successfully found |
|
341
|
|
|
|
|
|
|
the matching on board. |
|
342
|
|
|
|
|
|
|
|
|
343
|
|
|
|
|
|
|
[H] [P]: [6 | 6] [S] |
|
344
|
|
|
|
|
|
|
Human picked the tile [6 | 6] from his own collection and successfully found the |
|
345
|
|
|
|
|
|
|
matching on board. |
|
346
|
|
|
|
|
|
|
|
|
347
|
|
|
|
|
|
|
[C] [B]: [2 | 6] [S] |
|
348
|
|
|
|
|
|
|
Computer randomly picked the tile [2 | 6] from the bank and successfully found the |
|
349
|
|
|
|
|
|
|
matching on board. |
|
350
|
|
|
|
|
|
|
|
|
351
|
|
|
|
|
|
|
[C] [B]: [3 | 4] [F] |
|
352
|
|
|
|
|
|
|
Computer randomly picked the tile [3 | 4] from the bank and but failed to find the |
|
353
|
|
|
|
|
|
|
matching on board. |
|
354
|
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
[H] [B]: [2 | 2] [S] |
|
356
|
|
|
|
|
|
|
Human randomly picked the tile [2 | 2] from the bank and successfully found the |
|
357
|
|
|
|
|
|
|
matching on board. |
|
358
|
|
|
|
|
|
|
|
|
359
|
|
|
|
|
|
|
[H] [B]: [3 | 6] [F] |
|
360
|
|
|
|
|
|
|
Human randomly picked the tile [3 | 6] from the bank and but failed to find the |
|
361
|
|
|
|
|
|
|
matching on board. |
|
362
|
|
|
|
|
|
|
+-------------------------------------------------------------------------------+ |
|
363
|
|
|
|
|
|
|
}; |
|
364
|
|
|
|
|
|
|
} |
|
365
|
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
# |
|
367
|
|
|
|
|
|
|
# |
|
368
|
|
|
|
|
|
|
# PRIVATE METHODS |
|
369
|
|
|
|
|
|
|
|
|
370
|
|
|
|
|
|
|
sub _pick_from_bank { |
|
371
|
0
|
|
|
0
|
|
0
|
my ($self, $player) = @_; |
|
372
|
|
|
|
|
|
|
|
|
373
|
0
|
|
|
|
|
0
|
my $name = $player->name; |
|
374
|
0
|
|
|
|
|
0
|
while (scalar(@{$self->{stock}}) > 2) { |
|
|
0
|
|
|
|
|
0
|
|
|
375
|
0
|
|
|
|
|
0
|
my $_tile = $self->_pick(); |
|
376
|
0
|
|
|
|
|
0
|
$player->save($_tile); |
|
377
|
0
|
|
|
|
|
0
|
my $tile = $player->pick($self->board_l, $self->board_r); |
|
378
|
0
|
0
|
|
|
|
0
|
if (defined $tile) { |
|
379
|
0
|
0
|
|
|
|
0
|
print {*STDOUT} "[$name] [B]: $tile [S]\n" if $self->debug; |
|
|
0
|
|
|
|
|
0
|
|
|
380
|
0
|
|
|
|
|
0
|
$self->_save($tile); |
|
381
|
0
|
|
|
|
|
0
|
last; |
|
382
|
|
|
|
|
|
|
} |
|
383
|
|
|
|
|
|
|
else { |
|
384
|
0
|
0
|
|
|
|
0
|
print {*STDOUT} "[$name] [B]: $_tile [F]\n" if $self->debug; |
|
|
0
|
|
|
|
|
0
|
|
|
385
|
|
|
|
|
|
|
} |
|
386
|
|
|
|
|
|
|
} |
|
387
|
|
|
|
|
|
|
} |
|
388
|
|
|
|
|
|
|
|
|
389
|
|
|
|
|
|
|
sub _save { |
|
390
|
0
|
|
|
0
|
|
0
|
my ($self, $tile) = @_; |
|
391
|
|
|
|
|
|
|
|
|
392
|
0
|
0
|
0
|
|
|
0
|
if (!defined($self->{board}) || (scalar(@{$self->{board}}) == 0)) { |
|
|
0
|
|
|
|
|
0
|
|
|
393
|
0
|
|
|
|
|
0
|
push @{$self->{board}}, $tile; |
|
|
0
|
|
|
|
|
0
|
|
|
394
|
0
|
|
|
|
|
0
|
$self->{board_l} = $tile->left; |
|
395
|
0
|
|
|
|
|
0
|
$self->{board_r} = $tile->right; |
|
396
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
|
397
|
0
|
|
|
|
|
0
|
$self->_next; |
|
398
|
0
|
|
|
|
|
0
|
return; |
|
399
|
|
|
|
|
|
|
} |
|
400
|
|
|
|
|
|
|
|
|
401
|
0
|
0
|
|
|
|
0
|
if ($self->{board_r} == $tile->left) { |
|
|
|
0
|
|
|
|
|
|
|
402
|
0
|
|
|
|
|
0
|
push @{$self->{board}}, $tile; |
|
|
0
|
|
|
|
|
0
|
|
|
403
|
0
|
|
|
|
|
0
|
$self->{board_r} = $tile->right; |
|
404
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
|
405
|
0
|
|
|
|
|
0
|
$self->_next; |
|
406
|
0
|
|
|
|
|
0
|
return; |
|
407
|
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
} |
|
409
|
|
|
|
|
|
|
elsif ($self->{board_r} == $tile->right) { |
|
410
|
0
|
|
|
|
|
0
|
my $L = $tile->left; |
|
411
|
0
|
|
|
|
|
0
|
my $R = $tile->right; |
|
412
|
0
|
|
|
|
|
0
|
$tile->right($L); |
|
413
|
0
|
|
|
|
|
0
|
$tile->left($R); |
|
414
|
0
|
|
|
|
|
0
|
push @{$self->{board}}, $tile; |
|
|
0
|
|
|
|
|
0
|
|
|
415
|
0
|
|
|
|
|
0
|
$self->{board_r} = $L; |
|
416
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
|
417
|
0
|
|
|
|
|
0
|
$self->_next; |
|
418
|
0
|
|
|
|
|
0
|
return; |
|
419
|
|
|
|
|
|
|
} |
|
420
|
|
|
|
|
|
|
|
|
421
|
0
|
0
|
|
|
|
0
|
if ($self->{board_l} == $tile->left) { |
|
|
|
0
|
|
|
|
|
|
|
422
|
0
|
|
|
|
|
0
|
my $L = $tile->left; |
|
423
|
0
|
|
|
|
|
0
|
my $R = $tile->right; |
|
424
|
0
|
|
|
|
|
0
|
$tile->right($L); |
|
425
|
0
|
|
|
|
|
0
|
$tile->left($R); |
|
426
|
0
|
|
|
|
|
0
|
unshift @{$self->{board}}, $tile; |
|
|
0
|
|
|
|
|
0
|
|
|
427
|
0
|
|
|
|
|
0
|
$self->{board_l} = $R; |
|
428
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
|
429
|
0
|
|
|
|
|
0
|
$self->_next; |
|
430
|
0
|
|
|
|
|
0
|
return; |
|
431
|
|
|
|
|
|
|
} |
|
432
|
|
|
|
|
|
|
elsif ($self->{board_l} == $tile->right) { |
|
433
|
0
|
|
|
|
|
0
|
unshift @{$self->{board}}, $tile; |
|
|
0
|
|
|
|
|
0
|
|
|
434
|
0
|
|
|
|
|
0
|
$self->{board_l} = $tile->left; |
|
435
|
0
|
|
|
|
|
0
|
$self->_action($tile); |
|
436
|
0
|
|
|
|
|
0
|
$self->_next; |
|
437
|
0
|
|
|
|
|
0
|
return; |
|
438
|
|
|
|
|
|
|
} |
|
439
|
|
|
|
|
|
|
|
|
440
|
0
|
|
|
|
|
0
|
return; |
|
441
|
|
|
|
|
|
|
} |
|
442
|
|
|
|
|
|
|
|
|
443
|
|
|
|
|
|
|
sub _action { |
|
444
|
0
|
|
|
0
|
|
0
|
my ($self, $tile) = @_; |
|
445
|
|
|
|
|
|
|
|
|
446
|
0
|
0
|
0
|
|
|
0
|
if (defined $self->{action} && scalar(@{$self->{action}}) == 2) { |
|
|
0
|
|
|
|
|
0
|
|
|
447
|
0
|
|
|
|
|
0
|
foreach (@{$self->board}) { |
|
|
0
|
|
|
|
|
0
|
|
|
448
|
0
|
|
|
|
|
0
|
$_->color('blue'); |
|
449
|
|
|
|
|
|
|
} |
|
450
|
0
|
|
|
|
|
0
|
$self->{action} = [ $tile ]; |
|
451
|
|
|
|
|
|
|
} |
|
452
|
|
|
|
|
|
|
else { |
|
453
|
0
|
|
|
|
|
0
|
push @{$self->{action}}, $tile; |
|
|
0
|
|
|
|
|
0
|
|
|
454
|
|
|
|
|
|
|
} |
|
455
|
|
|
|
|
|
|
|
|
456
|
0
|
0
|
|
|
|
0
|
if ($self->current->name eq 'H') { |
|
457
|
0
|
|
|
|
|
0
|
$tile->color('green'); |
|
458
|
|
|
|
|
|
|
} |
|
459
|
|
|
|
|
|
|
else { |
|
460
|
0
|
|
|
|
|
0
|
$tile->color('red'); |
|
461
|
|
|
|
|
|
|
} |
|
462
|
|
|
|
|
|
|
} |
|
463
|
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
sub _board { |
|
465
|
0
|
|
|
0
|
|
0
|
my ($self) = @_; |
|
466
|
|
|
|
|
|
|
|
|
467
|
0
|
|
|
|
|
0
|
my $board = ''; |
|
468
|
0
|
0
|
|
|
|
0
|
if (scalar(@{$self->board})) { |
|
|
0
|
|
|
|
|
0
|
|
|
469
|
0
|
|
|
|
|
0
|
foreach (@{$self->board}) { |
|
|
0
|
|
|
|
|
0
|
|
|
470
|
0
|
|
|
|
|
0
|
$board .= sprintf("<%s>%s<\/%s>==", $_->color, $_, $_->color); |
|
471
|
|
|
|
|
|
|
} |
|
472
|
|
|
|
|
|
|
} |
|
473
|
|
|
|
|
|
|
else { |
|
474
|
0
|
|
|
|
|
0
|
$board .= 'EMPTY'; |
|
475
|
|
|
|
|
|
|
} |
|
476
|
|
|
|
|
|
|
|
|
477
|
0
|
|
|
|
|
0
|
$board =~ s/[\=]+\s?$//; |
|
478
|
0
|
|
|
|
|
0
|
$board =~ s/\s+$//; |
|
479
|
0
|
|
|
|
|
0
|
return Term::ANSIColor::Markup->colorize($board); |
|
480
|
|
|
|
|
|
|
} |
|
481
|
|
|
|
|
|
|
|
|
482
|
|
|
|
|
|
|
sub _result { |
|
483
|
0
|
|
|
0
|
|
0
|
my ($self, $title, $a, $b) = @_; |
|
484
|
|
|
|
|
|
|
|
|
485
|
0
|
|
|
|
|
0
|
my $result = sprintf("%s ", $title); |
|
486
|
0
|
|
|
|
|
0
|
$result .= sprintf("Final score [%d", $a); |
|
487
|
0
|
|
|
|
|
0
|
$result .= sprintf("] against [%d", $b); |
|
488
|
0
|
|
|
|
|
0
|
$result .= '].'; |
|
489
|
|
|
|
|
|
|
|
|
490
|
0
|
|
|
|
|
0
|
return $result; |
|
491
|
|
|
|
|
|
|
} |
|
492
|
|
|
|
|
|
|
|
|
493
|
|
|
|
|
|
|
sub _line { |
|
494
|
0
|
|
|
0
|
|
0
|
my ($self) = @_; |
|
495
|
|
|
|
|
|
|
|
|
496
|
0
|
|
|
|
|
0
|
return "="x81; |
|
497
|
|
|
|
|
|
|
} |
|
498
|
|
|
|
|
|
|
|
|
499
|
|
|
|
|
|
|
sub _init { |
|
500
|
1
|
|
|
1
|
|
3
|
my ($self) = @_; |
|
501
|
|
|
|
|
|
|
|
|
502
|
1
|
|
|
|
|
5
|
$self->{stock} = $self->_prepare(); |
|
503
|
1
|
|
|
|
|
3
|
$self->{board} = []; |
|
504
|
1
|
|
|
|
|
8
|
$self->{human}->save($self->_pick) for (1..7); |
|
505
|
1
|
|
|
|
|
4
|
$self->{computer}->save($self->_pick) for (1..7); |
|
506
|
1
|
|
|
|
|
8
|
$self->{current} = $self->{human}; |
|
507
|
|
|
|
|
|
|
} |
|
508
|
|
|
|
|
|
|
|
|
509
|
|
|
|
|
|
|
sub _pick { |
|
510
|
14
|
|
|
14
|
|
25
|
my ($self) = @_; |
|
511
|
|
|
|
|
|
|
|
|
512
|
14
|
|
|
|
|
16
|
return shift @{$self->{stock}}; |
|
|
14
|
|
|
|
|
32
|
|
|
513
|
|
|
|
|
|
|
} |
|
514
|
|
|
|
|
|
|
|
|
515
|
|
|
|
|
|
|
sub _prepare { |
|
516
|
1
|
|
|
1
|
|
4
|
my ($self) = @_; |
|
517
|
|
|
|
|
|
|
|
|
518
|
1
|
|
|
|
|
2
|
my $tiles = []; |
|
519
|
1
|
|
|
|
|
10
|
my $tile = Games::Domino::Tile->new({ left => 0, right => 0, double => 1 }); |
|
520
|
1
|
|
|
|
|
27
|
push @$tiles, $tile; |
|
521
|
1
|
|
|
|
|
5
|
foreach my $R (1..6) { |
|
522
|
6
|
|
|
|
|
10
|
my $L = 0; |
|
523
|
6
|
|
|
|
|
8
|
my $D = 0; |
|
524
|
6
|
|
|
|
|
12
|
while ($R >= $L) { |
|
525
|
27
|
100
|
|
|
|
57
|
($R == $L)?($D = 1):($D = 0); |
|
526
|
27
|
|
|
|
|
508
|
push @$tiles, Games::Domino::Tile->new({ left => $L, right => $R, double => $D }); |
|
527
|
27
|
|
|
|
|
699
|
$L++; |
|
528
|
|
|
|
|
|
|
} |
|
529
|
|
|
|
|
|
|
} |
|
530
|
|
|
|
|
|
|
|
|
531
|
1
|
|
|
|
|
3
|
$tiles = [shuffle @{$tiles}]; |
|
|
1
|
|
|
|
|
68
|
|
|
532
|
1
|
|
|
|
|
9
|
return $tiles; |
|
533
|
|
|
|
|
|
|
} |
|
534
|
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
sub _next { |
|
536
|
0
|
|
|
0
|
|
|
my ($self) = @_; |
|
537
|
|
|
|
|
|
|
|
|
538
|
0
|
0
|
|
|
|
|
if ($self->current->name eq 'H') { |
|
539
|
0
|
|
|
|
|
|
$self->current($self->computer); |
|
540
|
|
|
|
|
|
|
} |
|
541
|
|
|
|
|
|
|
else { |
|
542
|
0
|
|
|
|
|
|
$self->current($self->human); |
|
543
|
|
|
|
|
|
|
} |
|
544
|
|
|
|
|
|
|
} |
|
545
|
|
|
|
|
|
|
|
|
546
|
|
|
|
|
|
|
=head1 AUTHOR |
|
547
|
|
|
|
|
|
|
|
|
548
|
|
|
|
|
|
|
Mohammad S Anwar, C<< >> |
|
549
|
|
|
|
|
|
|
|
|
550
|
|
|
|
|
|
|
=head1 REPOSITORY |
|
551
|
|
|
|
|
|
|
|
|
552
|
|
|
|
|
|
|
L |
|
553
|
|
|
|
|
|
|
|
|
554
|
|
|
|
|
|
|
=head1 BUGS |
|
555
|
|
|
|
|
|
|
|
|
556
|
|
|
|
|
|
|
Please report any bugs or feature requests to C, |
|
557
|
|
|
|
|
|
|
or through the web interface at L. |
|
558
|
|
|
|
|
|
|
I will be notified, and then you'll automatically be notified of progress on your |
|
559
|
|
|
|
|
|
|
bug as I make changes. |
|
560
|
|
|
|
|
|
|
|
|
561
|
|
|
|
|
|
|
=head1 SUPPORT |
|
562
|
|
|
|
|
|
|
|
|
563
|
|
|
|
|
|
|
You can find documentation for this module with the perldoc command. |
|
564
|
|
|
|
|
|
|
|
|
565
|
|
|
|
|
|
|
perldoc Games::Domino |
|
566
|
|
|
|
|
|
|
|
|
567
|
|
|
|
|
|
|
You can also look for information at: |
|
568
|
|
|
|
|
|
|
|
|
569
|
|
|
|
|
|
|
=over 4 |
|
570
|
|
|
|
|
|
|
|
|
571
|
|
|
|
|
|
|
=item * RT: CPAN's request tracker (report bugs here) |
|
572
|
|
|
|
|
|
|
|
|
573
|
|
|
|
|
|
|
L |
|
574
|
|
|
|
|
|
|
|
|
575
|
|
|
|
|
|
|
=item * AnnoCPAN: Annotated CPAN documentation |
|
576
|
|
|
|
|
|
|
|
|
577
|
|
|
|
|
|
|
L |
|
578
|
|
|
|
|
|
|
|
|
579
|
|
|
|
|
|
|
=item * CPAN Ratings |
|
580
|
|
|
|
|
|
|
|
|
581
|
|
|
|
|
|
|
L |
|
582
|
|
|
|
|
|
|
|
|
583
|
|
|
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=item * Search CPAN |
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584
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585
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L |
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586
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587
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=back |
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588
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589
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=head1 LICENSE AND COPYRIGHT |
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590
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591
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Copyright 2012 - 2016 Mohammad S Anwar. |
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592
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593
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This program is free software; you can redistribute it and / or modify it under |
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594
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the terms of the the Artistic License (2.0). You may obtain a copy of the full |
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595
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license at: |
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596
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597
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L |
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598
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599
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Any use, modification, and distribution of the Standard or Modified Versions is |
|
600
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governed by this Artistic License.By using, modifying or distributing the Package, |
|
601
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|
you accept this license. Do not use, modify, or distribute the Package, if you do |
|
602
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not accept this license. |
|
603
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604
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If your Modified Version has been derived from a Modified Version made by someone |
|
605
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other than you,you are nevertheless required to ensure that your Modified Version |
|
606
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|
complies with the requirements of this license. |
|
607
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|
608
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This license does not grant you the right to use any trademark, service mark, |
|
609
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tradename, or logo of the Copyright Holder. |
|
610
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611
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This license includes the non-exclusive, worldwide, free-of-charge patent license |
|
612
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to make, have made, use, offer to sell, sell, import and otherwise transfer the |
|
613
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|
Package with respect to any patent claims licensable by the Copyright Holder that |
|
614
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|
are necessarily infringed by the Package. If you institute patent litigation |
|
615
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(including a cross-claim or counterclaim) against any party alleging that the |
|
616
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|
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Package constitutes direct or contributory patent infringement,then this Artistic |
|
617
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License to you shall terminate on the date that such litigation is filed. |
|
618
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|
619
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|
Disclaimer of Warranty: THE PACKAGE IS PROVIDED BY THE COPYRIGHT HOLDER AND |
|
620
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|
CONTRIBUTORS "AS IS' AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES. THE IMPLIED |
|
621
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|
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR |
|
622
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NON-INFRINGEMENT ARE DISCLAIMED TO THE EXTENT PERMITTED BY YOUR LOCAL LAW. UNLESS |
|
623
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|
REQUIRED BY LAW, NO COPYRIGHT HOLDER OR CONTRIBUTOR WILL BE LIABLE FOR ANY DIRECT, |
|
624
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|
INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING IN ANY WAY OUT OF THE USE |
|
625
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|
OF THE PACKAGE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
626
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|
627
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=cut |
|
628
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|
629
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1; # End of Games::Domino |