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| 1 |  |  |  |  |  |  | package SLOOPS; | 
| 2 |  |  |  |  |  |  |  | 
| 3 | 1 |  |  | 1 |  | 36294 | use warnings; | 
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|  | 1 |  |  |  |  | 31 |  | 
| 4 | 1 |  |  | 1 |  | 5 | use strict; | 
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|  | 1 |  |  |  |  | 127 |  | 
| 5 |  |  |  |  |  |  |  | 
| 6 |  |  |  |  |  |  | =head1 NAME | 
| 7 |  |  |  |  |  |  |  | 
| 8 |  |  |  |  |  |  | SLOOPS - Simple, Light, Object Oriented Persistence System . | 
| 9 |  |  |  |  |  |  |  | 
| 10 |  |  |  |  |  |  | =head1 VERSION | 
| 11 |  |  |  |  |  |  |  | 
| 12 |  |  |  |  |  |  | Version 0.01 | 
| 13 |  |  |  |  |  |  |  | 
| 14 |  |  |  |  |  |  | =cut | 
| 15 |  |  |  |  |  |  |  | 
| 16 |  |  |  |  |  |  | our $VERSION = '0.01'; | 
| 17 |  |  |  |  |  |  |  | 
| 18 |  |  |  |  |  |  | =head1 DESCRIPTION | 
| 19 |  |  |  |  |  |  |  | 
| 20 |  |  |  |  |  |  | SLOOPS is a lightweight Object Oriented persistence system. | 
| 21 |  |  |  |  |  |  |  | 
| 22 |  |  |  |  |  |  | If you want to follow the tutorial, uncompress the distribution from command line ! | 
| 23 |  |  |  |  |  |  |  | 
| 24 |  |  |  |  |  |  | It has been designed with simplicity and reliability in mind. So you should expect: | 
| 25 |  |  |  |  |  |  |  | 
| 26 |  |  |  |  |  |  | - VERY EASY AND QUICK implementation of your own datamodel. | 
| 27 |  |  |  |  |  |  | - VERY EASY retrieving of your data. | 
| 28 |  |  |  |  |  |  | - Some limitations that are negligable for 90% of cases ! | 
| 29 |  |  |  |  |  |  |  | 
| 30 |  |  |  |  |  |  | It has been tested in production environment for months, so you can relie on it ! | 
| 31 |  |  |  |  |  |  |  | 
| 32 |  |  |  |  |  |  | It allows to make objects persistents with just | 
| 33 |  |  |  |  |  |  | a few lines of declarative code. It supports: | 
| 34 |  |  |  |  |  |  |  | 
| 35 |  |  |  |  |  |  | - Inheritance | 
| 36 |  |  |  |  |  |  | - Class polymorphism. | 
| 37 |  |  |  |  |  |  | - Scalar attributes ( can be Object ! ) | 
| 38 |  |  |  |  |  |  | - SQL Free queries ! | 
| 39 |  |  |  |  |  |  | - MySQL database ( other ones in the future ). | 
| 40 |  |  |  |  |  |  | - Optionnal caching based on Cache::FastMemoryCache . | 
| 41 |  |  |  |  |  |  |  | 
| 42 |  |  |  |  |  |  | It doesn't support : | 
| 43 |  |  |  |  |  |  |  | 
| 44 |  |  |  |  |  |  | - nonscalar attributes. So you have to do helper objects to support n-n relations . Is it so bad ? | 
| 45 |  |  |  |  |  |  | - transaction . That's a serious issue. Will be implemented with other database support ! | 
| 46 |  |  |  |  |  |  |  | 
| 47 |  |  |  |  |  |  |  | 
| 48 |  |  |  |  |  |  |  | 
| 49 |  |  |  |  |  |  | =head1 TUTORIAL | 
| 50 |  |  |  |  |  |  |  | 
| 51 |  |  |  |  |  |  | Here, you'll learn how to use SLOOPS to implement your own persistent datamodel. | 
| 52 |  |  |  |  |  |  |  | 
| 53 |  |  |  |  |  |  | =head1 Datamodel. | 
| 54 |  |  |  |  |  |  |  | 
| 55 |  |  |  |  |  |  | For the purpose of this tutorial, we'll use a very simple datamodel. It is composed of Vehicules | 
| 56 |  |  |  |  |  |  | which can be Cars or Planes , Persons who owns vehicules. A vehicule can be driven by: its owner but | 
| 57 |  |  |  |  |  |  | also by other persons. | 
| 58 |  |  |  |  |  |  |  | 
| 59 |  |  |  |  |  |  | So we got: | 
| 60 |  |  |  |  |  |  | Vehicule - own by -> one person. | 
| 61 |  |  |  |  |  |  | Car - Is a -> Vehicule     ( inheritance ) | 
| 62 |  |  |  |  |  |  | Plane - Is a -> Vehicule   ( inheritance ) | 
| 63 |  |  |  |  |  |  | Vehicule - driven by -> several persons | 
| 64 |  |  |  |  |  |  | Person   - drives -> several vehicules    Here we'll need a helper class to represent this n-n relation. | 
| 65 |  |  |  |  |  |  |  | 
| 66 |  |  |  |  |  |  | Attributes of classes are obvious ! | 
| 67 |  |  |  |  |  |  |  | 
| 68 |  |  |  |  |  |  | =head2 Implementation. | 
| 69 |  |  |  |  |  |  |  | 
| 70 |  |  |  |  |  |  | First, let's implement the Person class ! | 
| 71 |  |  |  |  |  |  |  | 
| 72 |  |  |  |  |  |  | package SLOOPS::Tut::Person ; | 
| 73 |  |  |  |  |  |  |  | 
| 74 |  |  |  |  |  |  | use base qw/Class::AutoAccess/ ; # for easy attribute access. | 
| 75 |  |  |  |  |  |  |  | 
| 76 |  |  |  |  |  |  | # SLOOPS PART | 
| 77 |  |  |  |  |  |  |  | 
| 78 |  |  |  |  |  |  | our $PERSIST = { | 
| 79 |  |  |  |  |  |  | fields => { | 
| 80 |  |  |  |  |  |  | 'firstName' => undef , # DEFAULT type will be used in database. | 
| 81 |  |  |  |  |  |  | 'lastName'  => undef | 
| 82 |  |  |  |  |  |  | } | 
| 83 |  |  |  |  |  |  | } ; | 
| 84 |  |  |  |  |  |  |  | 
| 85 |  |  |  |  |  |  | # END OF SLOOPS PART | 
| 86 |  |  |  |  |  |  |  | 
| 87 |  |  |  |  |  |  | sub new{ | 
| 88 |  |  |  |  |  |  | my ($class) = @_ ; # A persistant class MUST implement a no parameters constructor ! | 
| 89 |  |  |  |  |  |  | my $self = { | 
| 90 |  |  |  |  |  |  | 'firstName' => undef , | 
| 91 |  |  |  |  |  |  | 'lastName'  => undef , | 
| 92 |  |  |  |  |  |  | 'non_perst' => undef  # This attribute will not be persistent !! | 
| 93 |  |  |  |  |  |  | }; | 
| 94 |  |  |  |  |  |  | return bless $self, $class ; | 
| 95 |  |  |  |  |  |  | } | 
| 96 |  |  |  |  |  |  |  | 
| 97 |  |  |  |  |  |  | 1; | 
| 98 |  |  |  |  |  |  |  | 
| 99 |  |  |  |  |  |  | So you understood how it works ! | 
| 100 |  |  |  |  |  |  |  | 
| 101 |  |  |  |  |  |  | All you have to do to turn a class persistent is : | 
| 102 |  |  |  |  |  |  |  | 
| 103 |  |  |  |  |  |  | - implement a void parameter contructor named 'new' . | 
| 104 |  |  |  |  |  |  | - set the $PERSIST global variable of your class to indicate what to persist ! | 
| 105 |  |  |  |  |  |  |  | 
| 106 |  |  |  |  |  |  | Now, we're ready to implement our Vehicule class ! | 
| 107 |  |  |  |  |  |  |  | 
| 108 |  |  |  |  |  |  | package SLOOPS::Tut::Vehicule ; | 
| 109 |  |  |  |  |  |  |  | 
| 110 |  |  |  |  |  |  | use base qw/Class::AutoAccess/ ; | 
| 111 |  |  |  |  |  |  |  | 
| 112 |  |  |  |  |  |  | our $PERSIST = { | 
| 113 |  |  |  |  |  |  | 'fields' => { | 
| 114 |  |  |  |  |  |  | 'nbDoors' => [ 'INT' , 0 ], # Here we use the possibility to control how the attribut will be | 
| 115 |  |  |  |  |  |  | # stored and what is its default value | 
| 116 |  |  |  |  |  |  | 'nbWheels' => [ 'INT' , 1 ] | 
| 117 |  |  |  |  |  |  | }, | 
| 118 |  |  |  |  |  |  | 'references' => { | 
| 119 |  |  |  |  |  |  | 'owner' => 'SLOOPS::Tut::Person' # Owner will be a reference on a person !! | 
| 120 |  |  |  |  |  |  | } | 
| 121 |  |  |  |  |  |  | }; | 
| 122 |  |  |  |  |  |  |  | 
| 123 |  |  |  |  |  |  | sub new{ | 
| 124 |  |  |  |  |  |  | my ($class) = @_ ; | 
| 125 |  |  |  |  |  |  | my $self = { | 
| 126 |  |  |  |  |  |  | 'nbDoors' => undef , | 
| 127 |  |  |  |  |  |  | 'nbWheels' => undef, | 
| 128 |  |  |  |  |  |  | 'owner' => undef | 
| 129 |  |  |  |  |  |  | }; | 
| 130 |  |  |  |  |  |  | return bless $self, $class ; | 
| 131 |  |  |  |  |  |  | } | 
| 132 |  |  |  |  |  |  |  | 
| 133 |  |  |  |  |  |  |  | 
| 134 |  |  |  |  |  |  | 1; | 
| 135 |  |  |  |  |  |  |  | 
| 136 |  |  |  |  |  |  | Here is a new concept: | 
| 137 |  |  |  |  |  |  |  | 
| 138 |  |  |  |  |  |  | The reference . It is used to make persistent the composition of object. | 
| 139 |  |  |  |  |  |  | In this case, it means the vehicule will hold a reference on its owner object. And that will be persistent! | 
| 140 |  |  |  |  |  |  |  | 
| 141 |  |  |  |  |  |  | Ok now let's implement our subclasses of Vehicules (Car and Plane): | 
| 142 |  |  |  |  |  |  |  | 
| 143 |  |  |  |  |  |  | package SLOOPS::Tut::Car ; | 
| 144 |  |  |  |  |  |  |  | 
| 145 |  |  |  |  |  |  | use base qw/SLOOPS::Tut::Vehicule/ ; | 
| 146 |  |  |  |  |  |  |  | 
| 147 |  |  |  |  |  |  | our $PERSIST = { | 
| 148 |  |  |  |  |  |  | 'base' => 'SLOOPS::Tut::Vehicule' , | 
| 149 |  |  |  |  |  |  | 'fields' => { | 
| 150 |  |  |  |  |  |  | 'body' => undef | 
| 151 |  |  |  |  |  |  | } | 
| 152 |  |  |  |  |  |  | }; | 
| 153 |  |  |  |  |  |  |  | 
| 154 |  |  |  |  |  |  |  | 
| 155 |  |  |  |  |  |  | sub new{ | 
| 156 |  |  |  |  |  |  | my ($class) = @_ ; | 
| 157 |  |  |  |  |  |  | my $self = $class->SUPER::new(); | 
| 158 |  |  |  |  |  |  |  | 
| 159 |  |  |  |  |  |  | $self->nbWheels(4) ; | 
| 160 |  |  |  |  |  |  | $self->{'body'} = undef ; # van, convertible , coupe ... | 
| 161 |  |  |  |  |  |  |  | 
| 162 |  |  |  |  |  |  | return bless $self , $class ; | 
| 163 |  |  |  |  |  |  |  | 
| 164 |  |  |  |  |  |  | } | 
| 165 |  |  |  |  |  |  |  | 
| 166 |  |  |  |  |  |  | 1; | 
| 167 |  |  |  |  |  |  |  | 
| 168 |  |  |  |  |  |  | Just say 'base' => 'SLOOPS::Tut::Vehicule' , add the added field and that's all !! | 
| 169 |  |  |  |  |  |  |  | 
| 170 |  |  |  |  |  |  | Write Plane by yourself !! (or pick the code in SLOOPS/Tut directory ..) | 
| 171 |  |  |  |  |  |  |  | 
| 172 |  |  |  |  |  |  | To end with datamodel, let's implement the WhoDrivesWhat class (remember our n-n relation ! ). | 
| 173 |  |  |  |  |  |  |  | 
| 174 |  |  |  |  |  |  | package SLOOPS::Tut::WDW ; | 
| 175 |  |  |  |  |  |  |  | 
| 176 |  |  |  |  |  |  | use base qw/Class::AutoAccess/ ; | 
| 177 |  |  |  |  |  |  |  | 
| 178 |  |  |  |  |  |  | our $PERSIST = { | 
| 179 |  |  |  |  |  |  | 'references' => | 
| 180 |  |  |  |  |  |  | { | 
| 181 |  |  |  |  |  |  | 'who' => 'SLOOPS::Tut::Person' , | 
| 182 |  |  |  |  |  |  | 'what' => 'SLOOPS::Tut::Vehicule' # Polymorphism support !! | 
| 183 |  |  |  |  |  |  | }}; | 
| 184 |  |  |  |  |  |  |  | 
| 185 |  |  |  |  |  |  | sub new{ | 
| 186 |  |  |  |  |  |  | my ($class) = @_ ; | 
| 187 |  |  |  |  |  |  |  | 
| 188 |  |  |  |  |  |  | my $self = { | 
| 189 |  |  |  |  |  |  | 'who' => undef, | 
| 190 |  |  |  |  |  |  | 'what' => undef | 
| 191 |  |  |  |  |  |  | }; | 
| 192 |  |  |  |  |  |  | return bless $self, $class ; | 
| 193 |  |  |  |  |  |  | } | 
| 194 |  |  |  |  |  |  | 1; | 
| 195 |  |  |  |  |  |  |  | 
| 196 |  |  |  |  |  |  | Ok, that's all for our Datamodel. As you see, you need a very few lines to implement each class. | 
| 197 |  |  |  |  |  |  | Almost each line of code contains usefull information. | 
| 198 |  |  |  |  |  |  | Implementing and testing an object datamodel is a matter of hours instead of days ! | 
| 199 |  |  |  |  |  |  |  | 
| 200 |  |  |  |  |  |  | =head2 MODEL DEPLOYMENT | 
| 201 |  |  |  |  |  |  |  | 
| 202 |  |  |  |  |  |  | Now, our model is ok, we need to deploy it in a database in order to be able to use it. | 
| 203 |  |  |  |  |  |  | All you have to do is to connect the system to the database. Tell him what class are persistent, and | 
| 204 |  |  |  |  |  |  | ask for deployement. | 
| 205 |  |  |  |  |  |  |  | 
| 206 |  |  |  |  |  |  | The following code should go in the deployment script of your application: | 
| 207 |  |  |  |  |  |  |  | 
| 208 |  |  |  |  |  |  | # INIT | 
| 209 |  |  |  |  |  |  | use DBI ; | 
| 210 |  |  |  |  |  |  |  | 
| 211 |  |  |  |  |  |  | use SLOOPS::Factory { debug => 0 } ; | 
| 212 |  |  |  |  |  |  | use SLOOPS::SchemaGenerator { debug => 0 }; | 
| 213 |  |  |  |  |  |  | use SLOOPS::DbDriverMySQL ; | 
| 214 |  |  |  |  |  |  |  | 
| 215 |  |  |  |  |  |  | # CONNECTING TO DB | 
| 216 |  |  |  |  |  |  | my $dbDriver = SLOOPS::DbDriverMySQL->new(); | 
| 217 |  |  |  |  |  |  | my $dbh  = DBI->connect('dbi:mysql:test_perst', 'perlu', 'perl', | 
| 218 |  |  |  |  |  |  | { RaiseError => 1, AutoCommit => 0 }) || die "No connect : $!"; | 
| 219 |  |  |  |  |  |  |  | 
| 220 |  |  |  |  |  |  | $dbDriver->dbh($dbh); | 
| 221 |  |  |  |  |  |  |  | 
| 222 |  |  |  |  |  |  | my $g = SLOOPS::SchemaGenerator->instance(); | 
| 223 |  |  |  |  |  |  | $g->dbDriver($dbDriver); | 
| 224 |  |  |  |  |  |  |  | 
| 225 |  |  |  |  |  |  | SLOOPS::Factory->instance()->dbDriver($dbDriver); | 
| 226 |  |  |  |  |  |  | # END OF INIT | 
| 227 |  |  |  |  |  |  |  | 
| 228 |  |  |  |  |  |  | # REGISTERING CLASSES | 
| 229 |  |  |  |  |  |  | # Register the class(es) to handle. | 
| 230 |  |  |  |  |  |  | $g->addClass('SLOOPS::Tut::Person'); | 
| 231 |  |  |  |  |  |  | $g->addClass('SLOOPS::Tut::Car'); | 
| 232 |  |  |  |  |  |  | $g->addClass('SLOOPS::Tut::Plane'); | 
| 233 |  |  |  |  |  |  | $g->addClass('SLOOPS::Tut::WDW'); | 
| 234 |  |  |  |  |  |  |  | 
| 235 |  |  |  |  |  |  | # THIS IS THE IMPLEMENTATION OF THE SCHEMA !! | 
| 236 |  |  |  |  |  |  | $g->updateSchema(1); | 
| 237 |  |  |  |  |  |  |  | 
| 238 |  |  |  |  |  |  | That's all for model deployment ! | 
| 239 |  |  |  |  |  |  | Note that the code between #INIT and #END OF INIT have to be used ONCE in the init phase | 
| 240 |  |  |  |  |  |  | of your application. | 
| 241 |  |  |  |  |  |  |  | 
| 242 |  |  |  |  |  |  | You can find this deployement script into the deployTut.pl script of the distribution. | 
| 243 |  |  |  |  |  |  |  | 
| 244 |  |  |  |  |  |  | =head2 USING YOUR SLOOPS model implementation. | 
| 245 |  |  |  |  |  |  |  | 
| 246 |  |  |  |  |  |  | In this section, we'll see how to use SLOOPS to make new instance of objects, to retrieve | 
| 247 |  |  |  |  |  |  | instances and to navigate throu references. We'll only give simple use. | 
| 248 |  |  |  |  |  |  |  | 
| 249 |  |  |  |  |  |  | See SLOOPS::Factory documentation for complete doc about all possible functions you can use | 
| 250 |  |  |  |  |  |  | to interact with your model. | 
| 251 |  |  |  |  |  |  |  | 
| 252 |  |  |  |  |  |  | Let's say we got $f, a factory instance (remember to run the init code first !): | 
| 253 |  |  |  |  |  |  |  | 
| 254 |  |  |  |  |  |  | $f = SLOOPS::Factory->instance(); | 
| 255 |  |  |  |  |  |  |  | 
| 256 |  |  |  |  |  |  | Now, we can create a person object ! | 
| 257 |  |  |  |  |  |  |  | 
| 258 |  |  |  |  |  |  | my $p = SLOOPS::Tut::Person->new(); | 
| 259 |  |  |  |  |  |  | $p->firstName('John'); | 
| 260 |  |  |  |  |  |  | $p->lastName('Doe'); | 
| 261 |  |  |  |  |  |  |  | 
| 262 |  |  |  |  |  |  | To make it persistant: | 
| 263 |  |  |  |  |  |  |  | 
| 264 |  |  |  |  |  |  | $f->saveObject($p) ; | 
| 265 |  |  |  |  |  |  |  | 
| 266 |  |  |  |  |  |  |  | 
| 267 |  |  |  |  |  |  | You also directly create (or find if it allready exists) a person object which is allready persistent: | 
| 268 |  |  |  |  |  |  |  | 
| 269 |  |  |  |  |  |  | my $p2 = $f->findOrCreate('SLOOPS::Tut::Person' , | 
| 270 |  |  |  |  |  |  | { 'firstName' => [ '=' , 'Bruce' ], | 
| 271 |  |  |  |  |  |  | 'lastName'  => [ '=' , 'Wayne' ] | 
| 272 |  |  |  |  |  |  | }); | 
| 273 |  |  |  |  |  |  |  | 
| 274 |  |  |  |  |  |  | This is one of my favorite features ! | 
| 275 |  |  |  |  |  |  |  | 
| 276 |  |  |  |  |  |  | Now, let's create a car that belongs to bruce wayne ! | 
| 277 |  |  |  |  |  |  |  | 
| 278 |  |  |  |  |  |  | my $c = $f->findOrCreate('SLOOPS::Tut::Car' , | 
| 279 |  |  |  |  |  |  | { | 
| 280 |  |  |  |  |  |  | 'nbDoors' => [ '=' , 2 ], | 
| 281 |  |  |  |  |  |  | 'nbWheels' => [ '=' , 4 ], | 
| 282 |  |  |  |  |  |  | 'owner' => $p2 , | 
| 283 |  |  |  |  |  |  | 'body' => [ '=' , 'batcar' ] | 
| 284 |  |  |  |  |  |  | }); | 
| 285 |  |  |  |  |  |  |  | 
| 286 |  |  |  |  |  |  | We can also cascade many findOrCreate to create at the same time the vehicule and the owner... | 
| 287 |  |  |  |  |  |  |  | 
| 288 |  |  |  |  |  |  |  | 
| 289 |  |  |  |  |  |  | my $p = $f->findOrCreate('SLOOPS::Tut::Plane' , | 
| 290 |  |  |  |  |  |  | { | 
| 291 |  |  |  |  |  |  | 'nbDoors' => [ '=' , 1 ], | 
| 292 |  |  |  |  |  |  | 'nbWheels' => [ '=' , 3 ], | 
| 293 |  |  |  |  |  |  | 'owner' =>  $f->findOrCreate('SLOOPS::Tut::Person' , | 
| 294 |  |  |  |  |  |  | { 'firstName' => [ '=' , 'Pete' ], | 
| 295 |  |  |  |  |  |  | 'lastName'  => [ '=' , 'Mitchell' ] | 
| 296 |  |  |  |  |  |  | }) | 
| 297 |  |  |  |  |  |  |  | 
| 298 |  |  |  |  |  |  | , | 
| 299 |  |  |  |  |  |  | 'nbWings' => [ '=' , 2 ] | 
| 300 |  |  |  |  |  |  | }); | 
| 301 |  |  |  |  |  |  |  | 
| 302 |  |  |  |  |  |  |  | 
| 303 |  |  |  |  |  |  | These are the two main possibilities to create object. | 
| 304 |  |  |  |  |  |  |  | 
| 305 |  |  |  |  |  |  | To retrieve them, there's a lot of possibilities. Let's stay simple: | 
| 306 |  |  |  |  |  |  |  | 
| 307 |  |  |  |  |  |  | my $vehicules = $f->seekObjects('SLOOPS::Tut::Vehicule', { | 
| 308 |  |  |  |  |  |  | 'nbDoors' => [ '>' , 0 ] }); | 
| 309 |  |  |  |  |  |  |  | 
| 310 |  |  |  |  |  |  | foreach my $v ( @$vehicules ){ | 
| 311 |  |  |  |  |  |  | print 'Type: '.ref($v)."\n";  # CLASS POLYMORPHISM !! | 
| 312 |  |  |  |  |  |  | print 'Owner: '.$v->owner_O()->firstName() ."\n" ; # Object composition. | 
| 313 |  |  |  |  |  |  | } | 
| 314 |  |  |  |  |  |  |  | 
| 315 |  |  |  |  |  |  | The important point is the 'owner_O' method of the retrieved vehicule. | 
| 316 |  |  |  |  |  |  | This is an auto generated method that allows you to access the object references by | 
| 317 |  |  |  |  |  |  | the attribute 'owner' of the vehicule class. | 
| 318 |  |  |  |  |  |  |  | 
| 319 |  |  |  |  |  |  | These method 'attribute'_O are automatically generated for all reference attributes ! | 
| 320 |  |  |  |  |  |  | So you can use them to access object directly without making any other request. | 
| 321 |  |  |  |  |  |  |  | 
| 322 |  |  |  |  |  |  | This usage code is available in the useTut.pl script given in the distribution ! | 
| 323 |  |  |  |  |  |  |  | 
| 324 |  |  |  |  |  |  |  | 
| 325 |  |  |  |  |  |  | There's many things you can do with SLOOPS. To see all possibility, please refer to | 
| 326 |  |  |  |  |  |  | the SLOOPS::Factory documentation !! | 
| 327 |  |  |  |  |  |  |  | 
| 328 |  |  |  |  |  |  |  | 
| 329 |  |  |  |  |  |  | =head1 REFERENCE | 
| 330 |  |  |  |  |  |  |  | 
| 331 |  |  |  |  |  |  | =head2 SYNTAX of $PERSIST | 
| 332 |  |  |  |  |  |  |  | 
| 333 |  |  |  |  |  |  |  | 
| 334 |  |  |  |  |  |  | Persist should look like that : | 
| 335 |  |  |  |  |  |  |  | 
| 336 |  |  |  |  |  |  | $PERSIST = { | 
| 337 |  |  |  |  |  |  | 'base' => 'AObjectClass' , # OPTIONNAL | 
| 338 |  |  |  |  |  |  | fields => {                # OPTIONNAL | 
| 339 |  |  |  |  |  |  | 'f1' => undef ,            # DEFAULT SQL TYPE AND DEFAULT VALUE GIVEN BY SQL DRIVER | 
| 340 |  |  |  |  |  |  | 'f2' => [ 'NUMBER', 0 ] ,# CHOOSEN TYPE AND CHOOSEN DEFAULT | 
| 341 |  |  |  |  |  |  | .... | 
| 342 |  |  |  |  |  |  | }, | 
| 343 |  |  |  |  |  |  | references => {            # OPTIONNAL | 
| 344 |  |  |  |  |  |  | 'ref1' => 'AnObjectClass', # A Reference on another object of given class or subclasses of it ! | 
| 345 |  |  |  |  |  |  | ... | 
| 346 |  |  |  |  |  |  | } | 
| 347 |  |  |  |  |  |  | }; | 
| 348 |  |  |  |  |  |  |  | 
| 349 |  |  |  |  |  |  |  | 
| 350 |  |  |  |  |  |  |  | 
| 351 |  |  |  |  |  |  |  | 
| 352 |  |  |  |  |  |  | =head1 AUTHOR | 
| 353 |  |  |  |  |  |  |  | 
| 354 |  |  |  |  |  |  | Jerome Eteve, C<<  >> | 
| 355 |  |  |  |  |  |  |  | 
| 356 |  |  |  |  |  |  | =head1 BUGS | 
| 357 |  |  |  |  |  |  |  | 
| 358 |  |  |  |  |  |  | Please report any bugs or feature requests to | 
| 359 |  |  |  |  |  |  | C, or through the web interface at | 
| 360 |  |  |  |  |  |  | L. | 
| 361 |  |  |  |  |  |  | I will be notified, and then you'll automatically be notified of progress on | 
| 362 |  |  |  |  |  |  | your bug as I make changes. | 
| 363 |  |  |  |  |  |  |  | 
| 364 |  |  |  |  |  |  | =head1 ACKNOWLEDGEMENTS | 
| 365 |  |  |  |  |  |  |  | 
| 366 |  |  |  |  |  |  | =head1 COPYRIGHT & LICENSE | 
| 367 |  |  |  |  |  |  |  | 
| 368 |  |  |  |  |  |  | Copyright 2005 Jerome Eteve, all rights reserved. | 
| 369 |  |  |  |  |  |  |  | 
| 370 |  |  |  |  |  |  | This program is free software; you can redistribute it and/or modify it | 
| 371 |  |  |  |  |  |  | under the same terms as Perl itself. | 
| 372 |  |  |  |  |  |  |  | 
| 373 |  |  |  |  |  |  | =cut | 
| 374 |  |  |  |  |  |  |  | 
| 375 |  |  |  |  |  |  | 1; # End of SLOOPS |