File Coverage

blib/lib/Paws/GameLift/GetInstanceAccess.pm
Criterion Covered Total %
statement 6 6 100.0
branch n/a
condition n/a
subroutine 2 2 100.0
pod n/a
total 8 8 100.0


line stmt bran cond sub pod time code
1              
2             package Paws::GameLift::GetInstanceAccess;
3 1     1   330 use Moose;
  1         4  
  1         10  
4             has FleetId => (is => 'ro', isa => 'Str', required => 1);
5             has InstanceId => (is => 'ro', isa => 'Str', required => 1);
6              
7 1     1   5965 use MooseX::ClassAttribute;
  1         3  
  1         8  
8              
9             class_has _api_call => (isa => 'Str', is => 'ro', default => 'GetInstanceAccess');
10             class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::GetInstanceAccessOutput');
11             class_has _result_key => (isa => 'Str', is => 'ro');
12             1;
13              
14             ### main pod documentation begin ###
15              
16             =head1 NAME
17              
18             Paws::GameLift::GetInstanceAccess - Arguments for method GetInstanceAccess on Paws::GameLift
19              
20             =head1 DESCRIPTION
21              
22             This class represents the parameters used for calling the method GetInstanceAccess on the
23             Amazon GameLift service. Use the attributes of this class
24             as arguments to method GetInstanceAccess.
25              
26             You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to GetInstanceAccess.
27              
28             As an example:
29              
30             $service_obj->GetInstanceAccess(Att1 => $value1, Att2 => $value2, ...);
31              
32             Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.
33              
34             =head1 ATTRIBUTES
35              
36              
37             =head2 B<REQUIRED> FleetId => Str
38              
39             Unique identifier for a fleet that contains the instance you want
40             access to. The fleet can be in any of the following statuses:
41             C<ACTIVATING>, C<ACTIVE>, or C<ERROR>. Fleets with an C<ERROR> status
42             may be accessible for a short time before they are deleted.
43              
44              
45              
46             =head2 B<REQUIRED> InstanceId => Str
47              
48             Unique identifier for an instance you want to get access to. You can
49             access an instance in any status.
50              
51              
52              
53              
54             =head1 SEE ALSO
55              
56             This class forms part of L<Paws>, documenting arguments for method GetInstanceAccess in L<Paws::GameLift>
57              
58             =head1 BUGS and CONTRIBUTIONS
59              
60             The source code is located here: https://github.com/pplu/aws-sdk-perl
61              
62             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
63              
64             =cut
65