|  line  | 
 stmt  | 
 bran  | 
 cond  | 
 sub  | 
 pod  | 
 time  | 
 code  | 
| 
1
 | 
  
7
  
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
61788
 | 
 use strict;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
14
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
187
 | 
    | 
| 
2
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
31
 | 
 use warnings;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
12
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
300
 | 
    | 
| 
3
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 package Math::Shape::Vector;  | 
| 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 $Math::Shape::Vector::VERSION = '0.15';  | 
| 
5
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
123
 | 
 use 5.008;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
22
 | 
    | 
| 
6
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
34
 | 
 use Carp;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
12
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
429
 | 
    | 
| 
7
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
3258
 | 
 use Math::Shape::Utils;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
24
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
547
 | 
    | 
| 
8
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
38
 | 
 use Math::Trig qw/acos :pi/;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
17
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
11609
 | 
    | 
| 
9
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
10
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 # ABSTRACT: A 2d vector library in cartesian space  | 
| 
11
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
12
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
13
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub new {  | 
| 
14
 | 
1770
 | 
  
100
  
 | 
 
 | 
  
1770
  
 | 
  
1
  
 | 
3822
 | 
     croak 'incorrect number of arguments' unless @_ == 3;  | 
| 
15
 | 
1768
 | 
 
 | 
 
 | 
 
 | 
 
 | 
6757
 | 
     return bless { x => $_[1],  | 
| 
16
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
                    y => $_[2] }, $_[0];  | 
| 
17
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
18
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
19
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
20
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub add_vector {  | 
| 
21
 | 
226
 | 
  
100
  
 | 
 
 | 
  
226
  
 | 
  
1
  
 | 
728
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
22
 | 
224
 | 
 
 | 
 
 | 
 
 | 
 
 | 
263
 | 
     my ($self, $v2) = @_;  | 
| 
23
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
24
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
25
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{x} + $v2->{x},  | 
| 
26
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{y} + $v2->{y},  | 
| 
27
 | 
224
 | 
 
 | 
 
 | 
 
 | 
 
 | 
621
 | 
     );  | 
| 
28
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
29
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
30
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
31
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub subtract_vector {  | 
| 
32
 | 
331
 | 
  
100
  
 | 
 
 | 
  
331
  
 | 
  
1
  
 | 
1093
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
33
 | 
328
 | 
 
 | 
 
 | 
 
 | 
 
 | 
492
 | 
     my ($self, $v2) = @_;  | 
| 
34
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
35
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
36
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{x} - $v2->{x},  | 
| 
37
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{y} - $v2->{y},  | 
| 
38
 | 
328
 | 
 
 | 
 
 | 
 
 | 
 
 | 
905
 | 
     );  | 
| 
39
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
40
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
41
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
42
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub negate {  | 
| 
43
 | 
27
 | 
 
 | 
 
 | 
  
27
  
 | 
  
1
  
 | 
34
 | 
     my $self = shift;  | 
| 
44
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
45
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
46
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         - $self->{x},  | 
| 
47
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         - $self->{y},  | 
| 
48
 | 
27
 | 
 
 | 
 
 | 
 
 | 
 
 | 
66
 | 
     );  | 
| 
49
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
50
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
51
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
52
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub is_equal {  | 
| 
53
 | 
12
 | 
  
100
  
 | 
 
 | 
  
12
  
 | 
  
1
  
 | 
76
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
54
 | 
11
 | 
 
 | 
 
 | 
 
 | 
 
 | 
17
 | 
     my ($self, $v2) = @_;  | 
| 
55
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     $self->{x} == $v2->{x} && $self->{y} == $v2->{y}  | 
| 
56
 | 
11
 | 
  
100
  
 | 
  
100
  
 | 
 
 | 
 
 | 
97
 | 
         ? 1 : 0;  | 
| 
57
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
58
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
59
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
60
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub multiply {  | 
| 
61
 | 
42
 | 
  
100
  
 | 
 
 | 
  
42
  
 | 
  
1
  
 | 
134
 | 
     croak 'incorrect number of args' unless @_ == 2;  | 
| 
62
 | 
41
 | 
 
 | 
 
 | 
 
 | 
 
 | 
55
 | 
     my ($self, $multiplier) = @_;  | 
| 
63
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
64
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
65
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{x} * $multiplier,  | 
| 
66
 | 
41
 | 
 
 | 
 
 | 
 
 | 
 
 | 
148
 | 
         $self->{y} * $multiplier,  | 
| 
67
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     );  | 
| 
68
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
69
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
70
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
71
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub divide {  | 
| 
72
 | 
97
 | 
  
100
  
 | 
 
 | 
  
97
  
 | 
  
1
  
 | 
206
 | 
     croak 'incorrect number of args' unless @_ == 2;  | 
| 
73
 | 
96
 | 
 
 | 
 
 | 
 
 | 
 
 | 
121
 | 
     my ($self, $divisor) = @_;  | 
| 
74
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
75
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # avoid division by zero  | 
| 
76
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
77
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         ($divisor ? $self->{x} / $divisor : 0),  | 
| 
78
 | 
96
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
386
 | 
         ($divisor ? $self->{y} / $divisor : 0),  | 
| 
 
 | 
 
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
79
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     );  | 
| 
80
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
81
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
82
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
83
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub rotate {  | 
| 
84
 | 
189
 | 
  
 50
  
 | 
 
 | 
  
189
  
 | 
  
1
  
 | 
364
 | 
     croak 'incorrect number of args' unless @_ == 2;  | 
| 
85
 | 
189
 | 
 
 | 
 
 | 
 
 | 
 
 | 
228
 | 
     my ($self, $radians) = @_;  | 
| 
86
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
87
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
88
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{x} * cos($radians) - $self->{y} * sin($radians),  | 
| 
89
 | 
189
 | 
 
 | 
 
 | 
 
 | 
 
 | 
8051
 | 
         $self->{x} * sin($radians) + $self->{y} * cos($radians),  | 
| 
90
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     );  | 
| 
91
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
92
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
93
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
94
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub rotate_90  | 
| 
95
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
96
 | 
70
 | 
 
 | 
 
 | 
  
70
  
 | 
  
1
  
 | 
81
 | 
     my $self = shift;  | 
| 
97
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
98
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     Math::Shape::Vector->new(  | 
| 
99
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         - $self->{y},  | 
| 
100
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->{x},  | 
| 
101
 | 
70
 | 
 
 | 
 
 | 
 
 | 
 
 | 
222
 | 
     );  | 
| 
102
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
103
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
104
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
105
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub dot_product {  | 
| 
106
 | 
367
 | 
  
 50
  
 | 
 
 | 
  
367
  
 | 
  
1
  
 | 
1007
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
107
 | 
367
 | 
 
 | 
 
 | 
 
 | 
 
 | 
438
 | 
     my ($self, $v2) = @_;  | 
| 
108
 | 
367
 | 
 
 | 
 
 | 
 
 | 
 
 | 
1299
 | 
     $self->{x} * $v2->{x} + $self->{y} * $v2->{y};  | 
| 
109
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
110
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
111
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
112
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub length {  | 
| 
113
 | 
163
 | 
 
 | 
 
 | 
  
163
  
 | 
  
1
  
 | 
193
 | 
     my $self = shift;  | 
| 
114
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # avoid division by zero for null vectors  | 
| 
115
 | 
163
 | 
 
 | 
 
 | 
 
 | 
 
 | 
363
 | 
     my $sum_of_squares = $self->{x} ** 2 + $self->{y} ** 2;  | 
| 
116
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
117
 | 
163
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
458
 | 
     return 0 unless $sum_of_squares;  | 
| 
118
 | 
138
 | 
 
 | 
 
 | 
 
 | 
 
 | 
642
 | 
     sqrt $sum_of_squares;  | 
| 
119
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
120
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
121
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
122
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub convert_to_unit_vector {  | 
| 
123
 | 
95
 | 
 
 | 
 
 | 
  
95
  
 | 
  
1
  
 | 
105
 | 
     my $self = shift;  | 
| 
124
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
125
 | 
95
 | 
 
 | 
 
 | 
 
 | 
 
 | 
152
 | 
     my $length = $self->length;  | 
| 
126
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
127
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # if the vector length is zero (or lower?) return self  | 
| 
128
 | 
95
 | 
  
 50
  
 | 
 
 | 
 
 | 
 
 | 
203
 | 
     return $self if $length < 0;  | 
| 
129
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
130
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # else return unit vector  | 
| 
131
 | 
95
 | 
 
 | 
 
 | 
 
 | 
 
 | 
199
 | 
     $self->divide($length);  | 
| 
132
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
133
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
134
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
135
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub project {  | 
| 
136
 | 
19
 | 
  
 50
  
 | 
 
 | 
  
19
  
 | 
  
1
  
 | 
69
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
137
 | 
19
 | 
 
 | 
 
 | 
 
 | 
 
 | 
28
 | 
     my ($self, $v2) = @_;  | 
| 
138
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
139
 | 
19
 | 
 
 | 
 
 | 
 
 | 
 
 | 
41
 | 
     my $d = $v2->dot_product($v2);  | 
| 
140
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
141
 | 
19
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
40
 | 
     if ($d > 0) {  | 
| 
142
 | 
16
 | 
 
 | 
 
 | 
 
 | 
 
 | 
35
 | 
         $v2->multiply( $self->dot_product($v2) / $d );  | 
| 
143
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
144
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     else {  | 
| 
145
 | 
3
 | 
 
 | 
 
 | 
 
 | 
 
 | 
8
 | 
         $v2;  | 
| 
146
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
147
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
148
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
149
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
150
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub is_parallel  | 
| 
151
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
152
 | 
25
 | 
  
 50
  
 | 
 
 | 
  
25
  
 | 
  
1
  
 | 
81
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
153
 | 
25
 | 
 
 | 
 
 | 
 
 | 
 
 | 
33
 | 
     my ($self, $v2) = @_;  | 
| 
154
 | 
25
 | 
 
 | 
 
 | 
 
 | 
 
 | 
51
 | 
     my $vector_na = $self->rotate_90;  | 
| 
155
 | 
25
 | 
 
 | 
 
 | 
 
 | 
 
 | 
51
 | 
     equal_floats(0, $vector_na->dot_product($v2));  | 
| 
156
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
157
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
158
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
159
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub enclosed_angle  | 
| 
160
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
161
 | 
4
 | 
  
 50
  
 | 
 
 | 
  
4
  
 | 
  
1
  
 | 
980
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
162
 | 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
6
 | 
     my ($self, $v2) = @_;  | 
| 
163
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
164
 | 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
9
 | 
     my $ua = $self->convert_to_unit_vector;  | 
| 
165
 | 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
8
 | 
     my $ub = $v2->convert_to_unit_vector;  | 
| 
166
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
167
 | 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
9
 | 
     acos( $ua->dot_product($ub) );  | 
| 
168
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
169
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
170
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
171
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub radians  | 
| 
172
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
173
 | 
6
 | 
 
 | 
 
 | 
  
6
  
 | 
  
1
  
 | 
24
 | 
     my $radians = atan2 $_[0]->{x}, $_[0]->{y};  | 
| 
174
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # if less than zero  | 
| 
175
 | 
6
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
29
 | 
     $radians < 0 ? pi2 + $radians : $radians;  | 
| 
176
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
177
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
178
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
179
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub header_vector  | 
| 
180
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
181
 | 
4
 | 
  
 50
  
 | 
 
 | 
  
4
  
 | 
  
1
  
 | 
17
 | 
     croak 'must pass a vector object' unless $_[1]->isa('Math::Shape::Vector');  | 
| 
182
 | 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
10
 | 
     $_[1]->subtract_vector($_[0])->convert_to_unit_vector;  | 
| 
183
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
184
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
185
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
186
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub collides  | 
| 
187
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
188
 | 
27
 | 
 
 | 
 
 | 
  
27
  
 | 
  
1
  
 | 
66
 | 
     my ($self, $other_obj) = @_;  | 
| 
189
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
190
 | 
27
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
255
 | 
     if ($other_obj->isa('Math::Shape::Vector'))  | 
| 
 
 | 
 
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
 
 | 
 
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
 
 | 
 
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
 
 | 
 
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
 
 | 
 
 | 
  
 50
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
191
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
192
 | 
9
 | 
  
100
  
 | 
  
100
  
 | 
 
 | 
 
 | 
113
 | 
         $self->{x} == $other_obj->{x} && $self->{y} == $other_obj->{y} ? 1 : 0;  | 
| 
193
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
194
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::LineSegment'))  | 
| 
195
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
196
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         # test collision of nearest point on LineSegment with vector  | 
| 
197
 | 
6
 | 
 
 | 
 
 | 
 
 | 
 
 | 
24
 | 
         my $d  = $other_obj->{end}->subtract_vector($other_obj->{start});  | 
| 
198
 | 
6
 | 
 
 | 
 
 | 
 
 | 
 
 | 
17
 | 
         my $lp = $self->subtract_vector($other_obj->{start});  | 
| 
199
 | 
6
 | 
 
 | 
 
 | 
 
 | 
 
 | 
17
 | 
         my $pr  = $lp->project($d);  | 
| 
200
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
201
 | 
6
 | 
  
100
  
 | 
  
 66
  
 | 
 
 | 
 
 | 
18
 | 
         $lp->is_equal($pr)  | 
| 
202
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             && $pr->length <= $d->length  | 
| 
203
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             && 0 <= $pr->dot_product($d)  | 
| 
204
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             ? 1 : 0;  | 
| 
205
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
206
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::Line'))  | 
| 
207
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
208
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         # test if vector collides with base  | 
| 
209
 | 
4
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
18
 | 
         return 1 if $self->collides($other_obj->{base});  | 
| 
210
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
211
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         # test if vector lies on the direction  | 
| 
212
 | 
2
 | 
 
 | 
 
 | 
 
 | 
 
 | 
6
 | 
         my $lp = $self->subtract_vector($other_obj->{base});  | 
| 
213
 | 
2
 | 
 
 | 
 
 | 
 
 | 
 
 | 
6
 | 
         $lp->is_parallel($other_obj->{direction});  | 
| 
214
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
215
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::OrientedRectangle'))  | 
| 
216
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
217
 | 
4
 | 
 
 | 
 
 | 
 
 | 
 
 | 
16
 | 
         $other_obj->collides($self);  | 
| 
218
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
219
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::Circle'))  | 
| 
220
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
221
 | 
2
 | 
 
 | 
 
 | 
 
 | 
 
 | 
35
 | 
         $other_obj->collides($self);  | 
| 
222
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
223
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::Rectangle'))  | 
| 
224
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
225
 | 
2
 | 
 
 | 
 
 | 
 
 | 
 
 | 
9
 | 
         $other_obj->collides($self);  | 
| 
226
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
227
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     else  | 
| 
228
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
229
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
0
 | 
         croak 'collides must be called with a Math::Shape::Vector library object';  | 
| 
230
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
231
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
232
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
233
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
234
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub distance  | 
| 
235
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
236
 | 
4
 | 
 
 | 
 
 | 
  
4
  
 | 
  
1
  
 | 
10
 | 
     my ($self, $other_obj) = @_;  | 
| 
237
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
238
 | 
4
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
21
 | 
     if ($other_obj->isa('Math::Shape::Vector'))  | 
| 
 
 | 
 
 | 
  
 50
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
 
 | 
 
 | 
  
  0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
239
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
240
 | 
3
 | 
 
 | 
 
 | 
 
 | 
 
 | 
7
 | 
         $self->subtract_vector($other_obj)->length;  | 
| 
241
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
242
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::Circle'))  | 
| 
243
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
244
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->subtract_vector($other_obj->{center})->length  | 
| 
245
 | 
1
 | 
 
 | 
 
 | 
 
 | 
 
 | 
6
 | 
         - $other_obj->{radius};  | 
| 
246
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
247
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     elsif ($other_obj->isa('Math::Shape::OrientedRectangle'))  | 
| 
248
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
249
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
0
 | 
         my $circle_hull = $other_obj->circle_hull;  | 
| 
250
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $self->subtract_vector($circle_hull->{center})->length  | 
| 
251
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
0
 | 
         - $circle_hull->{radius};  | 
| 
252
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
253
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     else  | 
| 
254
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
255
 | 
0
 | 
 
 | 
 
 | 
 
 | 
 
 | 
0
 | 
         croak 'distance() must be called with a Math::Shape::Vector library object';  | 
| 
256
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
257
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
258
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
259
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 use overload  | 
| 
260
 | 
7
 | 
 
 | 
 
 | 
  
7
  
 | 
 
 | 
44
 | 
     '""' => \&stringify;  | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
11
 | 
    | 
| 
 
 | 
7
 | 
 
 | 
 
 | 
 
 | 
 
 | 
58
 | 
    | 
| 
261
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
262
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub stringify  | 
| 
263
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 {  | 
| 
264
 | 
45
 | 
 
 | 
 
 | 
  
45
  
 | 
  
0
  
 | 
813
 | 
     my $string = 'Vector ';  | 
| 
265
 | 
45
 | 
 
 | 
 
 | 
 
 | 
 
 | 
59
 | 
     for (sort keys %{$_[0]})  | 
| 
 
 | 
45
 | 
 
 | 
 
 | 
 
 | 
 
 | 
221
 | 
    | 
| 
266
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     {  | 
| 
267
 | 
90
 | 
 
 | 
 
 | 
 
 | 
 
 | 
314
 | 
        $string .= "$_: $_[0]->{$_}, ";  | 
| 
268
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
269
 | 
45
 | 
 
 | 
 
 | 
 
 | 
 
 | 
570
 | 
     substr $string, 0, -2;  | 
| 
270
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
271
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
272
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
273
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 1;  | 
| 
274
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
275
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 __END__  |