File Coverage

blib/lib/Paws/GameLift/InstanceCredentials.pm
Criterion Covered Total %
statement 3 3 100.0
branch n/a
condition n/a
subroutine 1 1 100.0
pod n/a
total 4 4 100.0


line stmt bran cond sub pod time code
1             package Paws::GameLift::InstanceCredentials;
2 1     1   543 use Moose;
  1         3  
  1         7  
3             has Secret => (is => 'ro', isa => 'Str');
4             has UserName => (is => 'ro', isa => 'Str');
5             1;
6              
7             ### main pod documentation begin ###
8              
9             =head1 NAME
10              
11             Paws::GameLift::InstanceCredentials
12              
13             =head1 USAGE
14              
15             This class represents one of two things:
16              
17             =head3 Arguments in a call to a service
18              
19             Use the attributes of this class as arguments to methods. You shouldn't make instances of this class.
20             Each attribute should be used as a named argument in the calls that expect this type of object.
21              
22             As an example, if Att1 is expected to be a Paws::GameLift::InstanceCredentials object:
23              
24             $service_obj->Method(Att1 => { Secret => $value, ..., UserName => $value });
25              
26             =head3 Results returned from an API call
27              
28             Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::InstanceCredentials object:
29              
30             $result = $service_obj->Method(...);
31             $result->Att1->Secret
32              
33             =head1 DESCRIPTION
34              
35             Set of credentials required to remotely access a fleet instance. Access
36             credentials are requested by calling GetInstanceAccess and returned in
37             an InstanceAccess object.
38              
39             =head1 ATTRIBUTES
40              
41              
42             =head2 Secret => Str
43              
44             Secret string. For Windows instances, the secret is a password for use
45             with Windows Remote Desktop. For Linux instances, it is a private key
46             (which must be saved as a C<.pem> file) for use with SSH.
47              
48              
49             =head2 UserName => Str
50              
51             User login string.
52              
53              
54              
55             =head1 SEE ALSO
56              
57             This class forms part of L<Paws>, describing an object used in L<Paws::GameLift>
58              
59             =head1 BUGS and CONTRIBUTIONS
60              
61             The source code is located here: https://github.com/pplu/aws-sdk-perl
62              
63             Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues
64              
65             =cut
66