File Coverage

blib/lib/Paws/GameLift/CreateMatchmakingRuleSet.pm
Criterion Covered Total %
statement 6 6 100.0
branch n/a
condition n/a
subroutine 2 2 100.0
pod n/a
total 8 8 100.0


line stmt bran cond sub pod time code
1              
2             package Paws::GameLift::CreateMatchmakingRuleSet;
3 1     1   340 use Moose;
  1         3  
  1         8  
4             has Name => (is => 'ro', isa => 'Str', required => 1);
5             has RuleSetBody => (is => 'ro', isa => 'Str', required => 1);
6              
7 1     1   5684 use MooseX::ClassAttribute;
  1         2  
  1         9  
8              
9             class_has _api_call => (isa => 'Str', is => 'ro', default => 'CreateMatchmakingRuleSet');
10             class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::CreateMatchmakingRuleSetOutput');
11             class_has _result_key => (isa => 'Str', is => 'ro');
12             1;
13              
14             ### main pod documentation begin ###
15              
16             =head1 NAME
17              
18             Paws::GameLift::CreateMatchmakingRuleSet - Arguments for method CreateMatchmakingRuleSet on Paws::GameLift
19              
20             =head1 DESCRIPTION
21              
22             This class represents the parameters used for calling the method CreateMatchmakingRuleSet on the
23             Amazon GameLift service. Use the attributes of this class
24             as arguments to method CreateMatchmakingRuleSet.
25              
26             You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreateMatchmakingRuleSet.
27              
28             As an example:
29              
30             $service_obj->CreateMatchmakingRuleSet(Att1 => $value1, Att2 => $value2, ...);
31              
32             Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.
33              
34             =head1 ATTRIBUTES
35              
36              
37             =head2 B<REQUIRED> Name => Str
38              
39             Unique identifier for a matchmaking rule set. This name is used to
40             identify the rule set associated with a matchmaking configuration.
41              
42              
43              
44             =head2 B<REQUIRED> RuleSetBody => Str
45              
46             Collection of matchmaking rules, formatted as a JSON string. (Note that
47             comments are not allowed in JSON, but most elements support a
48             description field.)
49              
50              
51              
52              
53             =head1 SEE ALSO
54              
55             This class forms part of L<Paws>, documenting arguments for method CreateMatchmakingRuleSet in L<Paws::GameLift>
56              
57             =head1 BUGS and CONTRIBUTIONS
58              
59             The source code is located here: https://github.com/pplu/aws-sdk-perl
60              
61             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
62              
63             =cut
64