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=head1 NAME |
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3
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Chess::Game::MoveListEntry - a read-only class containing move data, used by |
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L to record a game. |
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=head1 SYNOPSIS |
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$entry = Chess::Game::MoveListEntry->new(1, $pawn, "e2", "e4", 0); |
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$one = $entry->get_move_num(); |
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$pawn = $entry->get_piece(); |
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$e2 = $entry->get_start_square(); |
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$e4 = $entry->get_dest_square(); |
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$false = $entry->is_capture(); |
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$false = $entry->is_short_castle(); |
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$false = $entry->is_long_castle(); |
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$false = $entry->is_en_passant(); |
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=head1 DESCRIPTION |
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The Chess module provides a framework for writing chess programs with Perl. |
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This class forms part of that framework, containing object data about a single |
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move. |
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=head1 METHODS |
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=head2 Construction |
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=item new() |
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Constructs a new MoveListEntry with the provided parameters. Requires four |
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scalar parameters containing move number, piece, start square and destination |
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square. Optionally takes a fifth parameter containing flags for the entry. |
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The following flags are recognized (but there are no exported constants for |
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them): |
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36
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MOVE_CAPTURE == 0x01 |
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MOVE_CASTLE_SHORT == 0x02 |
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MOVE_CASTLE_LONG == 0x04 |
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MOVE_EN_PASSANT == 0x08 |
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41
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$entry = Chess::Game::MoveListEntry->new(1, $pawn, "e2", "e4", 0); |
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43
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=head2 Class methods |
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45
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There are no class methods for this class. |
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47
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=head2 Object methods |
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48
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49
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=item get_move_num() |
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51
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Takes no parameters. Returns the move number this entry was constructed with. |
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53
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=item get_piece() |
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55
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Takes no parameters. Returns the piece reference this entry was constructed |
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56
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with. |
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57
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58
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=item get_start_square() |
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60
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Takes no parameters. Returns the start square this entry was constructed with. |
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61
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62
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=item get_dest_square() |
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64
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Takes no parameters. Returns the destination square this entry was constructed |
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with. |
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66
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67
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=item is_capture() |
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69
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Takes no parameters. Returns true if the entry was recorded as a capture |
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70
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71
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=item is_short_castle() |
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72
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73
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Takes no parameters. Returns true if the entry was recorded as a short |
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74
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(kingside) castle. |
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75
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76
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=item is_long_castle() |
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78
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Takes no parameters. Returns true if the entry was recorded as a long |
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(queenside) castle. |
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80
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81
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=item is_en_passant() |
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82
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83
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Takes no parameters. Returns true if the entry was recorded as an 'en passant' |
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84
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capture. L"is_capture()"> will also return true in this case. |
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85
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86
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=head1 DIAGNOSTICS |
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87
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88
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=item Invalid Chess::Game::MoveListEntry reference |
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89
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90
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The program uses a reference to a MoveListEntry that was not obtained by |
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91
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calling L"new()">. Ensure that all MoveListEntries in the program were |
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obtained either in this fashion, or through the container class, |
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93
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L, and that the reference refers to a defined value. |
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94
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95
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=head1 BUGS |
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96
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97
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Please report any bugs to the author. |
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98
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99
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=head1 AUTHOR |
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100
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101
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Brian Richardson |
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102
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103
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=head1 COPYRIGHT |
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104
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105
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Copyright (c) 2002, 2005 Brian Richardson. All rights reserved. This module is |
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106
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Free Software. It may be modified and redistributed under the same terms as |
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107
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Perl itself. |
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108
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109
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=cut |
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110
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package Chess::Game::MoveListEntry; |
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111
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112
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5
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5
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use Carp; |
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13
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365
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113
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5
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28
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use strict; |
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10
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245
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114
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115
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5
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550
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use constant OBJECT_FIELDS => ( |
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116
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move_num => 0, |
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117
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piece_ref => undef, |
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118
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from_sq => '', |
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119
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dest_sq => '', |
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120
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flags => 0x0, |
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121
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promoted_to => undef |
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122
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5
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5
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28
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); |
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123
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124
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# Chess::Game uses these flags as well |
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5
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30
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use constant MOVE_CAPTURE => 0x01; |
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13
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5
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233
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126
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5
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use constant MOVE_CASTLE_SHORT => 0x02; |
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10
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5
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245
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127
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5
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5
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27
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use constant MOVE_CASTLE_LONG => 0x04; |
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15
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5
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212
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128
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5
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5
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24
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use constant MOVE_EN_PASSANT => 0x08; |
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9
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5
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300
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129
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25
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use constant MOVE_PROMOTE => 0x10; |
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6427
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130
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131
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{ |
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132
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my @_move_list_entries = ( ); |
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133
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my %_object_fields = OBJECT_FIELDS; |
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134
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135
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sub _get_entry { |
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136
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18448
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18448
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22069
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my ($i) = @_; |
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137
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18448
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31791
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return $_move_list_entries[$i]; |
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138
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} |
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139
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140
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sub new { |
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141
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2794
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2794
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1
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4823
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my ($caller, $move_num, $r_piece, $from, $dest, $flags) = @_; |
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142
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2794
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33
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10119
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my $class = ref($caller) || $caller; |
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143
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2794
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15941
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my $obj_data = { %_object_fields }; |
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144
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2794
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5541
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$obj_data->{move_num} = $move_num; |
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145
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2794
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50
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5594
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croak "Invalid Chess::Piece reference" unless ($r_piece); |
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146
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2794
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3501
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$obj_data->{piece_ref} = $r_piece; |
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147
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2794
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4227
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$obj_data->{from_sq} = $from; |
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148
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2794
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3857
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$obj_data->{dest_sq} = $dest; |
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149
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2794
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100
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5888
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$obj_data->{flags} = defined($flags) ? $flags & 0x1f : 0x0; |
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150
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2794
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3865
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push @_move_list_entries, $obj_data; |
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151
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2794
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3597
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my $i = $#_move_list_entries; |
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152
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2794
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12864
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return bless \$i, $class; |
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153
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} |
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154
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155
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sub clone { |
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156
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3
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3
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0
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6
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my ($self) = @_; |
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157
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3
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33
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14
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my $class = ref($self) || croak "Invalid Chess::Game::MoveListEntry reference"; |
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158
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3
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33
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5
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my $obj_data = { %{$_move_list_entries[$$self]} } || croak "Invalid Chess:Game::MoveListEntry reference"; |
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159
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3
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50
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23
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if (my $r_piece = $obj_data->{piece_ref}) { |
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160
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3
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50
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56
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$r_piece = $r_piece->clone() if ($r_piece->can('clone')); |
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161
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3
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8
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$obj_data->{piece_ref} = $r_piece; |
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162
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} |
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163
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3
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6
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push @_move_list_entries, $obj_data; |
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164
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3
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7
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my $i = $#_move_list_entries; |
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165
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3
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19
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return bless \$i, $class; |
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} |
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167
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168
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sub DESTROY { |
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169
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6
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6
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38
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my ($self) = @_; |
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170
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6
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50
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96
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$_move_list_entries[$$self] = undef if (ref($self)); |
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171
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} |
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172
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} |
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173
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174
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sub get_move_num { |
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175
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203
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203
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1
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1433
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my ($self) = @_; |
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176
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203
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50
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548
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
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177
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203
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702
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my $obj_data = _get_entry($$self); |
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178
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203
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50
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486
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croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
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179
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203
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613
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return $obj_data->{move_num}; |
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180
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} |
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181
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182
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sub get_piece { |
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183
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2652
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2652
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1
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4744
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my ($self) = @_; |
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184
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2652
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50
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5860
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
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185
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2652
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4853
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my $obj_data = _get_entry($$self); |
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186
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2652
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50
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5292
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croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
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187
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2652
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10704
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return $obj_data->{piece_ref}; |
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188
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} |
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189
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190
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sub get_start_square { |
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191
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2596
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2596
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1
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3426
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my ($self) = @_; |
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192
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2596
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50
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5147
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croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
193
|
2596
|
|
|
|
|
4136
|
my $obj_data = _get_entry($$self); |
|
194
|
2596
|
50
|
|
|
|
5350
|
croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
|
195
|
2596
|
|
|
|
|
8205
|
return $obj_data->{from_sq}; |
|
196
|
|
|
|
|
|
|
} |
|
197
|
|
|
|
|
|
|
|
|
198
|
|
|
|
|
|
|
sub get_dest_square { |
|
199
|
2603
|
|
|
2603
|
1
|
3071
|
my ($self) = @_; |
|
200
|
2603
|
50
|
|
|
|
5141
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
201
|
2603
|
|
|
|
|
4344
|
my $obj_data = _get_entry($$self); |
|
202
|
2603
|
50
|
|
|
|
4986
|
croak "Invalid Chess::Game::MoveListEntry reference" unless ($obj_data); |
|
203
|
2603
|
|
|
|
|
7752
|
return $obj_data->{dest_sq}; |
|
204
|
|
|
|
|
|
|
} |
|
205
|
|
|
|
|
|
|
|
|
206
|
|
|
|
|
|
|
sub is_capture { |
|
207
|
2597
|
|
|
2597
|
1
|
4203
|
my ($self) = @_; |
|
208
|
2597
|
50
|
|
|
|
5120
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
209
|
2597
|
|
|
|
|
4082
|
my $obj_data = _get_entry($$self); |
|
210
|
2597
|
50
|
|
|
|
5781
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
211
|
2597
|
|
|
|
|
14879
|
return $obj_data->{flags} & MOVE_CAPTURE; |
|
212
|
|
|
|
|
|
|
} |
|
213
|
|
|
|
|
|
|
|
|
214
|
|
|
|
|
|
|
sub is_short_castle { |
|
215
|
2596
|
|
|
2596
|
1
|
3750
|
my ($self) = @_; |
|
216
|
2596
|
50
|
|
|
|
5707
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
217
|
2596
|
|
|
|
|
6262
|
my $obj_data = _get_entry($$self); |
|
218
|
2596
|
50
|
|
|
|
5429
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
219
|
2596
|
|
|
|
|
8234
|
return $obj_data->{flags} & MOVE_CASTLE_SHORT; |
|
220
|
|
|
|
|
|
|
} |
|
221
|
|
|
|
|
|
|
|
|
222
|
|
|
|
|
|
|
sub is_long_castle { |
|
223
|
2596
|
|
|
2596
|
1
|
3772
|
my ($self) = @_; |
|
224
|
2596
|
50
|
|
|
|
4939
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
225
|
2596
|
|
|
|
|
6528
|
my $obj_data = _get_entry($$self); |
|
226
|
2596
|
50
|
|
|
|
10426
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
227
|
2596
|
|
|
|
|
8436
|
return $obj_data->{flags} & MOVE_CASTLE_LONG; |
|
228
|
|
|
|
|
|
|
} |
|
229
|
|
|
|
|
|
|
|
|
230
|
|
|
|
|
|
|
sub is_en_passant { |
|
231
|
2593
|
|
|
2593
|
1
|
3021
|
my ($self) = @_; |
|
232
|
2593
|
50
|
|
|
|
5385
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
233
|
2593
|
|
|
|
|
4234
|
my $obj_data = _get_entry($$self); |
|
234
|
2593
|
50
|
|
|
|
5253
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
235
|
2593
|
|
|
|
|
8391
|
return $obj_data->{flags} & MOVE_EN_PASSANT; |
|
236
|
|
|
|
|
|
|
} |
|
237
|
|
|
|
|
|
|
|
|
238
|
|
|
|
|
|
|
sub is_promotion { |
|
239
|
7
|
|
|
7
|
0
|
663
|
my ($self) = @_; |
|
240
|
7
|
50
|
|
|
|
26
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
241
|
7
|
|
|
|
|
50
|
my $obj_data = _get_entry($$self); |
|
242
|
7
|
50
|
|
|
|
26
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
243
|
7
|
|
|
|
|
59
|
return $obj_data->{flags} & MOVE_PROMOTE; |
|
244
|
|
|
|
|
|
|
} |
|
245
|
|
|
|
|
|
|
|
|
246
|
|
|
|
|
|
|
sub get_promoted_to { |
|
247
|
2
|
|
|
2
|
0
|
4
|
my ($self) = @_; |
|
248
|
2
|
50
|
|
|
|
9
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
249
|
2
|
|
|
|
|
5
|
my $obj_data = _get_entry($$self); |
|
250
|
2
|
50
|
|
|
|
8
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
251
|
2
|
|
|
|
|
9
|
return $obj_data->{promoted_to}; |
|
252
|
|
|
|
|
|
|
} |
|
253
|
|
|
|
|
|
|
|
|
254
|
|
|
|
|
|
|
sub set_promoted_to { |
|
255
|
3
|
|
|
3
|
0
|
8
|
my ($self, $new_piece) = @_; |
|
256
|
3
|
50
|
|
|
|
9
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
257
|
3
|
|
|
|
|
9
|
my $obj_data = _get_entry($$self); |
|
258
|
3
|
50
|
|
|
|
12
|
croak "Invalid Chess::Game::MoveListEntry reference" unless (ref($self)); |
|
259
|
3
|
|
|
|
|
13
|
$obj_data->{promoted_to} = $new_piece; |
|
260
|
|
|
|
|
|
|
} |
|
261
|
|
|
|
|
|
|
|
|
262
|
|
|
|
|
|
|
1; |