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package Basset::Machine; |
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#Basset::Machine, copyright and (c) 2004, 2005, 2006 James A Thomason III |
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#Basset::Machine is distributed under the terms of the Perl Artistic License. |
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=pod |
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=head1 NAME |
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Basset::Machine - used to state machines |
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=head1 AUTHOR |
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Jim Thomason, jim@jimandkoka.com |
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=head1 DESCRIPTION |
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Basset::Machine implements a state machine. This is useful for any thing that requires a process flow. |
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web applications, shell scripts, tk apps, you name it. Anything that you want that requires user |
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interaction and a flow of control. |
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=head1 SYNOPSIS |
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An example is best. Let's try a simple one. |
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package My::Machine; |
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use Basset::Object; |
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Basset::Object->inherits(__PACKAGE__, 'machine'); |
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sub start { |
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return shift->state('login'); |
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} |
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sub login { |
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my $self = shift; |
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my $heap = $self->heap; |
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38
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if ($heap->{'loggedin'}) { |
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return $self->state('success'); |
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} else { |
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return $self->state('prompt'); |
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} |
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} |
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sub prompt { |
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my $self = shift; |
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print "Please enter your username (must be 'bob'): "; |
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chomp(my $name = ); |
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$self->{'heap'}->{'loggedin'} = 1 if $name eq 'bob'; |
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return $self->state('login'); |
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} |
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sub success { |
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my $self = shift; |
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57
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print "You are logged in\n"; |
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59
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return $self->terminate; |
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} |
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62
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1; |
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--- |
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66
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#!/usr/bin/perl |
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use My::Machine; |
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69
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My::Machine->execute; |
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71
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Look at the L for more info. |
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73
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=cut |
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75
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1
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1
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use strict; |
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35
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76
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use warnings; |
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77
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78
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our $VERSION = '1.01'; |
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1
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1
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use Basset::Object; |
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2
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1
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1313
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81
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our @ISA = Basset::Object->pkg_for_type('object'); |
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83
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=pod |
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85
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=head1 ATTRIBUTES |
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87
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=over |
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89
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=item state |
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91
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This is the current state of the machine. This is how you move around in the flow of your |
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machine. The default start state is 'start'. If you don't provide a state when your machine |
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starts executing, it will try to enter the start state. You may always provide the state that you |
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want. It is traditional to return the next state from your current state. |
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96
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sub current_state { |
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my $self = shift; |
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99
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return $self->state('next_state'); |
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} |
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102
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States are usually methods in your machine module. But, if you have a complicated state, you may |
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put it into its own class, in a subdirectory of the Machine class. methods in the machine class take |
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precedence over external states. External states are entered via their 'main' method. |
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105
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106
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package My::Machine; |
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108
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sub some_state { |
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return shift->state('login'); |
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} |
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112
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package My::Machine::Login; |
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114
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sub main { |
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115
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my $self = shift; |
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116
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my $machine = $self->m; |
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117
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118
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return $self->m->state('jump_pt'); |
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} |
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120
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121
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All machines implicitly start in a setup state when they begin running, and end with a terminate state, |
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if those are defined. Note that these states will be entered any time the machine starts or stops running, |
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respectively, so you may need to explicitly check the current state as appropriate. |
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125
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When entering a state, you receive 1 argument - the state you came from. You may receive additional |
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arguments that the prior state handed in to you. |
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128
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See Basset::Machine::State for more information. |
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130
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=cut |
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131
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132
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__PACKAGE__->add_attr('_state'); |
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134
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sub state { |
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0
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0
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my $self = shift; |
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137
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0
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0
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if (@_) { |
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0
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my $last = $self->_state; |
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0
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$self->_state(shift); |
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0
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return ($last, @_); |
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141
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} |
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142
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143
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0
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return $self->_state; |
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} |
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146
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=pod |
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148
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=item heap |
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150
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The heap is a hashref that contains useful information that's local to the machine. You can |
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think of it as a global namespace as far as the states are concerned, but local to the machine. |
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153
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This is how data is passed from state to state. |
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155
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sub state1 { |
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my $self = shift; |
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$self->heap->{'value1'} = 'foo'; |
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159
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return $self->state('state2'); |
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} |
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162
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sub state2 { |
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my $self = shift; |
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165
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print 'value1 is ', $self->heap->{'value1'}, "\n"; |
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167
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return $self->terminate; |
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168
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} |
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170
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=cut |
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172
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__PACKAGE__->add_attr('heap'); |
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174
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#Boolean flag. This determines if the machine is currently running. It's automatically set as |
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#the machine starts and stops. You should never need to worry about it. |
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177
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__PACKAGE__->add_attr('running'); |
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179
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=pod |
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181
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=item transitions |
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182
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183
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transitions provides a layer of insulation for you. Instead of explicitly specifying your |
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184
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machine's states in code (for example, in a web app where every html page needs to return the |
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185
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machine's state), you can instead define a transition. This allows you to hide the actual states |
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186
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from the external world. So you can re-define states as desired, but the transitions will always |
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187
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remain the same. |
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188
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189
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My::Machine->transitions({ |
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190
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'login' => 'login_prompt', |
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191
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'analyze' => 'analyze_2', #changed from old 'analyze' method |
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192
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}); |
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193
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194
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You then invoke it via a transition call, instead of a state call. |
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195
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196
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sub state { |
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197
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my $self = shift; |
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198
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199
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return $self->transition('analyze'); |
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200
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} |
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201
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202
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=cut |
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203
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204
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__PACKAGE__->add_trickle_class_attr('transitions', {}); |
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205
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206
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=pod |
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207
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208
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=item reentry_is_fatal |
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209
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210
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object attribute, which defaults to true. Normally, this will prevent you from re-entering |
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211
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a state from itself. Most of the time, this means that you forgot to transition out of it |
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212
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at the end of the state. |
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213
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214
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Nonetheless, there are times when you may want to stay where you are. If you have a machine |
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215
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that functions that way, then make this attribute false, and best of luck to you. |
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216
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217
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=back |
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218
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219
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=cut |
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220
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221
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__PACKAGE__->add_attr('reentry_is_fatal'); |
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222
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223
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=pod |
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=item extractor |
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Most machines tend to need extractors. So you have one for free here. Wrappered by the extract method, below. |
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229
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=cut |
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231
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__PACKAGE__->add_attr('extractor'); |
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233
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=pod |
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=begin btest(extractor) |
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237
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238
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=end btest(extractor) |
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=cut |
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sub init { |
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return shift->SUPER::init( |
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0
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'running' => 0, |
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'heap' => {}, |
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'state' => 'start', |
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'reentry_is_fatal' => 1, |
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@_ |
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); |
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} |
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=pod |
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=head1 METHODS |
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257
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=over |
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259
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=item execute |
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261
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convenience method which allows you to create and run a machine in one step. |
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263
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My::Machine->execute(); |
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264
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265
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is the same as: |
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266
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267
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my $m = My::Machine->new(); |
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$m->run(); |
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270
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Will return undef if the machine aborts or is not constructed, and the machine itself upon its |
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termination. |
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273
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=cut |
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274
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275
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sub execute { |
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276
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0
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0
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1
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my $class = shift; |
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277
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0
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0
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my $m = $class->new(@_) or return; |
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278
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279
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0
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0
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$m->run() or return $class->error($m->errvals); |
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280
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281
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0
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return $m; |
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282
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} |
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283
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284
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=pod |
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285
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286
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=item run |
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287
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288
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Actually runs the machine, transitions states, does all the magic. |
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289
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290
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$machine->run; |
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291
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292
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=cut |
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293
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294
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sub run { |
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295
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0
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0
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1
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my $self = shift; |
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296
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297
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0
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$self->running(1); |
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298
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299
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0
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my @rc = (undef); #that way, the start state will always reflect that it came from nothing. |
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300
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301
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0
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0
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$self->setup or $self->abort; |
|
302
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303
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0
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while ($self->running) { |
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304
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0
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0
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|
my $state = defined $self->state ? $self->state : 'start'; |
|
305
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0
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0
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|
if ($self->can($state)) { |
|
306
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0
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0
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|
@rc = $self->$state(@rc) or return; |
|
307
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|
} else { |
|
308
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0
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|
my $state_pkg = $self->pkg . "::" . ucfirst($state); |
|
309
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0
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0
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|
if (ref $state eq 'ARRAY') { |
|
310
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0
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|
($state, $state_pkg) = @$state; |
|
311
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} |
|
312
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|
313
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0
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0
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|
$self->load_pkg($state_pkg) or return $self->abort("Cannot jump to $state : not defined (" . $self->error . ")", $self->errcode); |
|
314
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|
315
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0
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|
|
my $state_obj = $state_pkg->new(); |
|
316
|
0
|
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|
|
$state_obj->machine($self); |
|
317
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0
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0
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|
|
@rc = $state_obj->main(@rc) or return $self->abort($state_obj->errvals); |
|
318
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|
} |
|
319
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|
320
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|
#if reentry is fatal, and we haven't moved (same state, or still at start, we bomb) |
|
321
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0
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0
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0
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|
|
if (((defined $self->state && $state eq $self->state) || ($state eq 'start' && ! defined $self->state)) && $self->reentry_is_fatal) { |
|
|
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0
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|
322
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0
|
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|
|
return $self->abort("Attempted to re-enter $state. Did you forget to transition?", "BM-07"); |
|
323
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|
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|
|
} |
|
324
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|
325
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|
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} |
|
326
|
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|
327
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0
|
0
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|
|
$self->teardown or return; |
|
328
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|
329
|
0
|
0
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|
|
return wantarray ? @rc : $rc[0]; |
|
330
|
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|
331
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|
|
} |
|
332
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|
333
|
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|
|
=pod |
|
334
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|
335
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|
|
=item setup |
|
336
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|
337
|
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|
|
|
implicit state that executes when the machine starts running. Does not actually affect the current |
|
338
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|
|
state of the machine (that is, you can check $self->state and it won't return 'setup'). By default, |
|
339
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|
|
it just returns success and the machine then begins running. |
|
340
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|
341
|
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|
|
This is a good place to do things like setup database connections, look up frequently used classes, |
|
342
|
|
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|
|
cache data, etc. By default, you get your extractor attribute set to whatever's in your conf file. |
|
343
|
|
|
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|
344
|
|
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|
|
If setup aborts, it will teardown the machine and nothing will run. |
|
345
|
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|
346
|
|
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|
|
=cut |
|
347
|
|
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|
348
|
|
|
|
|
|
|
sub setup { |
|
349
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
350
|
|
|
|
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|
|
|
351
|
0
|
|
|
|
|
|
$self->extractor($self->pkg_for_type('extractor')); |
|
352
|
|
|
|
|
|
|
|
|
353
|
0
|
|
|
|
|
|
return $self; |
|
354
|
|
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|
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|
|
} |
|
355
|
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|
356
|
|
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|
|
=pod |
|
357
|
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|
358
|
|
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|
|
=item teardown |
|
359
|
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|
|
360
|
|
|
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|
|
implicit state that executes when the machine stops running. Will receive no arguments if the machine |
|
361
|
|
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|
|
terminates normally (terminate or interrupt), will receive the single word "aborted" if the machine is stopping due to an abort. |
|
362
|
|
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|
|
Does not actually affect the last run state (that is, you can check $self->state and it won't return |
|
363
|
|
|
|
|
|
|
'teardown'). By default, it just returns success and the machine is done running. |
|
364
|
|
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|
|
|
365
|
|
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|
|
This is a good place to do things like close database connections, write things to disk, log messages, |
|
366
|
|
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|
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|
|
etc. |
|
367
|
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|
368
|
|
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|
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|
|
=cut |
|
369
|
|
|
|
|
|
|
|
|
370
|
|
|
|
|
|
|
sub teardown { |
|
371
|
0
|
|
|
0
|
1
|
|
return 1; |
|
372
|
|
|
|
|
|
|
} |
|
373
|
|
|
|
|
|
|
|
|
374
|
|
|
|
|
|
|
=pod |
|
375
|
|
|
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|
376
|
|
|
|
|
|
|
=item start |
|
377
|
|
|
|
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|
|
|
|
378
|
|
|
|
|
|
|
start is the only state that must be defined within the machine class itself. This super method is |
|
379
|
|
|
|
|
|
|
abstract and aborts the machine. You must override it. |
|
380
|
|
|
|
|
|
|
|
|
381
|
|
|
|
|
|
|
=cut |
|
382
|
|
|
|
|
|
|
|
|
383
|
|
|
|
|
|
|
sub start { |
|
384
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
385
|
|
|
|
|
|
|
|
|
386
|
0
|
|
|
|
|
|
return $self->abort("Cannot enter start state : not defined", "BM-01"); |
|
387
|
|
|
|
|
|
|
} |
|
388
|
|
|
|
|
|
|
|
|
389
|
|
|
|
|
|
|
=pod |
|
390
|
|
|
|
|
|
|
|
|
391
|
|
|
|
|
|
|
=item terminate |
|
392
|
|
|
|
|
|
|
|
|
393
|
|
|
|
|
|
|
terminate stops the machine normally and clears out the current state. |
|
394
|
|
|
|
|
|
|
|
|
395
|
|
|
|
|
|
|
=cut |
|
396
|
|
|
|
|
|
|
|
|
397
|
|
|
|
|
|
|
sub terminate { |
|
398
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
399
|
|
|
|
|
|
|
|
|
400
|
0
|
|
|
|
|
|
$self->running(0); |
|
401
|
0
|
|
|
|
|
|
$self->state(undef); |
|
402
|
|
|
|
|
|
|
|
|
403
|
0
|
|
|
|
|
|
return 'terminated'; |
|
404
|
|
|
|
|
|
|
} |
|
405
|
|
|
|
|
|
|
|
|
406
|
|
|
|
|
|
|
=pod |
|
407
|
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
=item interrupt |
|
409
|
|
|
|
|
|
|
|
|
410
|
|
|
|
|
|
|
interrupt expects to be given a state. It will stop the machine from running, and advance it to |
|
411
|
|
|
|
|
|
|
the state that was provided. This is useful to temporarily suspend the machine and return to it |
|
412
|
|
|
|
|
|
|
later. Note that re-running the machine will cause setup to be re-run, and that you will still |
|
413
|
|
|
|
|
|
|
run teardown after the interrupt. |
|
414
|
|
|
|
|
|
|
|
|
415
|
|
|
|
|
|
|
=cut |
|
416
|
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
sub interrupt { |
|
418
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
419
|
0
|
0
|
|
|
|
|
my $state = shift or return $self->abort("Cannot interrupt w/o next state", "BM-02"); |
|
420
|
|
|
|
|
|
|
|
|
421
|
0
|
|
|
|
|
|
$self->state($state); |
|
422
|
|
|
|
|
|
|
|
|
423
|
0
|
|
|
|
|
|
$self->running(0); |
|
424
|
|
|
|
|
|
|
|
|
425
|
0
|
|
|
|
|
|
return $state; |
|
426
|
|
|
|
|
|
|
} |
|
427
|
|
|
|
|
|
|
|
|
428
|
|
|
|
|
|
|
=pod |
|
429
|
|
|
|
|
|
|
|
|
430
|
|
|
|
|
|
|
=item abort |
|
431
|
|
|
|
|
|
|
|
|
432
|
|
|
|
|
|
|
aborts the machine immediately, tears it down, and returns the error passed in. This should be |
|
433
|
|
|
|
|
|
|
used to report machine errors in place of ->error. |
|
434
|
|
|
|
|
|
|
|
|
435
|
|
|
|
|
|
|
=cut |
|
436
|
|
|
|
|
|
|
|
|
437
|
|
|
|
|
|
|
sub abort { |
|
438
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
439
|
0
|
0
|
|
|
|
|
$self->teardown('aborted') or return; |
|
440
|
0
|
|
|
|
|
|
return $self->error(@_); |
|
441
|
|
|
|
|
|
|
} |
|
442
|
|
|
|
|
|
|
|
|
443
|
|
|
|
|
|
|
=pod |
|
444
|
|
|
|
|
|
|
|
|
445
|
|
|
|
|
|
|
=item machine |
|
446
|
|
|
|
|
|
|
|
|
447
|
|
|
|
|
|
|
simply returns self. This is a convenience method to make states more readily interchangeable between |
|
448
|
|
|
|
|
|
|
methods and explicit state modules |
|
449
|
|
|
|
|
|
|
|
|
450
|
|
|
|
|
|
|
=cut |
|
451
|
|
|
|
|
|
|
|
|
452
|
|
|
|
|
|
|
sub machine { |
|
453
|
0
|
|
|
0
|
1
|
|
return shift; |
|
454
|
|
|
|
|
|
|
} |
|
455
|
|
|
|
|
|
|
|
|
456
|
|
|
|
|
|
|
=pod |
|
457
|
|
|
|
|
|
|
|
|
458
|
|
|
|
|
|
|
=item transition |
|
459
|
|
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|
|
|
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|
|
460
|
|
|
|
|
|
|
transitions the machine to the next state, as per the transitions table. |
|
461
|
|
|
|
|
|
|
|
|
462
|
|
|
|
|
|
|
$m->transition('login'); |
|
463
|
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
=cut |
|
465
|
|
|
|
|
|
|
|
|
466
|
|
|
|
|
|
|
sub transition { |
|
467
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
468
|
0
|
0
|
|
|
|
|
my $key = shift or return $self->abort("Cannot transition w/o key", "BM-03"); |
|
469
|
|
|
|
|
|
|
|
|
470
|
0
|
0
|
|
|
|
|
my $next_state = $self->transitions->{$key} |
|
471
|
|
|
|
|
|
|
or return $self->abort("Cannot transition: no state jump for key $key", "BM-05"); |
|
472
|
|
|
|
|
|
|
|
|
473
|
0
|
|
|
|
|
|
return $self->state($next_state, @_); |
|
474
|
|
|
|
|
|
|
} |
|
475
|
|
|
|
|
|
|
|
|
476
|
|
|
|
|
|
|
=pod |
|
477
|
|
|
|
|
|
|
|
|
478
|
|
|
|
|
|
|
=item extract |
|
479
|
|
|
|
|
|
|
|
|
480
|
|
|
|
|
|
|
Convenience method. Simply calls extract on your extractor attribute, if you have one. |
|
481
|
|
|
|
|
|
|
|
|
482
|
|
|
|
|
|
|
=cut |
|
483
|
|
|
|
|
|
|
|
|
484
|
|
|
|
|
|
|
sub extract { |
|
485
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
486
|
0
|
0
|
|
|
|
|
my $extractor = $self->extractor or return $self->error("Cannot extract w/o extractor", "XXX"); |
|
487
|
|
|
|
|
|
|
|
|
488
|
0
|
0
|
|
|
|
|
return $extractor->extract(@_) or $self->error($extractor->errvals); |
|
489
|
|
|
|
|
|
|
} |
|
490
|
|
|
|
|
|
|
|
|
491
|
|
|
|
|
|
|
=pod |
|
492
|
|
|
|
|
|
|
|
|
493
|
|
|
|
|
|
|
=begin btest(extract) |
|
494
|
|
|
|
|
|
|
|
|
495
|
|
|
|
|
|
|
=end btest(extract) |
|
496
|
|
|
|
|
|
|
|
|
497
|
|
|
|
|
|
|
=cut |
|
498
|
|
|
|
|
|
|
|
|
499
|
|
|
|
|
|
|
|
|
500
|
|
|
|
|
|
|
=pod |
|
501
|
|
|
|
|
|
|
|
|
502
|
|
|
|
|
|
|
=back |
|
503
|
|
|
|
|
|
|
|
|
504
|
|
|
|
|
|
|
=cut |
|
505
|
|
|
|
|
|
|
|
|
506
|
|
|
|
|
|
|
1; |