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#!/usr/bin/env perl |
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package NetHack::FOV; |
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1
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25493
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use warnings; |
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1
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26
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use strict; |
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36
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7
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1
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4
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use Exporter; |
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5
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1
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937
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8
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our $VERSION = 0.01; |
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our @EXPORT_OK = qw(calculate_fov); |
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our @ISA = qw(Exporter); |
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sub _clear { |
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74376
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74376
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94129
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my ($self, $x, $y) = @_; |
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74376
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203095
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return $self->{cbi}->($x + $self->{x}, $y + $self->{y}); |
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} |
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sub _see { |
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26899
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26899
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31582
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my ($self, $x, $y) = @_; |
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26899
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61080
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return $self->{cbo}->($x + $self->{x}, $y + $self->{y}); |
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} |
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25
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sub _Q_path { |
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6868
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6868
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8842
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my ($self, $x, $y) = @_; |
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27
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28
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6868
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7451
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my ($px, $py) = (0,0); |
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29
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30
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6868
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9027
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my $flip = abs($x) > abs($y); |
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31
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32
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6868
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100
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14277
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my ($rmaj, $rmin) = $flip ? (\$px,\$py) : (\$py,\$px); |
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33
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6868
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100
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12393
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my ($dmaj, $dmin) = $flip ? ( $x , $y ) : ( $y , $x ); |
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34
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35
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6868
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7778
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my $fmin = -abs($dmaj); |
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36
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37
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6868
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10616
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for (2 .. abs($dmaj)) { |
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27625
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150668
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$fmin += 2*abs($dmin); |
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27625
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100
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45905
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if ($fmin >= 0) { $fmin -= 2*abs($dmaj); $$rmin += ($dmin <=> 0); } |
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8443
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11107
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8443
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11181
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40
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27625
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30745
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$$rmaj += ($dmaj <=> 0); |
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41
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27625
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100
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62194
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if (!$self->_clear($px, $py)) { |
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4095
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38799
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return 0; |
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43
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} |
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44
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} |
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45
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46
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2773
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25868
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return 1; |
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47
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} |
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48
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49
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sub _quadrant { |
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50
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4377
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4377
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5874
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my ($self, $hs, $row, $left, $right_mark) = @_; |
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51
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52
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4377
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4004
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my ($right, $right_edge); |
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53
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54
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4377
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100
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8867
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my $rail = ($hs == 1) ? 79 - $self->{x} : $self->{x}; |
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55
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# Why does this have to be irregular |
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56
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57
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4377
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8348
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while ($left <= $right_mark) { |
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58
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#print "in quadrant, $rail $hs $row $left $right_mark\n"; |
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59
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6462
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7273
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$right_edge = $left; |
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60
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6462
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12563
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my $left_clear = $self->_clear($hs*$left, $row); |
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61
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6462
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100
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47420
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while ($self->_clear($hs*$right_edge, $row) == $left_clear && |
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66
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62
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($left_clear || $right_edge <= $right_mark + 1)) |
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63
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27968
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259687
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{ $right_edge++ } |
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64
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6462
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48186
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$right_edge--; |
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65
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6462
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100
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11599
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if ($left_clear) { $right_edge++; } |
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3845
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4456
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66
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67
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6462
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50
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10750
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if ($right_edge >= $rail) { |
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68
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0
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0
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$right_edge = $rail; # Yuck |
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69
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} |
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70
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71
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#print "in quadrant2, $hs $row $left $right_mark $right_edge\n"; |
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72
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73
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6462
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100
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12246
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if (!$left_clear) { |
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74
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2617
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100
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4502
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if ($right_edge > $right_mark) { |
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75
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1612
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100
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3795
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$right_edge = $self->_clear($hs*$right_mark, |
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76
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$row - ($row <=> 0)) ? $right_mark + 1 : $right_mark; |
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77
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} |
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78
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79
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2617
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13943
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for (my $i = $left; $i <= $right_edge; $i++) { |
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80
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9348
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17550
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$self->_see($hs*$i, $row); |
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81
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} |
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82
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2617
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2733
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$left = $right_edge + 1; |
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83
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2617
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6616
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next; |
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84
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} |
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85
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#print "in quadrant3, $hs $row $left $right_mark\n"; |
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86
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87
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3845
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100
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15040
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if ($left != 0) { |
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88
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1557
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2757
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for (; $left <= $right_edge; $left++) { |
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89
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4235
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100
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8714
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last if $self->_Q_path($hs*$left, $row); |
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90
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} |
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91
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92
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1557
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50
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2699
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if ($left >= $rail) { |
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93
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# Double yuck |
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94
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0
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0
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0
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if ($left == $rail) { |
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95
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0
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0
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$self->_see($left*$hs, $row); |
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96
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} |
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97
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98
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0
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0
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return; |
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99
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} |
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100
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101
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1557
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100
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2879
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if ($left >= $right_edge) { |
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102
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800
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789
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$left = $right_edge; |
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103
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800
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1968
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next; |
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104
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} |
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105
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} |
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106
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#print "in quadrant4, $hs $row $left $right_mark\n"; |
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107
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108
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3045
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100
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4651
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if ($right_mark < $right_edge) { |
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109
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1064
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2029
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for ($right = $right_mark; $right <= $right_edge; $right++) { |
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110
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2633
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100
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5057
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last if !$self->_Q_path($hs*$right, $row); |
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111
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} |
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112
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1064
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1481
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--$right; |
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113
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} |
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114
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1981
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2442
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else { $right = $right_edge; } |
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115
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#print "in quadrant5, $hs $row $left $right_mark\n"; |
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116
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3045
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100
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6120
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if ($left <= $right) { |
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117
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2969
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100
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100
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6851
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if ($left == $right && $left == 0 && !$self->_clear($hs,$row) && |
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100
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66
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118
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($left != $rail)) { |
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119
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66
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683
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$right = 1; |
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120
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} |
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121
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122
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2969
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50
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7670
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if ($right > $rail) { $right = $rail } |
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0
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0
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123
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124
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2969
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6426
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for (my $i = $left; $i <= $right; $i++) { |
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125
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13259
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28245
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$self->_see($hs*$i,$row); |
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126
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} |
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127
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128
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2969
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11063
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$self->_quadrant($hs, $row + ($row <=> 0),$left,$right); |
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129
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2969
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6809
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$left = $right + 1; |
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130
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} |
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131
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#print "in quadrant6, $hs $row $left $right_mark\n"; |
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132
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} |
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133
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} |
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134
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135
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sub _trace { |
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136
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352
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352
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541
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my $self = shift; |
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137
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138
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352
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521
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my ($xl, $xr) = (0, 0); |
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139
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140
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352
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832
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$self->_see(0,0); |
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141
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142
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#for my $i (-2 .. 2) { print ($self->_clear($i,0) ? "1" : "0"); } |
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143
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#print "\n"; |
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144
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145
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352
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528
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do { $self->_see(--$xl,0) } while $self->_clear($xl,0); |
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1970
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12402
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146
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352
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2611
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do { $self->_see(++$xr,0) } while $self->_clear($xr,0); |
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1970
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12804
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147
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148
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# Triple yuck |
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149
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352
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50
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3200
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$xr-- if $xr + $self->{x} == 80; |
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150
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352
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50
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991
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$xl++ if $xl + $self->{x} < 0; |
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151
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152
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#print "$xl $xr\n"; |
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153
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154
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352
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1158
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$self->_quadrant(-1,-1,0,-$xl); |
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155
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352
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895
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$self->_quadrant(+1,-1,0,$xr); |
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156
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352
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943
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$self->_quadrant(-1,+1,0,-$xl); |
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157
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352
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978
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$self->_quadrant(+1,+1,0,$xr); |
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158
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} |
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159
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160
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# not handled: swimming, phasing |
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161
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# possibly buggy: everything |
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162
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sub calculate_fov { |
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163
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352
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352
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1
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1695095
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my ($startx, $starty, $cb, $cbo) = @_; |
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164
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165
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352
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594
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my @visible; |
|
166
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167
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352
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2157
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my $self = bless { x => $startx, y => $starty, cbi => $cb, cbo => $cbo }; |
|
168
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169
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26899
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26899
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30719
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$self->{cbo} ||= sub { my ($x, $y) = @_; |
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170
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352
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50
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33
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3712
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$visible[$x][$y] = 1 unless $x < 0 || $y < 0; }; |
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26899
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50
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183656
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171
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172
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352
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1022
|
$self->_trace(); |
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173
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174
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352
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|
4555
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return \@visible; |
|
175
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} |
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176
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177
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1; |
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178
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179
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=head1 NAME |
|
180
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181
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NetHack::FOV - NetHack compatible field of view |
|
182
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183
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=head1 SYNOPSIS |
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use NetHack::FOV 'calculate_fov'; |
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my $AoA = calculate_fov($x, $y, \&transparent); |
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=head1 DESCRIPTION |
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This package implements field of view (the determination, for every |
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square on the map simultaneously, of whether it is visible to the |
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avatar), in a NetHack compatible way. It is expected to be primarily |
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useful to bot writers. |
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=head1 FUNCTION |
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NetHack::FOV defines and allows import of a single function. |
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=over 4 |
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=item B |
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STARTX and STARTY determine the location of the avatar on the integer |
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plane used by FOV::NetHack. INCALLBACK is used to determine the map's |
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local structure; it is passed two arguments, X and Y coordinates, and |
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must return true iff the specified point is transparent. OUTCALLBACK |
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is used to return the viewable map, one coordinate pair at a time as |
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for INCALLBACK. OUTCALLBACK is optional; if you omit it, calculate_fov |
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will return an array of arrays such that $ret[$x][$y] will be true |
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iff ($x,$y) is visible. |
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Obviously, calculate_fov will hang if passed a map which has lines of |
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sight with infinite length. Also, if the visible part of the map |
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extends beyond the doubly non-negative quadrant, and you are using |
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the array of arrays return method, only the part which lies within |
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said quadrant will be returned. Due to unusual boundary conditions |
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of the NetHack FOV algorithm, this module will misbehave if passed |
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data outside the range of 1 to 79 inclusive in the horizontal |
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dimension; no such restriction exists vertically. |
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You may be wondering why the callbacks exist at all and calculate_fov |
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doesn't just use arrays of arrays both ways. The answer is asymptotic |
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complexity. The algorithm used by calculate_fov takes time proportional |
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to the number of I tiles. If an array of arrays had to be |
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constructed for the transparency data, any user would suffer time costs |
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proportional to the number of I tiles. |
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=back |
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=head1 AUTHOR |
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Stefan O'Rear |
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=head1 COPYRIGHT |
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Copyright 2008 Stefan O'Rear. |
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This program is free software; you can redistribute it and/or modify it |
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under the same terms as Perl itself. |
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=cut |
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