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stmt |
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pod |
time |
code |
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package Games::Go::GTP; |
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3
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1
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30912
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use strict; |
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9
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1
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41
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4
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1
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1
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5
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use warnings; |
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1
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1
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1
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40
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5
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1
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1
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4
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use Exporter; |
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1
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5
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1
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47
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6
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1
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1
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4
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use vars qw(@ISA @EXPORT $VERSION); |
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1
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1
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1
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1415
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7
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$VERSION = 0.07; |
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8
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@ISA = qw(Exporter); |
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9
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@EXPORT = qw(>pcommand); |
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10
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11
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my %known_commands = ( |
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12
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protocol_version => \&protocol_version, |
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13
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name => \&name, |
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14
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version => \&version, |
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15
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known_command => \&known_command, |
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16
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list_commands => \&list_commands, |
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17
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quit => \&quit, |
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18
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boardsize => \&boardsize, |
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19
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clear_board => \&clear_board, |
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20
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komi => \&komi, |
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21
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play => \&play, |
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22
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genmove => \&genmove, |
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23
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place_free_handicap => \&place_free_handicap, |
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24
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set_free_handicap => \&set_free_handicap, |
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25
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final_status_list => \&final_status_list, |
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26
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undo => \&undo, |
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27
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'kgs-genmove_cleanup' => \&kgs_genmove_cleanup, |
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28
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'kgs-game_over' => \&kgs_game_over, |
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29
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); |
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30
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31
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my $PROTOCOL_VERSION_NO = 2; |
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32
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my $ENGINE_NAME = 'my engine'; |
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33
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my $ENGINE_VERSION = '0.01'; |
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34
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35
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sub engineName { |
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36
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0
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0
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1
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my $ename = shift; |
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37
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0
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0
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$ENGINE_NAME = $ename if defined $ename; |
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38
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0
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return $ENGINE_NAME |
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39
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} |
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40
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41
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sub engineVersion { |
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42
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0
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0
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1
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my $eversion = shift; |
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43
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0
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0
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$ENGINE_VERSION = $eversion if defined $eversion; |
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44
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0
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return $ENGINE_VERSION |
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45
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} |
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46
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47
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sub protocolVersion { |
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48
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0
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0
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1
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my $pversion = shift; |
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49
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0
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0
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$PROTOCOL_VERSION_NO = $pversion if defined $pversion; |
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50
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0
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return $PROTOCOL_VERSION_NO |
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51
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} |
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52
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53
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sub gtpcommand { |
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54
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0
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0
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0
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my ($command, $res, @params); |
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55
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0
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my $id = ''; |
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56
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0
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my $status; |
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57
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0
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0
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if ($_[0] =~ /^\d/o) { |
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58
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0
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$id = shift; |
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59
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} |
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60
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0
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$command = shift; |
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61
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0
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0
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if (exists $known_commands{$command}) { |
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62
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0
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my ($result, $output); |
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63
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0
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($result, $output, $status) = $known_commands{$command}->(@_); |
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64
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0
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0
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$output ||= ''; |
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65
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0
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$res = join '', $result, $id, ' ', $output, "\n\n"; |
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66
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} else { |
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67
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0
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$res = join '', '?', $id, ' unknown command', "\n\n" ; |
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68
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} |
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69
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0
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0
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if ($command eq 'quit') { |
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70
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0
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$res = 0; |
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71
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} |
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72
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0
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return $res, $status |
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73
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} |
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74
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75
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sub protocol_version { |
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76
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0
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0
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0
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return '=', $PROTOCOL_VERSION_NO; |
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77
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} |
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78
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79
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sub name { |
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80
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0
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0
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0
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return '=', $ENGINE_NAME; |
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81
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} |
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82
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83
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sub version { |
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84
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0
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0
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0
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return '=', $ENGINE_VERSION; |
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85
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} |
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86
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87
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sub known_command { |
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88
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0
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0
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0
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my ($command) = @_; |
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89
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0
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0
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my $response = (exists $known_commands{$command}) ? 'true' : 'false'; |
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90
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0
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return '=', $response; |
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91
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} |
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92
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93
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sub list_commands { |
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94
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0
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0
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0
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my $commands = join "\n", keys %known_commands; |
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95
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0
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return '=', $commands; |
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96
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} |
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97
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98
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sub quit { |
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99
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0
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0
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0
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return '='; |
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100
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} |
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101
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102
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sub boardsize { |
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103
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0
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0
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0
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my ($size, $referee, $player) = @_; |
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104
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0
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eval {$referee->size($size)}; |
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0
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105
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0
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0
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0
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return '?',' unacceptable size' if $@ or $size > 25; |
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106
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0
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$player->size($size); |
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107
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0
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$referee->restore(0); |
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108
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0
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$player->initboard($referee); |
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109
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0
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return '=', undef, 1 # so the caller of this module knows we're in a game |
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110
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} |
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111
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112
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sub clear_board { |
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113
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0
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0
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0
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my ($referee, $player) = @_; |
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114
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0
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$referee->restore(0); |
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115
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0
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$player->initboard($referee); |
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116
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0
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return '=' |
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117
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} |
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118
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119
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sub komi { # need to tell Referee? |
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120
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0
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0
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0
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my ($komi) = @_; |
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121
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0
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return '=' |
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122
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} |
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123
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124
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sub play { |
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125
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0
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0
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0
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my ($colour, $GTPpoint, $referee, $player) = @_; |
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126
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0
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$colour = convertcolour($colour); |
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127
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0
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eval {$referee->play($colour, $GTPpoint)}; |
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0
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128
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0
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0
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return '?', ' illegal move' if $@; |
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129
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0
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return '=' |
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130
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} |
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131
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132
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sub genmove { |
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133
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0
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0
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0
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my ($colour, $referee, $player) = @_; |
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134
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0
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$colour = convertcolour($colour); |
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135
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0
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$player->update($colour, $referee); |
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136
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0
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my $move = $player->chooselegalmove($colour, $referee); |
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137
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0
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$referee->play($colour, $move); |
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138
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0
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return '=', $move; |
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139
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} |
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140
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141
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sub place_free_handicap { |
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142
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0
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0
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0
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my ($handicap, $referee, $player) = @_; |
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143
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0
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my @moves; |
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144
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0
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for (1..$handicap) { |
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145
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0
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$player->update('B', $referee); |
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146
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0
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my $move = $player->chooselegalmove('B', $referee); |
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147
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0
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$referee->setup('AB', join ',', $move); |
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148
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0
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push @moves, $move; |
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149
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} |
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150
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0
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return '=', join ' ', @moves |
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151
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} |
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152
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153
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sub set_free_handicap { |
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154
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0
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0
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0
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my $player = pop; |
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155
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0
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my $referee = pop; |
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156
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0
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$referee->setup('AB', join ',', @_); |
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157
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0
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return '=' |
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158
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} |
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159
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160
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sub final_status_list { |
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161
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0
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0
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0
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my ($statustype, $referee, $player) = @_; |
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162
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0
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my $pref; |
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163
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0
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for ($statustype) { |
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164
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0
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0
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if (lc $_ eq 'alive') { |
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165
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0
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$pref = $referee->listallalive; |
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166
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last |
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167
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0
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} |
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168
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0
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0
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if (lc $_ eq 'dead') { |
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169
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0
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$pref = $referee->listalldead; |
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170
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last |
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171
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0
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} |
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172
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0
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0
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if (lc $_ eq 'seki') { |
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173
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last |
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174
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0
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} |
|
175
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0
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return '?', ' syntax error' |
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176
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} |
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177
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0
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return '=', join ' ', @$pref |
|
178
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} |
|
179
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|
180
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sub kgs_genmove_cleanup { |
|
181
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0
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0
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0
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my ($colour, $referee, $player) = @_; |
|
182
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0
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$player->{_KGScleanup} = 1; |
|
183
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0
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my ($status, $res) = genmove(@_); |
|
184
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0
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$player->{_KGScleanup} = 0; |
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185
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0
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return $status, $res |
|
186
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} |
|
187
|
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|
188
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sub undo { |
|
189
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0
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|
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0
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0
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|
my ($referee, $player) = @_; |
|
190
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0
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|
eval { $referee->restore(-1) }; |
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|
0
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191
|
0
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0
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|
return '?', ' cannot undo' if $@; |
|
192
|
0
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|
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|
return '=' |
|
193
|
|
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} |
|
194
|
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|
195
|
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sub kgs_game_over { |
|
196
|
0
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|
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0
|
0
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|
return '=', undef, 0 |
|
197
|
|
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} |
|
198
|
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|
199
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sub convertcolour { |
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return uc substr shift, 0, 1 |
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} |
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1; |
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=head1 NAME |
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Games::Go::GTP - Interact with a server or Go playing program using GTP |
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=head1 SYNOPSIS |
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use Games::Go::GTP; |
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use Games::Go::Player; |
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my $referee = new Games::Go::Referee; |
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my $player = new Games::Go::Player; |
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... |
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my ($res, $status) = Games::Go::GTP::gtpcommand(@args, $referee, $player); |
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=head1 DESCRIPTION |
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I would like to make this module more abstract, but I'm not sure how. |
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For example, it assumes that Player, which is the code that generates a move (supply your own!), |
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supports the following methods: |
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$player->size($somesize); # eg, $player->size(19), issued following the GTP command boardsize |
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$player->initboard($referee); # following the GTP command clear_board |
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$player->update($colour, $referee); # following GTP play |
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$player->chooselegalmove($colour, $referee); # following GTP genmove |
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$player->{_KGScleanup} = 1; # following the KGS specific kgs_genmove_cleanup |
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=head2 General use |
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An example of a script to run a bot on KGS is given in the example folder. |
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234
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=head1 METHODS |
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237
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=head2 engineName, engineVersion, protocolVersion |
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239
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use Games::Go::GTP; |
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Games::Go::GTP::engineName('MYNAME'); # set MYNAME to anything you like |
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Games::Go::GTP::engineVersion('0.01'); # set '0.01' to anything you like |
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Games::Go::GTP::protocolVersion('2'); # leave this one alone ? |
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244
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=head1 AUTHOR (version 0.01) |
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246
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DG |
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247
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248
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=cut |