File Coverage

blib/lib/Object/ID.pm
Criterion Covered Total %
statement 28 30 93.3
branch 2 2 100.0
condition n/a
subroutine 9 10 90.0
pod n/a
total 39 42 92.8


line stmt bran cond sub pod time code
1             package Object::ID;
2              
3 7     7   389888 use 5.008_008;
  7         30  
  7         956  
4              
5 7     7   57 use strict;
  7         14  
  7         347  
6 7     7   85 use warnings;
  7         29  
  7         235  
7              
8 7     7   11991 use version; our $VERSION = qv("v0.1.2");
  7         14905  
  7         51  
9              
10             # Over 2x faster than Hash::Util::FieldHash
11 7     7   11012 use Hash::FieldHash qw(fieldhashes);
  7         17177  
  7         714  
12 7     7   7860 use Sub::Name qw(subname);
  7         8307  
  7         1068  
13              
14             # Even though we're not using Exporter, be polite for introspection purposes
15             our @EXPORT = qw(object_id object_uuid);
16              
17             sub import {
18 8     8   61 my $caller = caller;
19              
20 8         31 for my $method (qw) {
21 16         42 my $name = "$caller\::$method";
22 7     7   99 no strict 'refs';
  7         20  
  7         2551  
23             # In a client class using namespace::autoclean, the exported methods
24             # are indistinguishable from exported functions, and therefore get
25             # autocleaned out of existence. So use subname() to rename them as
26             # things that namespace::autoclean will interpret as methods.
27 16         12241 *$name = subname($name, \&$method);
28             }
29             }
30              
31              
32             # All glory to Vincent Pit for coming up with this implementation
33             {
34             fieldhashes \my(%IDs, %UUIDs);
35              
36             my $Last_ID = "a";
37             sub object_id {
38 26     26   13772 my $self = shift;
39              
40             # This is 15% faster than ||=
41 26 100       149 return $IDs{$self} if exists $IDs{$self};
42 13         131 return $IDs{$self} = ++$Last_ID;
43             }
44              
45             if ( eval { require Data::UUID } ) {
46             my $UG;
47              
48             *object_uuid = sub {
49             my $self = shift;
50              
51             # Because the mere presense of a Data::UUID object will
52             # cause problems with threads, don't initialize it until
53             # absolutely necessary.
54             $UG ||= Data::UUID->new;
55              
56             return $UUIDs{$self} if exists $UUIDs{$self};
57             return $UUIDs{$self} = $UG->create_str;
58             }
59             }
60             else {
61             *object_uuid = sub {
62 0     0     require Carp;
63 0           Carp::croak("object_uuid() requires Data::UUID");
64             };
65             }
66             }
67              
68              
69             =head1 NAME
70              
71             Object::ID - A unique identifier for any object
72              
73             =head1 SYNOPSIS
74              
75             package My::Object;
76              
77             # Imports the object_id method
78             use Object::ID;
79              
80              
81             =head1 DESCRIPTION
82              
83             This is a unique identifier for any object, regardless of its type,
84             structure or contents. Its features are:
85              
86             * Works on ANY object of any type
87             * Does not modify the object in any way
88             * Does not change with the object's contents
89             * Is O(1) to calculate (ie. doesn't matter how big the object is)
90             * The id is unique for the life of the process
91             * The id is always a true value
92              
93              
94             =head1 USAGE
95              
96             Object::ID is a role, rather than inheriting its methods they are
97             imported into your class. To make your class use Object::ID, simply
98             C<< use Object::ID >> in your class.
99              
100             package My::Class;
101              
102             use Object::ID;
103              
104             Then write your class however you want.
105              
106              
107             =head1 METHODS
108              
109             The following methods are made available to your class.
110              
111             =head2 object_id
112              
113             my $id = $object->object_id;
114              
115             Returns an identifier unique to the C<$object>.
116              
117             The identifier is not related to the content of the object. It is
118             only unique for the life of the process. There is no guarantee as to
119             the format of the identifier from version to version.
120              
121             For example:
122              
123             my $obj = My::Class->new;
124             my $copy = $obj;
125              
126             # This is true, $obj and $copy refer to the same object
127             $obj->object_id eq $copy->object_id;
128              
129             my $obj2 = My::Class->new;
130              
131             # This is false, $obj and $obj2 are different objects.
132             $obj->object_id eq $obj2->object_id;
133              
134             use Clone;
135             my $clone = clone($obj);
136              
137             # This is false, even though they contain the same data.
138             $obj->object_id eq $clone->object_id;
139              
140             =head2 object_uuid
141              
142             my $uuid = $object->object_uuid
143              
144             Like C<< $object->object_id >> but returns a UUID unique to the $object.
145              
146             Only works if Data::UUID is installed.
147              
148             See L for more details about UUID.
149              
150              
151             =head1 FAQ
152              
153             =head2 Why not just use the object's reference?
154              
155             References are not unique over the life of a process. Perl will reuse
156             references of destroyed objects, as demonstrated by this code snippet:
157              
158             {
159             package Foo;
160              
161             sub new {
162             my $class = shift;
163             my $string = shift;
164             return bless {}, $class;
165             }
166             }
167              
168             for(1..3) {
169             my $obj = Foo->new;
170             print "Object's reference is $obj\n";
171             }
172              
173             This will print, for example, C<< Object's reference is
174             Foo=HASH(0x803704) >> three times.
175              
176              
177             =head2 How much memory does it use?
178              
179             Very little.
180              
181             Object::ID stores the ID and address of each object you've asked the
182             ID of. Once the object has been destroyed it no longer stores it. In
183             other words, you only pay for what you use. When you're done with it,
184             you don't pay for it any more.
185              
186              
187             =head1 LICENSE
188              
189             Copyright 2010, Michael G Schwern .
190              
191             This program is free software; you can redistribute it and/or
192             modify it under the same terms as Perl itself.
193              
194             See L
195              
196              
197             =head1 THANKS
198              
199             Thank you to Vincent Pit for coming up with the implementation.
200              
201             =cut
202              
203             1;