File Coverage

blib/lib/Paws/GameLift/CreateVpcPeeringConnection.pm
Criterion Covered Total %
statement 6 6 100.0
branch n/a
condition n/a
subroutine 2 2 100.0
pod n/a
total 8 8 100.0


line stmt bran cond sub pod time code
1              
2             package Paws::GameLift::CreateVpcPeeringConnection;
3 1     1   460 use Moose;
  1         2  
  1         8  
4             has FleetId => (is => 'ro', isa => 'Str', required => 1);
5             has PeerVpcAwsAccountId => (is => 'ro', isa => 'Str', required => 1);
6             has PeerVpcId => (is => 'ro', isa => 'Str', required => 1);
7              
8 1     1   5897 use MooseX::ClassAttribute;
  1         3  
  1         8  
9              
10             class_has _api_call => (isa => 'Str', is => 'ro', default => 'CreateVpcPeeringConnection');
11             class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::CreateVpcPeeringConnectionOutput');
12             class_has _result_key => (isa => 'Str', is => 'ro');
13             1;
14              
15             ### main pod documentation begin ###
16              
17             =head1 NAME
18              
19             Paws::GameLift::CreateVpcPeeringConnection - Arguments for method CreateVpcPeeringConnection on Paws::GameLift
20              
21             =head1 DESCRIPTION
22              
23             This class represents the parameters used for calling the method CreateVpcPeeringConnection on the
24             Amazon GameLift service. Use the attributes of this class
25             as arguments to method CreateVpcPeeringConnection.
26              
27             You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreateVpcPeeringConnection.
28              
29             As an example:
30              
31             $service_obj->CreateVpcPeeringConnection(Att1 => $value1, Att2 => $value2, ...);
32              
33             Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.
34              
35             =head1 ATTRIBUTES
36              
37              
38             =head2 B<REQUIRED> FleetId => Str
39              
40             Unique identifier for a fleet. This tells Amazon GameLift which
41             GameLift VPC to peer with.
42              
43              
44              
45             =head2 B<REQUIRED> PeerVpcAwsAccountId => Str
46              
47             Unique identifier for the AWS account with the VPC that you want to
48             peer your Amazon GameLift fleet with. You can find your Account ID in
49             the AWS Management Console under account settings.
50              
51              
52              
53             =head2 B<REQUIRED> PeerVpcId => Str
54              
55             Unique identifier for a VPC with resources to be accessed by your
56             Amazon GameLift fleet. The VPC must be in the same region where your
57             fleet is deployed. To get VPC information, including IDs, use the
58             Virtual Private Cloud service tools, including the VPC Dashboard in the
59             AWS Management Console.
60              
61              
62              
63              
64             =head1 SEE ALSO
65              
66             This class forms part of L<Paws>, documenting arguments for method CreateVpcPeeringConnection in L<Paws::GameLift>
67              
68             =head1 BUGS and CONTRIBUTIONS
69              
70             The source code is located here: https://github.com/pplu/aws-sdk-perl
71              
72             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
73              
74             =cut
75