File Coverage

blib/lib/Paws/GameLift/CreatePlayerSessions.pm
Criterion Covered Total %
statement 6 6 100.0
branch n/a
condition n/a
subroutine 2 2 100.0
pod n/a
total 8 8 100.0


line stmt bran cond sub pod time code
1              
2             package Paws::GameLift::CreatePlayerSessions;
3 1     1   325 use Moose;
  1         2  
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4             has GameSessionId => (is => 'ro', isa => 'Str', required => 1);
5             has PlayerDataMap => (is => 'ro', isa => 'Paws::GameLift::PlayerDataMap');
6             has PlayerIds => (is => 'ro', isa => 'ArrayRef[Str|Undef]', required => 1);
7              
8 1     1   5491 use MooseX::ClassAttribute;
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9              
10             class_has _api_call => (isa => 'Str', is => 'ro', default => 'CreatePlayerSessions');
11             class_has _returns => (isa => 'Str', is => 'ro', default => 'Paws::GameLift::CreatePlayerSessionsOutput');
12             class_has _result_key => (isa => 'Str', is => 'ro');
13             1;
14              
15             ### main pod documentation begin ###
16              
17             =head1 NAME
18              
19             Paws::GameLift::CreatePlayerSessions - Arguments for method CreatePlayerSessions on Paws::GameLift
20              
21             =head1 DESCRIPTION
22              
23             This class represents the parameters used for calling the method CreatePlayerSessions on the
24             Amazon GameLift service. Use the attributes of this class
25             as arguments to method CreatePlayerSessions.
26              
27             You shouldn't make instances of this class. Each attribute should be used as a named argument in the call to CreatePlayerSessions.
28              
29             As an example:
30              
31             $service_obj->CreatePlayerSessions(Att1 => $value1, Att2 => $value2, ...);
32              
33             Values for attributes that are native types (Int, String, Float, etc) can passed as-is (scalar values). Values for complex Types (objects) can be passed as a HashRef. The keys and values of the hashref will be used to instance the underlying object.
34              
35             =head1 ATTRIBUTES
36              
37              
38             =head2 B<REQUIRED> GameSessionId => Str
39              
40             Unique identifier for the game session to add players to.
41              
42              
43              
44             =head2 PlayerDataMap => L<Paws::GameLift::PlayerDataMap>
45              
46             Map of string pairs, each specifying a player ID and a set of
47             developer-defined information related to the player. Amazon GameLift
48             does not use this data, so it can be formatted as needed for use in the
49             game. Player data strings for player IDs not included in the
50             C<PlayerIds> parameter are ignored.
51              
52              
53              
54             =head2 B<REQUIRED> PlayerIds => ArrayRef[Str|Undef]
55              
56             List of unique identifiers for the players to be added.
57              
58              
59              
60              
61             =head1 SEE ALSO
62              
63             This class forms part of L<Paws>, documenting arguments for method CreatePlayerSessions in L<Paws::GameLift>
64              
65             =head1 BUGS and CONTRIBUTIONS
66              
67             The source code is located here: https://github.com/pplu/aws-sdk-perl
68              
69             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
70              
71             =cut
72