File Coverage

blib/lib/Paws/GameLift/GameSessionDetail.pm
Criterion Covered Total %
statement 3 3 100.0
branch n/a
condition n/a
subroutine 1 1 100.0
pod n/a
total 4 4 100.0


line stmt bran cond sub pod time code
1             package Paws::GameLift::GameSessionDetail;
2 1     1   425 use Moose;
  1         2  
  1         8  
3             has GameSession => (is => 'ro', isa => 'Paws::GameLift::GameSession');
4             has ProtectionPolicy => (is => 'ro', isa => 'Str');
5             1;
6              
7             ### main pod documentation begin ###
8              
9             =head1 NAME
10              
11             Paws::GameLift::GameSessionDetail
12              
13             =head1 USAGE
14              
15             This class represents one of two things:
16              
17             =head3 Arguments in a call to a service
18              
19             Use the attributes of this class as arguments to methods. You shouldn't make instances of this class.
20             Each attribute should be used as a named argument in the calls that expect this type of object.
21              
22             As an example, if Att1 is expected to be a Paws::GameLift::GameSessionDetail object:
23              
24             $service_obj->Method(Att1 => { GameSession => $value, ..., ProtectionPolicy => $value });
25              
26             =head3 Results returned from an API call
27              
28             Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::GameSessionDetail object:
29              
30             $result = $service_obj->Method(...);
31             $result->Att1->GameSession
32              
33             =head1 DESCRIPTION
34              
35             A game session's properties plus the protection policy currently in
36             force.
37              
38             =head1 ATTRIBUTES
39              
40              
41             =head2 GameSession => L<Paws::GameLift::GameSession>
42              
43             Object that describes a game session.
44              
45              
46             =head2 ProtectionPolicy => Str
47              
48             Current status of protection for the game session.
49              
50             =over
51              
52             =item *
53              
54             B<NoProtection> -- The game session can be terminated during a
55             scale-down event.
56              
57             =item *
58              
59             B<FullProtection> -- If the game session is in an C<ACTIVE> status, it
60             cannot be terminated during a scale-down event.
61              
62             =back
63              
64              
65              
66              
67             =head1 SEE ALSO
68              
69             This class forms part of L<Paws>, describing an object used in L<Paws::GameLift>
70              
71             =head1 BUGS and CONTRIBUTIONS
72              
73             The source code is located here: https://github.com/pplu/aws-sdk-perl
74              
75             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
76              
77             =cut
78