|  line  | 
 stmt  | 
 bran  | 
 cond  | 
 sub  | 
 pod  | 
 time  | 
 code  | 
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 # Copyright (C) 2009-2021  Alex Schroeder   | 
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 #  | 
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 # This program is free software: you can redistribute it and/or modify it under  | 
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 # the terms of the GNU Affero General Public License as published by the Free  | 
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 # Software Foundation, either version 3 of the License, or (at your option) any  | 
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 # later version.  | 
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 #  | 
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 # This program is distributed in the hope that it will be useful, but WITHOUT  | 
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 # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS  | 
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 # FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more  | 
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 # details.  | 
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 #  | 
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 # You should have received a copy of the GNU Affero General Public License along  | 
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 # with this program. If not, see .  | 
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 =encoding utf8  | 
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 =head1 NAME  | 
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 Game::TextMapper::Schroeder::Square - a role for square map generators  | 
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 =head1 SYNOPSIS  | 
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     # create a map  | 
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     package World;  | 
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     use Modern::Perl;  | 
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     use Mojo::Base -base;  | 
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     use Role::Tiny::With;  | 
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     with 'Game::TextMapper::Schroeder::Base';  | 
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     with 'Game::TextMapper::Schroeder::Square';  | 
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     # use it  | 
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     package main;  | 
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     my $map = World->new(height => 10, width => 10);  | 
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 =head1 DESCRIPTION  | 
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 This role provides basic functionality for map generation with square maps: the  | 
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 number of neighbours within one or two regions distance, how to pick a random  | 
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 neighbour direction, how to compute the coordinates of these neighbours, how to  | 
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 draw arrows towards these neighbours.  | 
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 This inherits attributes and methods from L,  | 
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 such as C and C.  | 
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 =cut  | 
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 package Game::TextMapper::Schroeder::Square;  | 
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664
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 use Modern::Perl '2018';  | 
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 use Mojo::Base -role;  | 
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 =head1 METHODS  | 
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 =head2 reverse  | 
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 Reverses a direction.  | 
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 =cut  | 
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 sub reverse {  | 
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   my ($self, $i) = @_;  | 
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   return ($i + 2) % 4;  | 
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 =head2 neighbors  | 
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 The list of directions for neighbours one step away (0 to 3).  | 
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 =cut  | 
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2742
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 sub neighbors { 0 .. 3 }  | 
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 =head2 neighbors2  | 
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 The list of directions for neighbours two steps away (0 to 7).  | 
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 =cut  | 
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 sub neighbors2 { 0 .. 7 }  | 
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 =head2 random_neighbor  | 
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 A random direction for a neighbour one step away (a random integer from 0 to 3).  | 
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 =cut  | 
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 sub random_neighbor { int(rand(4)) }  | 
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 =head2 random_neighbor2  | 
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 A random direction for a neighbour two steps away (a random integer from 0 to  | 
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 7).  | 
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 =cut  | 
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 sub random_neighbor2 { int(rand(8)) }  | 
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 my $delta_square = [[-1,  0], [ 0, -1], [+1,  0], [ 0, +1]];  | 
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 =head2 neighbor($square, $i)  | 
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     say join(",", $map->neighbor("0203", 1));  | 
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     # 2,2  | 
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 Returns the coordinates of a neighbor in a particular direction (0 to 3), one  | 
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 step away.  | 
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107
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 C<$square> is an array reference of coordinates or a string that can be turned  | 
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 into one using the C method from L.  | 
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 C<$i> is a direction (0 to 3).  | 
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112
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 =cut  | 
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113
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114
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 sub neighbor {  | 
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13761
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16278
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   my $self = shift;  | 
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   # $hex is [x,y] or "0x0y" and $i is a number 0 .. 3  | 
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13761
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19446
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   my ($hex, $i) = @_;  | 
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13761
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 50
  
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20583
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   die join(":", caller) . ": undefined direction for $hex\n" unless defined $i;  | 
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13761
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 50
  
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28834
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   $hex = [$self->xy($hex)] unless ref $hex;  | 
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120
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13761
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40867
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   return ($hex->[0] + $delta_square->[$i]->[0],  | 
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 	  $hex->[1] + $delta_square->[$i]->[1]);  | 
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 }  | 
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 my $delta_square2 = [  | 
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   [-2,  0], [-1, -1], [ 0, -2], [+1, -1],  | 
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   [+2,  0], [+1, +1], [ 0, +2], [-1, +1]];  | 
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127
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128
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 =head2 neighbor2($square, $i)  | 
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129
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130
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     say join(",", $map->neighbor2("0203", 1));  | 
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     # 1, 2  | 
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133
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 Returns the coordinates of a neighbor in a particular direction (0 to 7), two  | 
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 steps away.  | 
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135
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136
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 C<$square> is an array reference of coordinates or a string that can be turned  | 
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 into one using the C method from L.  | 
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138
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139
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 C<$i> is a direction (0 to 3).  | 
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140
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141
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 =cut  | 
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142
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143
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 sub neighbor2 {  | 
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144
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4874
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4874
  
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5935
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   my $self = shift;  | 
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145
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   # $hex is [x,y] or "0x0y" and $i is a number 0 .. 7  | 
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146
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4874
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6860
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   my ($hex, $i) = @_;  | 
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147
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4874
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 50
  
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7381
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   die join(":", caller) . ": undefined direction for $hex\n" unless defined $i;  | 
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148
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4874
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 50
  
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7358
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   die join(":", caller) . ": direction $i not supported for square $hex\n" if $i > 7;  | 
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149
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4874
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 50
  
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10540
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   $hex = [$self->xy($hex)] unless ref $hex;  | 
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150
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4874
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14342
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   return ($hex->[0] + $delta_square2->[$i]->[0],  | 
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151
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 	  $hex->[1] + $delta_square2->[$i]->[1]);  | 
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152
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 }  | 
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153
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    | 
| 
154
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 =head2 distance($x1, $y1, $x2, $y2) or distance($coords1, $coords2)  | 
| 
155
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    | 
| 
156
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     say $map->distance("0203", "0003");  | 
| 
157
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     # 2  | 
| 
158
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    | 
| 
159
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 Returns the distance between two coordinates.  | 
| 
160
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    | 
| 
161
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 =cut  | 
| 
162
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    | 
| 
163
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 sub distance {  | 
| 
164
 | 
6269
 | 
 
 | 
 
 | 
  
6269
  
 | 
  
1
  
 | 
9553
 | 
   my $self = shift;  | 
| 
165
 | 
6269
 | 
 
 | 
 
 | 
 
 | 
 
 | 
8748
 | 
   my ($x1, $y1, $x2, $y2) = @_;  | 
| 
166
 | 
6269
 | 
  
100
  
 | 
 
 | 
 
 | 
 
 | 
9294
 | 
   if (@_ == 2) {  | 
| 
167
 | 
2521
 | 
 
 | 
 
 | 
 
 | 
 
 | 
3252
 | 
     ($x1, $y1, $x2, $y2) = map { $self->xy($_) } @_;  | 
| 
 
 | 
5042
 | 
 
 | 
 
 | 
 
 | 
 
 | 
7750
 | 
    | 
| 
168
 | 
 
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 | 
 
 | 
   }  | 
| 
169
 | 
6269
 | 
 
 | 
 
 | 
 
 | 
 
 | 
12818
 | 
   return abs($x2 - $x1) + abs($y2 - $y1);  | 
| 
170
 | 
 
 | 
 
 | 
 
 | 
 
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 | 
 }  | 
| 
171
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    | 
| 
172
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 arrows  | 
| 
173
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
174
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 A helper that returns the SVG fragments for arrows in four directions, to be  | 
| 
175
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 used in a C element.  | 
| 
176
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
177
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
178
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
179
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub arrows {  | 
| 
180
 | 
  
0
  
 | 
 
 | 
 
 | 
  
0
  
 | 
  
1
  
 | 
 
 | 
   my $self = shift;  | 
| 
181
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   return  | 
| 
182
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
       qq{},  | 
| 
183
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
       qq{},  | 
| 
184
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
       map {  | 
| 
185
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	my $angle = 90 * $_;  | 
| 
 
 | 
  
0
  
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
186
 | 
0
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	qq{},  | 
| 
187
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 	qq{},  | 
| 
188
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   } ($self->neighbors());  | 
| 
189
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
190
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
191
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 SEE ALSO  | 
| 
192
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
193
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 L  | 
| 
194
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 L  | 
| 
195
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
196
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
197
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
198
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 1;  |