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# RCS ID |
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# Id: Statemap.pm,v 1.5 2009/11/24 20:42:39 cwrapp Exp |
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3602
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use strict; |
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use warnings; |
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package DFA::Statemap; |
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use vars qw($VERSION); |
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$VERSION = '1.01'; |
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=head1 NAME |
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DFA::Statemap |
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=head1 DESCRIPTION |
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This is the SMC (State Machine Compiler) runtime for target language Perl. |
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See L. |
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This namespace contains two class : |
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=over 8 |
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=item State |
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the base State class |
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=item FSMContext |
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the Finite State Machine Context class |
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=back |
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=cut |
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39
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40
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package DFA::Statemap::State; |
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42
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=head1 DFA::Statemap::State |
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44
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=head2 new |
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46
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Constructor. |
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48
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=cut |
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49
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50
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sub new { |
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0
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0
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my $proto = shift; |
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52
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0
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0
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my $class = ref($proto) || $proto; |
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53
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0
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my ($name, $id) = @_; |
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54
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0
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my $self = {}; |
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55
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0
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bless($self, $class); |
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56
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0
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$self->{_name} = $name; |
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57
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0
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$self->{_id} = $id; |
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58
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0
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return $self |
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59
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} |
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60
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61
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=head2 getName |
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62
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63
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Returns the state's printable name. |
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64
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65
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=cut |
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66
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67
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sub getName { |
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my $self = shift; |
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69
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return $self->{_name}; |
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70
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} |
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71
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72
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=head2 getId |
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73
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74
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Returns the state's unique identifier. |
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75
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76
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=cut |
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77
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78
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sub getId { |
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my $self = shift; |
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80
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0
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return $self->{_id}; |
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81
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} |
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82
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83
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package DFA::Statemap::FSMContext; |
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84
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85
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1
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1
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3
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use Carp; |
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1
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1
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1
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746
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86
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87
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=head1 DFA::Statemap::FSMContext |
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88
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89
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The user can derive FSM contexts from this class and interface |
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90
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to them with the methods of this class. |
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91
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92
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The finite state machine needs to be initialized to the starting |
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93
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state of the FSM. This must be done manually in the constructor |
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94
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of the derived class. |
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95
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96
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=head2 new ( $init_state ) |
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97
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98
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Default constructor. |
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99
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100
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=cut |
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101
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102
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sub new { |
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103
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0
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my $proto = shift; |
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104
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0
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my $class = ref($proto) || $proto; |
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105
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my $self = {}; |
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106
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0
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bless($self, $class); |
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107
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0
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my ($init_state) = @_; |
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108
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0
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$self->{_state} = $init_state; |
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109
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0
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$self->{_previous_state} = undef; |
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110
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0
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$self->{_state_stack} = []; |
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111
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0
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$self->{_transition} = undef; |
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112
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0
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$self->{_debug_flag} = undef; |
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113
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0
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$self->{_debug_stream} = \*STDERR; |
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114
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0
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return $self |
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115
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} |
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116
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117
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=head2 getDebugFlag |
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118
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119
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Returns the debug flag's current setting. |
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120
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121
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=cut |
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122
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123
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sub getDebugFlag { |
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124
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0
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0
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my $self = shift; |
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125
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0
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return $self->{_debug_flag}; |
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126
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} |
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127
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128
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=head2 setDebugFlag |
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129
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130
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Sets the debug flag. |
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131
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A true value means debugging is on and false means off. |
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132
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133
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=cut |
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134
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135
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sub setDebugFlag { |
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136
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0
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0
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my $self = shift; |
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137
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0
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my ($flag) = @_; |
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138
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0
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$self->{_debug_flag} = $flag; |
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139
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} |
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140
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141
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=head2 getDebugStream |
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142
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143
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Returns the stream to which debug output is written. |
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144
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145
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=cut |
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146
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147
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sub getDebugStream { |
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148
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0
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0
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my $self = shift; |
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149
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0
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return $self->{_debug_stream}; |
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150
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} |
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151
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152
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=head2 setDebugStream |
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153
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154
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Sets the debug output stream. |
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155
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156
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=cut |
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157
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158
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sub setDebugStream { |
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159
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0
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0
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my $self = shift; |
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160
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0
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my ($stream) = @_; |
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161
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0
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$self->{_debug_stream} = $stream; |
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162
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} |
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163
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164
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=head2 getState |
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165
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166
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Returns the current state. |
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167
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168
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=cut |
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169
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170
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sub getState { |
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171
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0
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0
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my $self = shift; |
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172
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confess "StateUndefinedException\n" |
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173
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0
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0
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unless (defined $self->{_state}); |
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174
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0
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return $self->{_state}; |
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175
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} |
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176
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177
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=head2 isInTransition |
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178
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179
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Is this state machine already inside a transition? |
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180
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181
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True if state is undefined. |
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182
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183
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=cut |
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184
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185
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sub isInTransition { |
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186
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0
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0
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my $self = shift; |
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187
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0
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return !defined($self->{_state}); |
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188
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} |
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189
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190
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=head2 getTransition |
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191
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192
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Returns the current transition's name. |
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193
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194
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Used only for debugging purposes. |
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195
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196
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=cut |
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197
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198
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sub getTransition { |
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199
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0
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0
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my $self = shift; |
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200
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0
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return $self->{_transition}; |
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201
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} |
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202
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203
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=head2 clearState |
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204
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205
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Clears the current state. |
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206
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207
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=cut |
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208
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209
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sub clearState { |
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210
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0
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0
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my $self = shift; |
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211
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0
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$self->{_previous_state} = $self->{_state}; |
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212
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0
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$self->{_state} = undef; |
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213
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} |
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214
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215
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=head2 getPreviousState |
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216
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217
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Returns the state which a transition left. |
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218
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219
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May be B. |
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220
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221
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=cut |
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222
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223
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sub getPreviousState { |
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224
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0
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0
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my $self = shift; |
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225
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0
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return $self->{_previous_state}; |
|
226
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} |
|
227
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228
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=head2 setState |
|
229
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230
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Sets the current state to the specified state. |
|
231
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232
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=cut |
|
233
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234
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sub setState { |
|
235
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0
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0
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my $self = shift; |
|
236
|
0
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|
my ($state) = @_; |
|
237
|
0
|
0
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if ($self->{_debug_flag}) { |
|
238
|
0
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0
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|
|
confess "undefined state.\n" |
|
239
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unless (defined $state); |
|
240
|
0
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0
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0
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confess "$state is not a Statemap::State.\n" |
|
241
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unless (ref $state and $state->isa('DFA::Statemap::State')); |
|
242
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} |
|
243
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else { |
|
244
|
0
|
0
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|
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croak "undefined state.\n" |
|
245
|
|
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|
|
|
|
unless (defined $state); |
|
246
|
0
|
0
|
0
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|
|
croak "$state is not a Statemap::State.\n" |
|
247
|
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|
|
unless (ref $state and $state->isa('DFA::Statemap::State')); |
|
248
|
|
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|
|
} |
|
249
|
0
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|
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|
|
|
$self->{_state} = $state; |
|
250
|
0
|
0
|
|
|
|
|
if ($self->{_debug_flag}) { |
|
251
|
0
|
|
|
|
|
|
my $fh = $self->{_debug_stream}; |
|
252
|
0
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|
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|
|
|
print $fh "ENTER STATE : ", $self->{_state}->getName(), "\n"; |
|
253
|
|
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|
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|
|
} |
|
254
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|
|
} |
|
255
|
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|
256
|
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|
|
=head2 isStateStackEmpty |
|
257
|
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|
|
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|
258
|
|
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|
|
|
|
Returns true if the state stack is empty and false otherwise. |
|
259
|
|
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|
260
|
|
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|
|
=cut |
|
261
|
|
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|
|
|
|
|
262
|
|
|
|
|
|
|
sub isStateStackEmpty { |
|
263
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
264
|
0
|
|
|
|
|
|
return scalar(@{$self->{_state_stack}}) == 0; |
|
|
0
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
} |
|
266
|
|
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|
|
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|
|
267
|
|
|
|
|
|
|
=head2 getStateStackDepth |
|
268
|
|
|
|
|
|
|
|
|
269
|
|
|
|
|
|
|
Returns the state stack's depth. |
|
270
|
|
|
|
|
|
|
|
|
271
|
|
|
|
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|
|
=cut |
|
272
|
|
|
|
|
|
|
|
|
273
|
|
|
|
|
|
|
sub getStateStackDepth { |
|
274
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
275
|
0
|
|
|
|
|
|
return scalar(@{$self->{_state_stack}}); |
|
|
0
|
|
|
|
|
|
|
|
276
|
|
|
|
|
|
|
} |
|
277
|
|
|
|
|
|
|
|
|
278
|
|
|
|
|
|
|
=head2 pushState |
|
279
|
|
|
|
|
|
|
|
|
280
|
|
|
|
|
|
|
Push the current state on top of the state stack |
|
281
|
|
|
|
|
|
|
and make the specified state the current state. |
|
282
|
|
|
|
|
|
|
|
|
283
|
|
|
|
|
|
|
=cut |
|
284
|
|
|
|
|
|
|
|
|
285
|
|
|
|
|
|
|
sub pushState { |
|
286
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
287
|
0
|
|
|
|
|
|
my ($state) = @_; |
|
288
|
0
|
0
|
|
|
|
|
if ($self->{_debug_flag}) { |
|
289
|
0
|
0
|
|
|
|
|
confess "undefined state\n" |
|
290
|
|
|
|
|
|
|
unless (defined $state); |
|
291
|
0
|
0
|
0
|
|
|
|
confess "$state is not a State\n" |
|
292
|
|
|
|
|
|
|
unless (ref $state and $state->isa('DFA::Statemap::State')); |
|
293
|
|
|
|
|
|
|
} |
|
294
|
|
|
|
|
|
|
else { |
|
295
|
0
|
0
|
|
|
|
|
croak "undefined state\n" |
|
296
|
|
|
|
|
|
|
unless (defined $state); |
|
297
|
0
|
0
|
0
|
|
|
|
croak "$state is not a State\n" |
|
298
|
|
|
|
|
|
|
unless (ref $state and $state->isa('DFA::Statemap::State')); |
|
299
|
|
|
|
|
|
|
} |
|
300
|
0
|
0
|
|
|
|
|
if (defined $self->{_state}) { |
|
301
|
0
|
|
|
|
|
|
push @{$self->{_state_stack}}, $self->{_state}; |
|
|
0
|
|
|
|
|
|
|
|
302
|
|
|
|
|
|
|
} |
|
303
|
0
|
|
|
|
|
|
$self->{_state} = $state; |
|
304
|
0
|
0
|
|
|
|
|
if ($self->{_debug_flag}) { |
|
305
|
0
|
|
|
|
|
|
my $fh = $self->{_debug_stream}; |
|
306
|
0
|
|
|
|
|
|
print $fh "PUSH TO STATE : ", $self->{_state}->getName(), "\n"; |
|
307
|
|
|
|
|
|
|
} |
|
308
|
|
|
|
|
|
|
} |
|
309
|
|
|
|
|
|
|
|
|
310
|
|
|
|
|
|
|
=head2 popState |
|
311
|
|
|
|
|
|
|
|
|
312
|
|
|
|
|
|
|
Make the state on top of the state stack the current state. |
|
313
|
|
|
|
|
|
|
|
|
314
|
|
|
|
|
|
|
=cut |
|
315
|
|
|
|
|
|
|
|
|
316
|
|
|
|
|
|
|
sub popState { |
|
317
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
318
|
0
|
0
|
|
|
|
|
if (scalar(@{$self->{_state_stack}}) == 0) { |
|
|
0
|
|
|
|
|
|
|
|
319
|
0
|
0
|
|
|
|
|
if ($self->{_debug_flag}) { |
|
320
|
0
|
|
|
|
|
|
my $fh = $self->{_debug_stream}; |
|
321
|
0
|
|
|
|
|
|
print $fh "POPPING ON EMPTY STATE STACK.\n"; |
|
322
|
0
|
|
|
|
|
|
confess "empty state stack.\n" |
|
323
|
|
|
|
|
|
|
} |
|
324
|
|
|
|
|
|
|
else { |
|
325
|
0
|
|
|
|
|
|
croak "empty state stack.\n" |
|
326
|
|
|
|
|
|
|
} |
|
327
|
|
|
|
|
|
|
} |
|
328
|
|
|
|
|
|
|
else { |
|
329
|
0
|
|
|
|
|
|
$self->{_state} = pop @{$self->{_state_stack}}; |
|
|
0
|
|
|
|
|
|
|
|
330
|
0
|
0
|
|
|
|
|
if ($self->{_debug_flag}) { |
|
331
|
0
|
|
|
|
|
|
my $fh = $self->{_debug_stream}; |
|
332
|
0
|
|
|
|
|
|
print $fh "POP TO STATE : ", $self->{_state}->getName(), "\n"; |
|
333
|
|
|
|
|
|
|
} |
|
334
|
|
|
|
|
|
|
} |
|
335
|
|
|
|
|
|
|
} |
|
336
|
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
=head2 emptyStateStack |
|
338
|
|
|
|
|
|
|
|
|
339
|
|
|
|
|
|
|
Remove all states from the state stack. |
|
340
|
|
|
|
|
|
|
|
|
341
|
|
|
|
|
|
|
=cut |
|
342
|
|
|
|
|
|
|
|
|
343
|
|
|
|
|
|
|
sub emptyStateStack { |
|
344
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
345
|
0
|
|
|
|
|
|
$self->{_state_stack} = []; |
|
346
|
|
|
|
|
|
|
} |
|
347
|
|
|
|
|
|
|
|
|
348
|
|
|
|
|
|
|
=head1 LICENSE |
|
349
|
|
|
|
|
|
|
|
|
350
|
|
|
|
|
|
|
The contents of this file are subject to the Mozilla Public |
|
351
|
|
|
|
|
|
|
License Version 1.1 (the "License"); you may not use this file |
|
352
|
|
|
|
|
|
|
except in compliance with the License. You may obtain a copy of |
|
353
|
|
|
|
|
|
|
the License at http://www.mozilla.org/MPL/ |
|
354
|
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
Software distributed under the License is distributed on an "AS |
|
356
|
|
|
|
|
|
|
IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or |
|
357
|
|
|
|
|
|
|
implied. See the License for the specific language governing |
|
358
|
|
|
|
|
|
|
rights and limitations under the License. |
|
359
|
|
|
|
|
|
|
|
|
360
|
|
|
|
|
|
|
=head1 AUTHORS |
|
361
|
|
|
|
|
|
|
|
|
362
|
|
|
|
|
|
|
The Original Code is State Machine Compiler (SMC). |
|
363
|
|
|
|
|
|
|
|
|
364
|
|
|
|
|
|
|
The Initial Developer of the Original Code is Charles W. Rapp. |
|
365
|
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
Port to Perl by Francois Perrad, francois.perrad@gadz.org |
|
367
|
|
|
|
|
|
|
|
|
368
|
|
|
|
|
|
|
Copyright 2004-2009, Francois Perrad. |
|
369
|
|
|
|
|
|
|
All Rights Reserved. |
|
370
|
|
|
|
|
|
|
|
|
371
|
|
|
|
|
|
|
Contributor(s): |
|
372
|
|
|
|
|
|
|
|
|
373
|
|
|
|
|
|
|
=head1 HISTORY |
|
374
|
|
|
|
|
|
|
|
|
375
|
|
|
|
|
|
|
This module was previously named StateMachine::Statemap. |
|
376
|
|
|
|
|
|
|
|
|
377
|
|
|
|
|
|
|
=head1 SEE ALSO |
|
378
|
|
|
|
|
|
|
|
|
379
|
|
|
|
|
|
|
L |
|
380
|
|
|
|
|
|
|
|
|
381
|
|
|
|
|
|
|
=cut |