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package Catalyst::Controller::AutoAssets; |
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830109
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use strict; |
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100
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use warnings; |
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159
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5
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our $VERSION = '0.40'; |
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use Moose; |
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use namespace::autoclean; |
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37
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9
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require Module::Runtime; |
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BEGIN { extends 'Catalyst::Controller' } |
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has 'type', is => 'ro', isa => 'Str', required => 1; |
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has 'no_logs', is => 'rw', isa => 'Bool', default => sub {1}; |
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has '_module_version', is => 'ro', isa => 'Str', default => $VERSION; |
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# Save the build params (passed to constructor) |
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has '_build_params', is => 'ro', isa => 'HashRef', required => 1; |
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around BUILDARGS => sub { |
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my ($orig, $class, $c, @args) = @_; |
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my %params = (ref($args[0]) eq 'HASH') ? %{ $args[0] } : @args; # <-- arg as hash or hashref |
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$params{_build_params} = {%params}; |
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return $class->$orig($c,\%params); |
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}; |
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27
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# The Handler (which is determined by the asset type) is |
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28
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# where most of the actual work gets done: |
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has '_Handler' => ( |
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is => 'ro', init_arg => undef, lazy => 1, |
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does => 'Catalyst::Controller::AutoAssets::Handler', |
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handles => [qw(request asset_path html_head_tags)], |
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default => sub { |
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34
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my $self = shift; |
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35
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my $class = $self->_resolve_handler_class($self->type); |
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return $class->new({ |
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37
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%{$self->_build_params}, |
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38
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Controller => $self |
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39
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}); |
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40
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} |
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41
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); |
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42
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43
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# Delegate all other function calls to the Handler to support future |
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44
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# Handler classes and new methods |
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45
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our $AUTOLOAD; |
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46
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sub AUTOLOAD { |
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0
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0
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0
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$AUTOLOAD =~ /([^:]+)$/; |
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48
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0
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0
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eval "sub $1 { (shift)->_Handler->$1(\@_); }"; |
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49
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0
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0
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goto $_[0]->can($1); |
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50
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} |
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51
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52
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sub _resolve_handler_class { |
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53
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4
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4
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my $self = shift; |
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54
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4
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7
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my $class = shift; |
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55
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56
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# legacy, original, lower-case, built-in type names: |
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57
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4
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17
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my %type_aliases = ( css => 'CSS', js => 'JS', directory => 'Directory' ); |
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58
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4
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50
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15
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$class = $type_aliases{$class} if (exists $type_aliases{$class}); |
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59
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60
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# Allow absolute class names using '+' prefix: |
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61
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4
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50
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18
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$class = $class =~ /^\+(.*)$/ ? $1 |
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62
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: "Catalyst::Controller::AutoAssets::Handler::$class"; |
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63
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4
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21
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Module::Runtime::require_module($class); |
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64
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4
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30
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return $class; |
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65
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} |
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66
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67
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sub BUILD { |
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68
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4
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4
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0
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9995
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my $self = shift; |
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69
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70
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# init type handler: |
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71
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4
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126
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$self->_Handler; |
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72
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} |
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73
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74
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sub index :Chained :PathPrefix { |
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75
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18
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18
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0
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523012
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my ($self, $c, @args) = @_; |
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76
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77
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# New: set 'abort' just like Static::Simple to suppress log messages: |
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78
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18
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50
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33
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640
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if ( $self->no_logs && $c->log->can('abort') ) { |
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79
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18
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350
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$c->log->abort( 1 ); |
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80
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} |
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81
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82
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18
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704
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$self->request($c,@args); |
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83
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0
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0
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$c->detach; |
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84
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4
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4
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15776
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} |
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4
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6
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4
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32
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85
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86
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sub unknown_asset { |
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87
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2
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2
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0
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28
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my ($self,$c,$asset) = @_; |
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88
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2
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33
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6
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$asset ||= $c->req->path; |
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89
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2
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7
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$c->res->status(404); |
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90
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# Clear any other headers that might have been set, like Etag. We don't |
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91
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# want to allow negative caching |
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92
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2
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204
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$c->res->headers->clear; |
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93
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2
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252
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$c->res->header( 'Content-Type' => 'text/plain' ); |
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94
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2
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349
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$c->res->body( "No such asset '$asset'" ); |
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95
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2
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92
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return $c->detach; |
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96
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} |
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97
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98
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1; |
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99
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100
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__END__ |
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101
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102
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=pod |
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103
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104
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=head1 NAME |
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105
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106
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Catalyst::Controller::AutoAssets - Automatic asset serving via sha1-based URLs |
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107
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108
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=head1 SYNOPSIS |
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109
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110
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In your controller: |
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111
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112
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package MyApp::Controller::Assets::MyCSS; |
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113
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use parent 'Catalyst::Controller::AutoAssets'; |
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114
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115
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1; |
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116
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117
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Then, in your .conf: |
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118
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119
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<Controller::Assets::MyCSS> |
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120
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include root/my_stylesheets/ |
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121
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type CSS |
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122
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minify 1 |
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123
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</Controller::Assets::MyCSS> |
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124
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125
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And in your .tt files: |
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126
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127
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<head> |
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128
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<link rel="stylesheet" type="text/css" href="[% c.controller('Assets::MyCSS').asset_path %]" /> |
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129
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</head> |
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130
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131
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Or, to have the appropriate tags generated for you: |
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132
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133
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<head> |
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134
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[% c.controller('Assets::MyCSS').html_head_tags %] |
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135
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</head> |
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136
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137
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Or, in static HTML: |
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138
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139
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<head> |
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140
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<link rel="stylesheet" type="text/css" href="/assets/mycss/current.css" /> |
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141
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</head> |
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142
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143
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=head1 PLUGIN INTERFACE |
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144
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145
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A Catalyst Plugin interface is also available for easy setup of multiple asset controllers at once. See |
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146
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147
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=over |
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148
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149
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=item L<Catalyst::Plugin::AutoAssets> |
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150
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151
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=back |
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152
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153
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=head1 DESCRIPTION |
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154
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155
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Fast, convenient and extendable serving of assets (CSS, JavaScript, Images, etc) at URL path(s) containing sha1 |
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156
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checksums. This is an alternative/supplement to L<Catalyst::Plugin::Static::Simple> or |
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157
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external/webserver for serving of an application's "nearly static" content. |
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158
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159
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The benefit of serving files through CAS paths ("content-addressable storage" - same design used by Git) |
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160
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is that it automatically alleviates client caching issues while simultaneously taking advantage of |
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161
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maximum aggressive HTTP cache settings. Because URL paths contain the sha1 checksum of the data, |
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162
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browsers can safely cache the content forever because "changes" automatically become new URLs. |
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163
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If the content (CSS, JavaScript or other) is modified later on, the client browsers instantly |
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164
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see the new version. |
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165
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166
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This is particularly useful when deploying new versions of an application where client browsers |
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167
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out in the network might have cached CSS, JavaScript and Images from previous versions. Instead of asking |
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168
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users to hit "F5", everyone gets the new content automagically, with no intervention required (and no |
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169
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sporadically broken user experiences when you forget to plan for cached data). |
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170
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All you have to do is change the content; the module handles the rest. |
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171
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172
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This module also provides some optional extra features that are useful in both development and |
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173
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production environments for automatically managing, minifying and deploying CSS, JavaScript, Image and Icon assets. |
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174
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175
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=head1 PERFORMANCE |
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176
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177
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Besides the performance benefits of aggressive HTTP caching (which can be significant, depending of the |
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178
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ratio of first-time visitors to returning visitors) this module has also been optimized to serve requests |
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179
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as fast as possible. On typical requests, all that happens besides returning the content from |
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180
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disk is one extra file stat and comparison of mtime. So, even with it's real-time content-change tracking and |
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181
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checksums, this module is essentially identical to L<Catalyst::Plugin::Static::Simple> from a performance |
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182
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perspective (and may even be slightly faster because it caches guessed Content-Types instead of calculating on every |
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183
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request like Static::Simple). |
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184
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185
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=head2 When to use this module |
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186
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187
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This module is great for development, web applications, and any production site with a high percentage of |
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188
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returning users. If you want to take maximum advantage of HTTP caching without any work or planning, this module |
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189
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is for you. Or, if you just want an easy and flexible way to manage static content, performance benefits aside, |
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190
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this module is also for you. |
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191
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192
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=head2 When not to |
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193
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194
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The only cases where this module is not recommended is on very high-volume sites where most of the visits are |
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195
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unique (i.e. little benefit from HTTP caching), or where the scale is large enough that the marginal |
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196
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increase in speed of serving static content directly from the web server (like Apache), instead of through Catalyst, |
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197
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is worth manually - and correctly - doing all the things that this module does automatically. Unless you are carefully |
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198
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planning your HTTP caching strategy (such configuring Apache's cache settings) and coordinating all this with |
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content changes/new releases, this module is likely to outperform your manual setup. |
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=head1 HANDLERS |
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Note: All config params and methods described below are actually delegated to the type handler specified in 'type' and some are |
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specific (as noted below). For convenience, the core handlers C<Directory>, C<CSS> and C<JS> are documented below but others |
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are available (and custom handlers can also be written). To see other available type handlers and for information on writing |
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custom handlers see: |
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=over |
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=item L<Catalyst::Controller::AutoAssets::Handler> |
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=back |
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=head1 CONFIG PARAMS |
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=head2 type |
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B<Required> - The asset type: C<Directory>, C<CSS>, C<JS>, etc. |
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The asset type is a "Handler" class name, and the core built in types are covered below. Custom handlers |
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can also be written. See L<Catalyst::Controller::AutoAssets::Handler> for details. |
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The C<Directory> asset type works in a similar manner as Static::Simple to make some directory |
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structure accessible at a public URL. The root of the structure is made available at the URL path: |
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<CONTROLLER_PATH>/<SHA1>/ |
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L<MIME::Types> is used to set the C<Content-Type> HTTP header based on |
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the file extension (same as Static::Simple does). |
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Because the sha1 checksum changes automatically and is unknown in advance, the above Asset Path is made available |
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via the C<asset_path()> controller method for use in TT files and throughout the application. |
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The C<CSS> and C<JS> types serve one automatically generated text file that is concatenated and |
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optionally minified from the include files. The single, generated file is made available at the URL |
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Path: |
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<CONTROLLER_PATH>/<SHA1>.js # for 'JS' type |
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<CONTROLLER_PATH>/<SHA1>.css # for 'CSS' type |
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The js/css types provide a bonus mode of operation to provide a simple and convenient way to |
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manage groups of CSS and JavaScript files to be automatically deployed in the application. This |
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is also particularly useful during development. Production applications with their own management |
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and build process for CSS and JavaScript would simply use the C<Directory> type. |
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=head2 no_logs |
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Defaults to true to suppress log messages in the same manner as Static::Simple. |
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=head2 include |
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B<Required> - String or ArrayRef. The path(s) on the local filesystem containing the source asset files. |
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For C<Directory> type this must be exactly one directory, while for C<CSS> and C<JS> it can |
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be a list of directories or files. The C<include> directory becomes the root of the files hosted as-is |
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for the C<Directory> type, while for C<CSS> and C<JS> asset types it is the include files |
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concatenated together (and possibly minified) to be served as the single file. |
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Source content can also be supplied directly in the form of a ScalarRef (as ScalarRef directly, or |
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included within the ArrayRef). This removes the need to have pre-existing file(s) on disk, |
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which may useful/convenient for cases involving code-generated content. This only makes sense for |
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for concatenated asset types like C<CSS> and C<JS>, since there are no filenames to reference for |
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the case of a C<Directory> asset. |
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=head2 include_regex |
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Optional regex ($string) to require files to match to be included. |
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=head2 exclude_regex |
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Optional regex ($string) to use to exclude files from the includes. |
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=head2 regex_ignore_case |
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Whether or not to use case-insensitive regex (qr/$regex/i vs qr/$regex/) when evaluating |
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include_regex/exclude_regex. |
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Defaults to false (0). |
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=head2 current_redirect |
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Whether or not to make the current asset available via 307 redirect to the |
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real, current checksum/fingerprint asset path. This is a pure HTTP mechanism of resolving the |
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asset path. |
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<CONTROLLER_PATH>/current/ # for 'directory' type |
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<CONTROLLER_PATH>/current.js # for 'js' type |
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<CONTROLLER_PATH>/current.css # for 'css' type |
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For instance, you might reference a CSS file from a C<Directory> asset C<Controller::Assets::ExtJS> |
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using this URL path (i.e. href in an HTML C<link> tag): |
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/assets/extjs/current/resources/css/ext-all.css |
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This path would redirect (HTTP 307) to the current asset/file path which would be something like: |
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/assets/extjs/1512834162611db1fab246dfa87e3a37f68ed95f/resources/css/ext-all.css |
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The downside of this is that the server has to serve the non-cachable redirect every time, which |
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partially defeats the performance benefits of this module (although the redirect is comparatively lightweight). |
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301
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The other mechanism to find the current asset path is via the C<asset_path()> method, which returns |
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the current path outright and is the recommended usage, but is only available in locations where |
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application controller methods can be called (like in TT files). |
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305
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Defaults to true (1). |
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307
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=head2 current_alias |
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309
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Alias to use for the C<current_redirect>. Defaults to 'current' (which also implies 'current.js'/'current.css' |
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for C<JS> and C<CSS> asset types). |
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312
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=head2 allow_static_requests |
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314
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Whether or not to make the current asset available directly via a static path ('/static/'). This is like |
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current_redirect except the asset is served directly. This is essentially only useful for debug purposes |
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as it will make no use of caching. |
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318
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See also 'use_etags' below. |
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320
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Defaults to false (0). |
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322
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=head2 current_response_headers |
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323
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324
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Extra headers to set in the response for 'current' requests. Cache-Control => 'no-cache' is always set unless |
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it is overridden here. |
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327
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Defaults to empty HashRef {} |
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329
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=head2 static_alias |
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330
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331
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Alias to use for static requests if C<allow_static_requests> is enabled. Defaults to 'static'. |
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333
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=head2 static_response_headers |
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334
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335
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Extra headers to set in the response for 'static' requests. Cache-Control => 'no-cache' is always set unless |
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336
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it is overridden here. |
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338
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Defaults to empty HashRef {} |
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340
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=head2 use_etags |
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341
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342
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Whether or not to set 'Etag' ("Entity Tag") HTTP response headers and check 'If-None-Match' client request headers to return |
|
343
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HTTP/304 'Not Modified' responses to clients that already have the current version of the requested asset/file. |
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This is essentially the same default behavior as Apache. |
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346
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Etags provide another content-based mechanism (built into HTTP 1.1) for cache validation. This module accomplishes |
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347
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even better cache validation than Etags because it avoids the validation request needed to check the current Etag in the first place, |
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348
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however, Etag functionality has also been included because it is very useful when enabling and using 'static' paths which |
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349
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do not make use of the checksum in the URL. Also, when Etags are present, most browsers will use them even when hitting |
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350
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"F5" to manually reload the page to avoid downloading the content again, so this feature further increases performance |
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for the F5 use-case which many users may be in the habit of doing for various legit reasons. |
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352
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353
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Defaults to false (0). |
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354
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355
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=head2 minify |
|
356
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|
357
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Whether or not to attempt to minify content for C<CSS> or C<JS> asset types. This is a purely optional |
|
358
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convenience feature. |
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359
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360
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Defaults to false (0). Does not apply to the C<Directory> asset type. |
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361
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362
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=head2 minifier |
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363
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364
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CodeRef used to minify the content when C<minify> is true. The default code is a pass-through to |
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365
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C<CSS::Minifier::minify()> for C<CSS> assets and C<JavaScript::Minifier::minify()> for C<JS>. If |
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366
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you want to override you must follow the same API as in those modules, using the C<input> and |
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367
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C<outfile> filehandle interface. See L<JavaScript::Minifier> and L<CSS::Minifier> for more details. |
|
368
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369
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Does not apply to the C<Directory> asset type. |
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370
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371
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=head2 scopify |
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372
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373
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Applies only to the C<CSS> asset type. CSS will be scopified using L<CSS::Scopifier>. The scopify param |
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374
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should be an ArrayRef that will be used to pass to argument list of the C<scopify> method. Note that |
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375
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scopify and minify are net yet supported together. |
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376
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377
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=head2 work_dir |
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378
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379
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The directory where asset-specific files are generated and stored. This contains the checksum/fingerprint |
|
380
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|
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file, the lock file, and the built file. In the case of C<Directory> assets the built file contains a manifest |
|
381
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|
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of files and in the case of C<CSS> and C<JS> assets it contains the actual asset content (concatenated and |
|
382
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possibly minified) |
|
383
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|
384
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Defaults to: |
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385
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|
386
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<APP_TMPDIR>/AutoAssets/<CONTROLLER_PATH>/ |
|
387
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388
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=head2 max_lock_wait |
|
389
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390
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Number of seconds to wait to obtain an exclusive lock when recalculating/regenerating. For thread-safety, when the system |
|
391
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|
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needs to regenerate the asset (fingerprint and built file) it obtains an exclusive lock on the lockfile in the |
|
392
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work_dir. If another thread/process already has a lock, the system will wait for up to C<max_lock_wait> seconds |
|
393
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before proceeding anyway. |
|
394
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|
395
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Note that this is only relevant when the source/include content changes while the app is running (which should never |
|
396
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happen in a production environment). |
|
397
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|
398
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Defaults to 120 seconds. |
|
399
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400
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Also, see BUGS for caveats about locking. |
|
401
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402
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=head2 max_fingerprint_calc_age |
|
403
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|
404
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Max number of seconds before recalculating the fingerprint of the content (sha1 checksum) |
|
405
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regardless of whether or not the mtime has changed. 0 means infinite/disabled. |
|
406
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407
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For performance, once the system has calculated the checksum of the asset content it caches the mtime |
|
408
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of the include file(s) and verifies on each request to see if they have changed. If they have, it |
|
409
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|
regenerates the asset on the fly (recalculates the checksum and concatenates and minifies (if enabled) |
|
410
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for C<CSS> and C<JS> asset types). If C<max_fingerprint_calc_age> is set to a non-zero value, it will force the |
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411
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system to regenerate at least every N seconds regardless of the mtime. This would only be needed in cases |
|
412
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where you are worried the content could change without changing the mtime which shouldn't be needed in |
|
413
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most cases. |
|
414
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415
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Defaults to 0. |
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416
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417
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=head2 persist_state |
|
418
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419
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For faster start-up, whether or not to persist and use state data (fingerprints and mtimes) across restarts to avoid |
|
420
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rebuilding which may be expensive and unnecessary. The asset fingerprint is normally always recalculated at startup, but if this option |
|
421
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is enabled it is loaded from a cache/state file maintained on disk. This is useful for assets that take a long time |
|
422
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to build (such as big include libs) and is fine as long as you trust the state data stored on disk. |
|
423
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424
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WARNING: Use this feature with caution for 'directory' type assets since the mtime check does not catch file content changes |
|
425
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alone (only filename changes), and when this is enabled it may not catch changes even across app restarts which may |
|
426
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not be expected. |
|
427
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428
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No effect if max_fingerprint_calc_age is set. |
|
429
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430
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Defaults to false (0). |
|
431
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432
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=head2 asset_content_type |
|
433
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434
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|
The content type returned in the 'Content-Type' header. Defaults to C<text/css> or C<text/javascript> |
|
435
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|
for the C<CSS> and C<JS> types respectively. |
|
436
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437
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|
Does not apply to C<Directory> asset type. For files within C<Directory> type assets, the Content-Type |
|
438
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|
is set according to the file extension using L<MIME::Types>. |
|
439
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440
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=head2 cache_control_header |
|
441
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|
442
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|
|
The HTTP C<'Cache-Control'> header to return when serving assets. Defaults to the maximum |
|
443
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|
aggressive value that should be honored by most browsers (1 year): |
|
444
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|
445
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|
public, max-age=31536000, s-max-age=31536000 |
|
446
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|
447
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|
=head2 sha1_string_length |
|
448
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|
449
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|
|
Optional custom length (truncated) for the SHA1 fingerprint/checksum hex string. The full 40 characters is |
|
450
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|
|
probably overkill and so this option is provided if shorter URLs are desired. The lower the number the greater |
|
451
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|
|
the chance of collision, so you just need to balance the risk with how much you want shorter URLs (not that under normal |
|
452
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|
|
use cases these URLs need to be entered by a human in the first place). If you don't understand what this means then |
|
453
|
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|
|
just leave this setting alone. |
|
454
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|
455
|
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|
|
Must be a integer between 5 and 40. |
|
456
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|
457
|
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|
|
Defaults to 40 (full SHA1 hex string). |
|
458
|
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|
459
|
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|
|
=head2 include_relative_dir |
|
460
|
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|
461
|
|
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|
|
The directory to use to resolve relative paths in the C<include> param. Defaults to the Catalyst home directory. |
|
462
|
|
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|
463
|
|
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|
|
=head1 METHODS |
|
464
|
|
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|
465
|
|
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|
|
=head2 asset_path |
|
466
|
|
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|
|
467
|
|
|
|
|
|
|
Returns the current, public URL path to the asset: |
|
468
|
|
|
|
|
|
|
|
|
469
|
|
|
|
|
|
|
<CONTROLLER_PATH>/<SHA1> # for 'Directory' type |
|
470
|
|
|
|
|
|
|
<CONTROLLER_PATH>/<SHA1>.js # for 'JS' type |
|
471
|
|
|
|
|
|
|
<CONTROLLER_PATH>/<SHA1>.css # for 'CSS' type |
|
472
|
|
|
|
|
|
|
|
|
473
|
|
|
|
|
|
|
For C<Directory> asset types, accepts an optional subpath argument to a specific file. For example, |
|
474
|
|
|
|
|
|
|
if there was a file C<images/logo.gif> within the include directory, $c->controller('Foo::MyAsset')->asset_path('images/logo.gif') |
|
475
|
|
|
|
|
|
|
might return: |
|
476
|
|
|
|
|
|
|
|
|
477
|
|
|
|
|
|
|
/foo/myasset/1512834162611d99fab246dfa87345a37f68ed95f/images/logo.gif |
|
478
|
|
|
|
|
|
|
|
|
479
|
|
|
|
|
|
|
=head2 html_head_tags |
|
480
|
|
|
|
|
|
|
|
|
481
|
|
|
|
|
|
|
Convenience method to generate a set of tags, such as CSS <link> and JS <script>, suitable to drop |
|
482
|
|
|
|
|
|
|
into the <head> section of an HTML document. What this returns, if anything, is dependent on the asset |
|
483
|
|
|
|
|
|
|
type. |
|
484
|
|
|
|
|
|
|
|
|
485
|
|
|
|
|
|
|
=head1 BUGS/TODO |
|
486
|
|
|
|
|
|
|
|
|
487
|
|
|
|
|
|
|
=over |
|
488
|
|
|
|
|
|
|
|
|
489
|
|
|
|
|
|
|
=item Rebuilds assets on every request if they are empty (i.e. no files within the include_dir) FIXME |
|
490
|
|
|
|
|
|
|
|
|
491
|
|
|
|
|
|
|
=item Newly added files within a subdirectory do not trigger a rebuild and cannot be accessed, even directly, |
|
492
|
|
|
|
|
|
|
because it does not change the mtime of the top directory. |
|
493
|
|
|
|
|
|
|
See 'all_dirs' option below for a possible fix for this problem. The other fix would be to always check the |
|
494
|
|
|
|
|
|
|
file system for an exact subfile path, even if it does not exist in the subfile_meta data. |
|
495
|
|
|
|
|
|
|
|
|
496
|
|
|
|
|
|
|
=item Needs an 'mtime_check_mode' option to be able to control how thorough the mtime check on every |
|
497
|
|
|
|
|
|
|
request is. This mainly applies to Directory assets and could be tweaked according to the number of files. |
|
498
|
|
|
|
|
|
|
Possible modes could be 'top_dir' (only check the mtime of the top directory, default for Directory), |
|
499
|
|
|
|
|
|
|
'all_dirs' (check all sub directories), 'all' (check all include files, default for CSS/JS) and 'none' |
|
500
|
|
|
|
|
|
|
to turn off the real-time mtime checks entirely. |
|
501
|
|
|
|
|
|
|
|
|
502
|
|
|
|
|
|
|
=item Needs a 'require_checksum' option to be able to require a specific asset fingerprint (such as for |
|
503
|
|
|
|
|
|
|
included libs that should always have the same checksum, like the ExtJS 3.4.0 release, for instance) |
|
504
|
|
|
|
|
|
|
|
|
505
|
|
|
|
|
|
|
=back |
|
506
|
|
|
|
|
|
|
|
|
507
|
|
|
|
|
|
|
=head1 BUGS |
|
508
|
|
|
|
|
|
|
|
|
509
|
|
|
|
|
|
|
The AutoAssets handler uses a lock file to prevent simultaneous builds on the |
|
510
|
|
|
|
|
|
|
same resource. This lock file is implemented with flock() and also setting |
|
511
|
|
|
|
|
|
|
FD_CLOEXEC on the file handle, so there shouldn't be much danger of the lock |
|
512
|
|
|
|
|
|
|
leaking to a child process, UNLESS your system doesn't support FD_CLOEXEC, |
|
513
|
|
|
|
|
|
|
such as on Windows. So, if you're on Windows and shell out during the |
|
514
|
|
|
|
|
|
|
L<build_asset> method, and your external program hangs, the lock won't get |
|
515
|
|
|
|
|
|
|
released until that program is killed, regardless of whether you restart |
|
516
|
|
|
|
|
|
|
your web service. (or, you can try to close all un-needed file descriptors |
|
517
|
|
|
|
|
|
|
before exec()ing the external program, and avoid the problem, which is a |
|
518
|
|
|
|
|
|
|
good policy anyway!) |
|
519
|
|
|
|
|
|
|
|
|
520
|
|
|
|
|
|
|
=head1 SEE ALSO |
|
521
|
|
|
|
|
|
|
|
|
522
|
|
|
|
|
|
|
=over |
|
523
|
|
|
|
|
|
|
|
|
524
|
|
|
|
|
|
|
=item L<Catalyst::Plugin::AutoAssets> |
|
525
|
|
|
|
|
|
|
|
|
526
|
|
|
|
|
|
|
=item L<Catalyst::Plugin::Assets> |
|
527
|
|
|
|
|
|
|
|
|
528
|
|
|
|
|
|
|
=item L<Catalyst::Controller::VersionedURI> |
|
529
|
|
|
|
|
|
|
|
|
530
|
|
|
|
|
|
|
=item L<Plack::Middleware::Assets> |
|
531
|
|
|
|
|
|
|
|
|
532
|
|
|
|
|
|
|
=item L<Plack::Middleware::JSConcat> |
|
533
|
|
|
|
|
|
|
|
|
534
|
|
|
|
|
|
|
=back |
|
535
|
|
|
|
|
|
|
|
|
536
|
|
|
|
|
|
|
=head1 AUTHOR |
|
537
|
|
|
|
|
|
|
|
|
538
|
|
|
|
|
|
|
Henry Van Styn <vanstyn@cpan.org> |
|
539
|
|
|
|
|
|
|
|
|
540
|
|
|
|
|
|
|
=head1 COPYRIGHT AND LICENSE |
|
541
|
|
|
|
|
|
|
|
|
542
|
|
|
|
|
|
|
This software is copyright (c) 2013 by IntelliTree Solutions llc. |
|
543
|
|
|
|
|
|
|
|
|
544
|
|
|
|
|
|
|
This is free software; you can redistribute it and/or modify it under |
|
545
|
|
|
|
|
|
|
the same terms as the Perl 5 programming language system itself. |
|
546
|
|
|
|
|
|
|
|
|
547
|
|
|
|
|
|
|
=cut |