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package Paws::GameLift::PlacedPlayerSession; |
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use Moose; |
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has PlayerId => (is => 'ro', isa => 'Str'); |
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has PlayerSessionId => (is => 'ro', isa => 'Str'); |
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1; |
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### main pod documentation begin ### |
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=head1 NAME |
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Paws::GameLift::PlacedPlayerSession |
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=head1 USAGE |
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This class represents one of two things: |
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=head3 Arguments in a call to a service |
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Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. |
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Each attribute should be used as a named argument in the calls that expect this type of object. |
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As an example, if Att1 is expected to be a Paws::GameLift::PlacedPlayerSession object: |
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$service_obj->Method(Att1 => { PlayerId => $value, ..., PlayerSessionId => $value }); |
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=head3 Results returned from an API call |
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Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::PlacedPlayerSession object: |
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$result = $service_obj->Method(...); |
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$result->Att1->PlayerId |
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=head1 DESCRIPTION |
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Information about a player session that was created as part of a |
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StartGameSessionPlacement request. This object contains only the player |
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ID and player session ID. To retrieve full details on a player session, |
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call DescribePlayerSessions with the player session ID. |
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Player-session-related operations include: |
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=over |
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=item * |
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CreatePlayerSession |
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=item * |
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CreatePlayerSessions |
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=item * |
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DescribePlayerSessions |
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=item * |
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Game session placements |
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=over |
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=item * |
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StartGameSessionPlacement |
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=item * |
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DescribeGameSessionPlacement |
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=item * |
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StopGameSessionPlacement |
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=back |
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=back |
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=head1 ATTRIBUTES |
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=head2 PlayerId => Str |
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Unique identifier for a player that is associated with this player |
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session. |
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=head2 PlayerSessionId => Str |
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Unique identifier for a player session. |
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=head1 SEE ALSO |
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This class forms part of L<Paws>, describing an object used in L<Paws::GameLift> |
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=head1 BUGS and CONTRIBUTIONS |
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The source code is located here: https://github.com/pplu/aws-sdk-perl |
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Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues |
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=cut |
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