File Coverage

blib/lib/Paws/GameLift/UpdateGameSession.pm
Criterion Covered Total %
statement 6 6 100.0
branch n/a
condition n/a
subroutine 2 2 100.0
pod n/a
total 8 8 100.0


line stmt bran cond sub pod time code
1              
2             package Paws::GameLift::UpdateGameSession;
3 1     1   344 use Moose;
  1         3  
  1         6  
4             has GameSessionId => (is => 'ro', isa => 'Str', required => 1);
5             has MaximumPlayerSessionCount => (is => 'ro', isa => 'Int');
6             has Name => (is => 'ro', isa => 'Str');
7             has PlayerSessionCreationPolicy => (is => 'ro', isa => 'Str');
8             has ProtectionPolicy => (is => 'ro', isa => 'Str');
9              
10 1     1   5501 use MooseX::ClassAttribute;
  1         3  
  1         7  
11              
12             class_has _api_call => (isa => 'Str', is => 'ro', default => 'UpdateGameSession');
13             class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::UpdateGameSessionOutput');
14             class_has _result_key => (isa => 'Str', is => 'ro');
15             1;
16              
17             ### main pod documentation begin ###
18              
19             =head1 NAME
20              
21             Paws::GameLift::UpdateGameSession - Arguments for method UpdateGameSession on Paws::GameLift
22              
23             =head1 DESCRIPTION
24              
25             This class represents the parameters used for calling the method UpdateGameSession on the
26             Amazon GameLift service. Use the attributes of this class
27             as arguments to method UpdateGameSession.
28              
29             You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to UpdateGameSession.
30              
31             As an example:
32              
33             $service_obj->UpdateGameSession(Att1 => $value1, Att2 => $value2, ...);
34              
35             Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.
36              
37             =head1 ATTRIBUTES
38              
39              
40             =head2 B<REQUIRED> GameSessionId => Str
41              
42             Unique identifier for the game session to update.
43              
44              
45              
46             =head2 MaximumPlayerSessionCount => Int
47              
48             Maximum number of players that can be connected simultaneously to the
49             game session.
50              
51              
52              
53             =head2 Name => Str
54              
55             Descriptive label that is associated with a game session. Session names
56             do not need to be unique.
57              
58              
59              
60             =head2 PlayerSessionCreationPolicy => Str
61              
62             Policy determining whether or not the game session accepts new players.
63              
64             Valid values are: C<"ACCEPT_ALL">, C<"DENY_ALL">
65              
66             =head2 ProtectionPolicy => Str
67              
68             Game session protection policy to apply to this game session only.
69              
70             =over
71              
72             =item *
73              
74             B<NoProtection> -- The game session can be terminated during a
75             scale-down event.
76              
77             =item *
78              
79             B<FullProtection> -- If the game session is in an C<ACTIVE> status, it
80             cannot be terminated during a scale-down event.
81              
82             =back
83              
84              
85             Valid values are: C<"NoProtection">, C<"FullProtection">
86              
87              
88             =head1 SEE ALSO
89              
90             This class forms part of L<Paws>, documenting arguments for method UpdateGameSession in L<Paws::GameLift>
91              
92             =head1 BUGS and CONTRIBUTIONS
93              
94             The source code is located here: https://github.com/pplu/aws-sdk-perl
95              
96             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
97              
98             =cut
99