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package LaTeX::TikZ; |
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use strict; |
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use warnings; |
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=head1 NAME |
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LaTeX::TikZ - Perl object model for generating PGF/TikZ code. |
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=head1 VERSION |
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Version 0.03 |
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=cut |
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our $VERSION = '0.03'; |
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=head1 SYNOPSIS |
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use LaTeX::TikZ; |
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# A couple of lines |
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my $hline = Tikz->line(-1 => 1); |
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my $vline = Tikz->line([ 0, -1 ] => [ 0, 1 ]); |
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# Paint them in red |
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$_->mod(Tikz->color('red')) for $hline, $vline; |
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# An octogon |
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use Math::Complex; |
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my $octo = Tikz->closed_polyline( |
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map Math::Complex->emake(1, ($_ * pi)/4), 0 .. 7 |
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); |
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# Only keep a portion of it |
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$octo->clip(Tikz->rectangle(-0.5*(1+i), 2*(1+i))); |
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# Fill it with dots |
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$octo->mod(Tikz->pattern(class => 'Dots')); |
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# Create a formatter object |
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my $tikz = Tikz->formatter(scale => 5); |
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# Put those objects all together and print them |
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my $seq = Tikz->seq($octo, $hline, $vline); |
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my ($head, $decl, $body) = $tikz->render($seq); |
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print "$_\n" for map @$_, $head, $decl, $body; |
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=head1 DESCRIPTION |
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This module provides an object model for TikZ, a graphical toolkit for LaTeX. |
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It allows you to build structures representing geometrical figures, apply a wide set of modifiers on them, transform them globally with functors, and print them in the context of an existing TeX document. |
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=head1 CONCEPTS |
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Traditionally, in TikZ, there are two ways of grouping paths together : |
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=over 4 |
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=item * |
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either as a I, where each path is drawn in its own line : |
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\draw (0cm,0cm) -- (0cm,1cm) ; |
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\draw (0cm,0cm) -- (1cm,0cm) ; |
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=item * |
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or as an I, where paths are all drawn as one line : |
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\draw (0cm,0cm) -- (0cm,1cm) (0cm,0cm) -- (1cm,0cm) ; |
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=back |
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This distinction is important because there are some primitives that only apply to paths but not to sequences, and vice versa. |
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Figures are made of path or sequence I assembled together in a tree. |
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I can be applied onto any set to alter the way in which it is generated. |
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The two TikZ concepts of I and I have been unified with the modifiers. |
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=head1 INTERFACE |
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=head2 Containers |
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=head3 C |
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Tikz->union(@kids) |
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90
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Creates a L object out of the paths C<@kids>. |
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# A path made of two circles |
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Tikz->union( |
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Tikz->circle(0, 1), |
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Tikz->circle(1, 1), |
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) |
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->mod( |
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Tikz->fill('red'), |
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'even odd rule', |
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); |
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=head3 C |
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Tikz->path(@kids) |
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A synonym for L. |
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=head3 C |
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Tikz->join($connector, @kids) |
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Creates a L object that joins the paths C<@kinds> with the given C<$connector> which can be, according to L, a string, an array reference or a code reference. |
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# A stair |
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Tikz->join('-|', map [ $_, $_ ], 0 .. 5); |
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=head3 C |
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Tikz->chain($kid0, $link0, $kid1, $link1, ... $kidn) |
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121
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Creates a L object that chains C<$kid0> to C<$kid1> with the string C<$link0>, C<$kid1> to C<$kid2> with C<$link1>, and so on. |
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# An heart-like shape |
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Tikz->chain([ 0, 1 ] |
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=> '.. controls (-1, 1.5) and (-0.75, 0.25) ..' => [ 0, 0 ] |
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=> '.. controls (0.75, 0.25) and (1, 1.5) ..' => [ 0, 1 ] |
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); |
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=head3 C |
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Tikz->seq(@kids) |
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Creates a L object out of the sequences or paths C<@kids>. |
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my $bag = Tikz->seq($sequence, $path, $circle, $raw, $point); |
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=head2 Elements |
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Those are the building blocks of your geometrical figure. |
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141
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=head3 C |
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143
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Tikz->point($point) |
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Creates a L object by coercing C<$point> into a L. |
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The following rules are available : |
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=over 4 |
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150
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=item * |
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152
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If C<$point> isn't given, the point defaults to C<(0, 0)>. |
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154
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my $origin = Tikz->point; |
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156
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=item * |
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158
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If C<$point> is a numish Perl scalar, it is treated as C<($point, 0)>. |
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160
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my $unit = Tikz->point(1); |
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162
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=item * |
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164
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If two numish scalars C<$x> and C<$y> are given, they result in the point C<($x, $y)>. |
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166
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my $one_plus_i = Tikz->point(1, 1); |
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168
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=item * |
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170
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If C<$point> is an array reference, it is parsed as C<< ($point->[0], $point->[1]) >>. |
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172
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my $i = Tikz->point([ 0, 1 ]); |
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174
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=item * |
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176
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If C<$point> is a L object, the L class is automatically loaded and the point is coerced into C<< ($point->Re, $point->Im) >>. |
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178
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my $j = Tikz->point(Math::Complex->emake(1, 2*pi/3)); |
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180
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=back |
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182
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You can define automatic coercions from your user point types to L by writing your own C class. |
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See L for the rationale and L for an example. |
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185
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=head3 C |
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187
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Tikz->line($from => $to) |
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188
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189
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Creates a L object between the points C<$from> and C<$to>. |
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191
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my $x_axis = Tikz->line(-5 => 5); |
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my $y_axis = Tikz->line([ 0, -5 ] => [ 0, 5 ]); |
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194
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=head3 C |
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196
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Tikz->polyline(@points) |
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197
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198
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Creates a L object that links the successive elements of C<@points> by segments. |
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200
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my $U = Tikz->polyline( |
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Tikz->point(0, 1), |
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Tikz->point(0, 0), |
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Tikz->point(1, 0), |
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Tikz->point(1, 1), |
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); |
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207
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=head3 C |
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209
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Tikz->closed_polyline(@points) |
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210
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211
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Creates a L object that cycles through successive elements of C<@points>. |
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213
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my $diamond = Tikz->closed_polyline( |
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214
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Tikz->point(0, 1), |
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215
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Tikz->point(-1, 0), |
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Tikz->point(0, -2), |
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217
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Tikz->point(1, 0), |
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218
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); |
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220
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=head3 C |
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222
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Tikz->rectangle($from => $to) |
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Tikz->rectangle($from => { width => $width, height => $height }) |
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224
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225
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Creates a L object with opposite corners C<$from> and C<$to>, or with anchor point C<$from> and dimensions C<$width> and C<$height>. |
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227
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my $square = Tikz->rectangle( |
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Tikz->point, |
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Tikz->point(2, 1), |
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); |
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232
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=head3 C |
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234
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Tikz->circle($center, $radius) |
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236
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Creates a L object of center C<$center> and radius C<$radius>. |
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238
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my $unit_circle = Tikz->circle(0, 1); |
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240
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=head3 C |
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242
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Tikz->arc($from => $to, $center) |
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244
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Creates a L structure that represents an arc going from C<$from> to C<$to> with center C<$center>. |
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245
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246
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# An arc. The points are automatically coerced into LaTeX::TikZ::Set::Point objects |
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247
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my $quarter = Tikz->arc( |
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248
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[ 1, 0 ] => [ 0, 1 ], |
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249
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[ 0, 0 ] |
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250
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); |
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251
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252
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=head3 C |
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253
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254
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Tikz->arrow($from => $to) |
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255
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Tikz->arrow($from => dir => $dir) |
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256
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257
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Creates a L structure that represents an arrow going from C<$from> towards C<$to>, or starting at C<$from> in direction C<$dir>. |
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258
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259
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# An horizontal arrow |
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260
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my $arrow = Tikz->arrow(0 => 1); |
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261
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262
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=head3 C |
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263
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264
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Tikz->raw($content) |
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265
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266
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Creates a L object that will instantiate to the raw TikZ code C<$content>. |
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267
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268
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=head2 Modifiers |
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269
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270
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Modifiers are applied onto sets by calling the C<< ->mod >> method, like in C<< $set->mod($mod) >>. |
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271
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This method returns the C<$set> object, so it can be chained. |
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272
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273
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=head3 C |
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274
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275
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Tikz->clip($path) |
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276
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277
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Creates a L object that can be used to clip a given sequence by the (closed) path C<$path>. |
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278
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279
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my $box = Tikz->clip( |
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280
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Tikz->rectangle(0 => [ 1, 1 ]), |
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281
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); |
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282
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283
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Clips can also be directly applied to sets with the C<< ->clip >> method. |
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284
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285
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my $set = Tikz->circle(0, 1.5) |
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286
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->clip(Tikz->rectangle([-1, -1] => [1, 1])); |
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287
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288
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=head3 C |
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289
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290
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Tikz->layer($name, above => \@above, below => \@below) |
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291
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292
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Creates a L object with name C<$name> and optional relative positions C<@above> and C<@below>. |
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293
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294
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my $layer = Tikz->layer( |
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295
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'top' |
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296
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above => [ 'main' ], |
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297
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); |
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298
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299
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The default layer is C. |
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300
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301
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Layers are stored into a global hash, so that when you refer to them by their name, you get the existing layer object. |
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302
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303
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Layers can also be directly applied to sets with the C<< ->layer >> method. |
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304
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305
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my $dots = Tikz->rectangle(0 => [ 1, 1 ]) |
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306
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->mod(Tikz->pattern(class => 'Dots')) |
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307
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->layer('top'); |
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308
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309
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=head3 C |
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310
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311
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Tikz->scale($factor) |
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312
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313
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Creates a L object that scales the sets onto which it apply by the given C<$factor>. |
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314
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315
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my $circle_of_radius_2 = Tikz->circle(0 => 1) |
|
316
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->mod(Tikz->scale(2)); |
|
317
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318
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=head3 C |
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319
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320
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Tikz->width($line_width) |
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321
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322
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Creates a L object that sets the line width to C<$line_width> when applied. |
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323
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324
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my $thick_arrow = Tikz->arrow(0 => 1) |
|
325
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->mod(Tikz->width(5)); |
|
326
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327
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=head3 C |
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328
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329
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Tikz->color($color) |
|
330
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331
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Creates a L object that sets the line color to C<$color> (given in the C syntax). |
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332
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333
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# Paint the previous $thick_arrow in red. |
|
334
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$thick_arrow->mod(Tikz->color('red')); |
|
335
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336
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=head3 C |
|
337
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338
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Tikz->fill($color) |
|
339
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340
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Creates a L object that fills the interior of a path with the solid color C<$color> (given in the C syntax). |
|
341
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342
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my $red_box = Tikz->rectangle(0 => { width => 1, height => 1 }) |
|
343
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->mod(Tikz->fill('red')); |
|
344
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345
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=head3 C |
|
346
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347
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Tikz->pattern(class => $class, %args) |
|
348
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349
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Creates a L object of class C<$class> and arguments C<%args> that fills the interior of a path with the specified pattern. |
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350
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C<$class> is prepended with C when it doesn't contain C<::>. |
|
351
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See L and L for two examples of pattern classes. |
|
352
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353
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my $hatched_circle = Tikz->circle(0 => 1) |
|
354
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->mod(Tikz->pattern(class => 'Lines')); |
|
355
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356
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|
=head3 C |
|
357
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358
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|
Tikz->raw_mod($content) |
|
359
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360
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|
Creates a L object that will instantiate to the raw TikZ mod code C<$content>. |
|
361
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362
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my $homemade_arrow = Tikz->line(0 => 1) |
|
363
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|
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->mod(Tikz->raw_mod('->')) # or just ->mod('->') |
|
364
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|
365
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|
=head2 Helpers |
|
366
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|
367
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|
=head3 C |
|
368
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369
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|
Tikz->formatter(%args) |
|
370
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|
371
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Creates a L object that can render a L tree. |
|
372
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|
373
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|
|
my $tikz = Tikz->formatter; |
|
374
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|
my ($header, $declarations, $seq1_body, $seq2_body) = $tikz->render($set1, $set2); |
|
375
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376
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|
=head3 C |
|
377
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|
378
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|
|
Tikz->functor(@rules) |
|
379
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|
380
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|
Creates a L anonymous subroutine that can be called against L trees to clone them according to the given rules. |
|
381
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|
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C<@rules> should be a list of array references whose first element is the class/role to match against and the second the handler to execute. |
|
382
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|
383
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|
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|
|
# The default is a clone method |
|
384
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|
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|
|
my $clone = Tikz->functor; |
|
385
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|
|
my $dup = $set->$clone; |
|
386
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|
387
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|
|
# A translator |
|
388
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|
|
my $translate = Tikz->functor( |
|
389
|
|
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|
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|
|
'LaTeX::TikZ::Set::Point' => sub { |
|
390
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|
|
my ($functor, $set, $x, $y) = @_; |
|
391
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|
392
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|
|
$set->new( |
|
393
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|
|
point => [ |
|
394
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|
|
$set->x + $x, |
|
395
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|
|
$set->y + $y, |
|
396
|
|
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|
], |
|
397
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|
|
label => $set->label, |
|
398
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|
|
pos => $set->pos, |
|
399
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|
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|
|
); |
|
400
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|
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|
|
}, |
|
401
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|
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|
|
); |
|
402
|
|
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|
|
my $shifted = $set->$translate(1, 1); |
|
403
|
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|
404
|
|
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|
|
# A mod stripper |
|
405
|
|
|
|
|
|
|
my $strip = Tikz->functor( |
|
406
|
|
|
|
|
|
|
'+LaTeX::TikZ::Mod' => sub { return }, |
|
407
|
|
|
|
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|
|
); |
|
408
|
|
|
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|
|
my $naked = $set->$strip; |
|
409
|
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|
410
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|
|
=cut |
|
411
|
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|
412
|
10
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|
10
|
|
2945
|
use LaTeX::TikZ::Interface; |
|
|
10
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|
14
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10
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|
982
|
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|
413
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|
414
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|
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|
|
sub import { |
|
415
|
12
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|
12
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|
1083
|
shift; |
|
416
|
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|
417
|
12
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|
23
|
my %args = @_; |
|
418
|
12
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|
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|
18
|
my $name = $args{as}; |
|
419
|
12
|
100
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|
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|
44
|
$name = 'Tikz' unless defined $name; |
|
420
|
12
|
100
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|
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|
66
|
unless ($name =~ /^[a-z_][a-z0-9_]*$/i) { |
|
421
|
1
|
|
|
|
|
6
|
require Carp; |
|
422
|
1
|
|
|
|
|
167
|
Carp::confess('Invalid name'); |
|
423
|
|
|
|
|
|
|
} |
|
424
|
|
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|
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|
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|
|
425
|
11
|
|
|
|
|
19
|
my $pkg = caller; |
|
426
|
11
|
|
|
|
|
14
|
my $const = sub () { 'LaTeX::TikZ::Interface' }; |
|
427
|
|
|
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|
|
{ |
|
428
|
10
|
|
|
10
|
|
43
|
no strict 'refs'; |
|
|
10
|
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|
74
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10
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|
|
620
|
|
|
|
11
|
|
|
|
|
13
|
|
|
429
|
11
|
|
|
|
|
16
|
*{$pkg . '::' . $name} = $const; |
|
|
11
|
|
|
|
|
45
|
|
|
430
|
|
|
|
|
|
|
} |
|
431
|
|
|
|
|
|
|
|
|
432
|
11
|
|
|
|
|
29
|
LaTeX::TikZ::Interface->load; |
|
433
|
|
|
|
|
|
|
|
|
434
|
11
|
|
|
|
|
2009
|
return; |
|
435
|
|
|
|
|
|
|
} |
|
436
|
|
|
|
|
|
|
|
|
437
|
|
|
|
|
|
|
=head1 DEPENDENCIES |
|
438
|
|
|
|
|
|
|
|
|
439
|
|
|
|
|
|
|
L 0.80 or greater. |
|
440
|
|
|
|
|
|
|
|
|
441
|
|
|
|
|
|
|
L. |
|
442
|
|
|
|
|
|
|
|
|
443
|
|
|
|
|
|
|
L, L. |
|
444
|
|
|
|
|
|
|
|
|
445
|
|
|
|
|
|
|
L, L, L. |
|
446
|
|
|
|
|
|
|
|
|
447
|
|
|
|
|
|
|
=head1 SEE ALSO |
|
448
|
|
|
|
|
|
|
|
|
449
|
|
|
|
|
|
|
PGF/TikZ - L. |
|
450
|
|
|
|
|
|
|
|
|
451
|
|
|
|
|
|
|
=head1 AUTHOR |
|
452
|
|
|
|
|
|
|
|
|
453
|
|
|
|
|
|
|
Vincent Pit, C<< >>, L. |
|
454
|
|
|
|
|
|
|
|
|
455
|
|
|
|
|
|
|
You can contact me by mail or on C (vincent). |
|
456
|
|
|
|
|
|
|
|
|
457
|
|
|
|
|
|
|
=head1 BUGS |
|
458
|
|
|
|
|
|
|
|
|
459
|
|
|
|
|
|
|
Please report any bugs or feature requests to C, or through the web interface at L. |
|
460
|
|
|
|
|
|
|
I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. |
|
461
|
|
|
|
|
|
|
|
|
462
|
|
|
|
|
|
|
=head1 SUPPORT |
|
463
|
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
You can find documentation for this module with the perldoc command. |
|
465
|
|
|
|
|
|
|
|
|
466
|
|
|
|
|
|
|
perldoc LaTeX::TikZ |
|
467
|
|
|
|
|
|
|
|
|
468
|
|
|
|
|
|
|
=head1 COPYRIGHT & LICENSE |
|
469
|
|
|
|
|
|
|
|
|
470
|
|
|
|
|
|
|
Copyright 2010,2011,2012,2013,2014,2015 Vincent Pit, all rights reserved. |
|
471
|
|
|
|
|
|
|
|
|
472
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. |
|
473
|
|
|
|
|
|
|
|
|
474
|
|
|
|
|
|
|
=cut |
|
475
|
|
|
|
|
|
|
|
|
476
|
|
|
|
|
|
|
1; # End of LaTeX::TikZ |