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# Games::Checkers, Copyright (C) 1996-2012 Mikhael Goikhman, migo@cpan.org |
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# |
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# This program is free software: you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation, either version 3 of the License, or |
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# (at your option) any later version. |
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# |
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# This program is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with this program. If not, see . |
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use strict; |
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1
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100
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use warnings; |
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1
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36
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# ---------------------------------------------------------------------------- |
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package Games::Checkers::CreateMoveList; |
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1
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1
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use base 'Games::Checkers::ExpandMoveList'; |
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1
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1
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504
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24
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25
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1
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1
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use Games::Checkers::Constants; |
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2
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1
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4
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26
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1
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1
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4
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use Games::Checkers::MoveConstants; |
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1
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1
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1
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5
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27
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28
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sub new ($$$) { |
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0
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0
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0
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my $class = shift; |
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30
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0
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my $board_tree_node = shift; |
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0
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my $color = shift; |
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32
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0
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my $self = $class->SUPER::new($board_tree_node, $color); |
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33
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34
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0
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$self->{board_tree_node} = $board_tree_node; |
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35
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36
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0
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$self->build; |
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37
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0
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return $self; |
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38
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} |
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39
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40
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sub add_move ($) { |
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41
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0
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0
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0
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my $self = shift; |
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42
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0
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my $move = $self->create_move; |
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43
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0
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0
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return Err unless $move; ### not needed |
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44
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0
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0
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die "Internal Error" if $move == NO_MOVE; |
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45
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0
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my $new_board_tree_node = Games::Checkers::BoardTreeNode->new($self, $move); |
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46
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0
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0
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return Err unless $new_board_tree_node; ### not needed |
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47
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0
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push @{$self->{board_tree_node}->{sons}}, $new_board_tree_node; |
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0
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48
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0
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return Ok; |
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49
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} |
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50
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51
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# ---------------------------------------------------------------------------- |
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52
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53
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package Games::Checkers::CountMoveList; |
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54
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55
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1
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1
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5
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use base 'Games::Checkers::ExpandMoveList'; |
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1
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1
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1
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73
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56
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57
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1
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1
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4
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use Games::Checkers::Constants; |
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1
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2
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1
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3
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58
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59
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sub new ($$$) { |
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60
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0
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0
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my $class = shift; |
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61
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0
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my $board = shift; |
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62
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0
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my $color = shift; |
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63
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0
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my $self = $class->SUPER::new($board, $color); |
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64
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65
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0
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$self->{count} = 0; |
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66
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67
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0
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$self->build; |
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68
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0
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return $self; |
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69
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} |
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70
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71
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sub add_move ($) { |
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72
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0
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0
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my $self = shift; |
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73
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0
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$self->{count}++; |
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74
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0
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return Ok; |
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75
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} |
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76
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77
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sub get_count ($) { |
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78
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0
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0
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my $self = shift; |
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79
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0
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0
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return $self->{status} == Ok ? $self->{count} : 0; |
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80
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} |
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81
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82
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# ---------------------------------------------------------------------------- |
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83
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84
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package Games::Checkers::CreateUniqueMove; |
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85
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86
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1
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1
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6
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use base 'Games::Checkers::ExpandMoveList'; |
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1
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1
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1
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69
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87
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88
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1
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1
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5
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use Games::Checkers::Constants; |
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1
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1
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1
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5
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89
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1
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1
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6
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use Games::Checkers::MoveConstants; |
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1
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2
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1
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5
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90
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91
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sub new ($$$) { |
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92
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0
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0
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my $class = shift; |
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93
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0
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my $board = shift; |
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94
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0
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my $color = shift; |
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95
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0
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my $self = $class->SUPER::new($board, $color); |
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96
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97
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0
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$self->{move} = NO_MOVE; |
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98
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99
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0
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$self->build; |
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100
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0
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return $self; |
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101
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} |
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102
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103
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sub add_move ($) { |
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104
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0
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0
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my $self = shift; |
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105
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0
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0
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return Err if $self->{move} != NO_MOVE; |
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106
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0
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$self->{move} = $self->create_move; |
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107
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0
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return Ok; |
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108
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} |
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109
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110
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sub get_move ($) { |
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111
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0
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0
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my $self = shift; |
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112
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0
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0
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return $self->{status} == Ok ? $self->{move} : NO_MOVE; |
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113
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} |
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114
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115
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# ---------------------------------------------------------------------------- |
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116
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117
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package Games::Checkers::CreateVergeMove; |
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118
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119
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1
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1
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5
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use base 'Games::Checkers::ExpandMoveList'; |
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1
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1
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1
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80
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120
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121
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1
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1
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5
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use Games::Checkers::Constants; |
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1
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2
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1
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3
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122
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1
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1
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5
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use Games::Checkers::MoveConstants; |
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1
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2
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1
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5
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123
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1
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1
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4
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use Games::Checkers::Move; |
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1
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2
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1
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433
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124
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125
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sub new ($$$$$$) { |
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126
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0
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0
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my $class = shift; |
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127
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0
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my $board = shift; |
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128
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0
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my $color = shift; |
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129
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0
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my $self = $class->SUPER::new($board, $color); |
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130
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131
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0
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0
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die "Not enough arguments in constructor" unless @_ >= 3; |
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132
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0
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my $is_beat = $self->{is_beat} = shift; |
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133
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0
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my $src = $self->{src0} = shift; |
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134
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0
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my $dst = $self->{dst0} = shift; |
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135
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136
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0
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0
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die "Bad verge move source location ($src): not occupied\n" |
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137
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unless $board->occup($src); |
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138
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0
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0
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die "Bad verge move source location ($src): incorrect color\n" |
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139
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unless $board->color($src) == $color; |
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140
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0
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0
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0
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die "Bad verge move source location ($src): can't beat\n" |
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141
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unless !$is_beat || $board->can_piece_beat($src); |
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142
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# die "Bad verge move source location ($src): can't step\n" |
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143
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# unless $is_beat || $board->can_piece_step($src); |
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144
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145
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0
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0
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if (!$is_beat) { |
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146
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0
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0
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if ($board->can_piece_step($src, $dst)) { |
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147
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0
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$self->{move} = new Games::Checkers::Move($is_beat, $src, [$dst]); |
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148
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0
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return $self; |
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149
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} |
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150
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# give it the last chance |
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151
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0
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0
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$board->can_piece_beat($src) ? $is_beat = 1 : |
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152
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die "Bad verge move ($src-$dst): can't step\n"; |
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153
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} |
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154
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155
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# support British rules |
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156
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0
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0
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if ($is_beat) { |
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157
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0
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0
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if ($board->can_piece_beat($src, $dst)) { |
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158
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0
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$self->{move} = new Games::Checkers::Move($is_beat, $src, [$dst]); |
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159
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0
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return $self; |
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160
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} |
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161
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} |
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162
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0
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$self->{move} = NO_MOVE; |
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163
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164
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0
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$self->build; |
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165
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0
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return $self; |
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166
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} |
|
167
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168
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sub add_move ($) { |
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169
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0
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0
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my $self = shift; |
|
170
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171
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0
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0
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return Err if !$self->{must_beat}; |
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172
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0
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0
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0
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return Ok if $self->{src} != $self->{src0} || $self->dst_1 != $self->{dst0}; |
|
173
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174
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0
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0
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return Err if $self->{move} != NO_MOVE; |
|
175
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0
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$self->{move} = $self->create_move; |
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176
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0
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return Ok; |
|
177
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} |
|
178
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|
179
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sub get_move ($) { |
|
180
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0
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0
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my $self = shift; |
|
181
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0
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0
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return $self->{status} == Ok ? $self->{move} : NO_MOVE; |
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182
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|
|
|
|
|
} |
|
183
|
|
|
|
|
|
|
|
|
184
|
|
|
|
|
|
|
1; |