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 package Schedule::RateLimiter;  | 
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 # $Id: RateLimiter.pm,v 1.1 2003/12/04 23:09:10 wright Exp $  | 
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 Schedule::RateLimiter - prevent events from happening too quickly.  | 
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   use Schedule::RateLimiter;  | 
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   # Don't let this event happen more than 5 times in a 60 second period.  | 
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   my $throttle = Schedule::RateLimiter->new ( iterations => 5,  | 
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                                       seconds    => 60 );  | 
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   # Cycle forever, but not too fast.  | 
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   while ( 1 ) {  | 
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       $throttle->event();  | 
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       &do_something;  | 
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   }  | 
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 =head1 DESCRIPTION  | 
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 This module provides a way to voluntarily restrict how many times a given  | 
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 action may take place within a specified time frame.  Such a tool may be useful  | 
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 if you have written something which periodically polls some public resource and  | 
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 want to ensure that you do not overburden that resource with too many requests.  | 
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 Initially, one might think that solving this problem would be as simple as  | 
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 sleeping for the number of seconds divided by the number of iterations in  | 
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 between each event.  However, that would only be correct if the event took no  | 
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 time at all.  | 
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 If you know exactly how much time each event is going to take then you could  | 
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 build an even more complicated one-liner such as this:  | 
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   sleep( (seconds / iterations) - single_event_time )  | 
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 This module is intended to address the other cases when the exact run-time of  | 
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 each event is unknown and variable.  This module will try very hard to allow an  | 
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 event to happen as many times as possible without exceeding the specified  | 
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 bounds.  | 
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 For example, suppose you want to write something that checks an 'incoming'  | 
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 directory once a minute for files and then does something with those files if  | 
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 it finds any.  If it takes you two seconds to process those files, then you  | 
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 want to wait 58 seconds before polling the directory again.  If it takes 30  | 
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 seconds to process those files, then you only want to wait 30 seconds.  And if  | 
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 it takes 3 minutes, then you want to poll the directory again immediately as  | 
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 soon as you are done.  | 
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   my $throttle = Schedule::RateLimiter->new ( seconds => 60 );  | 
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   &poll_and_process while ( $throttle->event );  | 
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 =head1 METHODS  | 
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 =head2 C< new() >  | 
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 Creates and returns a new Schedule::RateLimiter object.  | 
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 The constructor takes up to three parameters:  | 
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 =over  | 
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 =item * block (default: true)  | 
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 This parameter accepts a true or false value to set the default "block"  | 
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 behavior on future calls to event().  It makes it more convenient to turn  | 
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 blocking off for an entire object at a time.  | 
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 =item * iterations (default: 1)  | 
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 This specifies the number of times an event may take place within the given  | 
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 time period.  This must be a positive, non-zero integer.  | 
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 =item * seconds (required)  | 
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 This specifies the minimum number of seconds that must transpire before we will  | 
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 allow (iterations + 1) events to happen.  A value of 0 disables throttling.  | 
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 You may specify fractional time periods.  | 
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 =back  | 
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 B:  | 
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   my $throttle = Schedule::RateLimiter->new ( iterations => 2,  | 
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                                       seconds    => 10 );  | 
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   # Event 1  | 
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   $throttle->event();  | 
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   # Event 2  | 
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   $throttle->event();  | 
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   # Event 3  | 
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   $throttle->event();   | 
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   # 10 seconds will have transpired since event 1 at this point.  | 
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   # Event 4  | 
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   $throttle->event();   | 
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   # 10 seconds will have transpired since event 2 at this point.  | 
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 =cut  | 
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 sub new {  | 
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1
  
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     my $proto = shift;  | 
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     my $class = ref($proto) || $proto;  | 
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     my %args = @_;  | 
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13
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     die "Missing 'seconds' argument" unless defined( $args{seconds} );  | 
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122
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12
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     if ( $args{seconds} =~ /[^-\d\.]/ ) {  | 
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         die "'seconds' argument must be numeric";  | 
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     }  | 
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11
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     my $iterations = $args{iterations} || 1;  | 
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11
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100
  
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     if ( $iterations =~ /[^-\d\.]/ ) {  | 
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2
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         die "'iterations' argument must be numeric";  | 
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     }  | 
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     if ( int($iterations) != $iterations ) {  | 
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         die "'iterations' argument must be integer";  | 
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     }  | 
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8
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100
  
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     die "'iterations' argument must be positive" if $iterations < 0;  | 
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138
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7
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14
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     my @list;  | 
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34
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     $#list = $iterations -1;  | 
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140
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100
  
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100
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     bless {   | 
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142
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         current     => 0,  | 
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         list        => \@list,  | 
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         iterations  => $iterations,  | 
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         seconds     => $args{seconds},  | 
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146
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         block       => ( exists($args{block}) ) ? $args{block} : 1,  | 
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     }, $proto;  | 
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 =head2 C< event() >  | 
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152
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 Called to signal the beginning of an event.  This method will return true or  | 
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 false to indicate if it is ok to proceed with the event.  This method uses  | 
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 Time::HiRes to do its calculations and sleeping, so the precision of this  | 
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 method will be the same as the precision of Time::HiRes on your platform.  | 
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157
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 Takes one (optional) parameter:  | 
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159
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 =over  | 
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 =item * block (default: true)  | 
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163
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 If set to a false value, this method will do a non-blocking check to see if it  | 
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164
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 is ok for the event to occur.  If it is not ok, this method will return a false  | 
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165
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 value and assume that the event did not take place.  Otherwise, this method  | 
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166
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 will return a true value and assume that the event did take place.  | 
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167
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168
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 =back  | 
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169
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    | 
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170
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 B:  | 
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    | 
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172
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   # Stop when the code moves too fast.  | 
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173
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   while ( 1 ) {  | 
| 
174
 | 
 
 | 
 
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       if ($throttle->event( block => 0 )) {  | 
| 
175
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           &do_something;  | 
| 
176
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       } else {  | 
| 
177
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           die 'I went too fast!';  | 
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178
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       }  | 
| 
179
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   }  | 
| 
180
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 | 
    | 
| 
181
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 | 
 
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 =cut  | 
| 
182
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    | 
| 
183
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 sub event {  | 
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184
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230
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230
  
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1
  
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165106
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     my $self = shift;  | 
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185
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230
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820
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     my %args = @_;  | 
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186
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    | 
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187
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230
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598
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     my $t = Time::HiRes::time();  | 
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188
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    | 
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189
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230
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100
  
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1674
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     my $last = $self->{list}[$self->{current}] || 0;  | 
| 
190
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230
 | 
  
100
  
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1103
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     my $block = exists( $args{block} ) ? $args{block} : $self->{block};  | 
| 
191
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    | 
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192
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230
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100
  
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739
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     if ( ($t - $last) < $self->{seconds} ) {  | 
| 
193
 | 
107
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100
  
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3190
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         return 0 unless $block;  | 
| 
194
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3
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9002741
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         Time::HiRes::sleep($self->{seconds} - ($t - $last));  | 
| 
195
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     }  | 
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196
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    | 
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197
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126
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327
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     $self->{list}[$self->{current}] = $t;  | 
| 
198
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    | 
| 
199
 | 
123
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250
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     $self->{current} = ($self->{current}+1) % $self->{iterations};  | 
| 
200
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    | 
| 
201
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123
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584
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     return 1;  | 
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 }  | 
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203
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    | 
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204
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 =head1 BUGS  | 
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205
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    | 
| 
206
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 This module needs to keep a record of when every iteration took place, so if  | 
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207
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 you are allowing a large number of iterations to happen in the given time  | 
| 
208
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 period, this could potentially use a lot of memory.  | 
| 
209
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    | 
| 
210
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 =head1 KNOWN ISSUES  | 
| 
211
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    | 
| 
212
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 If you have multiple iterations that typically happen very quickly, and you  | 
| 
213
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 | 
 
 | 
 want to limit them in a long period of time, they will "clump" together.  That  | 
| 
214
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 | 
 
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 is, they all happen at just about the same time, and then the system waits for  | 
| 
215
 | 
 
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 a long period before doing the same "clump" again.  That's just the nature of  | 
| 
216
 | 
 
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 | 
 the best-fit algorithm.  Anything that is done to try to separate single events  | 
| 
217
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 with longer waits than necessary will potentially create a sub-optimal  | 
| 
218
 | 
 
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 situation if an event in the future takes longer than expected.  If you really  | 
| 
219
 | 
 
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 | 
 want all of your events to start at even time periods apart from each other,  | 
| 
220
 | 
 
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 | 
 then set the number of iterations to 1 and adjust the number of seconds  | 
| 
221
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 accordingly.  | 
| 
222
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    | 
| 
223
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 =head1 AUTHOR  | 
| 
224
 | 
 
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    | 
| 
225
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 | 
 
 | 
 Daniel J. Wright, Ewright@pair.comE  | 
| 
226
 | 
 
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| 
227
 | 
 
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 | 
 
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 | 
 =head1 SEE ALSO  | 
| 
228
 | 
 
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 | 
 
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    | 
| 
229
 | 
 
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 | 
 
 | 
 
 | 
 
 | 
 
 | 
 The POE module provides a more heavyweight solution to this problem as well.  | 
| 
230
 | 
 
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| 
231
 | 
 
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 L.  | 
| 
232
 | 
 
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    | 
| 
233
 | 
 
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 =cut  |