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package Paws::GameLift::InstanceAccess; |
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use Moose; |
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has Credentials => (is => 'ro', isa => 'Paws::GameLift::InstanceCredentials'); |
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has FleetId => (is => 'ro', isa => 'Str'); |
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has InstanceId => (is => 'ro', isa => 'Str'); |
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has IpAddress => (is => 'ro', isa => 'Str'); |
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has OperatingSystem => (is => 'ro', isa => 'Str'); |
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1; |
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### main pod documentation begin ### |
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=head1 NAME |
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Paws::GameLift::InstanceAccess |
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=head1 USAGE |
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This class represents one of two things: |
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=head3 Arguments in a call to a service |
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Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. |
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Each attribute should be used as a named argument in the calls that expect this type of object. |
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As an example, if Att1 is expected to be a Paws::GameLift::InstanceAccess object: |
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$service_obj->Method(Att1 => { Credentials => $value, ..., OperatingSystem => $value }); |
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=head3 Results returned from an API call |
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Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::InstanceAccess object: |
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$result = $service_obj->Method(...); |
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$result->Att1->Credentials |
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=head1 DESCRIPTION |
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Information required to remotely connect to a fleet instance. Access is |
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requested by calling GetInstanceAccess. |
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=head1 ATTRIBUTES |
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=head2 Credentials => L<Paws::GameLift::InstanceCredentials> |
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Credentials required to access the instance. |
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=head2 FleetId => Str |
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Unique identifier for a fleet containing the instance being accessed. |
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=head2 InstanceId => Str |
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Unique identifier for an instance being accessed. |
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=head2 IpAddress => Str |
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IP address assigned to the instance. |
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=head2 OperatingSystem => Str |
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Operating system that is running on the instance. |
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=head1 SEE ALSO |
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This class forms part of L<Paws>, describing an object used in L<Paws::GameLift> |
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=head1 BUGS and CONTRIBUTIONS |
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The source code is located here: https://github.com/pplu/aws-sdk-perl |
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Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues |
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=cut |
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