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68865
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use strict; |
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use warnings; |
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166
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3
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package Games::Board 1.014; |
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# ABSTRACT: a parent class for board games |
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use Carp; |
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4
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225
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7
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4
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4
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1603
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use Games::Board::Space; |
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12
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4
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112
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8
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4
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1596
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use Games::Board::Piece; |
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11
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4
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1156
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9
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10
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#pod =head1 SYNOPSIS |
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#pod |
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#pod use Games::Board; |
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#pod |
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#pod my $board = Games::Board->new; |
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#pod |
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#pod $board->add_space( |
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#pod id => 'go', |
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#pod dir => { next => 'mediterranean', prev => 'boardwalk' }, |
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#pod cost => undef |
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#pod ); |
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#pod |
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#pod my $tophat = Games::Board::Piece->new(id => 'tophat')->move(to => 'go'); |
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#pod |
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#pod =head1 DESCRIPTION |
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#pod |
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#pod This module provides a base class for representing board games. |
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#pod |
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#pod =method new |
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#pod |
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#pod This method constructs a new game board and returns it. As constructed it has |
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#pod no spaces or pieces on it. |
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#pod |
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#pod =cut |
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35
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sub new { |
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2
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2
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1
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666
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my $class = shift; |
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38
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2
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my $board = { |
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spaces => { } |
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}; |
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42
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2
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9
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bless $board => $class; |
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} |
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45
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#pod =method space |
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#pod |
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#pod my $space = $board->space($id); |
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#pod |
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#pod This method returns the space with the given C<$id>. If no space with that id |
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#pod exists, undef is returned. |
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#pod |
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#pod =cut |
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54
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sub space { |
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55
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228
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228
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1
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32906
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my $board = shift; |
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56
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228
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304
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my $space = shift; |
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57
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58
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228
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702
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return $board->{spaces}{$space}; |
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59
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} |
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60
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61
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#pod =method add_space |
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62
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#pod |
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63
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#pod my $space = $board->add_space(%args); |
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64
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#pod |
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65
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#pod This method adds a space to the board. It is passed a hash of attributes to |
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66
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#pod use in creating a Games::Board::Space object. The object is created by calling |
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67
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#pod the constructor on the class whose name is returned by the C |
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68
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#pod method. This class must inherit from Games::Board::Space. |
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69
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#pod |
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70
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#pod =cut |
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71
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72
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sub add_space { |
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73
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68
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68
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1
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1129
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my ($board, %args) = @_; |
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74
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68
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90
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my $space; |
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75
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76
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68
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100
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$space = $board->spaceclass->new(board => $board, %args); |
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77
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78
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68
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50
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96
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return unless eval { $space->isa('Games::Board::Space') }; |
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68
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180
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79
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80
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68
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50
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139
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if ($board->space($space->id)) { |
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81
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0
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0
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carp "space '" . $space->id . "' already exists on board"; |
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82
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} else { |
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83
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68
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117
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$board->{spaces}{$space->id} = $space; |
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84
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68
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180
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return $space; |
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85
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} |
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86
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} |
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87
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88
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#pod =method piececlass |
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89
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#pod |
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90
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#pod This method returns the class used for pieces on this board. |
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91
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#pod |
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92
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#pod =cut |
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93
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94
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2
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2
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1
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22
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sub piececlass { 'Games::Board::Piece' } |
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95
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96
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#pod =method spaceclass |
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97
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#pod |
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98
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#pod This method returns the class used for spaces on this board. |
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99
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#pod |
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100
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#pod =cut |
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101
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102
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68
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68
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1
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197
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sub spaceclass { 'Games::Board::Space' } |
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103
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104
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#pod =method add_piece |
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105
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#pod |
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106
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#pod my $piece = $board->add_piece(%args) |
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107
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#pod |
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108
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#pod This method adds a piece to the board. It is passed a hash of attributes to |
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109
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#pod use in creating a Games::Board::Piece object. The object is created by calling |
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110
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#pod the constructor on the class whose name is returned by the C |
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111
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#pod method. This class must inherit from Games::Board::Piece. |
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112
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#pod |
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113
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#pod =cut |
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114
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115
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sub add_piece { |
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116
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3
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3
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1
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528
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my $board = shift; |
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117
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3
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12
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my %args = @_; |
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118
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3
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6
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my $piece; |
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119
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120
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3
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16
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$piece = $board->piececlass->new(board => $board, @_); |
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121
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3
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33
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22
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$piece ||= shift; |
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122
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123
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3
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50
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5
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return unless eval { $piece->isa('Games::Board::Piece') }; |
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3
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23
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124
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125
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3
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12
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return $piece; |
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126
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} |
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127
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128
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"Family fun night!"; |
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129
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130
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__END__ |